Raggamuffinz
Creator and Destroyer of One Thousand Realities
Raggamuffinz submitted a new resource:
Kingdoms At War - Construct and lead your Kingdom to acheive one goal: Survival.
Ever since the dawn of civilization have the races of this world we know as Eurion been at each other's necks.
Races fought over land and the entirety of the Human race broke up, as unlike other species, their drive was for personal benefit. However this drive drove the separate and small nations to victory in many wars and battles. Humanity was not defenseless, even when separated.
Now, after the great Dragon War, with the near extinction of dragons, new Kingdoms have risen as old Kingdoms have fallen. Will you lead your people to fortune and glory, or succumb early to the inevitable?
-Races-
Human - The most common race of Eurion, Humans are the most ambitious and curious race in the realm. They have the power of emotional strength, and use it to drive their ideas and hopes into realities.
Elf - Drow, Grey, High, Wood, and Aquatic Elves make this great list. Long ago the Gods separated the first race into five different categories due to fear of their power. They now are all very hostile to each other and fight over land and disputes constantly through centuries. They dislike Humans.
Orc - Orcs are bloodthirsty and naturally muscular and savage green or brown people that live in large clans, however they have been known to be ruled by an occasional civilized Orc or a clever mastermind of another race. They have a bad history with Humans.
Dwarf - Dark, Mountain, and Peak dwarves make up the three different categories. Dark dwarves are generally evil and greedy, Mountain dwarves are greedy as well, however they are generally neutral and insanely good at crafting and blacksmithing along with combat. Peak dwarves are usually neutral or good and are known as being a rare and low population race that are battlehardened and are known for riding drakes and dragons. They are hated by Orcs. They dislike Elves.
Gnome - Gnomes are a curious and ingenious race, the second race created by the gods. They were made as the god's workers and assistants. They were once almost as intelligent as the gods themselves, when there were only one hundred, however when the gods mortalized all of the races their intelligence was lowered, however they were still clever and insanely smart. Their speed aided in being workers and still do today. They are hated by Orcs.
Halfling - Halflings are a quiet people that get around by trade and diplomacy, however they are known to be experts in unconventional and guerrilla combat when it comes to a major threat. All of the races generally have a neutral relationship with Halflings.
Other - Make it up. (And feel free to have a mixed race Nation)
-Gods-
Davanas - God of Drinking, Adventure, and Outlaws.
Ursa - Goddess of Protection.
Lord Soth - God of Necromancy and Death.
Grommar - God of War and Pride.
Dracaris - God of Magic.
Vindellin - God of Thievery and Greed.
Thadeus - God of Nature.
Herrin - God of War and Loyalty.
Herah - Goddess of Wisdom.
Honeydu - God of Mining and Crafting.
Lei - Goddess of the Moon.
Sol - Goddess of the Sun.
Light - Goddess of Life, Health, and Power.
Be sure to upgrade Technology over time, however max is Steampunk.
Please join!
In case you need a better zoom in here's the link.
http://forum.profantasy.com/extensions/InlineImages/image.php?AttachmentID=2565
Territories will be decided during sign up.
A Nation may pick only one region.
Regions will be taken over through War and Exploration.
Do not spread so fast that you win the game almost instantly, and do not go godmode.
Please play realistically.
We may use the Dice Roller for a few army battles.
If you have read this please put a quote on your Other section.
Kingdoms At War - Construct and lead your Kingdom to acheive one goal: Survival.
Read more about this resource...Ever since the dawn of civilization have the races of this world we know as Eurion been at each other's necks.
Races fought over land and the entirety of the Human race broke up, as unlike other species, their drive was for personal benefit. However this drive drove the separate and small nations to victory in many wars and battles. Humanity was not defenseless, even when separated.
Now, after the great Dragon War, with the near extinction of dragons, new Kingdoms have risen as old Kingdoms...
Ever since the dawn of civilization have the races of this world we know as Eurion been at each other's necks.
Races fought over land and the entirety of the Human race broke up, as unlike other species, their drive was for personal benefit. However this drive drove the separate and small nations to victory in many wars and battles. Humanity was not defenseless, even when separated.
Now, after the great Dragon War, with the near extinction of dragons, new Kingdoms have risen as old Kingdoms have fallen. Will you lead your people to fortune and glory, or succumb early to the inevitable?
-Races-
Human - The most common race of Eurion, Humans are the most ambitious and curious race in the realm. They have the power of emotional strength, and use it to drive their ideas and hopes into realities.
Elf - Drow, Grey, High, Wood, and Aquatic Elves make this great list. Long ago the Gods separated the first race into five different categories due to fear of their power. They now are all very hostile to each other and fight over land and disputes constantly through centuries. They dislike Humans.
Orc - Orcs are bloodthirsty and naturally muscular and savage green or brown people that live in large clans, however they have been known to be ruled by an occasional civilized Orc or a clever mastermind of another race. They have a bad history with Humans.
Dwarf - Dark, Mountain, and Peak dwarves make up the three different categories. Dark dwarves are generally evil and greedy, Mountain dwarves are greedy as well, however they are generally neutral and insanely good at crafting and blacksmithing along with combat. Peak dwarves are usually neutral or good and are known as being a rare and low population race that are battlehardened and are known for riding drakes and dragons. They are hated by Orcs. They dislike Elves.
Gnome - Gnomes are a curious and ingenious race, the second race created by the gods. They were made as the god's workers and assistants. They were once almost as intelligent as the gods themselves, when there were only one hundred, however when the gods mortalized all of the races their intelligence was lowered, however they were still clever and insanely smart. Their speed aided in being workers and still do today. They are hated by Orcs.
Halfling - Halflings are a quiet people that get around by trade and diplomacy, however they are known to be experts in unconventional and guerrilla combat when it comes to a major threat. All of the races generally have a neutral relationship with Halflings.
Other - Make it up. (And feel free to have a mixed race Nation)
-Gods-
Davanas - God of Drinking, Adventure, and Outlaws.
Ursa - Goddess of Protection.
Lord Soth - God of Necromancy and Death.
Grommar - God of War and Pride.
Dracaris - God of Magic.
Vindellin - God of Thievery and Greed.
Thadeus - God of Nature.
Herrin - God of War and Loyalty.
Herah - Goddess of Wisdom.
Honeydu - God of Mining and Crafting.
Lei - Goddess of the Moon.
Sol - Goddess of the Sun.
Light - Goddess of Life, Health, and Power.
Be sure to upgrade Technology over time, however max is Steampunk.
Please join!
In case you need a better zoom in here's the link.
http://forum.profantasy.com/extensions/InlineImages/image.php?AttachmentID=2565
Territories will be decided during sign up.
A Nation may pick only one region.
Regions will be taken over through War and Exploration.
Do not spread so fast that you win the game almost instantly, and do not go godmode.
Please play realistically.
We may use the Dice Roller for a few army battles.
If you have read this please put a quote on your Other section.
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