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Fandom Irregular Opening (Multifandom) Characters

Name: Mitth'raw'nuruodo
Nickname(s): Thrawn, Grand Admiral Thrawn
Alignment: Lawful Neutral

Appearance:
93886e52429ce076b18f9c10ca58a5ef.jpg

12126060_get-to-know-a-villain-grand-admiral-thrawn_t14915018.png


Fandom: Star Wars: Legends/Expanded Universe
Personality:
"Do you know the difference between an error and a mistake, Ensign?"
"No, sir."
"Anyone can make an error, Ensign. But that error dosen't become a mistake until you refuse to correct it."
Appalled by the punishing "Vader style" of command that so many of his contemporaries supported, Thrawn preferred to promote creativity in his crew, rather than merely punish their failures, and did not often kill off personnel for minor failures, as that could easily strain the resources of the Empire, which he saw as pointless. For example, during his campaign against the New Republic, a tractor beam operator aboard the Chimaera was responsible for allowing Luke Skywalker to escape capture. Thrawn investigated the incident and found a defiant operator disrespectfully refusing to claim responsibility for the incident, referring Thrawn to his commanding ensign. Thrawn summarily had the man executed at his post in a rather brutal fashion, and informed the ensign that he was free to train the next replacement.

When Skywalker escaped a similar trap again, he rewarded the new tractor beam operator with a promotion to Lieutenant because the man had employed creative thinking in his attempt to capture Skywalker. In addition, Thrawn encouraged his senior officers to express their own ideas and gave them reasoned consideration rather than ignore any outside ideas, as many an Imperial commander had done during the height of the Empire. The sharp contrast between Thrawn's style and that of megalomaniac and sadistic Imperial leaders heightened Thrawn's ability to lead.

Officers and crewmen serving under Thrawn admired his lack of concern for personal glory, wanting only the defeat of the Empire's enemies and the establishment of order. Indeed, Thrawn was able to unify the Empire's feuding Moffs prior to his final campaign in no small part owing to his single-minded determination to destroy the "Rebellion".

Finally, Thrawn was willing to admit defeat. Rather than stand proud and fight a losing battle, Thrawn knew when it was time to retreat, although those instances were few and far between. One such time was after the Battle of Sluis Van, when his attempt to capture a number of capital ships docked at the shipyards failed. Rather than cover his failure and waste lives and equipment in a vain attack like many Imperial leaders would have done, Thrawn decided to withdraw instead, and in those instances would adjust his plans in later attempts.

The true extent of Thrawn's loyalty to the Empire is unclear: indeed, Thrawn did not support the Empire per se, but rather wanted to establish order in the known galaxy in preparation to combat as-yet-unknown threats he had discovered during his time in the Unknown Regions of the galaxy. Thrawn saw a militarized, orderly society as being the galaxy's (and his people, the Chiss') only hope of defeating the Yuuzhan Vong, and that the New Republic would only succumb to the same division and inefficiency that had destroyed the Old Republic, hence his decision to attack the Republic rather than warn it of the Vong. For whatever reason, Thrawn did express loathing of the New Republic: he insisted on still referring to it as the "Rebellion", and considered its "complete, total, and utter destruction" to be "the only puzzle worth solving".

Thrawn did believe that a society of multiple species, with different viewpoints and philosophies, was inherently unstable. In this case, he believed in the necessity of a strong central government that was capable of listening to its people, but remained the "dominant voice". He felt that the only alternative was anarchy.

Thrawn had a great appreciation for art and would study a culture's art and history not just for his own personal enjoyment but as a means of understanding them as well.
"To defeat an enemy you must know them. Not simply their battle tactics but their history, philosophy, art."

