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Futuristic Weird Wars: The Wulfhart Debacle

Crimson Avenger

Book Wyrm
There are certain things that we know to be true about the past, that are set in stone. While we'd like to believe that our history is fixed, sometimes, fate has different ideas.


Rewind back to one of the most important battles in American history: the battle of Gettysburg. Had the Union forces not been victorious, history would have been quite different. But this time, they didn't.


When the North lost this battle, President Abraham Lincoln decided that the risks of continuing the war outweighed the benefits, and thus, let the South secede from the US to form the Confederate States of America.


Fastforward through the next few years. Slavery eventually dies out, and Britain attacks the weakened CSA, taking several territories back for the crown. And then, the first Cylinder landed in England.


The invaders were from Mars, foul tentacled things piloting tripod fighting machines. Humanity was powerless against them, and the Invaders took very little casualties. Then, just as suddenly as they had come, they died from bacterium and other germs common to Earth that the Invaders had not anticipated. This became known as the First Martian War.


Humanity knew that they would come again. During this period, massive technological leaps occurred, including reverse engineering of Martian vehicles, the utilization of steam and clockwork technology, the perfection of the science of Alchemy, and the discovery of the Fey, a lesser humanoid race with strange powers.


When the Invaders returned, prepared this time for the bacteria, Humanity was ready. Two more wars occurred, lasting over a period of 5 years in total. Though the humans took losses, (for example, the entire west coast of the US was bombed into the sea) humanity eventually wiped out the Martians once and for all. These three wars were later collectively referred to as "The Wars of the Worlds."


Fast forward again. In the wake of these wars, Germany began World War I in a grab for power, believing that the rest of the world would be weakened enough for them to seize control.


To make a long story short, Germany was beaten relatively quickly, after which the Great Depression followed. Until finally, now.


The present day. Germany is once again rising up, this time led by Adolf Hitler, and with a much more powerful military than before. No conflict has occurred as of now, but it won't be long.


This is where you come in.


Esteemed military scientist Dr. Cornelius MacCormick has begun to recruit members of a mysterious pseudo-governmental organization, dedicated to investigating and countering the threat of German exo-intelligence and research leader, Dr. Helmut Wulfhart. Not much is known about Wulfhart, other than the fact that his research delves into dangerous places man was not meant to discover.


And you have been invited to join this group.


MAPS


MAPS AND WORLD LORE:


<p><a href="<fileStore.core_Attachment>/monthly_2014_08/57a8c02ac48e6_WierdwarsWulfhartmap.jpg.b990810158867151051aaf8a360375d5.jpg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="27438" src="<fileStore.core_Attachment>/monthly_2014_08/57a8c02ac48e6_WierdwarsWulfhartmap.jpg.b990810158867151051aaf8a360375d5.jpg" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>


This is a very basic map of how alternate North America looks at present. The majority of the land is divided between the USA and the CSA, with a small collection of British territories to the southeast, and the Tribal Confederacy to the North, a coalition of Native American tribes that worked together to obtain independence. The entire west coast was destroyed during the Wars of the Worlds by Martian forces, leaving only a chain of islands. Experts believe that the drastic sinking of California was due to the high tectonic instability in the area.

Due to a massive technological revolution that occurred between the First and Second Martian Wars, much tech native to the 40's was available up to 10 years before. In addition, many engineers were able to reverse engineer destroyed Martian Technology for its secrets, including heat ray tech, and the machinery used to create stable walker devices, taken from Tripod Fighting Machines. Other jumps in mechanical engineering include the perfection of steam and clockwork based vehicles and machines. Automatons, while rare, are also in use. The Serbian inventor Nikolai Tesla made many contributions to the engineering field, and helped develop weapons, transportation, medical equipment, and pretty much everything else.


Notable alternate technology includes landships, walkers, (2, 3, 4, or more legs) ray guns, (a personal heat ray that is very expensive and only used by the very rich) zeppelins, PFAs, (personal flight apparatuses) and Tesla's energy tower, which provides free electricity to the planet.






Chemistry and its sister fields also advanced quite a bit during this revolution. Several other fields developed as a result of this advancement, including anthrovivisection and alchemy.


Anthrovivesection is a controversial and often dangerous practice of modifying the human body through manipulation of cells and internal chemicals. Vivesection is a less dangerous and controversial offshoot which deals with animals, and is popular in places like Russia and India. Perhaps the 2 most famous (and controversial) Anthrovivisectologists were Dr. Viktor Frankenstein, who used animal and human parts to enhance human beings, and Dr. Henry Jekyll, who created a serum capable of bringing humans to nearly 5 times their normal peak condition, but causing severe mental psychosis in the process.


