Red Shadow Claws
Six Thousand Club
I might consider flexing it a bit for favored/caste abilities, but not sure yet.
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I see 2e Core p.144:cyl said:p.144 to be precise.
System is :
Misc action for the commander : coordinating attack : roll charisma + war against a difficulty of the numbers of participants.
If you match the difficulty, everyone attacking on the same tick that the commander will enjoy a - (number of participants attacking) to the DV of the exalts (if 4 guys attack, the anathema is at -4DV for each attack).
Max penalty is -6.
It requires the attackers take an aim or guard action to attack on the exact same tick the commander will attack.
If there are 5 attackers the difficutly is 2. On 2 successes the DV penalty is -2, 3 successes -3, 4 successes -4, 5+ successes -5.cyl said:If there are 5 attackers, TN is 5, you roll 4 suxx you fail, you roll 5 suxx the target gets a -5, you roll 18 suxx, the target still gets a -5.
The difficulty is half the number of participants in the group' date=' rounded down.[/quote']
Emphasis mine.This penalty cannot exceed the number of attackers in the group. For example' date=' if the commander wants to link six archers into a firing squad his player rolls (Charisma+War) at difficutly 3. With two of fewer successes, the attempt fails. [i']With three successes the DV penalty suffered by the targtet against the squad's attacks is -3[/i]. With six or more successes, the penalty increases to it's maximum value of 6...
Incorrect. The DB charm must actually evade the attack (the Solar and Lunar need not), and must use the Dodge Ability (the Lunar one can use parry DV as well)....the only way it is lesser than the Lunar and Solar charms are the fact that it's at step 5...
Ok' date=' your discussion on what to do with the mortals can continue as we play. I want to know whether anyone still need time to spend their XP, so we can start this game.[/quote']
I'm set.
Ok' date=' your discussion on what to do with the mortals can continue as we play. I want to know whether anyone still need time to spend their XP, so we can start this game.[/quote']
Lock and load