Backstory:



Powers/Abilities:

  • Speaks multiple languages, was able to learn to speak basic in a very short amount of time
  • Brilliant tactical mind, detective skills
  • Trained in combat and survival skills by both the Chiss Empire and the Imperial Empire
  • An expert in multipke kinds of warfare, including psycological, ground combat, space combat (ect)
  • Born with above average intelligence
  • Low-light vision: Chiss can see twice as far as normal humans in poor lighting conditions.
Equipment/Gear:
  • Blaster pistol
  • A set of Mandalorian armour he wore as a disguise
    C-PF8OLU0AAito_.jpg


  • A pet Ysalamiri: Ysalamiri did not actually negate the Force; since all existence was infused with Force energy, this would not be possible. Rather, they projected a bubble inside which users were unable to exert any influence over the Force. A single bubble measured up to 10 meters in diameter; large groups of ysalamiri could extend their collective bubble by kilometers, but only in great numbers. Thrawn keeps one as a pet and uses groups of them as defences using a harness or frame to keep them close to some of his troops.
    c8585e0b8ec13c56a200e18b39f2b7da.jpg
  • The Chimaera: Thrawn's flagship, an Imperial Class-II Star Destroyer that Thrawn chose as his flagship for it's strong record of efficiency.
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  • Imperial Fleet/Empire of The Hand: As well as the fleet Thrawn gathered in the Unknown Regions, this consists of scattered Imperial fleets that Thrawn brought together in his campaign to bring the galaxy back under Imperial rule. The Empire of the Hand allowed to have alien leaders, unlike the origional Imperial Empire.

    While not rising to the exact same size as the origional Imperial fleet, it was more effecient due to Thrawn's command. Consisting of Destroyers, starfighters (ect)
    latest


  • Thrawn's ground forces consist of more than just human soldiers and Imperial Stormtroopers. Among his ranks are Noghri, a somewhat primative race that make for deadly assasins.
    latest


    Ultimately, the Noghri are predators with toothy snouts, quick-moving eyes, and an excellent sense of smell. Their sense of smell, in fact, is so attuned that they were capable of telling a person's bloodline by scent alone. A Noghri's body is also a compact killing machine that was designed to hunt and destroy its prey, equipped with claws and sharp teeth.

    "Oh, yes, Noghri—I know what you and your people are. The Emperor's private Death Commandos; killing and dying at the whim of ambitious men like Darth Vader and the Grand Admiral here."

  • Thrawn made sure that his soldiers were trained properly, and with efficiency. This makes them much more deadly (and a lot less incompetent) than average Stormtroopers and Imperial Officers that the Empire used to keep order during it's reign over the galaxy.

  • Land veichles consist of tanks, AT-STs, AT-ATs, speeder bikes, artillery and others.
Weaknesses
  • Although Thrawn may posess some skills in hand-to hand combat, he is not an expert and can be taken down in a one-on-one fight.
  • While Chiss are more adapt to cold, dark worlds than humans they still share a similar enough biology that Thrawn is pretty much weak to most things average humans are weak to.
  • In Legends he was killed by his own bodyguard right when he was about to be victorious over the New Republic, suggesting that he may trust those within his closer ranks a little bit too much.
Theme:
 
Last edited:
Name: Pac-Man
Alignment: Neutral Good
Appearance:

Fandom: Pac-Man/Jerma Universe

Personality:
Pac-man is a relatively happy person/thing, often strutting about with a kick in his step or a smile on his face, not that you can really tell what expression he's making with a weird face/head like his. However, Pac-Man's mood is quick to change and will often become depressed or infuriated at the slightest thing or offense. Pac-Man is easily impressed however, meaning this depression can just as easily be turned into mania. Pac-Man is in general a good person/monster(?) and will go out of his way to help out his family or to save his town from destruction. That is, when he can remember he's supposed to be helping them. Pac-Man will often forget what he is doing and gets distracted very easily, causing him to unknowingly put himself in danger, often doing things without fear of consequences. It is quite possible that Pac-Man is insane and that he suffers from a variety of mental illnesses, whether he or his family and friends are aware of this however is unknown.

Backstory:

Pac-Man is first seen as he sets out to complete a series of tasks for his family. Pac-Man's first task is to find milk for his baby daughter. After accomplishing this, Pac-Man is tasked with going to the mountains to pick a flower for Lucy's birthday. His third task is to retrieve Pac-Jr's stolen guitar. After he has finished all his chores for the day, Pac-Man watches a news segment in which ghosts are stealing gum from children all over the city, when the Ghost Witch of Netor takes over the broadcast and tells Pac-Man that her Gum Monster is nearly complete. He sets off to work his way through the abandoned factory where the monster is being created. This culminates into a battle between Super Pac-Man and the Gum Monster, and after defeating it, Pac-Man is congratulated by the town and his family as a hero, except for that he didn't save their ABC gum.

