Grammatic
Knight of Nevermore
I'm looking at the map, but having trounce finding them...
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Your vocabulary is definitely reflective of what I'm looking for in this RP so when we iron out the kinks, you'll be accepted no problem.ArisenMoon said:Posted a alpha kind of thing for my faction, The Dominion of Kell. Let me know if I need to fix anything. But it's not finished yet, and I will update it. Mostly just to set claim to Ospiel.
Looks good man. You're in.ArisenMoon said:Revised version up, please tell me what to fix so I can be ready to rp here. And sorry it's so lore driven, but I enjoy making pages of lore for any faction or universe I rp in.
Take a minute to read over the overview. It's chock full of all the information and tutorials you need. One important house rule that has not been reflected in the overview is that each research institute puts out 3 research points now instead of 1, so Ospiel's research bonus is 5 research points per institute. If you're confused, reading the overview will help.ArisenMoon said:Awesome...now what?
A turn is 6 months in game time. I believe the current phase is Winter 1803. Ospiel has level 3 or 4 civil works. (the number in the box on each territory) You get one treasury point for each one of those. You get one for the port and... I think that's all you're pulling income from. If you negotiate open-borders with other countries, you'll get that income next turn. I believe Ospiel already has open borders with Luswestein from the previous owner.ArisenMoon said:Ok I'm ready, I'm just uncertain on what I have starting out, and how long a turn is, other then that I'm good.
We usually just go by whenever every country posts, but typically we try to shoot for a week.ArisenMoon said:No I mean, is a turn 1 day irl?