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Futuristic Splicers - I Am Legion - OOC Thread

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No that's a plan each wing is a few hundred MDC and takes only 25% damage, and it has enhanced regen, the bird is a flying tank.
Oh, that's viable, huh? Cool! =)

Even so, there will be times that you will be forced to either ride on the Zephyr/fly on your own or just go on foot.
Wait. I don't know my Splicer animals yet. Aren't the Griffon and the Zephyr two different critters? Is Mirgris coming with both or something (don't mind me - I'm hungry right now and my food isn't done cooking yet). Heh!

Sherwood Sherwood Are you near your dice by chance? Could I see what a Dreadguard looks like dice-wise? I'm kind of baffled looking at Psychie's character sheet.

Only time you'll need to worry too much about speed is if you get caught above ground against a sizable force.
That's what I'm worried about when it comes to playing any of the slow classes. Sure, they're mighty, but I feel you can't get caught by the Machine or it's over no matter how much armor you've got.


As far as the whole focus on espionage goes, I think you are reading too much into it. At this point, you guys are talented rookies with a lot of potential, but hardly at the pinnacle of your development. You can take some espionage skills as you go and still be good for the story I want to run.
Good to know! That's what I get for listening to my Real Life espionage/military audiobooks during the character creation process. Ha ha! =)

At this stage, I find myself drawing from several really fun sources of imagination for a long-term character. Creating a character I'm likely to play for years to come takes knowing the character.

Like...

... a Southern good o' boy Bombardier who eventually runs a congregation of Mantis Cannons (but I don't know if the Western theme of the cowboy adds or detracts from a Splicers setting?)? A "Mantis-wrangler" who specializes in hit-and-run tactics (shoot and move!)? Total animal lover. But... this isn't a Western.

... a Masamune Shirow Appleseed/Ghost in the Shell era/attitude. Paramilitary. From the school of hard knocks. Maybe with a touch of Night City/Cyberpunk flavor? (I could roll a Lifepath for him/her.) A real survivor. The Deliveryman who keeps busy. (Except the class is weak in combat - can't even have Host Armor combat skill and certain Physical skills?) Huh.

... a "Kyle Reese" of sorts from Terminator 1 and 2. Perhaps mix him with a bit of Cpl. Hicks from Aliens and make him or her my own. Then put him into a "power loader" (Splicer Host Armor like the Swarm Lord) and bang! You've got a terrorizing military devastator. But... Total military? Might be too... much? This isn't a military game - it's sci-fi with a touch of horror in my mind.

... a kindly bushido-loving "gun-samurai" in the tradition of Akira Kurosawa's movies or Kazuo Koike's incredible Lone Wolf & Cub series (except there are no Japanese martial art systems offered). Well, what if he studied JKD 2.0 but took it in the direction of life-and-death weapon-based (perhaps gun-based?) combat? That would make one heck of a Dreadguard, maybe?

Just ideas. I'll settle on some mix of the above plus whatever else goes through this head of mine. Being creative is fun and good!
 
Are you near your dice by chance? Could I see what a Dreadguard looks like dice-wise? I'm kind of baffled looking at Psychie's character sheet.
What do you need rolled? Just give me the numbers and I'll take care of it.
 
I think that the biggest thing to roll is the bio-e. IIRC it's 3d6 x10 plus your Me and Pe and whatever bonus you get from your host armor.
 
I think that the biggest thing to roll is the bio-e. IIRC it's 3d6 x10 plus your Me and Pe and whatever bonus you get from your host armor.
I think so too but for the life of me, I can't find it in the main book.
 
Look in the host armor section. It's listed there. I'd check, but I'm at work.
 
Ah! Found it (finally). Page 76. (paraphrased) Your Dreadguard gets an amount of Bio-E equal to his M.E. attribute number + P.E. attribute number + 3D6x10 in addition to any bonus Bio-E gained from the Metabolism chosen in Step Two.
 
