MainEventMan
One Thousand Club
Am I allowed to just have them appear in said universes?
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yesAm I allowed to just have them appear in said universes?
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Pit
miscellaneous info: is an angel, appears to be about 13 years old, stands at 160 cm high, eats food off the ground
Nickname(s)
Pit-kun, Pitty Pat, Pitstain, the Flightless Chicken
Alignment
Lawful Good
Appearance
Fandom
Kid Icarus
First appearance was Kid Icarus (1986), latest was Super Smash Bros. for Wii U (2014)
Personality
Peppy and chipper, Pit always charges head-strong into his battles with little to no worries about what awaits him. He is also a brave spirit, and won't simply give up mid-way through a fight. However, he can tend to be quite naive, and too cheerful for his own good, one of the reasons why he annoys accomplices such as Viridi, the Goddess of Nature and his clone, Dark Pit.
Backstory
Ages ago, Pit was a rather weak angel, also flightless, but he later had proven himself worthy of the the Goddess of Light, Palutena's Royal Army. Once he became the very last of his kind, he was named the captain of her guard. However, Palutena is soon held captive by Medusa, ruler of the Underworld, since they had a feud dating ages back. On his original adventure, Pit was required to travel throughout the hellish place to collect the Three Sacred Treasures to defeat the horrible creature that was Medusa. Soon enough, his goddess was freed, and they were living happily ever after.
But the story does not end there for the brave, impulsive angel. Roughly 25 years after the incident, Medusa is resurrected, and attacks the Earth with her Underworld troops. Pit, who is much more adept with a variety of weapons, powers, and a limited spell of flight, manages to take down formidable foes such as Twinbellows, Hewdraw, Thanatos (the God of Death), Pandora (the Goddess of Calamity), Dark Pit (a fundamentally destructive clone of himself created by Pandora's Mirror of Truth), and others, before putting an end to Medusa. However, the angel still has to fight against his true enemy - Hades, the God of the Underworld, along with stopping a mysterious alien force called the Aurum, and Viridi, the Goddess of Nature, from destroying human life with her Reset Bombs.
Powers/Abilities
Pit possesses superhuman endurance, durability, agility, and strength, being able to survive things that most others wouldn't be able to, such as severe burns, cuts, and being turned into an eggplant. However, Pit can only carry so many weapons and powers on him at once, and isn't wearing any type of armor on his body. Despite being an angel, he is unable to naturally fly, but with Lady Palutena's granting of the Power of Flight, he is able to soar around in the sky for up to 5 minutes.
Equipment/Gear
-Palutena Bow, Pit's signature weapon. It can fire slow arrows of divine energy that can lock onto targets from up to 30 meters away and automatically guide towards them. Charged shots are slower, but more powerful.
-First Blade, another signature weapon of Pit's. This is more reliable at a distance, or as an emergency weapon if something happens to his bow. It fires rapid light projectiles at a rate of 10 RPS, and can also be used to quickly hack at closer enemies. Charged shots are quicker than the bow's, but less accurate.
-Upperdash Arm, a formidable close-range weapon. It is not adept at firing projectiles, but can do so in a pinch if Pit is stuck with it. Backward dash charged shots launch a large whirlwind that take targets up and spin them around momentarily. Its main perk, as the name implies, is its powerful melee dash attack, which deals heavy damage and sends those hit airborne.
Only one of these powers can be used per real-time day.
-Explosive Flame. This power sets off a large, fiery blast in Pit's line of sight, immensely harming anyone caught within it.
-Reflect Barrier. This produces a large energy screen in front of Pit that blocks him from all projectiles, sending them back in the opposite direction. It can also take a decent amount of physical damage before shattering.
-Autoreticle. This temporarily renders Pit's hand-eye coordination and weapon aim to be 100 times what it regularly is, greatly improving his accuracy, even on a low roll.
-Health Recovery. Slowly over time, Pit's wounds will heal, bringing his vitality and stamina up. If he is hit during this time, the healing effect immediately ceases, but he does not take any damage from the hit.
