Jedi Sentinel
Truth Seeker
Everything you know is a lie.
The truth of the world you see around you is little more than a fragile illusion, carefully crafted by powers far beyond the comprehension of any single human being. Terrors of myth and legend stalk in the shadows just out of sight, the fair folk dance in the ancient forests, whispering of secrets long forgotten by living men, In dark lit rooms secretive cabals gather to decide the fate and future of all of us, while gods old and new stir elsewhere and begin to wonder who exactly is commanding who.
You are one of the few individuals who have gained the ability to look beyond the curtain and see how the world really works, but you are not here by accident, even if you don't fully realize it yet. Each of you was chosen by an organization for your abilities, some of which you may not even have awakened to yet.
The societies each vie for control in order to establish their own ideals as law, and while there are many of them playing at power there are 3 which stand above the rest
The Illuminati: The youngest of the 3 society's but by no means any weaker, power itself is their end goal and it doesn't matter how they obtain it. On any given day they can be doing anything from running a charity event to assassinating political officials, communing with demons and black mailing angels, sometimes all at the same time as long it could potentially put them in a better position. With connections and controlling influences across the world and a very polished, corporate image, they are always looking for new ways to influence the world and attain even greater power - sometimes to their detriment. Natural worshippers of individual advancement, they offer your character a chance to harness your true potential and achieve great power- but not before warning you that failure will not be tolerated...
The Templar: An ancient order of warriors far, far older than the band of knights with which they share a name. They are bound by sacred creed to battle evil in all its forms- and to do it by whatever means they deem necessary. Old-fashioned, honour-bound and conservative - at least compared to the others - they naturally consider the Illuminati their enemy in every sense of the word; nonetheless, they have just as many connections in the "Real World," though they prefer to ally themselves with governments rather than corporations. Seeking new recruits among soldiers, adventurers and modern-day crusaders, the Templars invite you to their headquarters in London, offering a purpose in life and a chance to stand against the darkness. However, they also warn you to avoid becoming too fixated on chivalry; halos are fading all over town...
The Dragon: Probably the most enigmatic of all the factions, they are also unique in their goals; the Dragon show no plans to "rule" the world as such, but instead seek to understand the underlying system upon which Chaos operates, and to ultimately balance the world with the knowledge they have gained. To that end, they cause chaos across the world in order to test their theories and models, sometimes as destructive as a major terrorist attack, sometimes as minuscule as a butterfly flapping its wings in the wrong direction. The Dragon are almost omniscient thanks to the predictive models they've created through their study of Chaos Theory; however, they still need operatives in the field to ensure that everything goes according to plan - which is where you come in. You join the Dragon with very little idea of your role - except that you are now officially an Agent of Chaos.
Remember this however, your struggle will not always be among the 3 factions. Far greater dangers exist out in the world, be it from lesser compacts attempting to harness a power they don't understand, to dark powers awakening in forgot cities and threatening to swallow the world, or perhaps a long forgotten and abandoned project awakens in the far north, and doesn't seem fond of the way the world has changed while he was asleep. Regardless there will be times when even rival societies must work together to preserve the delicate charade, or perhaps even to save the world. Whatever comes next, this secret is yours.
The truth of the world you see around you is little more than a fragile illusion, carefully crafted by powers far beyond the comprehension of any single human being. Terrors of myth and legend stalk in the shadows just out of sight, the fair folk dance in the ancient forests, whispering of secrets long forgotten by living men, In dark lit rooms secretive cabals gather to decide the fate and future of all of us, while gods old and new stir elsewhere and begin to wonder who exactly is commanding who.
You are one of the few individuals who have gained the ability to look beyond the curtain and see how the world really works, but you are not here by accident, even if you don't fully realize it yet. Each of you was chosen by an organization for your abilities, some of which you may not even have awakened to yet.
The societies each vie for control in order to establish their own ideals as law, and while there are many of them playing at power there are 3 which stand above the rest
The Illuminati: The youngest of the 3 society's but by no means any weaker, power itself is their end goal and it doesn't matter how they obtain it. On any given day they can be doing anything from running a charity event to assassinating political officials, communing with demons and black mailing angels, sometimes all at the same time as long it could potentially put them in a better position. With connections and controlling influences across the world and a very polished, corporate image, they are always looking for new ways to influence the world and attain even greater power - sometimes to their detriment. Natural worshippers of individual advancement, they offer your character a chance to harness your true potential and achieve great power- but not before warning you that failure will not be tolerated...
The Templar: An ancient order of warriors far, far older than the band of knights with which they share a name. They are bound by sacred creed to battle evil in all its forms- and to do it by whatever means they deem necessary. Old-fashioned, honour-bound and conservative - at least compared to the others - they naturally consider the Illuminati their enemy in every sense of the word; nonetheless, they have just as many connections in the "Real World," though they prefer to ally themselves with governments rather than corporations. Seeking new recruits among soldiers, adventurers and modern-day crusaders, the Templars invite you to their headquarters in London, offering a purpose in life and a chance to stand against the darkness. However, they also warn you to avoid becoming too fixated on chivalry; halos are fading all over town...
The Dragon: Probably the most enigmatic of all the factions, they are also unique in their goals; the Dragon show no plans to "rule" the world as such, but instead seek to understand the underlying system upon which Chaos operates, and to ultimately balance the world with the knowledge they have gained. To that end, they cause chaos across the world in order to test their theories and models, sometimes as destructive as a major terrorist attack, sometimes as minuscule as a butterfly flapping its wings in the wrong direction. The Dragon are almost omniscient thanks to the predictive models they've created through their study of Chaos Theory; however, they still need operatives in the field to ensure that everything goes according to plan - which is where you come in. You join the Dragon with very little idea of your role - except that you are now officially an Agent of Chaos.
Remember this however, your struggle will not always be among the 3 factions. Far greater dangers exist out in the world, be it from lesser compacts attempting to harness a power they don't understand, to dark powers awakening in forgot cities and threatening to swallow the world, or perhaps a long forgotten and abandoned project awakens in the far north, and doesn't seem fond of the way the world has changed while he was asleep. Regardless there will be times when even rival societies must work together to preserve the delicate charade, or perhaps even to save the world. Whatever comes next, this secret is yours.