saganite
Two Thousand Club
I just realized that this doesn't matter. Even if they don't, Silver Tusks still has enough post-soak damage to 'Damage' the wall.
BTW, triple posting FTL. >_<
BTW, triple posting FTL. >_<
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It is reasonable to be "thrown" that far with a proper technique. It is also possible for someone to be back on their feet in a very short time. And that's at middling levels of proficiency. Of course, if you're wearing armor (mobility penalties exist for a reason), and you're heavily wounded, you will probably not get up ever, much less be able to avoid falling down.fhgwdads05 said:Despite how far people can move in Combat per tick (which is obscenely fast, if you think about it), do you actually realize how far 4 yards is?
That's 12 feet. Or 3.6 meters. That's pretty goddamn far to throw someone, especially before the use of Charms. Also, don't forget that those soldiers are suffering a -3 wound penalty at the moment. That internal penalty applies to all their pools, and directly to their DVs. Considering they probably had a Stamina + Resistance or Dexterity + Athletics pool of only 5-6 before the penalty, and that they can't stunt and don't double 10's, I disagree about the knockdown roll.