Also, it sounds like the time jump and town building idea is a 'go'. I will make up some info on your town and give you all some xp soon.
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As far as posts of a more intimate nature, I also prefer the 'fade to black' method, just to make sure that there is no one getting offended by something in the game.
At this point, your group is far too low powered to be able to stand your ground either in mass combat or one-on-one. She will not be introduced unless someone seeks her out deliberately.Raksi is literally designed to be up there with Lillun, Ma-Ha-Suchi, and the Underworld book in terms of squick factor and unpleasantness.
I liked Lunars for a time, but the more of 2E that dripped into my soul, the more they started to feel intended for squick for the sake of it.
Fair. But you literally cannot run things with multiple Solars in her turf and not have her involved somehow.At this point, your group is far too low powered to be able to stand your ground either in mass combat or one-on-one. She will not be introduced unless someone seeks her out deliberately.
I guess I can see that. It's just that the shift toward the Elder Lunars mostly running (in)breeding programs that knocked them off the favorite pedestal, though when your sample consists of Raksi and Maha-Suchi as the most prominent it kind of poisons the well. Due to our local group having worn themselves out of ever wanting to play them again before I joined, I essentially gave up hope of ever getting to play one in a meaningful capacity.Nah. 2E Lunars were an attempt to move beyond 1st ed "Might Morphin Furry Rangers , Ancient World Edition," organized in part by the person who set up the idea of Oversight for Sids and the Skullstone portion of the West in 2nd ed.
Though I also use regular paint and PowerPoint for specific purposes.