memesis
One Thousand Club
Inspired by "Crank", I thought of a twist for the players in my Fall of Eden campaign. Â The rule in FoE is that Essence is low in the world, so there is no natural respiration recovery. Â The only way to regain Essence is via stunts.
The twist is that their enemies (the Alchemicals) will somehow infect them with a condition that makes them physically dependent on Essence. Â They must expend 1 mote per day, or lose a Health Level of damage. Â If they run dry of Essence, they end up taking the damage. Â The damage won't heal itself until they expend more Essence, at which point it heals normally.
The net effect (if I predict correctly) is that the players will need to begin stunting their actions. Â Every. Â Single. Â Day. Â I'll go day by day through their presumed efforts to cure themselves, and hopefully it'll kick them into high gear.
Opinions?
The twist is that their enemies (the Alchemicals) will somehow infect them with a condition that makes them physically dependent on Essence. Â They must expend 1 mote per day, or lose a Health Level of damage. Â If they run dry of Essence, they end up taking the damage. Â The damage won't heal itself until they expend more Essence, at which point it heals normally.
The net effect (if I predict correctly) is that the players will need to begin stunting their actions. Â Every. Â Single. Â Day. Â I'll go day by day through their presumed efforts to cure themselves, and hopefully it'll kick them into high gear.
Opinions?