shepsquared
Hopeful Fool
Is vs undead an appropriate melee speciality?
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Infernals get the excellency of either their Caste or Favored Yozi for free, and get the second-excellency equivalent as well. If they get a Shintai charm for another Yozi, they get the first and second excellency for free (or refunded if they already have it for that yozi)Feantari said:How does your free excellency houserule work for Infernals?
SilverWinglie said:Name: The Artisan of Flesh and Bones (Alternatively, the Artisan of Steel and Bones. Artisan, for short. In life, Sorien Reed)
Age: 27 at undeath. Current age TBD?
Caste: Abyssal; Midnight
History: I write horrifically long backstories, please follow this link. http://silverwinglie.deviantart.com/art/Artisan-Backstory-Exalted-183284458
Appearance: 5'10", slender and a bit spidery of limb. Attractive as Abyssals are wont to be, with your typical white skin and black hair, pulled back tightly. Expression is usually distracted, thoughtful, but can snap to infuriatingly smug or full of murderous rage in a heartbeat. Most noteworthy feature would be his hands, graced with very long, slim fingers that tend to be rather twitch-twitchy, never still. He dresses in black, keeping a neat, tailored silhouette. In spite of his chosen profession, messiness is simply not acceptable.
Augmentations require no slots or motes (first three only)MrSerious said:So.. Attribute 5 gives 3 free Augmentations for that Attribute? And just the Charm, not the Slot to house it?
Oh so you are playing ?!JayTee said:I know, I meant in general, not for this specific game
The lunar concept I was contemplating throwing into this game is here. I'm not sure I'd have to time reread things and I have plenty of other ideas, but if you ever get bored I wouldn't mind looking at how that would translate over. (if it would? This seems pretty reliant on DBT gift mechanics)Taliesin said:JayTee, I sympathize with your desire to not want to re-learn everything. Since it was me who suggested TAW's, I feel it only fair to offer to ease your way as much as possible - if you PM me your IM details (AIM or Skype for preference, though I also have MSN and Steam), I'll gladly help you with TAW rules. I'm familiar with converting characters between the two, so I reckon I can 'translate' quite well.
For 3E?Mei said:Yeah, but learning a new Charm set is a lot of work.
Yes.JayTee said:Also, are we using standard character generation rules? Newborn Exalts, to be specific.
THE ENGINE HUNGERS FOR MORE!Coyotekin said:Too. Many. Posts. To.....Read.... Can't....Catch. Up
I did already please someone go ahead and make sure everything is right, I'm too dizzy ,_,MrSerious said:You'd best put that in your House Rules then and make it offcial
Mm... Gift mechanics no longer exist, but a lot of what would have been a Gift Charm has just become Scene-long. Frex, Armor-Forming Technique's best analogue is probably Bastion of Flesh and Bone. As far as the Mutations go, that's what Mythic Outsider Extrusion is for.Feantari said:The lunar concept I was contemplating throwing into this game is here. I'm not sure I'd have to time reread things and I have plenty of other ideas, but if you ever get bored I wouldn't mind looking at how that would translate over. (if it would? This seems pretty reliant on DBT gift mechanics)
I think I put it in house rules right under free excellencies.MrSerious said:Don't see about Augmentations not costing motes or slots as in permanent upgrades