... a "Kyle Reese" of sorts from Terminator 1 and 2. Perhaps mix him with a bit of Cpl. Hicks from Aliens and make him or her my own. Then put him into a "power loader" (Splicer Host Armor like the Swarm Lord) and bang! You've got a terrorizing military devastator. But... Total military? Might be too... much? This isn't a military game - it's sci-fi with a touch of horror in my mind.
I certainly got a vibe of a military game. At least a lot of the setting acts like it's an army game. I added a few things that I felt give that vibe a lot.
It's got a lot of army grunts running around, we play elites, who are free to be a lot more custom, but it certainly seems like we can expect a lot of modern army influences in the society and lower ranked grunts.

"The Upside: Nobody understands and fights the Machine better than you do. Nor is anyone as dedicated to the rescue and protection of the innocent.

The Downside: You are a serious hard-nosed soldier who is underappreciated, underpaid and doesn't get the respect (and sometimes the credit) you deserve. When not focused on combat, you tend to brawl, drink and get lost in despair. Your gung-ho attitude is admirable, but sometimes it leads you to pick fights you might not be able to finish. Sometimes discretion is the better part of valor, a lesson that seems to be learned only by the most long-lived Roughnecks."
 

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It's got a lot of army grunts running around, we play elites, who are free to be a lot more custom, but it certainly seems like we can expect a lot of modern army influences in the society and lower ranked grunts.
Good points! I saw that too.
 
Yeah, if that's not military, what is? =)
 
Ok, once I'm home I can give our friendly neighborhood dannigan a roll for a Dreadguards bio-e points.
 
I think that Mirgris is going to take the Griffin and not the Zephyr, unless I'm totally wrong.

That is the way I'm leaning. Unless the two of you make changes that lead to the Zephyr being far more tempting.

I was going to have a stupid amount of fire power on the Zephyr but the Griffin is a tank, and so I'm thinking a type of black knight deal, who has sworn not to use ranged weapons and always meet the enemy in close combat, so that all may see the courage and valor humanity is capable of.

I'm still figuring out my own host armor, but it will probably mostly be sensors to buff my combat ability while on the mount.
 
Ok, once I'm home I can give our friendly neighborhood dannigan a roll for a Dreadguards bio-e points.

Hey so dumb question but to confirm, the griffon counts as a horse still for the lance WP?

W.P. Lance. Training in the large spear-like weapon knownas a lance, which is normally used from horseback. Damage:2D8 damage. Bonuses: +1 to strike at levels 1,4,7,10, and 13 .+ 1 to parry at levels 3, 7, and 12, and cannot be thrown. The roll of a "natural" 19 or 20 (an unmodified die roll) with a lance strike from horseback, does triple damage (not double).
 
The Griffin sure can do a massive amount of damage when it gets its claws into something, and that is before you add any bonuses in from spending bio-e points.
 
There is definitely a military element to Splicers (when I think of military RPGs, I think of stuff like Palladium's Revised RECON). Ranks, military-grade weapons/tools, red tape, ego, discipline, camaraderie, uncertainty, duty (or lack thereof), and lots and lots of emotions in and out of combat. That's a military game to me.

Mirgris Mirgris Psychie Psychie How are you running your characters? What kinds of backgrounds will they have, you think?

Mirgris, I thought your character was a melee specialist? Doesn't that compliment the Griffon?
 
Hey so dumb question but to confirm, the griffon counts as a horse still for the lance WP?

W.P. Lance. Training in the large spear-like weapon knownas a lance, which is normally used from horseback. Damage:2D8 damage. Bonuses: +1 to strike at levels 1,4,7,10, and 13 .+ 1 to parry at levels 3, 7, and 12, and cannot be thrown. The roll of a "natural" 19 or 20 (an unmodified die roll) with a lance strike from horseback, does triple damage (not double).
Sure. I can see that working.
 
The Griffin sure can do a massive amount of damage when it gets its claws into something, and that is before you add any bonuses in from spending bio-e points.