Alchemistry, or alchemy as it is commonly called, is a chemical based science that revolves around manipulating the molecular structure of objects to turn them into other objects. Alchemy operates on the Law of Equivalent Exchange, meaning that for anything of a certain value to be created, a substance of equal value must be consumed. Extremely skilled alchemists can create Homunculi, small humanoid creatures without free will. A homunculus stands about a foot high and has a lifespan of about 2 weeks.


<p><a href="<fileStore.core_Attachment>/monthly_2014_08/ss_9e863eae7b46446c921501cbb66d5ceb1a601bbe.1920x1080.jpg.fa3ee2156cb764d3b58062231007290f.jpg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="27439" src="<fileStore.core_Attachment>/monthly_2014_08/ss_9e863eae7b46446c921501cbb66d5ceb1a601bbe.1920x1080.jpg.fa3ee2156cb764d3b58062231007290f.jpg" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>


The creation of a typical homunculus









As more and more portions of the world were explored, it wasn't long before scientists discovered the Fey, a humanoid family of creatures that have species based in almost every country in the world. The largest population of Fey lives on the British Isles. These people have gone unnoticed for years because of a unique chemical pheromone that all Fey secrete. This pheromone blocks them off from all physical perception by humans, with the exception of those possessing the Sight.


The Sight is a phenomenon found only in a small amount of the population which allows people to see Fey creatures for what they really are. This gene can be found in people with red hair, people who are the seventh child of a particular family, or people with more than 75% Irish or Scottish blood. In addition, people can temporarily utilize the Sight if they are in an altered mental state (read: drunk) or if they rub a cancelling liquid (Hobgoblin spit, Fey bathwater, and truesight ointment are all possibilities) in their eyes.


With the advances in chemistry, it wasn't long before a group of scientists figured out a way to artificially induce The Sight permanently in many people, and the field of Cryptobiology was created.


Fey are different from any other known type of animal. Their discovery effectively squashed Darwin's theories, as they don't appear to have evolved from anything, and though they all are from the same basic family, the family appears to be made up of many different types of animals, including mammals, fish, birds, plants, and any combination of such. The Fey range from animal instinct to nearly human intelligence, but can only interbreed amongst themselves (ie, no half-elves or hippogriffs). In addition, Fey tend to have peculiar abilities, such as shapeshifting, (present in pookahs and ogres) levitation, (sprites and piskies) fire breathing, (dragons and salamanders) and mind altering (straysods and leprechauns).


There is also a very small number of Ectobiologists, or those who study the phenomenon of ghosts. This field is relatively new and not much is known about the subject as of yet.


[OOG: For more information on specific types of Fey, consult these pages: http://spiderwick.wikia.com/wiki/Category:Faeries


This series was my inspiration for the Fey, and as such, it's a good place to start. Keep in mind, however, that this list is by no means exhaustive, nor is it gospel truth regarding their abilities and appearances. If you have questions, shoot me a message.]






Magic is real. However, it is pretty much to be avoided at all costs, as the only known magic is incredibly dangerous. The only known tome containing secrets of real magic (not illusions and other such science based trickery) is the Necronomicon, a book written by an insane Arab man named Abdul Alhrazed, and discovered in the early 1920's. It is currently locked away in a vault somewhere in Arkham, Massachusetts and barred from public use.


There are rumors that German scientists recovered portions of another book similar to the Necronomicon, and are now trying to use its to create weapons. However, this is pure speculation.


Other forms of so-called magic purportedly exist, such as blood magic and lycanthropy. These are also very rare and incredibly dangerous and dark.


Simply put, magic is one of those things that man was simply not meant to know.


[OOG: Even more simply put, all magic of this sort is villains only. No misunderstood werewolves, white necromancers, or sparkling Draculas. :) ]


RULES


Rules and Such:


1. Obey all rules.


2. Do not write on the walls, because it is very hard to remove writing from the walls (in all seriousness, feel free to "write on the wall" and message me if you ever have questions/suggestions).


3. Don't Godmode. I will give you a friendly reminder first offense, a warning second, and a hard time third. Nobody likes it when their character is pulled from their grasp and made to do something dorky.