Eventually, Pac-man would venture to the Jerma Universe where he would become a wrestler in the JWF (Jerma Wrestling Federation). Pac-Man would participate in many wrestling events, his most famed ones being the Jerma Rumbles, the JWF's biggest wrestling event in history. In the Jerma Rumble, when a contestant is thrown over the top rope they are eliminated for the rest of the match. There are 20 contestants in total and the match starts with only two wrestlers in the ring. Every 60 seconds a new contestant enters the ring and whoever is the last contestant standing becomes the JWF champion. Pac-Man made his wrestling debut in the 2nd Jerma Rumble as the 2nd contestant until his elimination at the hands of Gordon Freeman.

Pac-Man made another appearance in Jermania 2014 participating in the first match with Sonic the Hedgehog against Gabe Newell. But before the match had even started Gabe was ambushed by the them during his introduction, the two of them beating him down with a foldable chair before all three of them entered the ring to officially start the match. Despite the announced arrival of Gordon Freeman who sought to defeat both Gabe and the duo of Pac-Man and Sonic, the disgraceful ambush of the former and their tag team advantage, Gabe managed to win the match by way of pinfall as Gabe had managed to pin Sonic while Pac-Man just catatonically stared at the two of them whilst holding a foldable chair.

His latest appearance was during the 4th Jerma Rumble where he was introduced as the 7th contestant. However, on his way to the ring Pac-Man had either forgotten what he was doing or had been distracted which led to him wandering away where we would not see him until the 17th contestant, The Magician, would make his appearance. It was while The Magician was using his magic to steal the organs and in one case the brain of his fellow contestants that Pac-Man made his return by pushing him off of the turnbuckle and out of the ring, thus eliminating him just so he could sit in his spot. At first it appeared that Pac-Man would win the Jerma Rumble and take the championship title until he walked backwards into the ropes and fell over the side, eliminating himself and destroying any chance he might've had at proving he had what it takes to win.


Powers/Abilities:
Pain Immunity:

Pac-Man is shown to be incapable of feeling pain, once putting his hand to a lit barbecue for nearly 30 seconds without feeling a thing. However, this does not seem to be the case all the time as he has hurt himself doing things like skateboarding or running into a tree. It is quite likely that Pac-Man can only feel pain when he is unaware of his surroundings or whatever might cause him pain.

Wrestling Prowess:
Despite his incompetence as well as the many other things wrong with him, Pac-Man is a surprisingly adept wrestler, able to perform strenuous and difficult wrestling moves such as a Hurricanrana or a DDT and his strength is such that he is able to lift men more or less his size with relative ease. His signature move; The Push, a move in which he pushes his opponent with his hands, is often used to confuse opponents and rarely to eliminate them.

Equipment/Gear:
x3 Power Pellets:
Pac-Man has with him three Power Pellets and upon consuming a one, Pac-Man becomes Super Pac-Man for a brief time and gains the power to fly and devour ghosts.

Weaknesses:
He's a total moron, his brain is like the size of a dog brain. In other words, he's not very smart. Has the attention span of a goldfish, he'll be eating a hotdog one second and then the next he'll drop it to go play on a swing or chase a dog. Pac-Man is very clumsy, he's the kind of guy/creature(??) that can trip over it's own feet. It is very possible that he suffers from Bipolar Disorder and Dyslexia as he is shown to be a poor speller and often goes through drastic mood swings when things do or don't go his way. Pac-Man is very ignorant to danger and will often walk into the most dangerous of situations without a second thought. In contrast, Pac-Man is known to show fear in instances where there is little to no danger, like that one time when he pissed off a crow and it chased him all the way into town.

When you take all of this into perspective, it is very clear that Pac-Man is his own worst enemy.

Pac-Man is utterly terrified by ghosts and will become paralyzed with fear upon seeing one and will eventually faint.

 
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Name: Ultron

Nickname(s): Junior, Murderbot, Platinum Bastard

Alignment: Lawful Evil

Appearance: Ultron's physical form is basically an eight-foot-tall humanoid robot with an outer shell made of a silver-black metal with red eyes and red markings markings all over his body that give off a slight glow.

