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jaydude Good touch, adding that Zelda music to your IC post! I decided to listen to it while reading your post, and next thing you know I was totally in the journey-ing mood!
I'm not sure what you mean by grave-robbing being a setting thing, but I do agree we should probably avoid it (and killing servants of the Celestial heirarchy) and do things in an honorable fashion that shows respect to the dead if we do go.I'm fine with checking it out to see what's going on, but I'm hoping it won't be a matter of slaughtering the lions and pillaging all the graves, cause that would certainly have bad consequences. It's kinda like mind control in that grave robbing is a bit of a setting thing that you do when you need stuff to happen.
In spite of that, I'm sure looking for some books or rare items we need and trying to honor the dead in taking it should be alright, ultimately.
Depending on what we find there, that'd be a great way to get ambushed and die. I am extremely against splitting until we're sure of the state the city is in.I'm not sure what you mean by grave-robbing being a setting thing, but I do agree we should probably avoid it (and killing servants of the Celestial heirarchy) and do things in an honorable fashion that shows respect to the dead if we do go.
Taking your IC post this afternoon into consideration though, I think you raised a good point about meeting with spirits in Rathess first. I am still playing with the idea of splitting into multiple groups while in city, but at this point will probably plan to hold until we have met with the local gods and gotten the lay of the land.
I guess I don't know a whole lot about the Wyld, past the surface level. I assumed Wyld-zones were semi-constantly producing Fae within its infinite-ness. Is that not how it works?We could always just kill the fae in the wyld zone and make stuff ourselves. We'd need hard materials to transmute lasting reagents anyways. Not really much upside to bargaining with them when we could just annihilate them for recreation.
Edit: I totally just spaced on something I should have remembered... working in a sanctuary created by the Solar circle spell allows wyld shaping.
Alternatively we could try and generate a moonsilver artifacts to deck out a workshop that we siphon chaos to for wyld shaping.
I think the easiest way to represent that effect, were it allowed, would be as a lunar manse power. Thematically though, it'd be like a forge in a carefully channeled wyld stormI guess I don't know a whole lot about the Wyld, past the surface level. I assumed Wyld-zones were semi-constantly producing Fae within its infinite-ness. Is that not how it works?
I'll have to take a look at the sorcery, I don't remember that one, and it certainly sounds super useful!
I never considered the idea of crafting something to siphon the chaos, but I'm glad you did! That's a really creative idea! I'm gonna have to play with that a little bit today...