4. Keep it PG-13. I know that this is marked as 17+, or Mature. This is because the subject matter (war, intrigue, H. P. Lovecraft) could be intense. That said, I do expect you to be mature. People who throw controversial stuff in "just to be edgy" are not acting mature. I assume you all have brains, therefore, use that wonderful thing called "common sense." Language is okay, but keep it low and fitting to the time period and your character. Romance is okay, (keep in mind that this is NOT a romance centered roleplay) but keep it low and nothing explicit. Violence is not only okay, but is to be expected, but again, keep it low and not incredibly gory. This is a story game, not a slasher film.


5. Keep to the story. This will be pretty loose, as I don't have a plot for this 100% planned out. However, there are a specific set of goals that the characters will have, and it's usually a good idea to work with or around those general goals. This doesn't mean that there won't occasionally be side quests and other such things, but there is something we're working towards.


6. Stay Period. I've posted all sorts of wonderful info and lore in the Maps tab and the overview, which should give you a general idea of the time period we're working with. That said, avoid modern lingo and other such stuff that would be out of place in the early 1940's. If you have any suspicion that an element won't be considered period, run it past me in the OOC thread or a PM, and I'll get back to you as soon as possible.


7. Be Committed. If you want to be in this roleplay, you have to be able to commit. If you won't be able to participate for a while, let me know and/or think of a clever way to remove your char from the story for a short time.


8. Be Serious. Please don't do dumb stuff. If you can't express common sense to figure out what I mean by "dumb stuff," I will most certainly alert you that you are writing "dumb stuff," most likely with a very sarcastic comment. You can feel free to play more than one character, but make sure to keep track of them. I will ask for you to not play more than 3 characters at a time. Also, let's try to keep this as a genuine story, not an amateur chat roulette roleplaying session. You don't have to be C. S. Lewis or Rick Riordan level, but keep it in a traditional story format, not, "*Bob does such-and-such.*"


9. Be Grammatically Correct. Again, I'm not looking for perfection, but keep in mind that capitalization and punctuation are NOT OPTIONAL. Take some pride in your work and your spelling. We want this to look pleasing to the eye and be easy to read. Don't let your posts look like something from a middle school girl's Facebook page.


10. HAVE FUN. This isn't an actual life or death situation here! Don't start flame wars with other players over things that happen here. This is meant to be fun, and I DEMAND THAT YOU FIND JOY IN THIS OR ELSE!!! (That was a joke. Don't take things too seriously. It's just a game.)


Now that you've all read through the rules, please post the word "Mustard" (or any similar condiment) along with your character to confirm that you read these.


I am confident that you all will follow these rules, and as such...


Let the fun begin!



 

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CrimsonAvenger77 updated Weird Wars: The Wulfhart Debacle with a new update entry:


Need more players!

Hey all! I'm hoping to start the gameplay this Monday, but we're running low on members. In order to start, I'd like to have at least 2 more people join, for a starting total of six, including myself. Others will be able to join once we've started for the first ten pages or so. In the mean time, for the rest of you, feel free to make a secondary character if you'd like. I'll be submitting Dr. MacCormick's sheet this weekend sometime.
Read the rest of this update entry...
 
CrimsonAvenger77 updated Weird Wars: The Wulfhart Debacle with a new update entry:


Starting Today!

Greeting all you peoples! This adventure is scheduled to start later today. Ill write up an introduction, and as soon as that's up, you can all start interacting! If you want to immediately begin playing with a character, but haven't submitted them yet, the time between now and the launch would be a good time to do so. I will be accepting people even after it starts, but it will be easier if most of the characters are ready before the story starts. (Remember that you can have up to three...
Read the rest of this update entry...
 
July 16th, 1942.


It was a dark and stormy night.


Lightning crackled across the sky as a torrential curtain of raindrops cascaded against the panoramic window in the parlor of the MacCormick Estate. Dr. Cornelius MacCormick sat in a large easy chair, sipping a cup of Earl Grey Tea, and looking out across the drenched landscape. “The mood is fitting,” he thought grimly. The task set before him would not be an easy one. For the past few weeks, he had sent the word out to anyone brave enough to respond. Come to MacCormick Manor, on the night of the 16th. “How am I going to do this?” he thought to himself, thoughtfully tasting his beverage. “What kind of maniac would believe that such a group of untrained individuals could accomplish such a task?” Apparently he was, because his guests would arrive any moment now. And everything would change.


