Guardian Angel
The Guildmaster
Our world, Lyn, is in danger. Huge leviathans are surging from their sleeping place in the deep to terrorize the high seas. Nameless creatures, so lost in time that they have no place in living memory, are awakening from their dark slumbers to ravage the earth. but the quest guilds of old that once defended this world from such creatures have all split up long ago, all that is, except one. Kast, Last of the Great Quest Guilds. Join Kas, the Guildmaster, a mysterious rogue, as he gathers an elite tactical team of adventurers and heroes and forge forward with him to capitalize on the desperation of the people of Lyn, who call out for help as Monsters rise up and even gods fall from their places. He's blazing a trail to of fame and fortune, and if he happens to save the world along the way? That's alright with him.
Only the best will do for the Guildmasters Quest Group. Apply to join his Elite Team Today!
TAKEN: Munitions Expert (Pyromancers or anybody that just likes blowing stuff up, (so long as you're good at it) apply here. (If you accepted for this position, you have full permission of the guild to call yourself Master Blaster. Just don't expect anybody else to call you that.)): Dorim, (Dropkick) Oleggson. ((Cosmoknot.))
TAKEN: Ranger (ranged weapons may include but are not necessarily limited to, bows, throwing knives, throwing stars, slingshots, etc. Ranger must also be skilled in close quarters. Some sort of close combat training is required, and yes, this will be on the test.): Ariana Pendragon ((Dethbycoffee))
TAKEN: Tank (Warrior, versed in close quarters combat, and able to take a lot of damage. (basically, if you're the kind to run up, shouting war cries and swinging your weapon of choice, no matter the size/shape/number of the enemy, and you tend to come out alive, and more or less in one piece, then this is the job for you).): Tissi (Tis) Sathlil (Xiki Yslith Xohals) ((Angelfoodcake))
TAKEN: Healer (note: healers that cannot fight, or at least make themselves useful during combat need not apply.): Syndra ((Dethbycoffee))
TAKEN: Mage (The position is reserved for a magic wielder skilled in offensive and defensive spells, extensive experience in wards and shields is a must. The guild asks that no black magic be involved (if you must use black magic, keep satanic and/or bloody rituals to yourself, (seriously, no one wants to see that).)): Elijah ((The Master))
TAKEN: Technician (Brilliance is a must for this role. The Technician should be well versed in the arts of designing and building war machines. repairing and enchanting weapons, alchemical and technical upgrades, and invention. Quick thinking is required, creative thinking is a plus.): Kean Lander ((DemonicAngel))
--
This is the Guild Hall. Don't get too attached.
--
RULES:
1. Keep it clean people this role play is rated E and I'd like to keep it that way.
2. Last Time I tried this all the characters went to sleep, and only two or maybe three of them woke up. Please do not join if you don't intend to finish the quest.
3. I'm the narrator, before you decide to create/control an NPC please consult me first.
4. No god-modding, or anything to that effect, if there is a dispute on this point come to me, as the Narrator, my word is final. If I say your arrow missed, it missed, if I say you got shot in the arm, you darn well got shot.
5. Rpnation rules apply
6. Rules/regulations subject to change. If I think of anything else, it may be added, if you have a problem with one or another of the rules you may bring your complaint to me and I will take it under consideration.
7. You have permission to argue with my decisions, but try to remember I don't have to listen, and half the fun of rping is seeing what your character does, when thrown into circumstances that they have no control over.
8. Contact me if you are going to be absent for an extended period of time. If a person is silent for three days without previously warning me, I will contact them. If they are silent for three more days their character will be knocked unconscious, three more days of silence will result in slow and painful death by internal bleeding, soon after the character will be replaced by the first available class-matched character that comes along. Please stay current: I don't want anybody to die.
NOTE: This role play has high plot content, a heavy dose of adventure, and a healthy touch of mystery. People who are highly allergic to plots, plot twists, dark secrets, high adventure, and/or the idea of someone else making the rules, need not apply.
