Reinhardt
huh
Character Sheets Tab
Welcome to the character tab, where character sign-ups will be done, and the character roster will be located. In this tab, only character sheets may be posted. Should you require or receive feedback, it will be done in the OOC tab.
Before creating your character, please be sure to have read the overview for the necessary information you'll need to appropriately create and play your character. An approved character will be receiving a like from me.
Character Roster:
- Baron Roger de Tourneville
- Feria Centuron
- Old Man Carja
- Arthur Bell
- Vulkan Gebore
- Vilik Duras
- Keelyn Jones
- Aiden Miller
-
Creating a Character
Before you create a character, first you must read and understand a few terms located in the character sheet, so you would be able to come up with a well-made and appropriate character.
First would be Origin. This will define whether you are one of the transported individuals from Earth, or a resident of Vardisso. Simply type in the location where your character originated from - either Earth, or a place in Vardisso.
Next would be Backstory. This will reveal a part of your character's history why they are at their current state now. Here, you may create a long or short backstory, based on your preference, narrating the events your character has gone through before he would be transported to Vardisso, or your character's life before the current events.
Now, onto Skills. These are your character's skills, obviously. However, they are not the skills used in combat, rather they are outside of combat. Examples of such would be prowess in map-reading, various language proficiency, and whatnot.
And finally, Combat and Magic Credentials. On both sections you must input two numbers equating to 100, and describe your character's combat and magical capabilities, respectively. What are the numbers for you might ask? They are the prowess of your character in the said field. For example, a character has 90 in combat and 10 in magic, this shows that the character is much better in physical conflicts rather than magical. Refer to the overview regarding prowess levels.
A transported character, or character from Earth, must skip this section (Combat and Magic Credentials) until further notice, for plot purposes, obviously. But what if my character is inexperienced, or shall we say, still in the process of learning? Then, the numbers will be halved, and equated to 50 instead, until the time the character becomes an adept in their respective field.
The character sheet template is located below. You may add more details to it, but no less.
Welcome to the character tab, where character sign-ups will be done, and the character roster will be located. In this tab, only character sheets may be posted. Should you require or receive feedback, it will be done in the OOC tab.
Before creating your character, please be sure to have read the overview for the necessary information you'll need to appropriately create and play your character. An approved character will be receiving a like from me.
Character Roster:
- Baron Roger de Tourneville
- Feria Centuron
- Old Man Carja
- Arthur Bell
- Vulkan Gebore
- Vilik Duras
- Keelyn Jones
- Aiden Miller
-
Creating a Character
Before you create a character, first you must read and understand a few terms located in the character sheet, so you would be able to come up with a well-made and appropriate character.
First would be Origin. This will define whether you are one of the transported individuals from Earth, or a resident of Vardisso. Simply type in the location where your character originated from - either Earth, or a place in Vardisso.
Next would be Backstory. This will reveal a part of your character's history why they are at their current state now. Here, you may create a long or short backstory, based on your preference, narrating the events your character has gone through before he would be transported to Vardisso, or your character's life before the current events.
Now, onto Skills. These are your character's skills, obviously. However, they are not the skills used in combat, rather they are outside of combat. Examples of such would be prowess in map-reading, various language proficiency, and whatnot.
And finally, Combat and Magic Credentials. On both sections you must input two numbers equating to 100, and describe your character's combat and magical capabilities, respectively. What are the numbers for you might ask? They are the prowess of your character in the said field. For example, a character has 90 in combat and 10 in magic, this shows that the character is much better in physical conflicts rather than magical. Refer to the overview regarding prowess levels.
A transported character, or character from Earth, must skip this section (Combat and Magic Credentials) until further notice, for plot purposes, obviously. But what if my character is inexperienced, or shall we say, still in the process of learning? Then, the numbers will be halved, and equated to 50 instead, until the time the character becomes an adept in their respective field.
The character sheet template is located below. You may add more details to it, but no less.
Code:
[centerblock=80][border=solid 1px]
[tabs][tab=Profile]
[center][img=http://www.360fashion.net/wp-content/uploads/2013/01/image-placeholder1.jpg][/center]
Name:
Age:
Gender:
Origin:
Appearance: (a short description of the character's looks)
Personality: (a paragraph, in the least)
Backstory: (describe the character's life)
[/tab][tab=Credentials]
Skills:
Combat Credentials:
Magic Credentials:
Equipment: (all the character carries, be reasonable. too much will be weighing heavily, thus affecting your character)
[/tab][/tabs]
[/border][/centerblock]
Name:
Age:
Gender:
Height:
Origin:
Appearance:
Personality:
Backstory:
Skills:
Combat Credentials:
Magic Credentials:
Equipment:
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