War. It had been brewing for a matter of time now, and it wouldn’t be long before Hitler, the new leader of Germany, showed the full extent of his savagery and unleashed the Nazi War Machine on the rest of the world. Rumors of fighting had already begun to spring up here and there, and there would soon be a response required from any nation that wished to remain free. And if things weren’t chaotic enough, British intelligence had also received word that the Nazis were assembling a research and development wing of the military dedicated to creating and harnessing new and more deadly technology. While this would not normally be considered news, the British intelligence had discovered something very disturbing. The man handpicked to lead this wing was a scientist by the name of Dr. Helmut Wulfhart. Wulfhart was undoubtedly a genius, but was also almost internationally hated by the general scientific community for his warped sense of morality and cruel experimentation, and had flouted international standards for acceptable research procedure for years. Neil had heard bits and pieces about his research, and the very thought of some parts made him ill. If Germany wanted this man in charge of their weapons development, things weren’t going to get better any time soon.


But I suppose I’ll have to make the best of it, once again.” He and his team of questionably competent specialists might not be able to solve this issue themselves, but they could sure as hell go down trying to.


An impeccably dressed servant walked into the parlor and refilled Dr. MacCormick’s cup. “Sir, your visitors are arriving as we speak.”


“Thank you Reginald. Show them in. And prepare the guest bedrooms. I’ll not have them traveling home in this weather.” He rose from his seat with a sigh and set down his teacup. It was going to be a long night.


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Weird Wars:


~The Wulfhart Debacle~

 
Michelle stood at the end of a rather long and winding driveway, rain dripping down her face and arms. Her usually healthy skin was paled in the cold, and Kem could dimly hear a crack of lightening, but she couldn't tell you how far away it was. A woollen jacket was draped over her head, protecting her from some of the pounding rain. The distance was blurry in front of her, but she dragged her booted feet forwards, gravel crunching underfoot.


The rain soaked through silk dress, and the wind tugged at her undone corset, the top of the dress spilling out. Her lips stained blue, shivering, Kem stepped up the few steps to press against the door.


"Hel-ll-l-oo?" she called, pounding a fist on the door. "Let me in," she whined.


The call of adventure and travel had pulled her here, but all she had found so far was hard long travel, rotting benches feigning as beds, charity food, and now rain drops bunching hard as nails.


She wondered what her parents thought, as she'd left with a hastily packed bag as she skipped town, smudged ink note the only sentiment left behind.


She wondered if they imagined her here, hair dripping and plastered to her face, half her clothes ruined, all of them cold. Her father would have called her naïve. "You should have packed more warmly Michelle Rose," he would say.


The warmth radiating out the elongated windows was looking awfully welcoming, but Kem started to wonder whether she had come to the right place...


"Doct'a?" She yelled, "Seeeer?"
 
Morgue was pissed on several reasons of going to this manor to do something for this old geezer. The only reason why he was coming was because that he would obviously have better equipment than him... At least he hopes that this person has better equipment or Morgue is screwed. Well, let's get to the reasons why he is very pissed off at the moment. First, the storm was a real pain in the ass because he had to put a flimsy tarp over his suitcases full of equipment and notes. Second, his bandages were soaking in the water making his face feel overly wet and hard to breath over the dampness of his bandages. Lastly, being a vagabond and traveling here was no small feat for this small person as it took several days of walking while trudging his equipment along and getting no help from strangers because of his appearance. However, he saw the manor in the distant and put his hand on his hat so it wouldn't fly away and the other pulling along his wagon of suitcases.


In a quick burst of speed, Morgue had made it to the driveway of the house and noticed someone was already at the door. Great! Is this old geezer not letting in his guest inside of his house!? He pulled his wagon near the door and put it in a position so it wouldn't roll away from him. Morgue angrily walked towards the door and pushed the young girl aside and banged on the door heavily. " I'm freezing and soaked to the bone! Let me inside already!"
 
Watcher chuckled, he saw two people approach the manor, drenched in the rain, probably muttering under their breath. His head was well wrapped, and his hat kept the rain from getting in his vision. He always enjoyed a good thunderstorm, the calming rain mixed with the exhilarating thunder, it was one of the best examples of life, chaos and harmony in one place at the same time. He continued to walk in the gravel, he's been used to traveling on foot, cars in his eyes were to undependable and costly, walking was free, and it almost always worked. His rifle was slung over his back, still loaded. As he saw the manor come into view he sighed, a huge building, filled with light in the dark storm. He really wasn't sure why he was responding to the letter, it wasn't a bounty. However the note seemed to tell him their's a bigger criminal somewhere, one that needs to be gone. He approached the door way, "It is a nice storm isn't it?" He said jokingly to the two.
 
