|| At a Glance ||
Name
Josefina Martin
Alias
"What?"
Nickname(s)
She's actually referred to as Ari by most people. No particular reason (actually, horrible mispronunciations might be a reason), it just sounds nice.
Age
16
Gender
Female
Alignment
Chaotic Good
Affiliation
Just a normal kidthat's changing soon
Appearance
Height
5' 8"
Weight
125 lbs
|| Persona ||
Personality
Josefina's a cheery girl who tackles things with energy and enthusiasm. She's friendly and enjoys hanging out with other people, and she's generally approachable. While she's not a chatterbox or someone who constantly talks, Josefina likes a good conversation. Josefina's a free spirit, a curious explorer and a creative thinker. She likes doing her own thing, and she doesn't like rules. While it may seem that Josefina's cheery, she's awfully observant. You will come to learn that she is always, always observing and always, always analyzing.
Backstory
There's not much to Josefina. She grew up, went to school, beat up a bullyoh whoop that's something, moved to another school, and kinda just went on in life.
Strengths
+ Curious
+ Observant
+ Energetic
+ Enthusiastic
+ Analytical
+ Intelligent
+ Knows how to relax~
+ Friendly
Weaknesses
- Easily bored
- Can overthink things
- Easily stressed
- Extremely independent
- Little regard for the rules
- Kinda lazy
- Lies and hides things: Her personality quite possible could have lies in it.
Abilities
Arting
Martial Arts
Piano
Acting
Equipment
A phone
"Well what the hell else am I supposed to have?"
|| Superpowers ||
Powers
Soul Bind: Ari can connect her soul with anyone else's. The boundaries of what they can do all depend on their trust and their relationship. Ari isn't sure what exactly she can do, as she's never been this close to anyone. But WE can know what she can do, because we're safely behind the fourth wall. With no limitations, those soul binded (EVERYONE soul binded):
1. Can communicate with telepathy
2. Can gain temporary control of another
3. Can swap bodies (this would probably be more annoying than anything)
4. Can feel each other's feelings (pain, tickly feeling, pleasure, whatever)
5. Clairvoyance (see what someone else sees)
6. Audio-voyance??? (hear what someone else hears)
7. Seriously just sharing senses
8. Combining abilities
Some explaining:
When Ari controls Bob's hand, her own hand goes dead. When she controls his legs, her legs go dead. If Bob mentally resists, Ari won't be able to control him. If he doesn't (or if he's taken by surprise), she'll be able to control him.
Swapping bodies has to be COMPLETELY voluntary. Both parties have to be willing, and they cannot stop until they have completely swapped.
When Ari sees what Bob sees, she can't see through her own eyes.
When Ari hears what Bob hears, she can't hear through her own ears.
Ari can, however, feel through her own nerves and taste through her own tongue as well as through Bob's.
Combining abilities can be powers, strength, speed, etc etc...
Most of these can be toggled
Levels of friendship required for each ability...
To soul bind in general: You gotta at least know each other.
1: Immediately after soul binding
2: Close friends
3: CLOSE friends
4: You gotta like each other and have a small level of trust. Not quite friends, but not quite acquaintances.
5: You gotta like each other and have a small level of trust. Not quite friends, but not quite acquaintances.
6: You gotta like each other and have a small level of trust. Not quite friends, but not quite acquaintances.
7: You gotta like each other and have a small level of trust. Not quite friends, but not quite acquaintances.
8: Gotta be friends
Don't even think about lying about friendships, cause that ain't working.
is this too op
Catalysts
F R I E N D S H I P
also strong passionate feelings
Blockages
Lack of trust
Limits
I already listed most of them, but every ability takes some getting used to and using Soul Bind for too long causes exhaustion for all parties.
Basically you can stay Soul Binded, but it's best if you unbind at the end of the day.
The max amount of souls she can bind is four.
Josefina is the only one who can bind, but anyone can unbind. Unbinding requires a conscious decision to unbind. Only one party needs to do this. Or death. Death works.
|| File Data ||
Occupation
Student
Coffee-shop worker
Extra
INSERT
I'll approve this.