-Getup Invulnerability. When Pit is getting up from being knocked down, he will not be fazed by attacks, and will take reduced damage from them. This is a passive ability.
'Its time for me to live up to my family name and face full life consequences.'
Name: John Freeman
Nickname(s): Saver of Humens
Alignment: Chaotic Good
Fandom: Half-Life: Full Life Consequences
Personality: Has an incredibly bizarre sense of logic. He blew up the house some 'zombie goasts' were haunting to that they could be 'at piece'. Also has an insane desire to avenge his brother and 'do what has tobe done'. However, he is also heroic, sacrificing himself to defeat the 'combines' so the the rest of the 'humens' could survive. He also shows great care for all things living and non-living, putting eggs back safe when he saw them fall out of a tree he destroyed with his laser gun, and buried the defeated bosses and planted 'pants' on them so that there were 'pretty things there now to be happy'.
Backstory: John Freeman who was Gordon Freeman's brother was one day in an office typing on a computer when he got an email from his brother that said aliens and monsters were attacking his place and aksed him for help so he went. He travelled to Ravenholdm and saw a sign with someone's handwriting that said 'u shudnt come here'. He was about to turn back when he heard screaming like his brother. He found wepon on ground and shot 'zombie goasts' in front of a house. He then blew it up so that the 'zombie goasts' could be 'at piece'. He continued he journey into Ravenholdm, and found that it was nothing like the countrysides as 'there was no birds singing and the pants were dead and teh dirt was messy and bloody from headcrabs'. He found his brother Gordon fighting the 'final bosss'. John Freeman saved his brother by shooting the final boss in the eye and blinding it. Gordon Freeman then got squashed by the 'next boss'. John Freeman vows to defeat the boss and travels back to his office on his motorcycle to look up the boss' weakness online.
He goes back to Ravenholm and defeats the next boss by shooting a rocket at him because it was his weakness. After killing the boss, John Freeman walks up to both of the dead bosses and buries them, planting 'pants' on them so that were pretty things to be happy. He goes to the dead Gordon Freeman and mourns him when a headcrab suddenly jumped onto Gordon, reanimating him. Gordon tells John Freeman that he was slow and that he is now a 'zombie goast' and that he will pay. The ending is left unexplained.
Fast forward sometime later and 'Combines' from 'science' and 'outter space' have arrived on Earth. They rule over the planet and 'hate humens'. John Freeman's wife is killed by the combine 'lazer guns'. His son Henry Freeman then proceeds to start a revolution, and the rebels travel to the 'Combine tower that was big like the sky' in order to send the combines 'back to science and outter space'. However, they are stopped by a Combine army. In the ensuring battle, most of the rebels are killed and overwhelmed by the Combine forces. Then, for no apparent reason, John Freeman arrives in a portal.
He fights and kills the Combine troops with his 'bear hands' and by 'barking necks'. The Combine then retreat back to the tower and press a button to make it 'glow and smoke'. John Freeman then encounters Gordon Freeman, who had been saved from the headcrab by the combine who put 'science' in him to make him 'live and strong and big', and that he is now 'Dark Man'. The two of them then proceed to fight. Meanwhile, Henry Freeman and the rest of the rebels attempt to stop the tower from exploding, but fail due to overwhelming Combine forces. They are unable to press the 'botton' to stop the tower from destruction. John Freeman eventually defeats Dark Man by kicking the 'science off his face'. Gordon is freed from the Combine control but dies of his wounds.
John Freeman tells Henry Freeman to get the rebels out of the city on his motorcycle. Henry Freeman obeys and leaves the city with the rebels. John Freeman fights through the rest of the Combine forces, but eventually gets overwhelmed and defeated by the Combine. He manages to look out of the tower before dying and sees Henry Freeman the humans a safe distance away. The tower then explodes like 'milion stars and fire and loud noises', killing him along with the rest of the Combine and saving the world.
