Vagabond Spectre
Seven Thousand Club
Name: The Batter
Nickname(s): The Batter
Alignment: Lawful neutral
Age: Unconfirmed (Seems to be around early 20's)
Species: Physical ectoplasmic incarnation
Gender: Male
Appearance:
Fandom: OFF
Personality: Blunt and stoic. The batter is very emotionless and very straightforward when it comes to doing his tasks. He doesn't seem to be very sociable towards since he keeps his words short. Doesn't show very violent reactions but rather passive. Either brave or or foolish. He shows no fear in danger and usually keeps calm. He is observant and intelligent.
Backstory: The origins of the batter is unknown. He was just assigned to be guided by the "puppeteer" (The player of the video game.) to guide him on a mission to purify the corrupted world of OFF. A surreal world that almost looks like earth but instead of the basic elements of fire, earth, water, and air. The whole world is composed of plastic, metal, sugar, and smoke. He has been purifying zones which he believed was a good thing until the very end, it was a bad thing.
Powers/Abilities:
+Competency: Also known as magic or special powers in other specific terms. This competency is not visual but rather energy. This competency possesses a few creatures from the world of OFF. This power is possessed by the batter and his Add-Ons.
The batters competency specials: The batter can modify his own power swing depending on how much competency he spends the lower the weaker and the higher the stronger it gets. He can also heal himself with a small orb of life and others.
+Add-Ons: Not exactly a power nor abilities but rather allies. Three identical large white rings about as half as big as the batter that follows the batter around wherever he goes which also aids him in battle. Although non of them speak nor feel and only seems to understand and obeys the batter. These rings float around him.
*Alpha: One of the batter's Add-Ons. This this enigmatic being is batter's offense caster. It can increase it's attack power depending on how much competency it spends just like the batter. (By the way. They attack by dashing themselves forward towards opponents) This ring can also bring painful poison, temporary blindness, disable verbal magic and verbal communication by using muteness.
*Omega: This Add-on is very different from Alpha. This ring is classified healer. It can cure blindness and muteness. It can also cure an ally that has been in a state of a mental breakdown or fury clearing their minds for a brief moment, although it does not affect enemies from preventing into rage if it's their basic ability. It may be classified healer but it does not heal.
*Epsilon: This last Add-On is Alpha and Omega combined (Not really) This ring can attack multiple enemies at once and it can even increase it's multiple attack strength by the power of competency. The Add-On can increase ones attack, agility, defense, and intelligence lightly. By the way each of the Add-On's effects only trigger if they come in physical contact with others
Equipment/Gear:
*Just a regular metal bat (Carried by the batter)
Weaknesses:
*Despite his abilities. The batter can still be put down like any other human. He is physically mortal despite his more spiritual physiology.
*Add-Ons are also vulnerable to mortality. Although they don't break apart but rather turns into black once it's "Deceased or killed" It can be sliced and diced but stays intac while getting damaged.
*The batter and his ring friends are deadly when close i'm sure you know how to deal with close combat enemies like him.
Nickname(s): The Batter
Alignment: Lawful neutral
Age: Unconfirmed (Seems to be around early 20's)
Species: Physical ectoplasmic incarnation
Gender: Male
Appearance:
Fandom: OFF
Personality: Blunt and stoic. The batter is very emotionless and very straightforward when it comes to doing his tasks. He doesn't seem to be very sociable towards since he keeps his words short. Doesn't show very violent reactions but rather passive. Either brave or or foolish. He shows no fear in danger and usually keeps calm. He is observant and intelligent.
Backstory: The origins of the batter is unknown. He was just assigned to be guided by the "puppeteer" (The player of the video game.) to guide him on a mission to purify the corrupted world of OFF. A surreal world that almost looks like earth but instead of the basic elements of fire, earth, water, and air. The whole world is composed of plastic, metal, sugar, and smoke. He has been purifying zones which he believed was a good thing until the very end, it was a bad thing.
Powers/Abilities:
+Competency: Also known as magic or special powers in other specific terms. This competency is not visual but rather energy. This competency possesses a few creatures from the world of OFF. This power is possessed by the batter and his Add-Ons.
The batters competency specials: The batter can modify his own power swing depending on how much competency he spends the lower the weaker and the higher the stronger it gets. He can also heal himself with a small orb of life and others.
+Add-Ons: Not exactly a power nor abilities but rather allies. Three identical large white rings about as half as big as the batter that follows the batter around wherever he goes which also aids him in battle. Although non of them speak nor feel and only seems to understand and obeys the batter. These rings float around him.
*Alpha: One of the batter's Add-Ons. This this enigmatic being is batter's offense caster. It can increase it's attack power depending on how much competency it spends just like the batter. (By the way. They attack by dashing themselves forward towards opponents) This ring can also bring painful poison, temporary blindness, disable verbal magic and verbal communication by using muteness.
*Omega: This Add-on is very different from Alpha. This ring is classified healer. It can cure blindness and muteness. It can also cure an ally that has been in a state of a mental breakdown or fury clearing their minds for a brief moment, although it does not affect enemies from preventing into rage if it's their basic ability. It may be classified healer but it does not heal.
*Epsilon: This last Add-On is Alpha and Omega combined (Not really) This ring can attack multiple enemies at once and it can even increase it's multiple attack strength by the power of competency. The Add-On can increase ones attack, agility, defense, and intelligence lightly. By the way each of the Add-On's effects only trigger if they come in physical contact with others
Equipment/Gear:
*Just a regular metal bat (Carried by the batter)
Weaknesses:
*Despite his abilities. The batter can still be put down like any other human. He is physically mortal despite his more spiritual physiology.
*Add-Ons are also vulnerable to mortality. Although they don't break apart but rather turns into black once it's "Deceased or killed" It can be sliced and diced but stays intac while getting damaged.
*The batter and his ring friends are deadly when close i'm sure you know how to deal with close combat enemies like him.