I'm glad that dice isn't as complicated as it seems I do remember my dad telling me once that the character creation process for dice roleplays (specifically D&D, which he played) takes a really long time, but after that it's straightforward. I guess that once the character is made, the stats just follow a preexisting system for how effective they are and suchlike. So if the system works, the character just needs to be set up right in the first place Or something (idk I'm half asleep for some reason, so I hope that was a coherent string of sentences)