I actually spent almost all of them making it more survivable and the Zephyr can get a Mega Heat projector cannon at level one.
That's 2D8x10+20 M.D damage, every attack at almost a mile range, that gets a bonus to hit as well. It's insanely good fire power.

But Griffin immortal is cool so that's which way I'm going.

Mirgris Mirgris @Psychie How are you running your characters? What kinds of backgrounds will they have, you think?

Mirgris, I thought your character was a melee specialist? Doesn't that compliment the Griffon?

The way being a mounted outrider works is that you add bonuses together (from each of you) and you can spend all of your actions (You get a lot ) on either of your attacks.
What this means is yeah I'm going hardcore Melee but at any given time I'll just be using whatever weapon is best in the situation from me or the very pretty bird.

Should work fine.

I was thinking of being a survivor of the recently destroyed house from the artifical earthquake. Seeking revenge and destruction upon the machine to protect humanity from the massive scale of horrors they can release.
 
I was going to have a stupid amount of fire power on the Zephyr but the Griffin is a tank, and so I'm thinking a type of black knight deal, who has sworn not to use ranged weapons and always meet the enemy in close combat, so that all may see the courage and valor humanity is capable of.
Wow. If I was the Machine, I would totally take advantage of that. =)

But Griffin immortal is cool so that's which way I'm going.
No lie! =)

The way being a mounted outrider works is that you add bonuses together (from each of you) and you can spend all of your actions (You get a lot ) on either of your attacks.
You do?! Does that include Actions per Round? Because if it does, Psychie and I are going to be bored as hell at some point (while you kick the Machine in its metal ding-ding!). This is not a compliant! I don't mind seeing a fellow PC sit back and trash our baddies. =)

I was thinking of being a survivor of the recently destroyed house from the artifical earthquake. Seeking revenge and destruction upon the machine to protect humanity from the massive scale of horrors they can release.
Sounds badass. Talk about motivated. Hopefully, he doesn't turn to the "dark side" out of grief. I think payback is one thing but revenge? Revenge is a sheer cliff, that once fallen off of, has no easy way back up.
 
You do?! Does that include Actions per Round? Because if it does, Psychie and I are going to be bored as hell at some point (while you kick the Machine in its metal ding-ding!). This is not a compliant! I don't mind seeing a fellow PC sit back and trash our baddies. =)

It includes bonus actions per round.
Which you get like 2 of for being mounted, and I'll be taking things to grab more.

But no I don't add together each of our "Base" actions per round I use my "Base" and all of either of our bonuses.

But if I gave it ambidexterity (plus 1 action per round) Then I would get 1 extra action while mounted on it. Theoretically, I could use every action to throw knives or something no matter where they came from. However I'm going to try to mix it up and not have one "Best" attack, luckily the griffon has some options that are actually a little situational.
 
It includes bonus actions per round.
Which you get like 2 of for being mounted, and I'll be taking things to grab more.

But no I don't add together each of our "Base" actions per round I use my "Base" and all of either of our bonuses.

But if I gave it ambidexterity (plus 1 action per round) Then I would get 1 extra action while mounted on it. Theoretically, I could use every action to throw knives or something no matter where they came from. However I'm going to try to mix it up and not have one "Best" attack, luckily the griffon has some options that are actually a little situational.
That's cool! Glad you and Pretty Bird are on our side! =)

Now... Pretty Bird is big enough to carry three of us, I take it. But pets? Would you have to change Warmounts if I went Bombardier with the Mantis Cannon(s) (so far, the #2 on my list of "most likely to play")?
 
And here I was thinking that Toni was a badass fighter! Wow.
Uh, I say Toni *is* a badass fighter. That Physical Prowess of 30 with an Omega Cannon fired by a Dreadguard? Yeah, buddy!

Dick Wolf Girl Power GIF by Wolf Entertainment
 
Toni is still a bad ass fighter. She just has some competition in the ass kicking category.
 

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