• This section is for roleplays only.
    ALL interest checks/recruiting threads must go in the Recruit Here section.

    Please remember to credit artists when using works not your own.

Fandom Fate/Drifters ooc

Secrets~Secrets~

Apocrypha didn't even bother with secrets, since there's little point in hiding it from allies.
 
full
Role: Master of Light
Name: Ava zu Rasenddorf
Age: 32
Gender: Female
Nationality: German

Personality:
A woman who is most commonly described as 'like a wild animal', Ava zu Rasenddorf hardly lives up to the nobility that her name would suggest. Heavily influenced by her instincts, she's someone who lives according to her desires; "Will it be fun?" or "It sounds interesting!" are the types of thoughts the fill her mind, the woman not sparing much, if any, of her mental capacity for lofty thoughts of scheming and espionage. She's not stupid, so to say, but her values differ quite greatly from those of her peers.

Much like how a lion in unconcerned with why the eagle soars rather than walks, she is unconcerned with why those around her lust for power, or status, or authority, rather than the simple things in life. Instead of concerning herself with how to advance in society, she instead turns her attentions towards where to get the best meal or how to hunt the most enjoyable prey. Her ambitions in life, if you could really call them hers, are all due to outside influence. If she gets along with someone, then their prosperity will naturally make her happy as it makes them happy, so she will endeavor to support them. Similarly, if she dislikes someone, then doing things to spite them will come naturally to her, though it'll rarely be anything that goes beyond the moment.

Likes:
  • Snow
  • Hunting
  • Shopping
  • Gamy Meat
  • Cameras
Dislikes:
  • Rain
  • Fast Food
  • Music
  • Elevators
  • Vehicles
Wish for the Grail: She's not sure. Maybe it has something to do with the echoes that plague her mind.

Background:
Ava never had a childhood. Her first memories were those of looking out from behind a pane of glass, the muffled sounds of conversation barely reaching her through the water that contained her, and those that follow are equally unceremonious. Her purpose in life was to be, first a foremost, a weapon. One wielded to defend the now defunct house of Rasenddorf, but a weapon none the less. A homunculus in addition to that, there was no need to have her live out some long and overdrawn childhood before she could be of use, so by the time of her 'birth', she was already an adult.

Beyond that, her education was swift. Rules, regulations, duties, restrictions, it'd all been planned out for her well in advance of her creation, and it all passed by smoothly, as if orchestrated by clockwork. She was to be the vanguard, the Rasenddorf's great innovation of the century, and their way to strong arm themselves into prominence. They'd have her play an escort, engage her in espionage, loan her out to anyone willing to pay the prettiest of pennies, and she excelled. Their plans, their execution, they both paid off handsomely. For a time, it seemed the Rasenddorfs had placed themselves on a fast track to the top of Magus society. Ava, perhaps, was a tool of limited use, but they could improve, would improve, until they met with their next breakthrough.

Growing too brashly and too quickly, however, doesn't only draw the attention of gazes cast in adoration. The world of Magecraft is two things above all, competitive, and petty. There's many reasons why Magi seek out isolation from their peers, and the wrath of a desperate competitor is one of them.

The Rasenddorfs, so rapt in their pursuit of progress failed to remember this, and their punishment would be swift and devastating. Without warning, an overwhelming attack was launched upon their estate, coming down upon the family of Magi, who'd next to no interest in pursuing combat themselves, without mercy. Ava, their only protector who could stand a chance against such overwhelming odds, couldn't be everywhere at once, and for every threat she struck down, one of her charges would fall in turn. By the time the day was done, Ava stood within a sea of corpses, and the Rasenddorf estate had been transformed into nothing more than the site of a massacre.

This was twenty-six years ago.