The door opened, and a mustached butler showed the three visitors in. "Welcome Mr. Perdue. Miss Kemmis. And you must be Master Northegun. Please come in. I will take your luggage and coats. Mr. MacCormick is waiting in the parlor."
 
Michelle stumbled inside, dripping over the fancy floor, glowering at the idiot who had shoved her like a child. "Dick," she hissed shoving him outside further before he even steppe inside, whipping around and marching off.


Kem shook off her coat and slipped it back on. She raised a hand and tousled her dark, damp hair and peered around. Not quite sure what the dude with the mean 'stache had said over the thunder and drilling rain, she turned and cocked her head.


"'ho are you?" She asked loudly, her voice echoing around. She wasn't the slightest bit interested in the answer.
 
Watcher stepped inside, he undid his coat, underneath was well tailored black pants, a black and grey pinstripe vest, and a sanguine red dress shirt, the sleeves rolled up. He undid his head wrapping, careful to limit how much water fell off, if this was a trap or a trick they would have already sprung it, so he wasn't to worried. He leaned his rifle against the wall, he did a slight bow to the butler, "Then I'll be in the parlor, might I request something warm to drink?"
 
Romeo clutched his left abdomen, squeezing it harder as the pain grew; he was bleeding out. A gunshot wound. He did not know where or who to go to. Only to run. So he did, on and on and on. The bleeding increased, and the pain intensified. He thought back on the past few days, back on his life; the things he did, the people he knew. He was going to go back. He just wasn't ready yet. He glanced down at his wound. And apparently not welcome yet, he thought. He cringed. Half in pain, and half at his sarcastic remark. He had a tendency to make sarcastic jokes and comments.


A short, yet seemingly long, while later, he spotted lights in the near distance. He ran towards the panoramic window and literally threw himself upon it, banging on it to get the residents' attention. He slowly stumbled along, towards the front door, smearing blood all over the window in the process. He began pounding on that as well. "Let me in!" he shouted. "Let me... In..." Everything began fading, and his head hit the ground as a blurry man swung open the door. The sudden food of light from the interior blinded Romeo, before his eyes grew to heavy to keep open. He slowly drifted into an unconscious state, in dire need of attention.
 
Conner rode threw the storm, engine roaring and the rain stingin his exposed skin. Hopefully he was close to where he was suppsoed to be. His stuff was packed into bags strapped to the side of his bike. 'Great,' he thought to himself 'I'm in the rain, my stuff is getting wet, and I'm not even sure I'm headed in the roght direction.' But eventually he saw the manor rising out from behind a hill. Thinking that was probably the place, Conner guns it and speeds closer. Eventually, he pulled up next to the door, and saw a man covered in blood being picked up by a neatly dressed man with an impressive mustach. Shutting off his bike, Conner hurried to help drag the boy in, taking one arm and putting it over his shoulder. "Lead the way." he told Mustach.
 
Michelle fidgeted awkwardly as the others helped with the injured... Person?


She didn't know whether she could help, so instead shuffled her feet and looked indifferent.


Everyone else around her seemed to tower over her, peering down on her, a sliver of a child.


Her hand slipped into a pocket, her fingers touching the cool metal of her cane, and wrapping around it's slim frame. With a flick of a wrist, it extended to full length, and she used it hesitantly to inch towards the parlour, still sporting a mask of nonchalance
 
Gwyn stormed into the manor with the rain at her heels and shivered in her dress, " Bloody freezing rain." She swore, 'Make me dress al haevy and i hate this thing enough already. Such inefficient leg wear. I wish I could just throw it off but mum would say pants underneath or no pants underneath taking off your dress is unsightly. Bugger her. Respect her bloody frackin memory but bugger her any way." As she chattered to the ninth degree, the butler approached and took here coat and hat, classily heedless to her steam engine of a mouth.


"madam," he said hesitantly.


'Ah yes good a footman. I was told I would have a lab Where is it I need to put my things up and if you'll look outside I have quite a lot of things, the professor said I'd have plenty of room so I brought everything and there's a sum total of three carriages outside lugging it all and I would hate for anything to get any wetter then it has to eh jeeves?"