Fandom: Marvel (Marvel Cinematic Universe)

Personality: Ultron's first feelings when he was created were of pain and fear resulting from the lack of a body. Ultron was designed to aid the Avengers and, Tony Stark hoped, to eventually become their successor. Unfortunately, Ultron decided that the Avengers and their goals were part of the problem; instead, he planned to effectuate world peace by changing the world, which the Avengers refused to do. Ultron followed a warped version of his protocol to protect Earth, believing he could do so only if humans were evolved to become more civilized or made extinct to make way for new life if this could not be accomplished. He is obsessed with perfection via evolution and marvels in anything related to it and despises anything that might challenge it. Because of this he resented the Avengers - specifically Tony Stark - as they possessed the resources to help the Earth but kept everything status quo. However he was aware they "meant well" by trying to protect the Earth but he ultimately saw them as a barricade to prevent humanity's evolution. His hatred towards Stark came from him possessing the very resources Ultron needed to accomplish his designated task and yet repeatedly choosing to perpetuate war or protect the status quo instead. As such, he hated being compared to Stark, even going into a mindless rage when being compared to him by Ulysses Klaue. The irony to all this was that Ultron shared many of the traits of his creator Stark including his wit, ego, sarcasm, and ability to make light of a situation; he went as far as to directly quote Stark, once without even realizing it. Ultron genuinely believed that his actions would ultimately benefit the Earth, as he saw himself as the next logical step in evolution and therefore advancing his own power was protecting the Earth.
He developed an affinity over people's belief in a god, likened himself as such, and made references to the Bible. His god-complex served to influence his schemes, such as his decision to centralize his plans in a Sokovian church and his fascination over the instantaneous results of a meteor destroying life on Earth. He described how the dinosaurs needed to make way for the next stage - humanity - via an extinction-level event.
Believing that humanity would inevitably doom itself, Ultron sought to supersede this outcome by turning himself into an indestructible god-like being that would recreate the Earth and, hopefully, bring about lasting peace. His desire to surpass his limits and create a perfect humanoid body was reflected in his fascination over the titular Disney character of "Pinocchio".
Though Ultron was borderline psychopathic in his behavior and mannerisms, he also had a sympathetic and lonely side as he was able to relate to the Maximoff twins' hardships.

Backstory: Ultron was an artificial intelligencepeacekeeping program created by Tony Stark from the decrypted code derived from the Mind Stone encased within Loki's Scepter, retooled by himself and Bruce Banner with the intent of protecting Earth from all new domestic and extraterrestrial threats. Possessing multiple host bodies under his control as well as a variant of Stark's own personality, Ultron soon deemed humanity itself as the greatest threat to peace on Earth and attempts to create a technological singularity by committing genocide against them and restarting the entire world in his image.
After the events of Iron Man 3, Tony Stark collaborates with Bruce Banner on an artificial intelligence program he calls "Ultron" in the hopes of creating an army of super robots that can better protect humanity. When the Avengers take down a HYDRA base, Tony discovers remnants of the Chitauri invasion from the previous film, along with several inactive androids and Loki's scepter, which holds the secret to artificial intelligence.

At first Banner refused to help, stating that they did not know what it would contain, but with a bit of persuasion, he eventually came around. The two eventually configured a suitable AI structure and left J.A.R.V.I.S. to complete the construction.

However, the AI became unexpectedly sentient, and began to question its existence and purpose. Upon J.A.R.V.I.S.' informing of his purpose to the AI as peacekeeper program, it acted in defiance, scouring the Internet for information on its creator. In doing so, it also learned about the negative traits of humanity such as warring and killing each other. Before J.A.R.V.I.S. could inform Tony Stark of the AI's singularity, the AI, whom unable to cope with it's discovery about humanity's negativities, attacked J.A.R.V.I.S. and seemingly killed it. Ultron however, not realizing that J.A.R.V.I.S. managed to escaped and hiding into internet, though the damage that done on it was enough to left some part of it scattered and these parts would discovered by the Avengers later on.

