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Dice Trial By Fire - OOC

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As a turkey day gift, I am going to give everyone 5 xp and 5 Solar/Lunar xp. Character thread will be updated with the new totals momentarily.
 
I didn't realize I had so much XP saved up. I'm buying the 'Your Soul is a Hearthstone' Charm. Does this seem reasonable?

Keywords: Dependent, Linked

No climate is too harsh, no journey too arduous for the bearer of this polished opal whose colours seem to periodically swirl to rearrange themselves into maps of far off locales. They may stand at the bottom of the ocean, swim in an active volcano, wear summer clothes on the frozen peaks near the Pole of Air, and brave the depths of the Eastern jungles unmolested by biting insects and poisonous plants.

The bearer reduces the difficulty of rolls to navigate to previously unvisited locations by 2, and they have a perfect sense of direction relative to suitably puissant landmarks for their plane. In Creation, for example, they always know their position relative to all of the Elemental Poles.
If the bearer commits three motes they negate up to (Stamina) points of environmental penalties on survival rolls, ignore the deleterious effects of exposure to extreme or inclement weather, and reduce the damage from magical environmental effects by (Stamina). Up to (Essence)x5 members of an expedition guided by the bearer gain one non-Charm bonus success on Survival rolls.

I'm up to 4+4+4+2+5 = 17 motes regenerated per hour when active, and 22 when sleeping. Not bad.

I'll also buy Bear Sleep Technique in case I get stabbed by an angry Dynast.
 
Ugh. I'm running out of motes. Good thing I can't use them this fight.



Also!
If me and Psychie Psychie win the Join Battle roll, I would like my Temporary Willpower to go to Spider, as I have the option to do per the charm.
 
With those rolls, you are the top two of the initiative order.
 
Sherwood Sherwood
I'm pretty sure I asked this before but forgot.

Given that Silver Voiced Nightmare uses weapons of voice, would Strength still be used as the stat to determine damage?
 
Well I got enough xp, if combining solar and normal, to bump it up by 2.

Bard just needs to find somebody to "exercise" with. I bet Spider knows some tricks. She's tough.
 
Psychie Psychie
Let me know if you plan to go for a decisive attack next round or not, I can use a distract gambit to give you up to 6 more Initiative, if I'm reading how it works correctly. And we can probably work it into a stunt for some sweet extras.
 
Psychie Psychie
Let me know if you plan to go for a decisive attack next round or not, I can use a distract gambit to give you up to 6 more Initiative, if I'm reading how it works correctly. And we can probably work it into a stunt for some sweet extras.
Definitely going for a Decisive strike on the Alpha.
 
D. Rex D. Rex Don't know if you got an alert, but you are being targeted by one of the wolves. What's your DV?
 
A +6i will make me cut that thing in half unless I roll crap, even before a stunt. Lets see what I can come up with.
 
A +6i will make me cut that thing in half unless I roll crap, even before a stunt. Lets see what I can come up with.
Well we don't go on the same turn this time. So I can't give it to you unless you hold your turn till the tick after mine.

I could whistles its eardrums out to give you an opening, or maybe bowl it over with kiao to reveal its belly to your blades, or shout my force into your arm for you to cleave it in twain.
 
I will let you coordinate your attacks to go at the same time if you want with no penalty.
 
I was going to try a strike to cut it into three pieces with my twin strike, leaping up into the air and coming down hard.
 

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