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Futuristic Splicers - I Am Legion - OOC Thread

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Also, since this is our first shot at Splicers, you guys can respec your bio-e upgrades at a one-to-one point return. After this, it will be reduced to one half the initial investment.
 
yeah...but we have to get back to the Kraken first... ;-)
 
“Besides, this mud sucks big wet donkey butt.
Ahh! There's an image I didn't want in my head!

Scratch Donkey GIF by Gasoline And Us


Just kidding! Ha ha! =)
 
Do note that Jin does not need to rest or eat for that matter. Her suit is parasitic and she has the Circadian Rhythms feature. She just rested less than a day ago, she is good for up to three more days. She would be good to stay up and stand watch.
 
I have not forgotten about that, but thanks for the reminder. Everyone else in the group does need to rest their armor at least a few hours every night.
 
It soon becomes clear that you are going to have to take some time to let your Host Armor rest, taking some downtime in shifts to keep watch so everyone can get some sleep.
Sherwood Sherwood I read this as saying:

1. Those in our team that have Host Armors that require rest need it now (Jin's armor feeds on Jin, Chaska's armor need not feed nor sleep and he has Circadian Rhythm too, but not so for, say, Toni's Host Armor).

2. Our characters require sleep. O.K.. That's a different story to me.

If the above is true, then I'd like to know. Our Bio-Comms function whether or not we're resting, right? So if some of the team is hidden above, they can warn/wake others who are under the water if they come into contact?

Also, what's the terrain like above the water? Are there lots of places to hide (even from infrared/thermograph)?
 
1. Both Toni and Axel need to take a few hours to let their Host Armor rest, usually 1d6 hours a day, unless they pick up the Circadian Rhythm perk with their Bio-E. If htey don't get that rest, their armor will start to suffer some penalties.

2. After the high tension of the sneak into the plant, everyone is coming down from the stress high that had kept you going. Even for those that are sustained by their armor, some quiet time is in order.

The bio-comm has a six mile range to it, and you can set it on to be able to communicate a warning to wake up a sleeping member of the squad from a distance, assuming that they don't sleep through the warning.

The terrain above ground is dotted with small rolling hills and light forest with some brush along the ground. The rain is coming in waves, and visibility is low while it is coming down with low cloud cover. Ambient temperature is in the upper 80's in the day and it drops down to the upper 60's at night. If you take a few minutes to dig in and cover up, it will reduce your heat signature visibility to very short range.
 
Sherwood Sherwood Good info! That's just the kind of stuff I was after.

What then are the advantages of resting underwater here?
 
There are fewer machines that can handle being totally submerged in water, and also, the tunnel you are in is smaller than some of the larger robotic units that are hunting you. It also cuts down on the routes that you can be approached from.
 
Are there, or could we make, a combination of the two? Woodstock does not breathe water.

Nor does Pretty Bird, but I'm uncertain of Lance's status right now? (Active/not active?)
 
I thought that both the War Mount and your Woodstock could breathe underwater. I’ll have to double check that when I get home.
 
Since I had you guys deploy underwater to make your initial insertion to the shore I might just make the ruling that Woodstock can breathe underwater to make it easier for us all.
 
Since I had you guys deploy underwater to make your initial insertion to the shore I might just make the ruling that Woodstock can breathe underwater to make it easier for us all.
The Legion book says that they cannot swim and they require 4 hours of sleep and they can regenerate very fast. Nothing about their being able to breathe underwater, but whatever is best for the game I am for. =)
 
A quick look at the Griffon write up shows that it has a maximum swimming depth of 200 feet, but doesn’t say anything about being able to breathe underwater. I know that your armor will sustain you underwater, and since the bio constructs are made with the same stuff as the Host Armor, I am going to use my own discretion and say that both can survive underwater for an extended period.
 
All Chaska has to do now is to give Woodstock some bio-flippers and teach them how to swim! Ha ha! =)
 

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