The fall of the Rasenddorfs was, naturally, devastating to the young Ava. Even if she had the body of an adult, her mind hardly had the experiences in life to comprehend the severity of her situation, especially when considering how strict her previous lot in life had been. Following orders was all she knew how to do, and even if they'd hardly had a loving relationship, her creators were the only people in the world that she really knew. She was alone, but she didn't shed a single tear on that day. As devastating as it may have been, she didn't feel sadness at her loss, but instead an oppressive emptiness.

Her purpose in life had been taken from her, but thoughts of revenge didn't reach her mind, instead being replaced by a desire for something new. She spent no time in mourning, only sparing her creators the quick and easy kiss of creation before she bid them farewell. The estate, already in ruins, was reduced to ashes, as well as any evidence of Ava's existence.

In the years that followed, she wandered the world and lived in the wild; Her life was a simple one, she did as her instincts asked of her and survived prosperously in return. Even as someone with no experience in the world, her magically enhanced body was more than enough to pit her against the beasts that inhabited it. Wherever she went, she was a predator, asserting her dominance at the top of whatever food chain she stumbled into, whether to be magical or mundane. But, much like her creators before her, she'd draw the ire of gazes she didn't even know existed.

Wherever she went, she disrupted a balance. In some cases it'd be just by taking down a troublesome bear or pack of wolves, but in others she'd crash through the efforts of a Magus, or the plotting of the Church. Her intrusions started to add up, and this time she was beset by enemies much more capable of dealing with something of her nature, The Burial Agency. The records of her creation hadn't all been lost in the fire, and when combined with the warpath she'd cut through the world, it was easy for the Church to declare her as an enemy.

Compared to anything she'd dealt with before, they were like a tempest of destruction. Their entire purpose was to kill the things that made up her body, and they seemed to know how to counter every trick she had up her sleeve. Her wanderings quickly turned into an all out manhunt, and she was the prey. Wherever she went, they'd soon find her, and she'd only barely make her escape each time. Time and time again, she brushed up against the jaws of death, but each time she did, the less of a monster she'd become. Fearing for her life, struggling to survive, fighting tooth and nail to do as little as wake up the next day, they were all things she'd never had to think about; And as she learned about them, more human she was able to become.

Slowly but surely, she'd begin to humanize herself in the eyes of her pursuers. She'd fight a little less savagely, make an escape a little more cleanly, involve a few less witnesses, and eventually it paid off. She'd been more of a drain on their resources than they would have liked, and with the proper training they could certainly envision her as a helpful tool, so they cut her a deal. Join their ranks, reform herself into an agent of God, and they'd allow her to give. Ava accepted without much hesitation.

She'd never been the type to hold a grudge, and there was no doubt in her mind that they'd eventually end her life, so she surrendered herself.

This was sixteen years ago.

In the time that followed, she fought under the Church and learned its ways. She never truly bought into her cause, such high minded things as doctrine and scriptures were beyond her realm of interest, but it felt good to have returned to civilization. She lived a content life, her newfound humanity budding ever more as she did her duties. But, her memories of her past life, her first life, never left her. She remembered them not with a sense of fondness, nor sadness, but instead that indescribable emptiness she'd felt they day it'd come crashing down. It was strange, almost foreign-feeling. Like there was some unknown firekeeper that wasn't allowing the ashes of her memories to finally peter out and die.

But, of course, she'd never been one for high minded considerations such as that.

The years went on, and eventually a set of Command Seals begun to manifest upon her body. But she'd never been someone who'd wished for much. She knew that well, and so did her superiors; So why had they appeared? Why had she been chosen, on a planet with so many hungry, wishful souls to fill her place?

There was only one way to find out.

Elemental Affinity: Void
Fighting Style: Ava's fighting style is quick and brutal. Enhanced by her chimeric body, she's an devastating close-quarters combatant, able to go against the likes of the Dead Apostles barehanded, and her techniques very much take advantage of it. She's quick on her feet, constantly shifting her position in battle, and assailing her foe with strong, unexpected blows. Rather than fighting with martial arts, something designed for a human body with human strength, she instead fights in imitation of demons and monsters, an existences much more familiar to her.

