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  1. Gustav

    Hill-Crushing Heroes

  2. Gustav

    Mass combat character sheets?

    I did have one, but I got rid of it when I found out it didn't have a spot for caste or motivation. :twisted:
  3. Gustav

    KoC: Secret's Deathlord Round II: Finish them!

    ...until now....  MUAHAHHAHHAAHAA!
  4. Gustav

    KoC: Secret's Deathlord Round II: Finish them!

    I don't know him, but if he's the only person who's ever gotten banned from the EC then I think probably something pretty gosh darn awful.
  5. Gustav

    Motivating a 1-compassion character

    Wordman... That example is... pretty fucking awesome.
  6. Gustav

    KoC: Secret's Deathlord Round II: Finish them!

    And the Silver Prince pulls into the lead.
  7. Gustav

    New Sidereals Book in hand

    So...  Abyssals next or do we have to wait for another book first?
  8. Gustav

    KoC: Secret's Deathlord Round II: Finish them!

    /stab stab stab stab http://patternspider.net/exalted/forums ... 8006#78006 I vote for the Walker. Fixed!
  9. Gustav

    Essence Addiction and "Crank"

    I know our Solars are always asked about our 401(k) when we recruit the mooks, er, I mean, mortals, so it'd definitely help the sales pitch to say "no, but we have dental!"
  10. Gustav

    Deathlord Idea

    http://patternspider.net/exalted/f ... php?t=2961 This is a pretty cool user-submitted one that's centered around artifice.
  11. Gustav

    Essence Addiction and "Crank"

    First a compliment: this is a great idea.  I think you might want to explore other venues than stunts because it has the slight undertone that you're just wanting your characters to be more epic in their approach to the game.  Which, of course, is totally fine; I just am sharing my initial...
  12. Gustav

    KoC: Secret's Deathlord

    Well, of course not, Safim.   If you want to run a game that's horror based, you can't have all the players knowing everything about ancient and evil being that's around.  That's another reason I went with Walker.  I just think it's one of the most sparse descriptions which allows for more...
  13. Gustav

    KoC: Secret's Deathlord

    It's always interesting to me to see how other people have had such different reactions to the Walker in Darkness than I did.  I've heard many people describe him as "vanilla" or "standard" while I personally don't see that at all. I think the Deathlord's descriptions fall prey to the...
  14. Gustav

    KoC: Secret's Deathlord

    She's gonna need a LOT of freezer space.
  15. Gustav

    KoC: Secret's Deathlord

    First vote for the Walker!  Woohoo! ...wait...
  16. Gustav

    The Personal Artifacts of Walker in Darkness?

    I certainly didn't attack the OP.  He submitted his ideas to a public forum for questions and I asked him about some apparent plot holes.  I'd still love to hear his response.  Your response was basically "Shut up, Gustav.  He can tell a story however he wants."  Which, to a point, is true...
  17. Gustav

    The Personal Artifacts of Walker in Darkness?

    Neither Zaramis nor I have claimed that the characters aren't the most important part of the story, just that they're not only not the most bad-ass and toughest mugs out there but that they aren't the only people in the world who have anything interesting happening to them.   You were and...
  18. Gustav

    The Personal Artifacts of Walker in Darkness?

    Ah, the old "you're taking crazy pills" approach where you mirror someone's discussion and point out that their point is actually your point, even when all reason fly in the face of that claim. The example I drew was realism and scaling down of power and importance simultaneously.  The...
  19. Gustav

    The Personal Artifacts of Walker in Darkness?

    It pleases me that I've sparked such discussion over the nature of Storytelling.  I definitely have enjoyed reading both sides. Having said that; I'm definitely with Zaramis on this one. I like realism and even in a game of high fantasy, the characters can be central and even quite powerful...
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