D. Rex
Magic Eight Ball
Can we choose multiple bonds? And can multiple.peoppe have the same bond?
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You can, yes. Each bond player has for you on their sheet gives them +1 to their roll to aid or interfere with (max +3) you. You can have as many bonds as you want with them, but they can only benefit to a max of +3.Can we choose multiple bonds? And can multiple.peoppe have the same bond?
This is amazing and really close. The only missing part is letting the player who you are answering know.Let's see:
Which of you is most likely to get us all killed?
Everyone who listens to foreign gossip in the Republic has heard the rumours and horror stories about Imperial magi. The factories that eat workers, the shambling horrors in the sewers, the accidents that aren't accidents at all. Especially the ones in black and white, the necromancers. Sure, they call it 'Umbral Aether' and say necromancy is superstitious nonsense, but everyone knows they're channeling death, and their powers can only lead to misfortune and ruin.
Which of you dismisses me as a primitive?
Venaar is a city girl, and as far as she's concerned anyone who doesn't love the sight of surging muscles and iron bones inside a locomotive is a backwards luddite. Suggesting extractive industry be abandoned and a return to hunter-gathering is beyond the pale. Imagine trying to read without aetheric light!
Which of you is playing with fire?
You aren't in tune with it like the source of your own power, but you can feel it when her blood flows from that tube in her wrist into the strange piece of artifice she carries. It's not the bright pure flame that courses through you. Sometimes it's cold and oily crawling beneath your skin, and sometimes a pins and needles rush, an urge to move and to do. Whatever power she's drawing on, she isn't the only one who covets it. Things wake up and take notice when she draws it forth in great quantities, and they hunger.
Which of you is the least faithful in my eyes?
Ostensibly under the advisement of the Council Arcane, after an uprising in the provinces summoned servants of a local deity to bolster their ranks, the Empress outlawed many of the old faiths and confiscated their holdings in a sweeping consolidation of power. Only trained and state licensed officials are permitted to act as intermediaries between Outsiders and the people, to prevent the uninitiated from breaching the veil with pleas for intercession and bringing forth things they cannot control. Venaar is a faithless heretic who believes Outsiders only deceive mortals into believing they hold ethical systems close to ours to conceal their unknowable minds and their thirst for the energies of our world. Mostly because treating with Outsiders is under the purview of IAU Astra, and thus inherently untrustworthy.
Let me grab some others you can choose from. But also, there's always rituals! That's let's do almost anything.Also this is a weird one:
- …deep in an ancient forest
_______________ will play an important role in the events to come. I have foreseen it!
It implies all wizards know divination. Venaar doesn't know the first thing about soothsaying, or what the future portends. I'm going to have to really get creative and bend over backwards to figure out how to fill this one out. Someone by chance fits the description of an important person in some famous prophecy in her culture/religion? Not sure.
Yes, makes sense.Right, right - I forgot about rituals, but I wasn't saying the mechanics forbade Venaar from performing divination, just that I couldn't think of an in-universe reason the manipulation of Umbral or Luminiferous Aether should be able to divine the future. Ask the dead about the past maybe, but there's no special insight into the future to be gleaned from the accumulated energy of life released in death. There's no narrative reason why Venaar should be able to perform divination.
Perfect! Now write those on your sheet and each time you roll to aid them or interfere with them, you get a bonus.Uhhh... let's see... I guess...
I mean, how can I say no to:
Geratius Volus and I shared a mystical vision, after drinking the blood of the demon world together. [What even is the blood of the demon world in this setting? The blood of an Outsider? Are we literally making recreational spirits out of fermented godsblood? Well, we are now. That sounds pricey, so I have no idea why we were sharing the top shelf stuff that makes you hallucinate - celebrating something big? Escaping something awful?]
Kotezira has supplied me with forbidden tomes. [Why does the Orc Druid have books Venaar can read? Why are they forbidden? Who is forbidding them, anyway? Why would she give them to Venaar when they have so little in common? I have no idea, but the obvious 'escorted me safely through a forest' is boring, so we're going with this. Maybe Kotezira found some old library that survived the last apocalypse, and she pays Venaar in old books to do... I don't know what. I'm not sure what Kotezira wants. It is funny imagining Kotezira just occasionally shoving some old book of Emerson poetry or a history of the end of one of the worlds at Venaar and being all, "Here, city-girl. This is why you're wrong about everything."]
Le'sath is keeping an important secret from me. [What is it? I don't know. It's a secret! I've got nuthin']
Kersh is woefully misinformed about the world; I will teach them all that I can. [Stop that. Yes, that. Yes, you're doing it right now. Just stop it. No, not breathing. The other thing you're doing, with the aether, and the hole in the world, and the channeling - just all of it. Stop. Yes you can, just - look - oh for Gersha's sake where do we start? Let me show you.]
The last two are really a toss-up and could easily be swapped.
Yeah go for it!Hmm. With three options... yes I think I can work with this!
For the fourth? Thats a no Brainer. Taking inspiration from Random Word i think it would be fun to use the same bond.
"_______________ is woefully misinformed about the world; I will teach them all that I can."
Both of them thinking the other doesn't understand how magic works and both of them trying to teach the other the "correct" way to use magic. I think it could create a very amusing bond between them.
Badass. Evocative. The imagery.Excellent. So, with Vaneheart ’s choice, we have:
We are exploring a legendary battlesite that lies deep in an ancient forest, seeking the crypt of a forgotten hero.
Man, that’s badass. Very evocative.
That completes the first sentence! Second sentence! D. Rex , start us off this time. Choose one below. Remember our theme of “Van Helsing” dark fantasy as you do.
We are here to…
- …find an ancient artifact
- …search for a cure
- …rescue someone in distress
- …use a sacred site
- …bring a villain to justice
- …find the chosen one
- …recover our souls
- …stop the release of an ancient evil
- …seek forbidden knowledge
- …close an unholy portal