Red Shadow Claws
Six Thousand Club
the weapons are an assortment of swords, polearms, and daggers.
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I know that Cataphractoi are powerful' date=' but these are not gonna have the full stats. It's more the visual effect of 10 fair folk. I have no intention of killing anyone.[/quote']
You know, Hobgoblins are Fair Folk too, just the weakest. Cataphractoi are supposed to be Fair Folk nobles, the most powerful shaped Fae at Creation's borders. Tossing them around like small fries seems a bit anti-climatic and unepic to me... >_>
As for roles, while you didn't mention me, it's already quite obvious what Silver Tusks role is . Though, he will also have some secondary Charisma stuff for anti-Creatures of Darkness stuff and perhaps the odd training Charm here and there.
Pretty much why I didn't mentionned you, but mostly because I was adressing to the solars, to avoid redundance in charms and competition in favored fields.fhgwdads05 said:As for roles, while you didn't mention me, it's already quite obvious what Silver Tusks role is
That's exactly how it works, yes. But easing training time is pretty damn nice - we can increase a hell of lot more in downtime with Training Charms than we'd normally be able to.It's nice, for sure, but it's not free...
It just eases the training time. Either you pay the XP, if you have any, or you incur an XP debt.
See page 183 on te Core rule book, under the Training keyword.
Of course. But mortals are still limited to mortal standards. They can't get fancy Charms to make these buffed traits all the better. A Solar who self-trains with Tiger Warrior Training Tech and Legendary Warrior Curriculum? Complete combat machine.cyl said:Wait wait wait... Am I reading this correctly ?
p.183
- Characters who are not extras must pay the normal experience cost: i.e. extras trained with this charm will progress faster than exalts... doesn't make any sense. I can make geniuses out of peasants in a matter months but can't teach a chosen as easily ?! Okay they are indeed extras, but... we're talking Virtues, Attributes and load of abilities.
- if they can't afford this cost[... it becomes a debt]... meaning you do get the increase, but you don't spend the xp right away (it states that you need to give at least 50% of your new xp to the debt)... which is still pretty cool in the case of attributes and virtues.