I know our Solars are always asked about our 401(k) when we recruit the mooks, er, I mean, mortals, so it'd definitely help the sales pitch to say "no, but we have dental!"
First a compliment: this is a great idea. Â I think you might want to explore other venues than stunts because it has the slight undertone that you're just wanting your characters to be more epic in their approach to the game. Â Which, of course, is totally fine; I just am sharing my initial...
Well, of course not, Safim. Â
If you want to run a game that's horror based, you can't have all the players knowing everything about ancient and evil being that's around. Â That's another reason I went with Walker. Â I just think it's one of the most sparse descriptions which allows for more...
It's always interesting to me to see how other people have had such different reactions to the Walker in Darkness than I did. Â I've heard many people describe him as "vanilla" or "standard" while I personally don't see that at all.
I think the Deathlord's descriptions fall prey to the...
I certainly didn't attack the OP. Â He submitted his ideas to a public forum for questions and I asked him about some apparent plot holes. Â I'd still love to hear his response. Â Your response was basically "Shut up, Gustav. Â He can tell a story however he wants." Â Which, to a point, is true...
Neither Zaramis nor I have claimed that the characters aren't the most important part of the story, just that they're not only not the most bad-ass and toughest mugs out there but that they aren't the only people in the world who have anything interesting happening to them. Â
You were and...
Ah, the old "you're taking crazy pills" approach where you mirror someone's discussion and point out that their point is actually your point, even when all reason fly in the face of that claim.
The example I drew was realism and scaling down of power and importance simultaneously. Â The...
It pleases me that I've sparked such discussion over the nature of Storytelling. Â I definitely have enjoyed reading both sides.
Having said that; I'm definitely with Zaramis on this one.
I like realism and even in a game of high fantasy, the characters can be central and even quite powerful...