If you read the rules (and are okay with them.) put Sandshoes somewhere in your sign up sheet. (If you read the rules and have any questions/suggestions/problems about them, but would still maybe like to join, put the word Syllabub in your sign up sheet, and bring it up with me in the OOC thread or, if you would prefer, a conversation.)
Only the best will do for the Guildmasters Quest Group. Apply to join his Elite Team Today!
TAKEN: Munitions Expert (Pyromancers or anybody that just likes blowing stuff up, (so long as you're good at it) apply here. (If you accepted for this position, you have full permission of the guild to call yourself Master Blaster. Just don't expect anybody else to call you that.)): Dorim, (Dropkick) Oleggson. ((Cosmoknot.))
TAKEN: Ranger (ranged weapons may include but are not necessarily limited to, bows, throwing knives, throwing stars, slingshots, etc. Ranger must also be skilled in close quarters. Some sort of close combat training is required, and yes, this will be on the test.): Ariana Pendragon ((Dethbycoffee))
TAKEN: Tank (Warrior, versed in close quarters combat, and able to take a lot of damage. (basically, if you're the kind to run up, shouting war cries and swinging your weapon of choice, no matter the size/shape/number of the enemy, and you tend to come out alive, and more or less in one piece, then this is the job for you).): Tissi (Tis) Sathlil (Xiki Yslith Xohals) ((Angelfoodcake))
TAKEN: Healer (note: healers that cannot fight, or at least make themselves useful during combat need not apply.): Syndra ((Dethbycoffee))
TAKEN: Mage (The position is reserved for a magic wielder skilled in offensive and defensive spells, extensive experience in wards and shields is a must. The guild asks that no black magic be involved (if you must use black magic, keep satanic and/or bloody rituals to yourself, (seriously, no one wants to see that).)): Elijah ((The Master))
TAKEN: Technician (Brilliance is a must for this role. The Technician should be well versed in the arts of designing and building war machines. repairing and enchanting weapons, alchemical and technical upgrades, and invention. Quick thinking is required, creative thinking is a plus.): Kean Lander ((DemonicAngel))
--
This is the Guild Hall. Don't get too attached.
--
RULES:
1. Keep it clean people this role play is rated E and I'd like to keep it that way.
2. Last Time I tried this all the characters went to sleep, and only two or maybe three of them woke up. Please do not join if you don't intend to finish the quest.
3. I'm the narrator, before you decide to create/control an NPC please consult me first.
4. No god-modding, or anything to that effect, if there is a dispute on this point come to me, as the Narrator, my word is final. If I say your arrow missed, it missed, if I say you got shot in the arm, you darn well got shot.
5. Rpnation rules apply
6. Rules/regulations subject to change. If I think of anything else, it may be added, if you have a problem with one or another of the rules you may bring your complaint to me and I will take it under consideration.
7. You have permission to argue with my decisions, but try to remember I don't have to listen, and half the fun of rping is seeing what your character does, when thrown into circumstances that they have no control over.
8. Contact me if you are going to be absent for an extended period of time. If a person is silent for three days without previously warning me, I will contact them. If they are silent for three more days their character will be knocked unconscious, three more days of silence will result in slow and painful death by internal bleeding, soon after the character will be replaced by the first available class-matched character that comes along. Please stay current: I don't want anybody to die.
NOTE: This role play has high plot content, a heavy dose of adventure, and a healthy touch of mystery. People who are highly allergic to plots, plot twists, dark secrets, high adventure, and/or the idea of someone else making the rules, need not apply.
If you read the rules (and are okay with them.) put Sandshoes somewhere in your sign up sheet. (If you read the rules and have any questions/suggestions/problems about them, but would still maybe like to join, put the word Syllabub in your sign up sheet, and bring it up with me in the OOC thread or, if you would prefer, a conversation.)
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