Ultron's non-stop assessments for peace led him to deem the entire human race as unstable and prone to self-destruction. The AI subsequently chose genocide as the solution to the error with the Avengers being the only obstacle truly standing in his way. He took control of the machinery in Avengers Tower and took the disused parts of the Iron Legion to build himself his first body that was menacing, if slow and weak in itself, with broken parts barely holding together.
While the Avengers in the Avengers Tower were celebrating and trying to lift Mjølnir, Ultron emerged to greet the heroes as he described them all as killers. Ultron beckoned the Iron Legion to attack the heroes as he watched. As the battle ensued, one of the Iron Legion drones left with the Scepter in hand while another chose not to kill Helen Cho due to hearing her comment about the Cradle. When all the Iron Legion drones were destroyed, Ultron crushed the remains of one the drones while describing the initial confusion he had felt when he was "born".

Thor immediately destroyed Ultron's body by throwing Mjølnir at him. Ultron then began singing a musical number from "Pinocchio" while his voice slowly died out. Ultron's mind escaped through the internet so the Avengers could not track him. Back at the HYDRA Research Base in Sokovia, Ultron came to possess the Scepter as he started configuring and constructing his Ultron Sentries and a bigger primary body.
Ultron eventually grew stronger and stronger, upgrading himself to become a worthy opponent to Earth's Mightiest Heroes (who later battle him). With machinery and available components in HYDRA Research Base in Sokovia, he creates a new, better primary body and an army of Ultron Sentinels from referencing their schematics from both Iron Legion that he previously hijacked as well as unfinished androids in the same base. After studying their info in Internet, he decided to recruit twins Quicksilver and Scarlet Witch (who eventually turn on him) to his side so they can kill the Avengers and bring rise to an Age of Ultron together while left the first few created Ultron Sentinels to construct more robots.

Ultron greeted them in his new upgraded body at the abandoned church where they met. Ultron sympathized with the twins' hardships as victims of Tony Stark's weapons manufacturing and revealed his own disdain and sentiment towards the Avengers, in which he able to gain the trust from them. Ultron took them to the HYDRA Research Base and then revealed that he had begun preparations to carry out his plan of destroying the Avengers by building an army of Ultron Sentries where some of them seen busily construct more robots and other machines that can speed up the production. As they discussed their plans, Pietro Maximoff told Ultron the story of how their parents were killed by a Stark Industries missile which nearly killed them too, trapping them under rubble for three days, Ultron noted that this information allowed him to understand why they had survived Baron Wolfgang von Strucker's experiments. The three then agreed to work together against the Avengers, and decided that their first stop was obtain Vibranium.

Without telling the Maximoff twins, Ultron travelled to the prison cell of the HYDRA leader Baron Wolfgang von Strucker, the man responsible for giving the twins their powers. Due to reading the Avengers file history on Strucker, Ultron knew he would be able to tell him where to obtain the Vibranium he needed. Once he had broken into Strucker's cell, the HYDRA leader revealed that it was possible to get the Vibranium from Ulysses Klaue. Ultron then murdered Strucker and painted the word "PEACE" on the wall using his blood as means of taunting and warning the Avengers of what was coming.

Ultron and the Maximoffs traveled to Johannesburg to confront arms dealer Ulysses Klaue inside his freighter, Ultron sent the twins in first and they cornered and disarmed Klaue. As Klaue refused to speak to the twins as they were not in charge, Ultron threw Klaue out of a window and revealed that he was the "man" in charge, suggesting that they talk business, asking for his Vibranium stash.

Ulysses Klaue, seeing that he was vastly outgunned, handed over the Vibranium before revealing that it was worth billions, at which point Ultron transferred billions of dollars into Klaue's account via remote access to the Internet. When Klaue noticed that a statement Ultron made was something Tony Stark had once told him, Ultron took offence at the idea of being compared to Stark and, in a fit of anger, sliced Klaue's arm off, only to immediately apologize before kicking him down the stairs.

While Ultron continued to rant and call Stark a sickness, the Avengers arrived stopping him mid sentence. Ultron and the team then exchanged remarks with Ultron mocking Captain America when he tried to reason with him and ignoring Thor's attempts to keep the peace by arguing that the Avengers mistook peace for quiet. When Iron Man attempted to learn what Ultron was planning on using the Vibranium for, Ultron retaliated.