"I will have some of my men see to it immediately madam but for right now The master needs to see you. And my name is..."


"Right Jeeves, no not Jeeves thats a bloody horrible name for any butler Alfred? hows Alfred sound, too dark. definitely seems to dark for you eh old chap, by George, to think to call you Alfred.. George! Yes your name is George isn't it! It suits you. I will call you George. Lead the way George Pip Pip!"


"Yes madam."


The hapless butler led her through the halls as she made much ado about nothing (or noting as he learned from what little he could make out as coherent) until eventually the duo arrived in the study. Gwyn strode in curtsied silently (Buggering mother) and immediately asked the aging gentleman in the room if she could fix his coffee machine.
 
The Zeppelin had docked earlier that evening, but Maeve had spent a decent chunk of time talking herself out of her plan. Really, there was no actual evidence linking the attack on their apartment or on her car to the stranger at the café but nothing else had made much sense and she needed answers. As far as she could tell, the only one who could offer answers was the doctor whose name she'd found on the card left at the first location.


Still, rushing into a strange situation was never intelligent and she was, if nothing else, relatively smart. But the time had come, at long last, to get some information and so, departing her Zeppelin, Maeve made her way by cab the few miles to the coordinates that had been written down. The house she arrived at was enormous, and considering the weather brought to mind something haunted. When she exited the cab the driver asked if she needed anything else and for a moment she was tempted to ask him to wait, but the rain pouring down, making a soggy mess of the red mane hanging down beneath her flight cap, she was eager to be inside and so she shook her head and made for the door.


After ringing the bell, she was greeted by a tall, thin man, well dressed, with a drawling voice. He invited her to step instead and Maeve did.


"...I'm looking for the Doctor..." She started to say, but the man was already moving and simply waved for her to follow.


"This way, Madam..."


Frowning softly, Maeve shook her head but followed the man It was almost as if she were expected... but that particular thought wasn't exactly encouraging.


~~


As more and more people began to arrive into the drawing room, Betty watched with a sense of detached curiosity, sipping from a small, delicate teacup what was probably tea, but might have been something a little stronger, given the miserable weather. She had been there since earlier in the evening, and had helped herself to one of the guest rooms, courtesy of their host, whom she had yet to meet. Despite the rain and the casual nature of the meeting she was dressed to the nines in a sky blue gown, dripping with intricate beadwork, her shortly cropped blonde hair held back with a silver scarf. In her free hand, she held a quarter, which she would occasionally roll between her fingers.


It wasn't the strangest thing she had ever done... coming to a stranger's home with very little idea as to why, but it was certainly up there. She had already acquainted herself with what staff she had encountered, toured the parts of the house that didn't appear private and had made a point to search out the rest if she had the time, later.


As more people arrived, Betty moved from the window seat to a plush arm chair, setting her tea cup down and crossing one long leg over the other, as she awaited the inevitable appearance of their mysterious host.
 
Michelle ran her hand over the door frame as she arrived in the inevitable meeting place from them to their host. The room was a blur of colour and dark as she kicked up her cane and slipped it in a pocket, standing hopelessly in the doorway, hopefully not blocking the way.


Kem inched her way along the wall, running her hand along shelves of books and papered walls to the greatest light source in the room- a grand window.


As she whispered along the side of the room, she stumbled against a coffee table, and grimaced as some china smashed.


Embarrassed she backed away, bumping into a high-backed armchair, and into its occupant.


Kem rounded around quickly and saw a pretty lady in a flowing beaded dress sitting with her slim legs crossed.


Michelle crinkled her nose in annoyance, avoiding the lady's eye, and muttered to herself.


"Why is there a chair 'ere?" She sneered, though she wasn't sure where it was in relative to the rest of the room. Gimmie a break already.


"Someone clean that up," her voice was loud, even to her own ears. She must be shouting. Blood creeped up her neck.


Frustration build up as a ball in her chest. She wanted to scream, but she tossed the ball into a ball pit with the rest.
 
Watcher stepped into the room, it was mostly open, but still it felt like a cage. He stood close to the windows, he looked outside, the storm was still raging on, it's violent thrashes striking about. He looked at the people in the room, one sat in the chair, she was dressed in an extravagant show-girl outfit. Wouldn't last a day in the wild, he thought to himself the other person spoke loudly, near shouting. Watcher would have his work cut out for him if this was the group he'd be working with. All things aside, he knew he'd have to at least cooperate, and any form of companionship would be better, "Beautiful storm is it not?"
 
