Phayne
[▬▬(ஜ۩۞۩ஜ)▬▬]
Initial idea for the Kiseru pipe is an ability with smoke. Alternatively increasing its size to use like a pole weapon / mallet
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@AllTheFangirlThings Nvm, I see it~And sure! I'd love to XD
Yeah! This should be interesting because they're both mad as hell
*puts glasses on*.....*eyes squint*...
Weapons:4
Meisters: 6
Are we gunna start after the update?
Hey, I'm interested and wondering if either another meister or another weapon is needed?
Tazmuir V Klivoc
>B-)
"Everything and everyone has a story. You, me, that tree in the middle of that park no one likes; question is- do you know how it'll end?"
A Gift
#Soul Shape-{Stable}-
Colors:Sapphire,Magenta, Forest Green
Role: Just Your Plain Old Student
Age:18-19
Classification: Meister
Eyes: Polychromatic; Light Blue/Azure/ Violet
Skin Tone: Light brown/ Light Tan
Personality
Garrulous, arrogant, slightly prone to a temper, and loud- "Taz" as he prefers to be called- is not your average trope. In fact, far from it, Taz may be the pridefully based person you may ever have the unfortunate fate of meeting should fate spit where you walk. Regardless, he likes to think he's not all that bad. In spite of his own hubris, Taz is and will take advice from those known for being good at it. And will never ignore a lesson after being royally schooled.
In spite of his loud, in your face sort of nature- Taz gives off the appearance of a person who could care for nothing more than proving himself worthy of all his own praise. Because that is exactly what he aims to do, much like his own inspiration; Blackstar. Taz, however while being loud, stubborn and looking as though he always has a death wish when charging in battle, is not as much a fool as he gives off. In fact the only thing he is better at then bragging, is fighting.
And while he'd rather die than ever admit it, Taz would never abandon another person he considers an ally in the heat of battle or otherwise. Because in whole truth, deep deep down- a part of him is ghastly horrified at the concept of utter and complete abandonment. Even if he himself, is unaware.
Type of Badass/Meister
Combat adept, light on his feet and not at all the type of fighter that is skilled in precision, strategy or actually thinking things through- Taz will jump into a battle gung-ho, with only the basics of what he needs to know about his opponent at best. None at all, at worst.
Even then, he'll still find some way -if possible- to shut you up about his immaturity, once he's turned the tables and won. Where he will continue to brag about his grandeur for the next year. Unlike the conventional approach of knowing your enemy, Taz takes the opposite approach of knowing as little of par none, to where he proves a danger not to just a mission but to his whole team. But somehow has never once been removed from a single mission because he never quits but more precisely he always yields favorable results. Although to him he believes it is because "Quitting" is simply not and never will be a part of his vocabulary, till he's been struck with amnesia. And even then he sorely doubts it.
In the face of battle Taz is a redoubtable opponent. Not one to be doubted or trifled with lightly given his demeanor or behavior, because the moment he sees an opening he will not hesitate to use it. Because "fighting", is Taz's most valued skill and most greatest asset to the few teams he's been forced to join on scouting missions gone wrong or espionage missions gone bad. Taz will not quit, till he's proven to you he can do it. Team or not. And he has the muscle to show for it, with insane reflexes and even more insane actions for an adult of 5'6.
Skills
- Enhanced Senses: Sight, Smell, and Hearing, these are the three most developed senses Taz has been cultivated into using by his own mentor, and an acting father figure. Taz was trained, cultivate strictly for a decade, to strengthen his senses but only ever managed strengthening 3. These three senses put him on a unique enough level, that in the past he was often used in scouting missions more so than fights.
- Enhanced Durability: You've seen that kid take a baseball to the crotch, now watch Taz foolishly take on one heavily loaded cargo truck- lose, then come out of it with only one or two sprained limbs. While rare, when Taz takes damage, he doesn't 'really' take damage (at least in his mind.) Able to take on the force of two trucks, and the weight of a ton, Taz believes he could survive a nuclear bomb and come out with only one or two gashes.
- Enhanced Strength: Able to lift approximately, 190lbs and bench 224 lbs. Despite his fit tone, there is a lot more muscle hidden underneath those clothes.
- Innate Reflex: Immediate instinctive reaction to anything his mind might see as a possible threat, Taz will evade without even being entirely conscious of why he is evading. Be it auditory, visual, or otherwise, if Taz subconsciously picks up a threat, his body will immediate prepare for proactive evasion.
- Mood Reader: Taz is actually quite good at reading moods, even if he seems like the type not to.
- Enduring Stamina: Is able to go on for extended periods of time without much rest.
