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Fantasy Moonlit Crisis OOC

How hard are Magebane to get then?

They're not that hard to obtain. Rather it's the process of crafting them into items that's extremely difficult. Alone, Magebane are just simple material that does nothing. But when they are mixed/crafted into different items, then they gain become extremely useful.

That being said, obtaining crafted Magebane items are very pricey, despite being sold exclusively in illegal markets.

And do mages in general have extended lifespans, presumably in Merlin terms of his long life, can a mage live that long or do they age like normal humans?

They age like regular humans. However, there are ways for them to prolong their life, and it involves various kinds of highly complex magecraft. Of course, in the current time, this circumstance is extremely rare. 1 out of a billion mages have a small possibility of being able to know such things, but being able to utilize them is yet another matter of minuscule possibility.
 
Can you explain the E to EX levels for the familiars? Is it like the humans E to A with just an X or???
 
Nap Nap Yeah, that's right. E being the lowest, EX being the most powerful.

An example of this from what I can recall at least from other roleplays would be something like this:


Name: John Cena
john-cena-27795508.jpg

{ Other info in here }

Strength:A+

Endurance: B-

Agility: B+
Luck: C--​
Magical Strength: E-​

Grand Phantasm: "You Can't See Me" | EX +++
EX- Godly or Divine power levels
A- The highest possible stat your character can have
B- Second in comparison, therefore Average
C- Decent
D- Meager
E- Pathetic

Each of these is generally 10x the normal human capability however. Every rank gets a 10x boost. So if E is 10x then A is 50x what a normal human can do. Hope my example helps.
 
Reinhardt Reinhardt It says in the lore for gran servants that they need a constant or period large mana supply to stay summoned. Would it be possible for a mage or someone like that to set up up some kind of artifact that could keep churning mana to a grand servant after their demise (the mage's)?
 
Reinhardt Reinhardt It says in the lore for gran servants that they need a constant or period large mana supply to stay summoned. Would it be possible for a mage or someone like that to set up up some kind of artifact that could keep churning mana to a grand servant after their demise (the mage's)?

Possible, but highly unlikely.
 
Do mage killers need to register with some organization or government or obtain a license or something, or can anyone go on a mage hunt? Or is more like hiring a hitman? Illegal but hidden away in the underworld.
Is there such a thing as mage poaching? Are there legal mage safe havens?
 
Reinhardt Reinhardt I have completed the extra section on the Dragon Witch Matilda(I wrote it all in one fellow swoop just now, so it might be a little detached here and there. Let me know if you find anything wrong with it and I'll clarify/fix it ^^).

SRUNewman SRUNewman You should probably refer to my details on Matilda, when you write your own character's ancestor's story :P
 
Impocractes Impocractes
I'd presume that mage hunters are dealt with pretty much the same way mages who perform horrid acts like human alchemy or human experimentation are handled, i.e. not at all.

What I'm assuming based off GM's last response to a question similar to this. Is based off his words here:
AtlantianSpy said:
Oh I forgot to ask. does the mages association tolerate necromancy? Or would such a character have to be an antagonist?
Reinhardt said:
That's the thing. The Mages' Association doesn't care whatever magecraft you do. Be it bringing bacl the dead, using live people as energy sources/sacrifices, human alchemy, etc.

Their main concern is keeping the line of mages and the tradition of magecraft alive, and making sure that society is not dragged into it. After learning from witch hunts and the decline of the age of magic, magecraft has pretty much become an exclusive thing for only those involved.

As to your question about mages and their organization, I refer you to the lore.
Unlike mages, these people have no organization to group them up. Most of them work alone, or simply with partners.

Based off that, I'm going to say no. Hunters don't have a organization, because they aren't an organization. You either are a mage hunter, or you're not one and that's only possible if you know anything about the mage world to begin with and how skilled you are with utilizing that knowledge. Which makes them more akin to hired mercenaries, unless things on their own then it makes them assassins, murders or vigilantees depending on how they handle their hunts. And because the Mages Association doesn't really get involved as long as magecraft lives and normal society isn't dragged into it, then they don't really care who gets involved and who does what as long as it doesn't threaten the very existence of mages and maintains the balance of secrecy.

Actually while we're talking about this Reinhardt Reinhardt I'm going to make a huge assumption here and say mages out class mage hunters completely by numbers. So there's no doubt more mages than there are mage hunters. Because I doubt the Mage Association would stay ignorant if they found out the Mage Hunters built an organization dedicated to eradicating their culture and way of life.
 
Impocractes Impocractes
I'd presume that mage hunters are dealt with pretty much the same way mages who perform horrid acts like human alchemy or human experimentation are handled, i.e. not at all.

What I'm assuming based off GM's last response to a question similar to this. Is based off his words here:



As to your question about mages and their organization, I refer you to the lore.


Based off that, I'm going to say no. Hunters don't have a organization, because they aren't an organization. You either are a mage hunter, or you're not one and that's only possible if you know anything about the mage world to begin with and how skilled you are with utilizing that knowledge. Which makes them more akin to hired mercenaries, unless things on their own then it makes them assassins, murders or vigilantees depending on how they handle their hunts. And because the Mages Association doesn't really get involved as long as magecraft lives and normal society isn't dragged into it, then they don't really care who gets involved and who does what as long as it doesn't threaten the very existence of mages and maintains the balance of secrecy.

Actually while we're talking about this Reinhardt Reinhardt I'm going to make a huge assumption here and say mages out class mage hunters completely by numbers. So there's no doubt more mages than there are mage hunters. Because I doubt the Mage Association would stay ignorant if they found out the Mage Hunters built an organization dedicated to eradicating their culture and way of life.

OK that makes sense. I did read the lore thing about hunters having no group or anything, but I was wondering if the hunting was regulated in any way. But since mages are kept hidden from society I guess it should be obvious that the hunts are as well. Thank you for the help.
 
Do mage killers need to register with some organization or government or obtain a license or something, or can anyone go on a mage hunt? Or is more like hiring a hitman? Illegal but hidden away in the underworld.
Is there such a thing as mage poaching? Are there legal mage safe havens?

The Regal Rper The Regal Rper said it well. There are no 'legal' safe havens for mages other than the various stations of the Mages' Association located around the world.

Actually while we're talking about this Reinhardt Reinhardt I'm going to make a huge assumption here and say mages out class mage hunters completely by numbers. So there's no doubt more mages than there are mage hunters. Because I doubt the Mage Association would stay ignorant if they found out the Mage Hunters built an organization dedicated to eradicating their culture and way of life.

Indeed. Mages completely outnumber the Mage Hunters. That's why the sudden rise of the number of mages' deaths are a primary concern for the Association.
 
Genesis: Mage Killer- Aoiki can summon a Dark Specter to fight by his side. It is said that the Specter is the ancestor of his family that was cursed by a witch when he died. The specter can sense a Mage and hunts it with dark cold resolve. If the specter touches a mage it can attempt to suck out the mana stored up in the mage.

I'd like to know more about this ability - what it's weaknesses and limits are, how it functions, it's strengths and overall value, etc.

That, and the history of your character's ancestor seems quite lacking and vague, a lot of details are left out. VioletShadow's ancestor history is a good example to use as a basis on how to make this section much better.
 
Reinhardt Reinhardt To clarify you did say it's possible to have a mage with strong magic but be weak due to a lack of practice right? I'm just checking.

I don't remember saying anything about that.

Perhaps you mean a mage possessing knowledge of high-level magecraft, but being unable to execute them due to their lack of proficiency? Or maybe a descent with a strong "Genesis" but unable to use it fully due to their current lack of capabilities?
 

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