DraconianWarrior
Dragon Brother [scatterbrain]
while making my post i was looking over my drones stats for their railgun and i stumbled onto the fact that they can fire six volleys per melee. boy i love these things
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If I understand you correctly, your hand to hand combat training for Expert starts with 4 actions per round. If you have Boxing, that adds 1 more action per round. Some classes have more actions, like the Juicer class (not that we have any at the moment). A quick check of your sheet shots that you don't have Boxing, so you have a total of 4 action/attacks per round.ok i know that this is probably a bit to late but how are we keeping track of how many melees each person has. i understand that you keep track of how many turns each player has had but how do we keep track of how many melees that each person has/can do each round?
Somehow we are not connecting. If a weapon has the capacity to fire ten times a melee round but the operator only has four actions per round, the weapon only fires on the actions of the operator. In this case, I am letting you direct each of your drones on your action, so now you have used two attacks. Once you have gone through your four attacks, you are done even if the weapon can shot more.meaning that i have four melees that i can attack with. the drones rail gun fires six volleys per melee. and since i used two melees (one of each drone) that means that they let off a total of twelve volleys in those melees.
That is six bursts in a fifteen second melee round, but six bursts per action. If we go that way, it would be firing 36 times in one round.but it says that it it can do six bursts per melee.
(bold mine)If you are directly controlling it, you get your actions +2, so you have a total of six actions with the drone.