- Flirting: He is actually very bad at this
- Flexibility and Nimbleness: Practicing martial arts for years tends to aid you in your flexibility. Not to mention he's got a quick reaction time.
- Martial Arts: Tai-chi , Krav Ma Ga, Taikwondo, Jujitsu, Kung Fu, and Brazallian Caprico, are all forms of martial arts that Taz is adequate and skilled in combining to form his own style but is not a master in as it takes years to become one. One his mentor deems he is certainly not ready to take on the role of.
Abilities
Soul Rush: A wave of soul energy is released upon impact. A move that took Taz to create on his own in the given time of 4 months. It is a soul wave based move that utilizes speed and force by striking any part of the body and sending one's energy focusing on the point of connection before exploding in a rush of energy, causing a brief moment of pain before paralysis takes place for a span of 12 seconds.
Tear Jerker: A soul wave based attack that utilizes soul energy being released outwardly, and temporarily distorts and upsets one's perception of what they are seeing. It lasts for 8 seconds upon activity and can cause slight headaches.
Lights Out/Suimin: Utilizing the use of Jujitsu and Tai-Chi, Taz uses one's momentum and his own in close quarters combat to send a bit of his soul energy into a strong hit from the neck, to the torso region. A strong strike harder enough to complete render one incapacitated, or knock one out, but this action requires focus and in turn could tire him out if he uses it more than twice.
(etc)
Soul Resonance
N/A
Partner
N/A
Weaknesses
- While Taz believes he is just as invincible as his mentor, the truth is he is still human and therefore is not. He can still be killed, so mortality is one. How or whether if it'll be possible to catch him before he does you in first is your biggest guess as it is mine.
- Taz is brusque; abrupt and can be harsh tongued when it counts. Do not expect him to make you feel better in a situation where he may see fault.
- Unlike Blackstar, Taz is actually decent in studies. But he tends to slack off when opportunity presents itself, and in turn will try to get others to join him if he wants a sparring partner.
- Taz, is very bad at hiding his emotions in terms of mannerism. He may act like he doesn't care, but in manner it says otherwise.
- Terrible sense of humor.
- Nature of never quitting often leads to putting other people in harm's way and will ultimately, force people away from him so he does not have to abandon them the way he was abandoned as a child.
- A horrible fear of failure which ultimately results in abandonment due to incompetency. No one knows why this is, except the zenith of the DWMA faculty.
- Will often push himself to a point of exhaustion and will even border going on without sleep till he has seen a mission is accomplished or he has fulfilled his own goal. (Something his mentor has tried to break, but still seems to not entirely reach through).
- Restraint may be used if anyone were to badmouth his mentor or the infamous Blackstar.
Interested?
Taz's mentor is a former student of the infamous Blackstar himself, years after the Kishin's fall. It is of common knowledge to know this around DWMA because Taz is constantly shouting this out whenever he feels his ego rising after surpassing expectations or meeting them. As the student to the student of a 'god' you have to let other people know where they stand.
Reason For Attending DWMA
"Because Blackstar came here. Why else?" Both this, and the fact that his mentor heavily encouraged him to do so.
Experience
Has trained a decade plus under his mentor's tutelage. Almost two years under DWMA, and a full year at one point on his own.
Extra
It is advised you do not badmouth Taz when he is around or seems to be "out of earshot". He will challenge you to a duel by the end of the day in the most dramatic fashion he can imagine and someone will have their underwear hanging up next to the DWMA flag by next morning.
Tazmuir V Klivoc
>B-)
"Everything and everyone has a story. You, me, that tree in the middle of that park no one likes; question is- do you know how it'll end?"
A Gift
#Soul Shape-{Stable}-
Colors:Sapphire,Magenta, Forest Green
Role: Just Your Plain Old Student
Age:18-19
Classification: Meister
Eyes: Polychromatic; Light Blue/Azure/ Violet
Skin Tone: Light brown/ Light Tan
Personality
Garrulous, arrogant, slightly prone to a temper, and loud- "Taz" as he prefers to be called- is not your average trope. In fact, far from it, Taz may be the pridefully based person you may ever have the unfortunate fate of meeting should fate spit where you walk. Regardless, he likes to think he's not all that bad. In spite of his own hubris, Taz is and will take advice from those known for being good at it. And will never ignore a lesson after being royally schooled.
In spite of his loud, in your face sort of nature- Taz gives off the appearance of a person who could care for nothing more than proving himself worthy of all his own praise. Because that is exactly what he aims to do, much like his own inspiration; Blackstar. Taz, however while being loud, stubborn and looking as though he always has a death wish when charging in battle, is not as much a fool as he gives off. In fact the only thing he is better at then bragging, is fighting.