Strengths:
  • Chimera - Ava is a 'human-type chimera', built using the body of a Homunculus as a base. Her physical body was used as a vessel within which to house the essences of various Phantasmal Species, measured and curtailed in such a manner as to incorporate as many of their strengths as possible while maintaining a human-like ego and sense of values. Her physical abilities are beyond that of what a regular human, or even a powerful Magus would be capable of, making her very much into a Master who dwells on the frontlines, rather than providing support from the back. Her strength is such that she could even fight non-physically oriented Servants, such as a Caster or Rider, should the opportunity allow her to reach them. It's also granted her a lifespan beyond that of a Pure Homunculus, being closer to a spirtual creature than one of flesh and blood, she'll only die from physical or magical harm and not from old age or disease.
  • Mystic Eyes of Enchantment (Self) - Begat from the essence of a Dead Apostle, Ava possesses a pair of modified Mystic Eyes. Despite their golden coloration, their function is quite limited and fully automatic. Whenever Ava sees her reflection, she reinforces a state of self-hypnosis that she is constantly under. Essentially, it burns into her subconscious a series of commands that oppose the various impulses brought on by the Phantasmal Species that empower her. If it weren't for these, it's likely she'd quite quickly transform from "a bizarre woman" to "a dangerous beast".
  • Homunculus - Though she's been modified to the point where she's officially classified as a Phantasmal Species, Ava's base body is that of a Homunculus. Because of this, her Mana reserves are immense, allowing her to quite easily supply a Servant with the fuel that they need. She, however, is not a Magus, so these supplies aren't of much use to Ava herself.
Weaknesses:
  • Bestial - Despite the many precautions put in place to keep Ava's impulses in check, her blood far too thick with the essences of the Phantasmal Species within her to achieve total suppression. Her sense of morals, values, and priorities is still significantly effected by her blood, to the point where she's only just barely able to function within society at a level that can be deemed acceptable. As an ally, she's much closer to a 'weapon that you point at your enemy', than someone who you can rely on for sound input or advice, be it tactical or otherwise.
  • Pride - In a roundabout sense. Ava's personality is something like that of a predator, she never so much as considers the possibility of failure. Regardless of the strength of an opponent, she'll attack them without hesitation as she will always view them as 'prey', even when she's been made aware of their abilities far outstripping hers. The only exception to this is if she's ordered to stay her hand, but if she, for example, were to run into the enemy Saber on the street, she would attack it and be swiftly killed.
  • Bane - While she won't burst into flames if she steps into the sun, Ava carries with her an imprint of all the various banes and weakness of the Phantasmal Species incorporated into her. Essentially, if one of the species inside of her would be weakened or killed by something, Ava has an innate, primal fear of it. Depending on her mental state, the reaction can vary from a general discomfort, to a crippling phobia. Some examples of these 'triggers', so to speak, are sliver, fire, and sunlight.
Weapons: N/A
Interesting, OP if paired with a good caster, (*cough cough* Kuzuki) but interesting.
 
We must create drama before it starts, and for very petty things!

I guess given the lack of much Master response I should just take it we will need Masters and make a Master character as well. Not doing it last minute also means I can not just rush and reuse an earlier sheet. I'd feel bad if I did that! *Hides old Lancer sheet to the side*
 
Well I've got a master I could throw in, but I'd rather not be juggling two characters right now. Plus this master only really fits team Darkness and is not a good match for my Berserker, so I'd most likely be playing both sides.
 
Well I've got a master I could throw in, but I'd rather not be juggling two characters right now. Plus this master only really fits team Darkness and is not a good match for my Berserker, so I'd most likely be playing both sides.
I could play them. I have no idea for any dark master (Ok let’s be honest, any master) so if your fine with it, I’ll do the juggling.
 

Users who are viewing this thread

Back
Top