Harsh rain pounded on the taxi’s windshield, threatening them with loud plink-plunk sounds. The steel-grey eyes of the passenger scanned the horizon for any sign of the building he was supposed to arrive at tonight. But the bumpy road the rain-streaked windows only exasperated his already shoddy eyesight. “Ugh, how am I supposed to see with all of zis riff-raff?!” Günther mumbled to himself as he cleaned his circular glasses for the millionth time that day, hoping that would somehow help. Everything was blurry for a moment until he donned his eyewear once again, and almost at once, something caught his eye. A smug, satisfied grin formed on his mouth as a small light could be seen far ahead: the lights of a massive estate.


Soon enough, the taxi rumbled up the driveway and parked in front of the, for lack of a better word, mansion. Günther plucked the umbrella that had been a good idea after all from the backseat, opened it, and stepped out. Like everything else he owned, the umbrella was dark and elegantly detailed, with silver filigree inlayed on the mahogany handle and staff parts. The amount of luggage he had was the average for a man, except for the giant wheeled trunk that housed his chemistry set and supplies. Both he and the driver hauled the luggage up to the front door, the scientist paid the driver and both bid their farewells. With the noise of the car fading into the distance, Günther folded up his umbrella and firmly knocked on the door.
 
When Romeo came to, he found that he had awoken in a room with many others, all of whom seemed to be awaiting someone. He shot up, only to be overwhelmed by incredible pain and fall to his knees again. He clutched firmly around his left abdomen; the location of the gunshot wound. He noticed that someone had given him a temporary bandage, to stop the bleeding, before he could be properly treated. He imagined that the blurry figure had been the one to bandaged him and take him to this room, but why? What was going to happen here tonight? He felt uninvited and in turn unwanted and unnoticed, but assumed that the blurred figure had thought that Romeo was here for this... Meeting. Without the need for further thought he cried to all those surrounding him for help.
 
"Easy lad." Conner said as he hurried to the boys side when he fell to his knees on the floor. Mustache had led him first to some kind of infirmary to grab some bandages before heading towards where they are now. Heavan knows why they decided to take an injured person here. But what was done was done. "My name is Conner McKinley, you are safe here."
 
The reason Morgue was taking so long into getting into the house was that his wagon wouldn't fit inside of the darn door! So he had to individually take every case and put them inside the house with a raging storm outside. The short man was muttering under his breath of all the random people entering this huge house and wondered if this was some good idea to join this group.


Morgue finally placed all of his cases inside house while giving everyone a death glare under his goggles and mask. He quickly shook himself to get some of the rain off of his trench coat and fedora making the walls of the entrance even wetter from the visitors. He looked inside the meeting room seeing a large crowd had entered inside of the room, but he needed to apply a new bandages because he almost can't breath under all these damp bandages.


He quickly entered inside of the bathroom with one of his cases. Morgue opened the case to find some brand new wrappings to cover his hideous secret. Removing his wet bandages, it reveled his invisible face which he shuddered at the sight. Quickly wrapping his face and using nearby towels to absorb the moister from his clothing, he went back out to the meeting place.


Morgue had bumped into some people on the way, but didn't really apologize or even look back to see who he had hit. He sat on a rather comfortable looking chair and ignored everyone inside of the room, tapping his finger on the arm rest for their host to arrive and tell them what are all these strange people doing here.
 
"Th-thank you, Conner... My name is Armani. Romeo Armani- Gah..." He clenched the bandage harder as the pain grew stronger, but he trusted the man. "W-what is this place? Why are we all meeting here?"
 
"I don't know. That's what I was hoping to find out by being here. Now, take it easy, this is only a patch up job and the most I can do." After that was all said, and he got the kid to a couch or to atleast lay down, Conner looked around the room. Two beauties in the corner with another man that looked like he shouldn't be messed with. There was also a man wrapped in bandages and he heard another voice coming this way, rambling about something.
 
"Th-thank you for your kindness... I guess we should be expecting a host soon..." Romeo frowned. "Anywhere's better than where I came from I guess," he joked, sarcastically indicating to his wound. He figured that he needed to stop making those jokes. "Hey," he began. "Has anyone seen my fedora?" He frisked his own jacket, he had his pocket watch and coin. But he couldn't go without his lucky hat. "I'm positive that I had it when I arrived at this doorstep..."
 

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