And while he'd rather die than ever admit it, Taz would never abandon another person he considers an ally in the heat of battle or otherwise. Because in whole truth, deep deep down- a part of him is ghastly horrified at the concept of utter and complete abandonment. Even if he himself, is unaware.
Type of Badass/Meister
Combat adept, light on his feet and not at all the type of fighter that is skilled in precision, strategy or actually thinking things through- Taz will jump into a battle gung-ho, with only the basics of what he needs to know about his opponent at best. None at all, at worst.
Even then, he'll still find some way -if possible- to shut you up about his immaturity, once he's turned the tables and won. Where he will continue to brag about his grandeur for the next year. Unlike the conventional approach of knowing your enemy, Taz takes the opposite approach of knowing as little of par none, to where he proves a danger not to just a mission but to his whole team. But somehow has never once been removed from a single mission because he never quits but more precisely he always yields favorable results. Although to him he believes it is because "Quitting" is simply not and never will be a part of his vocabulary, till he's been struck with amnesia. And even then he sorely doubts it.
In the face of battle Taz is a redoubtable opponent. Not one to be doubted or trifled with lightly given his demeanor or behavior, because the moment he sees an opening he will not hesitate to use it. Because "fighting", is Taz's most valued skill and most greatest asset to the few teams he's been forced to join on scouting missions gone wrong or espionage missions gone bad. Taz will not quit, till he's proven to you he can do it. Team or not. And he has the muscle to show for it, with insane reflexes and even more insane actions for an adult of 5'6.
Skills
- Enhanced Senses: Sight, Smell, and Hearing, these are the three most developed senses Taz has been cultivated into using by his own mentor, and an acting father figure. Taz was trained, cultivate strictly for a decade, to strengthen his senses but only ever managed strengthening 3. These three senses put him on a unique enough level, that in the past he was often used in scouting missions more so than fights.
- Enhanced Durability: You've seen that kid take a baseball to the crotch, now watch Taz foolishly take on one heavily loaded cargo truck- lose, then come out of it with only one or two sprained limbs. While rare, when Taz takes damage, he doesn't 'really' take damage (at least in his mind.) Able to take on the force of two trucks, and the weight of a ton, Taz believes he could survive a nuclear bomb and come out with only one or two gashes.
- Enhanced Strength: Able to lift approximately, 190lbs and bench 224 lbs. Despite his fit tone, there is a lot more muscle hidden underneath those clothes.
- Innate Reflex: Immediate instinctive reaction to anything his mind might see as a possible threat, Taz will evade without even being entirely conscious of why he is evading. Be it auditory, visual, or otherwise, if Taz subconsciously picks up a threat, his body will immediate prepare for proactive evasion.
- Mood Reader: Taz is actually quite good at reading moods, even if he seems like the type not to.
- Enduring Stamina: Is able to go on for extended periods of time without much rest.
- Flirting: He is actually very bad at this
- Flexibility and Nimbleness: Practicing martial arts for years tends to aid you in your flexibility. Not to mention he's got a quick reaction time.
- Martial Arts: Tai-chi , Krav Ma Ga, Taikwondo, Jujitsu, Kung Fu, and Brazallian Caprico, are all forms of martial arts that Taz is adequate and skilled in combining to form his own style but is not a master in as it takes years to become one. One his mentor deems he is certainly not ready to take on the role of.
Abilities
Soul Rush: A wave of soul energy is released upon impact. A move that took Taz to create on his own in the given time of 4 months. It is a soul wave based move that utilizes speed and force by striking any part of the body and sending one's energy focusing on the point of connection before exploding in a rush of energy, causing a brief moment of pain before paralysis takes place for a span of 12 seconds.
Tear Jerker: A soul wave based attack that utilizes soul energy being released outwardly, and temporarily distorts and upsets one's perception of what they are seeing. It lasts for 8 seconds upon activity and can cause slight headaches.
Lights Out/Suimin: Utilizing the use of Jujitsu and Tai-Chi, Taz uses one's momentum and his own in close quarters combat to send a bit of his soul energy into a strong hit from the neck, to the torso region. A strong strike harder enough to complete render one incapacitated, or knock one out, but this action requires focus and in turn could tire him out if he uses it more than twice.
(etc)
Soul Resonance
N/A
Partner
N/A
Weaknesses
- While Taz believes he is just as invincible as his mentor, the truth is he is still human and therefore is not. He can still be killed, so mortality is one. How or whether if it'll be possible to catch him before he does you in first is your biggest guess as it is mine.
- Taz is brusque; abrupt and can be harsh tongued when it counts. Do not expect him to make you feel better in a situation where he may see fault.
