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Lunar Fury - Exalted 3e IC

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Taking the element of surprise in hand, Gwen decides to make a Decisive attack against Fae 1, hoping that the injuries that it has already suffered will be enough to put it down like the dog that it is.
Spending 5m on my Dex Excellency to raise my dice pool to hit.
That gives me 9 successes to hit. Assuming that connects, I'll go ahead and roll my damage.
3 Lethal

Hybrid Body Transformation active to assume my Beastform, granting me my Wings and Feathers mutations.
Fleet Gazelle Exercise Active for +1 Evasion

Health Levels
- 0 [ ]
- 1 [ ][ ]
- 2 [ ][ ]
- 4 [ ]
I

Willpower: 7 / 5

Essence: 2
Personal: 17 / 14
Peripheral: 42 (31) / 23
Committed: 11

Join Battle: 7 + 3 successes

Parry: 5
Evasion: 6 +1 From Fleet Gazelle Exercise
Resolve: 3
Guile: 4

Natural Soak: 3 (+1 from Hybrid Body Transformation) (+2 from Hearthstone)
Armored Soak: 5
Total Soak: 8 (+1 from Hybrid Body Transformation) (+2 from Hearthstone)

Weapon Damage
Attunement: 5m; Type: Medium (+12 DMG, OVW 4)
Accuracy: Close −1; Short +5; Medium +3; Long +1; Extreme −1
 
The unexpected arrow catches the Fae by surprise, piercing it from behind and causing it to stumble, dropping its guard just enough for the Dragon Blood with the swords to step forward and finish it off with a violent beheading strike.

D. Rex D. Rex is up

[12 - Gwen]
[7 - Dragon Blood with Swords]
5 - Hazel <====
3 - Dragon Blood with Staff
3 - Fae 2
-4 - Fae 3

3 - Gwen
3 - Dragon Blood with Swords
 
Pointing the long barrel at Fae 2, Hazel pulled the trigger. At that instant, the runes on the barrel glowed, and a high pitched hum accompanied the loud CRACK of ignition.

As the firewand kicked hard against the girls shoulder, a blast of wide black flame sped from barrel, making unnatural movements as it sought out its target. To mercilessly slam into it.

Even after the black flames passed, the white sparks within tended to linger in the air an extra second.


Decisive
Attack: 16 (10successes)
Damage: 19 (8 successes)

Overwhelming:5
Material: Moonsilver
Tags: Lethal, Archery (Short), Flame, Slow

Category: Heavy
Damage: 14
Overwhelming: 5
Attunement: 5

Range
Close: +1
Short:+5

Adds +4 damage to whithering instead of strength.

Die pool
Close: [Per5+Arc5+Spe1+Ran1] 12
Short: [Per5+Arc5+Spe1+Ran5] 16

Damage
Withering: [Wpn14+4] 18
Decisive: [Wpn14+Initiative]
Health Levels
-0 [ ]
-1 [ ][ ]
-2 [ ][ ][ ][ ]
-4 [ ][ ]
I [ ]

Essence: ●●
Personal: 17
Peripheral: 42/32

Recovery: +5mote/round

Willpower: 5/

Parry: 3
Evasion: 6 +1 Fleet Gazelle Exercise

Natural Soak:3
Armor Soak: 5
Bonus Soak: 1 (Unusual Hide)
Total Soak: 9

Hardness: 0

Guile: 2
Resolve: 3

Rush: 7
Disengage: 11
Cover: 11

Sorcery
Shaping: [Int5+Occ5+Spe1] 11, +1non-charm success(Hierophant's Eye)

Other bonuses
Hearthstone: Cover protects as 1 level higher.
Tail: +2 die to maintain balance.
Bounding Legs: The mutant’s powerful legs add 2 dice on jumping-based rolls. This only applies to combat movement if she leaps to a position at least one range band higher or lower.
 
With a Decisive attack, your damage pool is based off of your initiative. The damage of the weapon only adds to the Withering damage. Do you want to change your attack to Withering to try and Crash the Fae, or do your 5 dice of Lethal damage if you hit?
 
Sorry about that. Withering, please. Die pool for that is 18. So minus 1 die, which removes 1 successes.
 
The sudden blast of flame engulfs the Fae, causing him to lose his balance on the unstable footing. His Initiative is now Crashed. The Dragon Blood with the Wrackstaff sees his opportunity, and staggers up to swing at him, connecting with a glancing blow. The Fae is still alive, but is now hurt even worse.

Fae 2 and 3 both try to Disengage and get some room, but they are unable to as the two Dragon Blooded continue to press the attack on them.

D. Rex D. Rex is up again

18 - Hazel <====
3 - Dragon Blood With Staff
3 - Gwen
3 - Dragon Blood with Swords
-4 - Fae 3
-5 - Fae 2
 
Hazel brings the firewand down, loading it with more firepowder for her next attack.

Reloading.(I don't think I can flurry this yet)
 
As Hazel is reloading, the DB with the staff once more swings on Fae 2, but this time he misses. His wounds and exhaustion are playing a visible role in his actions.