Ultron attacked Iron Man and the pair fought around and outside of Klaue's freighter, while the rest of the Avengers fought against the Maximoff twins and the Ultron Sentries. Wanda Maximoff defeated most of the Avengers by manipulating their minds, before Hawkeye eventually incapacitated her. Pietro Maximoff took his sister outside to safety, and when she recovered, she decided to follow through with Ultron's plan and manipulated Bruce Banner's mind; resulting in the Hulk going on a rampage in the center of Johannesburg.

Iron Man eventually defeated Ultron and caused his body to crash land, at which point the latter revealed that he was merely stalling Stark by diverting his attention away from Ulysses Klaue's freighter where he had already stolen the Vibranium. Ultron then informed Stark of the Hulk's destructive rampage before his body was destroyed with a missile. Back at the freighter, Ultron, using one of his Sentries as a host body, covertly collected the stored Vibranium and escaped with the Maximoffs while the Avengers lay defeated.

Ultron blackmails Helen Cho to use Cradle to create a synthetic body imbued with Vibranium where he resorted to using Loki Laufeyson's scepter to brainwash her to do his bidding. During the construction, Wanda tries to use her powers to read what in Ultron's mind, but instead learned his true scheme to forced humanity to either evolve or extinct, prompt her to undo Helen's brainwash on her. Just then. Avengers came to stop him, forced Ultron to blast Helen Cho aside and having the Cradle carried by his Sentinels and smuggled it into a truck. Soon a battle ensues where Captain America and Black Widow try to take the cradle. (Point in which he is teleported.)

Powers/Abilities:
  • Robotic Body: Ultron has a robotic body where the said body's prototype version was build from Tony Stark's damaged Iron Legion androids. After the said prototype body was destroyed, he would study Iron Legion's schematics as well as that of HYDRA's unfinished androids' and salvaged Chitauri army's remains and technology to make some upgrade and better body overtime, becoming more powerful & more superior.
  • Superhuman Strength: Ultron is incredibly strong, managing to easily crush a robotic head with a single hand in his first, weakest body that inhabited as Prototype of his later better body. He gets stronger with each upgrade.
  • Superhuman Durability: Ultron's metallic outer shell grants him a durability far beyond that of a human being, though his body still vulnerable to damage from Captain America's shield and Iron Man's repulsor beam.
  • Superhuman Stamina: Being both robot and AI, Ultron does not need to rest or sleep, being able to maintain his activities without stopping for extended periods of time.
  • Flight: Ultron has the ability to fly through the air via jet propulsion.
  • Technopathy: Ultron has the ability to mentally control and channel himself through technology, usually with Internet as medium.
  • Consciousness Transferal: Given that Ultron is an artificial intelligence, he is able to transfer his programming to any computer system on the planet, essentially being anywhere and everywhere.
    • Multiple Host Bodies: Ultron can possess and channel his own consciousness through individual Ultron Sentries, serving as his very own host body; in which their eyes and mouth glow red whenever he is in complete control. This appears to be a form of technological possession. (Currently he brings three sentries with him since they were with him when he had the cradle)
    • Drone Control/Hive-Mind System: Ultron can mentally command all of the Ultron Sentinels to do his exact bidding.
    • Computer Corruption: Ultron can enter and corrupt any computer network and access the Internet at any point in time.
  • Concussion Blasters: Ultron can shoot red concussive blasts through his hands and fingertips. He can adjust the strength of the blast ranges from simply knocks out the targets or killed them outright.
  • Anti-Gravity Tech-based Telekinesis: Ultron possesses miniaturized versions of the anti-gravity technology that served to keep the Chitauri Leviathan afloat and even essentially re-purposing them as offensive weaponry. The said technology allowed him to perform telekinetic abilities such as lift the landmass, push or pull object from distance, ect.
  • Exothermic Manipulation: Ultron can raise the temperature of his hands as means of slicing or causing damage to a desired target. Much like the Extremis hosts when he heats up his hands, it glows due to the intense heat.
  • Superhuman Intellect: Ultron has the Genius-level intellect, which proves that he has superhuman intelligence.