- Unlike Blackstar, Taz is actually decent in studies. But he tends to slack off when opportunity presents itself, and in turn will try to get others to join him if he wants a sparring partner.
- Taz, is very bad at hiding his emotions in terms of mannerism. He may act like he doesn't care, but in manner it says otherwise.
- Terrible sense of humor.
- Nature of never quitting often leads to putting other people in harm's way and will ultimately, force people away from him so he does not have to abandon them the way he was abandoned as a child.
- A horrible fear of failure which ultimately results in abandonment due to incompetency. No one knows why this is, except the zenith of the DWMA faculty.
- Will often push himself to a point of exhaustion and will even border going on without sleep till he has seen a mission is accomplished or he has fulfilled his own goal. (Something his mentor has tried to break, but still seems to not entirely reach through).
- Restraint may be used if anyone were to badmouth his mentor or the infamous Blackstar.
Interested?
Taz's mentor is a former student of the infamous Blackstar himself, years after the Kishin's fall. It is of common knowledge to know this around DWMA because Taz is constantly shouting this out whenever he feels his ego rising after surpassing expectations or meeting them. As the student to the student of a 'god' you have to let other people know where they stand.
Reason For Attending DWMA
"Because Blackstar came here. Why else?" Both this, and the fact that his mentor heavily encouraged him to do so.
Experience
Has trained a decade plus under his mentor's tutelage. Almost two years under DWMA, and a full year at one point on his own.
Extra
It is advised you do not badmouth Taz when he is around or seems to be "out of earshot". He will challenge you to a duel by the end of the day in the most dramatic fashion he can imagine and someone will have their underwear hanging up next to the DWMA flag by next morning.
Tazmuir V Klivoc
>B-)
"Everything and everyone has a story. You, me, that tree in the middle of that park no one likes; question is- do you know how it'll end?"
A Gift
#Soul Shape-{Stable}-
Colors:Sapphire,Magenta, Forest Green
Role: Just Your Plain Old Student
Age:18-19
Classification: Meister
Eyes: Polychromatic; Light Blue/Azure/ Violet
Skin Tone: Light brown/ Light Tan
Personality
Garrulous, arrogant, slightly prone to a temper, and loud- "Taz" as he prefers to be called- is not your average trope. In fact, far from it, Taz may be the pridefully based person you may ever have the unfortunate fate of meeting should fate spit where you walk. Regardless, he likes to think he's not all that bad. In spite of his own hubris, Taz is and will take advice from those known for being good at it. And will never ignore a lesson after being royally schooled.
In spite of his loud, in your face sort of nature- Taz gives off the appearance of a person who could care for nothing more than proving himself worthy of all his own praise. Because that is exactly what he aims to do, much like his own inspiration; Blackstar. Taz, however while being loud, stubborn and looking as though he always has a death wish when charging in battle, is not as much a fool as he gives off. In fact the only thing he is better at then bragging, is fighting.
And while he'd rather die than ever admit it, Taz would never abandon another person he considers an ally in the heat of battle or otherwise. Because in whole truth, deep deep down- a part of him is ghastly horrified at the concept of utter and complete abandonment. Even if he himself, is unaware.
Type of Badass/Meister
Combat adept, light on his feet and not at all the type of fighter that is skilled in precision, strategy or actually thinking things through- Taz will jump into a battle gung-ho, with only the basics of what he needs to know about his opponent at best. None at all, at worst.
Even then, he'll still find some way -if possible- to shut you up about his immaturity, once he's turned the tables and won. Where he will continue to brag about his grandeur for the next year. Unlike the conventional approach of knowing your enemy, Taz takes the opposite approach of knowing as little of par none, to where he proves a danger not to just a mission but to his whole team. But somehow has never once been removed from a single mission because he never quits but more precisely he always yields favorable results. Although to him he believes it is because "Quitting" is simply not and never will be a part of his vocabulary, till he's been struck with amnesia. And even then he sorely doubts it.
In the face of battle Taz is a redoubtable opponent. Not one to be doubted or trifled with lightly given his demeanor or behavior, because the moment he sees an opening he will not hesitate to use it. Because "fighting", is Taz's most valued skill and most greatest asset to the few teams he's been forced to join on scouting missions gone wrong or espionage missions gone bad. Taz will not quit, till he's proven to you he can do it. Team or not. And he has the muscle to show for it, with insane reflexes and even more insane actions for an adult of 5'6.