After the Combines were gone the world was nice and no one was a slave or sad anymore. Henry Freeman was now president and the world was peaceful. The city was rebuilt and a statue of John Freeman was erected in the middle, proclaiming him as 'John Freeman Saver of Humens'.
Powers/Abilities:
Equipment/Gear:
- Bear Hands: John Freeman transforms his hands into literal bears
- Walked Like Speed of Light: John Freeman can walk the speed of light and has similar combat capabilities.
- Superhumen Strength: John Freeman is strong enough to lift up an entire freight train and toss it over a bridge
- Flight: John Freeman can fly
- Bullets Too Slow: John Freeman kills people with his bear hands because bullets are too slow, and is fast enough to dodge them
- Ragdoll Body: John Freeman's 'fighting' mainly consist of him flailing his arms in random directions, and his body can bend in impossible angles.
- Wepon Summon: Apparently able to summon weapons from thin air by finding them on the ground
- Absurd Durability: Survived crashing into a train while in a combine dropship (which caused the entire thing to explode), then flew into the air and crashed into the ground. He was perfectly fine. He was hit by an opening door which caused him to fly a ridiculously long distance, somehow ending up in the Aperture Science Enrichment Center, crashing into a pile of Weighted Storage Cubes. Once again, he survived without a scratch. Took a direct hit from a combine rocket and continued fighting, got 'stabed' by a combine 'nife', then pulled it out and stabbed the combine in the 'brane'. He got hit by multiple bullets but continued fighting. However, he was still killed after the combie tower blew up.
- Bark Neck: John Freeman is able to kill people by 'barking necks', as in literally barking at them
- Unclyclopedia: Able to go on the internet and look up ways to defeat bosses
- Temporal Paradox: John Freeman can summon black holes by creating a paradox such as 'turning on off' his computer.
- Reality Warp: John Freeman unintentionally causes the world around him to distort by his mere presence alone. Anyone around him will find themselves completely unable to refer to John Freeman by his first name, and can only refer to using his full name.
- Unpredictably: John Freeman, being famed for being a mountain of bad writing, is almost impossible to predict, confusing opponents. Mind readers will find his mind completely incomprehensible.
Weaknesses:
- Wepon: An MP7 SMG with a high fire rate. It apparently has infinite ammo as John Freeman is never seen reloading. John Freeman also seems to have multiple wepons. He is normally seen using two at once.
- Laser Gun: A gun that shoots lasers that are powerful enough to destroy trees.
- Rocket Gun: RPG guided rocket launcher.
- Nife: Knife for stabbing combines in the brane.
- Grenaid: A thrown explosive weapon.
- Motorcycl: John Freeman's motorcycle that can drive the speed of sound and can do backflips. It can also somehow carry a small army.
- Other More Faster Motorcycle That Had Gas In It This Time: John Freeman's secondary mode of transport, similar to the first but mounted with weapons.
- Extremely Gullible: Was almost put into turning back from Ravenhoml because there was a sign with someone's handwriting on it saying he shouldn't come here.
- Stupidity: John Freeman is pretty stupid, as far as things go. He tends to misunderstand a lot of things.
- Poor Communication Skills: John Freeman has exceedingly poor communication skills, normally speaking in broken, misspelt English.
- Venge Gordon Freeman: John Freeman appears to have a complete obsession with avenging his brother Gordon Freeman.
- Hatred of Combines: John Freeman habours in intense hatred of the Combine, and will go into a blood rage when seeing anything related to them, even if the object or person bears the slightest resemblance to a combine.
- Giant Explosions: Despite John Freeman's ridiculous durability, he was still killed when the 'combine tower that was big like the sky' exploded at the end of Free Man.
- Generally Annoying: John Freeman can get pretty annoying at times due to his constant rambling.
Noted
what kind of Evil?Alignment: Evil
The "Committing mass genocide and mass enslaving and devouring your own kind" kind of evil.what kind of Evil?
Chaotic Evil?The "Committing mass genocide and mass enslaving and devouring your own kind" kind of evil.
Most likelyChaotic Evil?
please make the necessary edit to the CS thenMost likely