Shru
Junior Member
<.<kaliket said:(got any good pictures of a guy without a nose handy?)
>.>
Will this guy work?
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<.<kaliket said:(got any good pictures of a guy without a nose handy?)
TCS you have to have Int 3, Ess 3 and go read the White Treatise on the Trials and put them in your backstory. (Arnuk, you should do this too)Shru said:I'm actually very interested in pursuing both Celestial and Terrestrial Sorcery -- what do I need to know/do/have/create?
You might consider Pack Instinct Affirmation (Lunars p.163). It works on any type of animal, making them your familiar, but you get bonuses if they're the same type as your spirit shape. Plus once you have the Charm you can build the Familiar background cheaper than my houserules (to offset the cost of the Charm) and train a new familair if for some reason yours bites it. It's also tied to your Knacks, so if you learn how to take the shape of strange animals you can learn how to make them your Familiar too.Shru said:>.> Also, I was looking at the Familiar background. It sounds like something that would be fun to play with (expensive, to make it useful, but that's part of the point) -- but the Lunar definition of it says something about needing a familiar compatible with one's true form.
<.< I can't think of any creature that would be useful that could be with both dolphin form and human form Lunar. I'm not opposed to scrapping my totem creature to make this work, but if you can think of anything that might work, I'm down with that, too.
If I'm reading the charm right, each application of the charm to an animal costs 10m + 1wp + 1xp. To get that Familiar(3) that I want, I'd need to invest 30m, 3wp, 3xp.Tikor said:You might consider Pack Instinct Affirmation (Lunars p.163). It works on any type of animal, making them your familiar, but you get bonuses if they're the same type as your spirit shape. Plus once you have the Charm you can build the Familiar background cheaper than my houserules (to offset the cost of the Charm) and train a new familair if for some reason yours bites it. It's also tied to your Knacks, so if you learn how to take the shape of strange animals you can learn how to make them your Familiar too.
Regarding the motes and WP - the Charm's Duration is Instant. This means the motes are never committed for this Charm (See Core page 184). WP is never committed, period. You will start the game with all non-committed motes in your mote pools.Shru said:If I'm reading the charm right, each application of the charm to an animal costs 10m + 1wp + 1xp. To get that Familiar(3) that I want, I'd need to invest 30m, 3wp, 3xp.
<.<
Does this mean (After I get the Charm and its prereq) that I start the game with motes and willpower gone, and that it only costs 3xp to get 3 dots in the background? Or...?
Yes.Shru said:(Can amulets be tattoo artifacts?)
Ohgod. ;__; Totally not done yet. ;__; Can I has to midnight?Tikor said:Thanks everyone for putting the time in to make your Lunars. I will review them shortly.
Considering I'll look at your sheets tommorow (after your midnight rush!) this would be payment in advance. I will do your Heart's blood forms, though (presuming you still have that background when you're done.)Shru said:If you feel like entering numbers for forms, I would love you for at least the next 5 hours.
Yes, that sounds like the right one.Shru said:Isn't Prey's Skin Disguise the Knack for Human forms? >.>