Kumii
Hydro Dragon
It's not like we'll secretly go back and edit our stuff. I trust you guys not to do that xD
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That can be simplified by a second thread as well. For checks, the attacker says in their post that they do this attack, which needs a saving throw. They can go into the separate thread and make a roll for damage, label that it's for that attack, and then we have the damage. The opponent then during their post goes to make a saving throw in the second thread. They succeed, and only take half damage, so they just go to half the damage roll the attacker made. Then in their post they can indicate it. Rai shoots a circular thunder wave out, but Mateo moves out of the way so only his legs get hit. [Saving Throw: 14 Damage: 10]. Same thing with statuses. We'll already know what the DC is, so you just go to roll, and then put the response into IC. Say its the Rai and Mateo example, and that thunder wave causes paralysis, I'm not gonna go write the whole post with his actions in it, send it out, and then find out that really all that stuff didn't happen because he now can't move because I failed the paralysis saving throw. You know as you're doing the post so you're not wasting time writing stuff and you know what's happening.I mean, my way is the same thing too but in the same thread where the main posts go. Except you're removing the extra step of having to go a different thread for it.
I'm personally not against muddying up the main IC thread for a few saving throws. I just dont want it to get muddied by the extraneous stuff like the checks. The real stuff that clutter a run.
You can do all this without having to make the second thread at all as well.That can be simplified by a second thread as well. For checks, the attacker says in their post that they do this attack, which needs a saving throw. They can go into the separate thread and make a roll for damage, label that it's for that attack, and then we have the damage. The opponent then during their post goes to make a saving throw in the second thread. They succeed, and only take half damage, so they just go to half the damage roll the attacker made. Then in their post they can indicate it. Rai shoots a circular thunder wave out, but Mateo moves out of the way so only his legs get hit. [Saving Throw: 14 Damage: 10]. Same thing with statuses. We'll already know what the DC is, so you just go to roll, and then put the response into IC. Say its the Rai and Mateo example, and that thunder wave causes paralysis, I'm not gonna go write the whole post with his actions in it, send it out, and then find out that really all that stuff didn't happen because he now can't move because I failed the paralysis saving throw. You know as you're doing the post so you're not wasting time writing stuff and you know what's happening.
Again, all this second thread is for is the dice. So, the block that says you rolled whatever number you rolled. You're putting the actual responses to that in your post. So, if you're attack hits, you go back to the IC before you've actually posted it and say oh, Skyla stabs the person in the abdomen with her spear [Roll to hit: 15 Damage: 5]. You have the little brackets next to it referencing the second thread. It's not like you're writing what happens in the second thread, you're just using it as an online dice roller, and then going back to the IC to apply it into your post. We can also just read posts as they come out because we all know they're finished.
Spare my man broI'll make or edit a new post in the Lore section about how combat goes and how we're gonna do it cause uh... spoilers for SharkBark Heath is gonna have a boss fight coming up. So look out for that.
Mann, I gotta see how things go once I see us start using it. We haven't used it in the little side story yet (I think, I haven't checked) or our main storyline. I also gotta use it myself to see if I can even keep up with all this.So, final decision with that being said...
AlphaBlueWolf SharkBark
Are we still onboard with switching over to the Dice system or do we want to keep it streamlined how we have it now?
Heath has plot armor, he's fine.Spare my man bro
He's BARELY even begun to fight the Death Knight yet, and hasn't even fought using the new system.
Mann, I gotta see how things go once I see us start using it. We haven't used it in the little side story yet (I think, I haven't checked) or our main storyline. I also gotta use it myself to see if I can even keep up with all this.
I've never even played DnD. I've only ever watched a bit of one Critical Choice video and saw it a ton in Stranger Things
but you'll see exactly what i mean whenever Alpha gets a post up lolSpare my man bro
He's BARELY even begun to fight the Death Knight yet, and hasn't even fought using the new system.
Mann, I gotta see how things go once I see us start using it. We haven't used it in the little side story yet (I think, I haven't checked) or our main storyline. I also gotta use it myself to see if I can even keep up with all this.
I've never even played DnD. I've only ever watched a bit of one Critical Choice video and saw it a ton in Stranger Things
I'm on break so I'll be able to shut myself in a room and not touch grass until I get it done lolbut you'll see exactly what i mean whenever Alpha gets a post up lol
What plot armor, brother?Heath has plot armor, he's fine.
I mean, I'd vote for us deciding death on our own, and not using the dice for that. Like if we want our characters to live, they live. If we want them to die, we find a way to narratively make them die.What plot armor, brother?
This dice system turns things into all luck from the sound of it
Exactly this. The intention wasn't to make things harder for our characters (They do in terms of combat) but the option of having our characters die will still be up to us.The dice system shouldn't take away from the narrative story here. It's really just all about making combat fair and balancing it out so we can't pull dodges left and right and never have characters get hit. It makes combat more half luck and half tactics rather than this character doesn't get hit just because.
So this is funny because I did actually have a little side story intermission in mind when it became Christmas in the RP sincwe its August right now lolKumii AlphaBlueWolf
Happy Holidays/Merry Christmas you two!
I hope your days go great, and if you celebrate, hopefully you get some great gifts. Stay safe please and enjoy yourselves today!
And let's have a little roleplay related Christmas discussion.
But what do you people would be doing for Christmas in the Rhythm Nation world? Do you think Ironshire would have some big festival? Or maybe even Luminosa would have one, but it'd probably be for a whole different holiday. The Seiryoku Empire's holiday would probably just be celebrating Heath too.
Also, imagine Squad Skyla getting into the holiday spirit. Rai with his white hair dressed as good ol Saint Nick with Mana on his lap asking what she wants for Christmas
Merry Christmas and Happy Holidays to you guys too!!!Kumii AlphaBlueWolf
Happy Holidays/Merry Christmas you two!
I hope your days go great, and if you celebrate, hopefully you get some great gifts. Stay safe please and enjoy yourselves today!
And let's have a little roleplay related Christmas discussion.
But what do you people would be doing for Christmas in the Rhythm Nation world? Do you think Ironshire would have some big festival? Or maybe even Luminosa would have one, but it'd probably be for a whole different holiday. The Seiryoku Empire's holiday would probably just be celebrating Heath too.
Also, imagine Squad Skyla getting into the holiday spirit. Rai with his white hair dressed as good ol Saint Nick with Mana on his lap asking what she wants for Christmas