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Fantasy Shattered Fates - OOC

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Yeah, that's impressive, really. It just shows how excited we all are at continuing this project. I feel honored, truly. I expected it to die, but we're here and stronger than ever. And I will work even harder to show all of you my gratefulness!~
 
I hope Iro understands what the essence was as I don’t want him to have just done all that for nothing xD
 
It's really impossible to mess this next part up, don't worry about it. And I'll give you all some chances to ask questions, debate amongst yourselves, before you make your next move. As this next move is permanent.
 
Ah, I see. So we have some real consequences for our actions now. Fitting, it’s like the characters have completed a tutorial and are now left to their own devices with no one else to help them.
 
People just died(?) next to the cinnamon roll. She gonna cry(more?)
You seem so unsure aboutt your own statement, it’s kind of hilarious. XD

But yeah, they are still alive, though that depends on what you define as being ‘alive’ and ‘functional’. And might I remind you all, I choose my words very carefully when I italicize them. FOR EMPHASIS. Emphasis!~~

Edit: Damn Phone typing, full of typos... it trully is dreadful...
 
Also, since someone asked so kindly, I think it was Juju Juju , I'll be putting these here. No one really has clothes right now, nor real, solid definitions for that matter, as this is still the 'wisp' stage. But this was what I planned for the two of them to look like if they made it out alive.

vXJpFOi.png
9pzkigN.png
 
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Also, since someone asked so kindly, I think it was Juju Juju , I'll be putting these here. No one really has clothes right now, nor real, solid definitions for that matter, as this is still the 'wisp' stage. But this was what I planned for the two of them to look like if they made it out alive.

naD3VJp.png
du7EXwI.png
AHHHHHHHHHHHHH! SO PRETTY! This is not an RP, this is ART! *satisfied french face*
I
must
save
them
>:0
*my hope will neveeeeeeeer diiiiie*
 
As always, you are too kind. And really, your choices are your own to make. Don't let me sketching up characters sway any of your decisions. XD

Ah, I see you are a man of culture as well UwU

And that must mean I've got no culture, cause I haven't a clue the reference. x . x
 
As always, you are too kind. And really, your choices are your own to make. Don't let me sketching up characters sway any of your decisions. XD



And that must mean I've got no culture, cause I haven't a clue the reference. x . x
You deserve the praise! <3 and Trust me, Nia will always do everything in her power to save someone QwQ
here is the reference.... its a meme-song that is used in a lot of videos ()
Oh and the song is heavy with the Dub-step so be warned lol
 
Oh, I forgot to mention this, but Siren77 Siren77 , just like how you shouldn't auto-determine hits and damage on your own, unless allowed; next time, please don't dictate a scene with a foreign object. It's not really a problem right now, aside from continuity, but I can see it being a problem in the future. Just determine your intended action, and I'll describe what would happen for you. This is only with objects you, as players, don't fully understand the meaning behind just yet.

If you have any questions or unsure about anything, I really encourage to ask me. And I'd like to ask that you not do so many things in one post, if you're going to talk to someone, stick with it. If you're going to interact with an object, focus on that. I don't really care about post length, it's more about quality to me.
 
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Oh, I forgot to mention this, but Siren77 Siren77 , just like how you shouldn't auto-determine hits and damage on your own, unless allowed; next time, please don't dictate a scene with a foreign object. It's not really a problem right now, aside from continuity, but I can see it being a problem in the future. Just determine your intended action, and I'll describe what would happen for you. This is only with objects you, as players, don't fully understand the meaning behind just yet.

If you have any questions or unsure about anything, I really encourage to ask me. And I'd like to ask that you not do so many things in one post, if you're going to talk to someone, stick with it. If you're going to interact with an object, focus on that. I don't really care about post length, it's more about quality to me.
Right, sorry about that. I guess I got a little ahead of myself with the whole heart thing. I guess I kinda assumed what needed to be done and did it instead of waiting for your approval on it. Won’t happen again.
 
Right, sorry about that. I guess I got a little ahead of myself with the whole heart thing. I guess I kinda assumed what needed to be done and did it instead of waiting for your approval on it. Won’t happen again.

Yeah, I don't hate you or anything like that. I know you enjoy this, that is why you do this. For that, I am always honored. :^D

But my obligations as a GM, dictates that I must withhold any biases when dealing with players. Focus these actions, and it'll flow much more naturally. Let others act too, wait for responses, consult each other on a big decision. You're in this together, after all.

Also, it's not really about approval, you're all free to act how you wish. It's just that sometimes things don't do what you expect them to do, so when someone assumes a function of an object and does something with that misinterpreted function in their post, it forces me to either ret-con, or to ask a player to change their post. Which is a huge pain no matter how you look at it. Thanks for understanding, I truly appreciate it.
 
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Yeah, I don't hate you or anything like that. I know you enjoy this, that is why you do this. For that, I am always honored. :^D

But my obligations as a GM, dictates that I must withhold any biases when dealing with players. Focus these actions, and it'll flow much more naturally. Let others act too, wait for responses, consult each other on a big decision. You're in this together, after all.

Also, it's not really about approval, you're all free to act how you wish. It's just that sometimes things don't do what you expect them to do, so when someone assumes a function of an object and does something with that misinterpreted function in their post, it forces me to either ret-con, or to ask a player to change their post. Which is a huge pain no matter how you look at it. Thanks for understanding, I truly appreciate it.
Right, so as a rule of thumb. Instead of making my own assumptions and acting on my own. There should some consulting with the group in general to figure what must be done.
 
Right, so as a rule of thumb. Instead of making my own assumptions and acting on my own. There should some consulting with the group in general to figure what must be done.

That isn't really my point. In fact, that 'impulsiveness' can also be seen as a neat character flaw, leaving room for character development and growth with your companions. No character is perfect, and though everyone calls them 'heroes', I expect them to face hard choices and face problems as a team -- as a 'Cast'. Not as individual 'protagonists'. I think having those accidental mistakes or impulses that create complications are good for a group to grow and learn. But that was not the main issue.

What I want to correct was a player issue, not a character issue. Does that make sense? Nothing was wrong with the action of the character itself. Go ahead, be impulsive. I encourage it. But where it went wrong was you going ahead of yourself too much and assumed HOW something worked. When, in my world, many things, especially supernatural, do not work the way you would think they would ordinarily. What you did in your last post was not enough to bring about a full ret-con, nor was it severe enough to force me to ask for edits in posts. But I can see it leading that way if I do not speak up about it now, and place a precedence of caution for the future. As this has happened with you once before. However, I do not want you to feel restricted in your choice. Again, the choice and action was not the problem, it was the execution.

As a player, you are given choice and freedom, to act and interact with anything in this world of mine. But the consequence and result of any action relating to an unknown factor, must fall under my discretion. Otherwise, what's the difference between GM and Player. When dealing with foreign entities, just give me an intention and be patient. Allow the mood to sink in and the narrative to unfold. No need to rush it.

I do not like playing the rule warden, or your naggy roleplay boss. Although I enjoy joking and memeing around with you all, I have to uphold a level of standard and order for this roleplay. Out of pride, and out of respect.
 

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