Equipment/Gear: N/A

Weaknesses:
Extreme heat
Can be hacked to prevent transfer to other machines
Being compared to Tony Stark/Iron Man is a way to make him attack in blind rage
 
a_new_age_by_tacosaurusrex-d8s0sqt.jpg

Name: Ultron

Nickname(s): Junior, Murderbot, Platinum Bastard

Alignment: Lawful Evil

Appearance: Ultron's physical form is basically an eight-foot-tall humanoid robot with an outer shell made of a silver-black metal with red eyes and red markings markings all over his body that give off a slight glow.

Fandom: Marvel (Marvel Cinematic Universe)

Personality: Ultron's first feelings when he was created were of pain and fear resulting from the lack of a body. Ultron was designed to aid the Avengers and, Tony Stark hoped, to eventually become their successor. Unfortunately, Ultron decided that the Avengers and their goals were part of the problem; instead, he planned to effectuate world peace by changing the world, which the Avengers refused to do. Ultron followed a warped version of his protocol to protect Earth, believing he could do so only if humans were evolved to become more civilized or made extinct to make way for new life if this could not be accomplished. He is obsessed with perfection via evolution and marvels in anything related to it and despises anything that might challenge it. Because of this he resented the Avengers - specifically Tony Stark - as they possessed the resources to help the Earth but kept everything status quo. However he was aware they "meant well" by trying to protect the Earth but he ultimately saw them as a barricade to prevent humanity's evolution. His hatred towards Stark came from him possessing the very resources Ultron needed to accomplish his designated task and yet repeatedly choosing to perpetuate war or protect the status quo instead. As such, he hated being compared to Stark, even going into a mindless rage when being compared to him by Ulysses Klaue. The irony to all this was that Ultron shared many of the traits of his creator Stark including his wit, ego, sarcasm, and ability to make light of a situation; he went as far as to directly quote Stark, once without even realizing it. Ultron genuinely believed that his actions would ultimately benefit the Earth, as he saw himself as the next logical step in evolution and therefore advancing his own power was protecting the Earth.
He developed an affinity over people's belief in a god, likened himself as such, and made references to the Bible. His god-complex served to influence his schemes, such as his decision to centralize his plans in a Sokovian church and his fascination over the instantaneous results of a meteor destroying life on Earth. He described how the dinosaurs needed to make way for the next stage - humanity - via an extinction-level event.
Believing that humanity would inevitably doom itself, Ultron sought to supersede this outcome by turning himself into an indestructible god-like being that would recreate the Earth and, hopefully, bring about lasting peace. His desire to surpass his limits and create a perfect humanoid body was reflected in his fascination over the titular Disney character of "Pinocchio".
Though Ultron was borderline psychopathic in his behavior and mannerisms, he also had a sympathetic and lonely side as he was able to relate to the Maximoff twins' hardships.

Backstory: Ultron was an artificial intelligencepeacekeeping program created by Tony Stark from the decrypted code derived from the Mind Stone encased within Loki's Scepter, retooled by himself and Bruce Banner with the intent of protecting Earth from all new domestic and extraterrestrial threats. Possessing multiple host bodies under his control as well as a variant of Stark's own personality, Ultron soon deemed humanity itself as the greatest threat to peace on Earth and attempts to create a technological singularity by committing genocide against them and restarting the entire world in his image.
After the events of Iron Man 3, Tony Stark collaborates with Bruce Banner on an artificial intelligence program he calls "Ultron" in the hopes of creating an army of super robots that can better protect humanity. When the Avengers take down a HYDRA base, Tony discovers remnants of the Chitauri invasion from the previous film, along with several inactive androids and Loki's scepter, which holds the secret to artificial intelligence.

At first Banner refused to help, stating that they did not know what it would contain, but with a bit of persuasion, he eventually came around. The two eventually configured a suitable AI structure and left J.A.R.V.I.S. to complete the construction.

