I don’t plan on killing your characters, but mistakes do happen.gah too late...I may need them to survive the inside of the factory...
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I don’t plan on killing your characters, but mistakes do happen.gah too late...I may need them to survive the inside of the factory...
Good thinking, Eon!Sherwood Can Jin use either their Machine Lore or Machine Technnology skill to see if they have any knowledge as to the interior of the factory and the best places to put the squealers?
Sherwood Unknown layout? I don't follow. Haven't we been scoping this place for 3 days? Woodstock included?I’ll let you roll both. There is a bonus for taking your time looking over the place, but there are minuses because of the unknown layout.
Sorry need another few days I was put on new meds and they had adverse side effects.And at this point, I am putting both Mirgris and One of Hearts in reserve mode, to be pulled out when they are able to post once more from their Real Life issues. We'll proceed without them for now.
Take your time and get feeling better. I’m not kicking you out of the game, just having your character and the griffon dig in to let the sneaky pair go off and do their thing. Just remember, Real Life comes first.Sorry need another few days I was put on new meds and they had adverse side effects.
Thought I might adjust in a few days.
Then a few days to leave my system when I didn't.
Then a few days to build up dosage of a new med.
Wow. I'm rooting for you, Mirgris ! Do what human beings do best - adjust and survive! Feel better soon!Sorry need another few days I was put on new meds and they had adverse side effects.
Thought I might adjust in a few days.
Then a few days to leave my system when I didn't.
Then a few days to build up dosage of a new med.
Sherwood "Be from?" Chaska is already from a place.BTW, Purr if you look in the Lore tab, there is a new entry that I put in that makes me think of Chaska. The Retro Village of Osaka sound like just the place for him to be from.
So, 5 targets with #3 being the Kraken's highest priority.From your observation, you believe that you’ve been able to identify a few critical locations.
The main power line runs into the plant along the monorail line. Blowing that will shut down the plant for a short time until it is repaired.
The building next to the monorail is probably a storehouse for the completed missiles waiting to be shipped out. It is likely to be a hardened structure and might take more than one hit to take it out.
Next to the storage building is the actual assembly line.
The last building is another warehouse holding a repair facility for the robots on site.
Finally at the airfield there are large fuel storage tanks that would make for a rather spectacular explosion if they are hit.
Consider? All of these strikes are happening at once. Temporarily taking out the plant's power won't mean a thing to the Kraken - only to us.I think that one target should be the power line. Hit it and take out the main power for the defenses before any backups kick in. Might increase the chances of a solid hit somewhere else.
Psychie Yeah, I agree. I don't recall how many missiles will be incoming though; I think that makes an important difference.IIRC the missiles are coming in one minute intervals, possibly making a strike to the power line fruitful. But there are only a few missiles and if we were to drop several Squealers on the storehouse, it doesn’t leave as many missiles for other targets.
Just to let you know I don't make you guys aware of all of the goofs that spell checker or whatever makes. Hah!It’s you to guys. I’m just working here.
Thanks, Bud! If memory serves we have 12 Squealers? With Toni's knowledge of demolitions, might we be able to figure out how many missiles it would take to definitely get through that hardened stockpile?There will be a total of twelve missiles launched by the Kraken in one minute intervals
The building is going to have somewhere in the order of 3,000 to 4,000 MD to it, and the missiles do 1d4x1,000 Md each, so one could do it, but for that structure you are safer going with two or three.Thanks, Bud! If memory serves we have 12 Squealers? With Toni's knowledge of demolitions, might we be able to figure out how many missiles it would take to definitely get through that hardened stockpile?
And we have 12? If it's feasible, I say we nuke this whole place!The building is going to have somewhere in the order of 3,000 to 4,000 MD to it, and the missiles do 1d4x1,000 Md each, so one could do it, but for that structure you are safer going with two or three.
It's not the character - it's the Player. Constant headaches and migraines are getting in the way of my posting. I'll post when I can. Sorry about the delay.
In-game, Chaska is not sitting back watching TV eating Cheetos - his Player is messed up. The character is able; the player is not. I'll post when I can. Sorry about the delay.Time is counting down for the missile launch, so I think you had best be getting in there to place the Squealers and get back out before you are at ground zero for a missile attack.”