jaydude
Five Thousand Club
That suits me fine, actually. I'm thinking a comparatively minor in the Hundred Kingdoms cheated out of her inheritance by overly ambitious siblings or cousins. She'd have Exalted since and then returned for revenge and building her country into something to be proud of.
If the rest of you want to follow along with that pitch, we can start before or after taking the country back over, depending on what kinda things we want to actually do starting out.
Yeah, I was thinking that this circle could try establishing itself in the Hundred Kingdoms. You can certainly start by being in control of a country there if that's what you want and the rest of the group agrees, but you'd have to take the Influence merit to represent it, with the number of dots indicating the power of the country (One dot would be a town with farms and such in the surrounding lands, two dots would be low-average for the Hundred Kingdoms; a small city as the capital and a few villages paying tribute, three dots would be mid to high-average; a small kingdom with a moderate-sized city as the capital and more villages. And so on and so forth). You might also want to take the Command merit, to represent your country's armed forces. If you don't take it, these'll be limited to a town guard for your capital; able to keep order, but not likely to conquer other kingdoms or successfully defend your own.
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