Skills
- Enhanced Senses: Sight, Smell, and Hearing, these are the three most developed senses Taz has been cultivated into using by his own mentor, and an acting father figure. Taz was trained, cultivate strictly for a decade, to strengthen his senses but only ever managed strengthening 3. These three senses put him on a unique enough level, that in the past he was often used in scouting missions more so than fights.
- Enhanced Durability: You've seen that kid take a baseball to the crotch, now watch Taz foolishly take on one heavily loaded cargo truck- lose, then come out of it with only one or two sprained limbs. While rare, when Taz takes damage, he doesn't 'really' take damage (at least in his mind.) Able to take on the force of two trucks, and the weight of a ton, Taz believes he could survive a nuclear bomb and come out with only one or two gashes.
- Enhanced Strength: Able to lift approximately, 190lbs and bench 224 lbs. Despite his fit tone, there is a lot more muscle hidden underneath those clothes.
- Innate Reflex: Immediate instinctive reaction to anything his mind might see as a possible threat, Taz will evade without even being entirely conscious of why he is evading. Be it auditory, visual, or otherwise, if Taz subconsciously picks up a threat, his body will immediate prepare for proactive evasion.
- Mood Reader: Taz is actually quite good at reading moods, even if he seems like the type not to.
- Enduring Stamina: Is able to go on for extended periods of time without much rest.
- Flirting: He is actually very bad at this
- Flexibility and Nimbleness: Practicing martial arts for years tends to aid you in your flexibility. Not to mention he's got a quick reaction time.
- Martial Arts: Tai-chi , Krav Ma Ga, Taikwondo, Jujitsu, Kung Fu, and Brazallian Caprico, are all forms of martial arts that Taz is adequate and skilled in combining to form his own style but is not a master in as it takes years to become one. One his mentor deems he is certainly not ready to take on the role of.
Abilities
Soul Rush: A wave of soul energy is released upon impact. A move that took Taz to create on his own in the given time of 4 months. It is a soul wave based move that utilizes speed and force by striking any part of the body and sending one's energy focusing on the point of connection before exploding in a rush of energy, causing a brief moment of pain before paralysis takes place for a span of 12 seconds.
Tear Jerker: A soul wave based attack that utilizes soul energy being released outwardly, and temporarily distorts and upsets one's perception of what they are seeing. It lasts for 8 seconds upon activity and can cause slight headaches.
Lights Out/Suimin: Utilizing the use of Jujitsu and Tai-Chi, Taz uses one's momentum and his own in close quarters combat to send a bit of his soul energy into a strong hit from the neck, to the torso region. A strong strike harder enough to complete render one incapacitated, or knock one out, but this action requires focus and in turn could tire him out if he uses it more than twice.
(etc)
Soul Resonance
N/A
Partner
N/A
Weaknesses
- While Taz believes he is just as invincible as his mentor, the truth is he is still human and therefore is not. He can still be killed, so mortality is one. How or whether if it'll be possible to catch him before he does you in first is your biggest guess as it is mine.
- Taz is brusque; abrupt and can be harsh tongued when it counts. Do not expect him to make you feel better in a situation where he may see fault.
- Unlike Blackstar, Taz is actually decent in studies. But he tends to slack off when opportunity presents itself, and in turn will try to get others to join him if he wants a sparring partner.
- Taz, is very bad at hiding his emotions in terms of mannerism. He may act like he doesn't care, but in manner it says otherwise.
- Terrible sense of humor.
- Nature of never quitting often leads to putting other people in harm's way and will ultimately, force people away from him so he does not have to abandon them the way he was abandoned as a child.
- A horrible fear of failure which ultimately results in abandonment due to incompetency. No one knows why this is, except the zenith of the DWMA faculty.
- Will often push himself to a point of exhaustion and will even border going on without sleep till he has seen a mission is accomplished or he has fulfilled his own goal. (Something his mentor has tried to break, but still seems to not entirely reach through).
- Restraint may be used if anyone were to badmouth his mentor or the infamous Blackstar.
Interested?
Taz's mentor is a former student of the infamous Blackstar himself, years after the Kishin's fall. It is of common knowledge to know this around DWMA because Taz is constantly shouting this out whenever he feels his ego rising after surpassing expectations or meeting them. As the student to the student of a 'god' you have to let other people know where they stand.
Reason For Attending DWMA
"Because Blackstar came here. Why else?" Both this, and the fact that his mentor heavily encouraged him to do so.
Experience
Has trained a decade plus under his mentor's tutelage. Almost two years under DWMA, and a full year at one point on his own.
Extra
It is advised you do not badmouth Taz when he is around or seems to be "out of earshot". He will challenge you to a duel by the end of the day in the most dramatic fashion he can imagine and someone will have their underwear hanging up next to the DWMA flag by next morning.