Psychie Psychie is up

[18 - Hazel]
[3 - Dragon Blood With Staff]
3 - Gwen <====
3 - Dragon Blood with Swords
-4 - Fae 3
-5 - Fae 2

18 - Hazel
3 - Dragon Blood with Staff
 
Gwen gives off a evil smile. The Fae are obviously off balance, and are both hurt. It should not take much to finish one off.
Making a Decisive attack on Fae 3. I know I only get 3 dice of damage, but it might be enough.

Hybrid Body Transformation active to assume my Beastform, granting me my Wings and Feathers mutations.
Fleet Gazelle Exercise Active for +1 Evasion

Health Levels
- 0 [ ]
- 1 [ ][ ]
- 2 [ ][ ]
- 4 [ ]
I

Willpower: 7 / 5

Essence: 2
Personal: 17 / 14
Peripheral: 42 (31) / 23
Committed: 11

Join Battle: 7 + 3 successes

Parry: 5
Evasion: 6 +1 From Fleet Gazelle Exercise
Resolve: 3
Guile: 4

Natural Soak: 3 (+1 from Hybrid Body Transformation) (+2 from Hearthstone)
Armored Soak: 5
Total Soak: 8 (+1 from Hybrid Body Transformation) (+2 from Hearthstone)

Weapon Damage
Attunement: 5m; Type: Medium (+12 DMG, OVW 4)
Accuracy: Close −1; Short +5; Medium +3; Long +1; Extreme −1
 
The arrow flies out, but the armor turns it aside and keeps it from doing any damage.

DB with the swords hauls off and swings on Fae 2, knocking him even farther back, getting ready to finish him off.

Fae 3 on the other hand, counterattacks the DB with the staff, causing him to go into Initiative Crash.

D. Rex D. Rex is up

18 - Hazel <====
10 - Dragon Blood with Swords
4 - Fae 3
3 - Gwen
-2 - Dragon Blood with Staff
-11 Fae 2
 
Selket would decide to follow Gwen and Hazel in through the rip in the ship's hull, and soon noticed the Fae warriors fighting with the Dragon-blooded. She opted to join her fellow Lunars as they jumped into battle.

[F***ing hell, I never got alerts for any of these posts. Anyway, rolling Join battle. 6 successes.]
 
Selket would decide to follow Gwen and Hazel in through the rip in the ship's hull, and soon noticed the Fae warriors fighting with the Dragon-blooded. She opted to join her fellow Lunars as they jumped into battle.

[F***ing hell, I never got alerts for any of these posts.]
You are not the only one to miss out on alerts. Go ahead and give me a Join Battle roll
 
Raising Nocturn up again, she aims it at Fae 3. Seeing that it was getting its bearings again, she couldn't risk it falling the dragon blooded it was fighting with. They were trying to save them, after all.

Pulling the trigger, another black fireball is launched from the catwalk.

Decisive
Attack 16 (9 successes)
Damage 18 (4 successes)
 
Roll your damage! Toast that sucker.

18 - Hazel <====
10 - Dragon Blood with Swords
6 - Selket
4 - Fae 3
3 - Gwen
-2 - Dragon Blood with Staff
-11 Fae 2
 
With a horrible scream, the flames incinerate the fae, dropping the scorched body to the deck.

The DB with the twin blades charges the last target, but trips and fails to connect on his swing.

jaydude jaydude is up

[18 - Hazel ]
[10 - Dragon Blood with Swords]
6 - Selket <====
3 - Gwen
-2 - Dragon Blood with Staff
-11 Fae 2

10 - DB with swords
3 - Hazel
 
With her Ichneumon blades at the ready, Selket would run forward stab at the remaining Fae with both of them.

[Withering attack. Dex + Brawl + Spec + 2 Stunt dice. 11 Successes.]
 
That poor Fae is being beaten up from all directions. His DV is only 4 at the moment due to wound penalties, and his armor soak is 12L

[18 - Hazel ]
[10 - Dragon Blood with Swords]
6 - Selket <====
3 - Gwen
-2 - Dragon Blood with Staff
-11 Fae 2

10 - DB with swords
3 - Hazel
 
Base damage 15 + Threshold 7 = 22. Minus 12 Soak is 10 dice. Four successes.
 
Found this in the rules:
However, if the Storyteller
decides that a Crashed character has no hope of
recovery against his opponents, and that his continued
presence will only serve to give the players a “free” source
of Initiative, she can declare the Crashed character defeated
the next time he suffers a successful withering attack.

With all of the Exalts hammering the Fae, there is no way it can possibly survive. Selket's Withering attack actually finishes it off.

Psychie Psychie is up. Do you wish to continue the attack against the Dragon Bloods?

[18 - Hazel ]
[10 - Dragon Blood with Swords]
[6 - Selket]
3 - Gwen
-2 - Dragon Blood with Staff


10 - DB with swords
3 - Selket
3 - Hazel
 
Gwen knocks another arrow, but slowly lowers it down as she eyes the two wounded Dynasts below her. "We are not here to fight you, Dragon Blood, but if you raise your weapons against us, we will end you. Choose well. Do you wish to talk, or shall we continue this fight?"
 
As Gwen made her speech, Selket would walk up and stand next to her, blades at the ready in case she needed to move and protect her friend. Not that she felt it would be necessary, unless the pair of wounded Dragon-bloods were feeling suicidal.
 
Hazel was just hurriedly stuffing the muzzle with firepowder so that she could hold the firewand up menacingly.
 

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