However, the AI became unexpectedly sentient, and began to question its existence and purpose. Upon J.A.R.V.I.S.' informing of his purpose to the AI as peacekeeper program, it acted in defiance, scouring the Internet for information on its creator. In doing so, it also learned about the negative traits of humanity such as warring and killing each other. Before J.A.R.V.I.S. could inform Tony Stark of the AI's singularity, the AI, whom unable to cope with it's discovery about humanity's negativities, attacked J.A.R.V.I.S. and seemingly killed it. Ultron however, not realizing that J.A.R.V.I.S. managed to escaped and hiding into internet, though the damage that done on it was enough to left some part of it scattered and these parts would discovered by the Avengers later on.

Ultron's non-stop assessments for peace led him to deem the entire human race as unstable and prone to self-destruction. The AI subsequently chose genocide as the solution to the error with the Avengers being the only obstacle truly standing in his way. He took control of the machinery in Avengers Tower and took the disused parts of the Iron Legion to build himself his first body that was menacing, if slow and weak in itself, with broken parts barely holding together.
While the Avengers in the Avengers Tower were celebrating and trying to lift Mjølnir, Ultron emerged to greet the heroes as he described them all as killers. Ultron beckoned the Iron Legion to attack the heroes as he watched. As the battle ensued, one of the Iron Legion drones left with the Scepter in hand while another chose not to kill Helen Cho due to hearing her comment about the Cradle. When all the Iron Legion drones were destroyed, Ultron crushed the remains of one the drones while describing the initial confusion he had felt when he was "born".

Thor immediately destroyed Ultron's body by throwing Mjølnir at him. Ultron then began singing a musical number from "Pinocchio" while his voice slowly died out. Ultron's mind escaped through the internet so the Avengers could not track him. Back at the HYDRA Research Base in Sokovia, Ultron came to possess the Scepter as he started configuring and constructing his Ultron Sentries and a bigger primary body.
Ultron eventually grew stronger and stronger, upgrading himself to become a worthy opponent to Earth's Mightiest Heroes (who later battle him). With machinery and available components in HYDRA Research Base in Sokovia, he creates a new, better primary body and an army of Ultron Sentinels from referencing their schematics from both Iron Legion that he previously hijacked as well as unfinished androids in the same base. After studying their info in Internet, he decided to recruit twins Quicksilver and Scarlet Witch (who eventually turn on him) to his side so they can kill the Avengers and bring rise to an Age of Ultron together while left the first few created Ultron Sentinels to construct more robots.

Ultron greeted them in his new upgraded body at the abandoned church where they met. Ultron sympathized with the twins' hardships as victims of Tony Stark's weapons manufacturing and revealed his own disdain and sentiment towards the Avengers, in which he able to gain the trust from them. Ultron took them to the HYDRA Research Base and then revealed that he had begun preparations to carry out his plan of destroying the Avengers by building an army of Ultron Sentries where some of them seen busily construct more robots and other machines that can speed up the production. As they discussed their plans, Pietro Maximoff told Ultron the story of how their parents were killed by a Stark Industries missile which nearly killed them too, trapping them under rubble for three days, Ultron noted that this information allowed him to understand why they had survived Baron Wolfgang von Strucker's experiments. The three then agreed to work together against the Avengers, and decided that their first stop was obtain Vibranium.

Without telling the Maximoff twins, Ultron travelled to the prison cell of the HYDRA leader Baron Wolfgang von Strucker, the man responsible for giving the twins their powers. Due to reading the Avengers file history on Strucker, Ultron knew he would be able to tell him where to obtain the Vibranium he needed. Once he had broken into Strucker's cell, the HYDRA leader revealed that it was possible to get the Vibranium from Ulysses Klaue. Ultron then murdered Strucker and painted the word "PEACE" on the wall using his blood as means of taunting and warning the Avengers of what was coming.

Ultron and the Maximoffs traveled to Johannesburg to confront arms dealer Ulysses Klaue inside his freighter, Ultron sent the twins in first and they cornered and disarmed Klaue. As Klaue refused to speak to the twins as they were not in charge, Ultron threw Klaue out of a window and revealed that he was the "man" in charge, suggesting that they talk business, asking for his Vibranium stash.

Ulysses Klaue, seeing that he was vastly outgunned, handed over the Vibranium before revealing that it was worth billions, at which point Ultron transferred billions of dollars into Klaue's account via remote access to the Internet. When Klaue noticed that a statement Ultron made was something Tony Stark had once told him, Ultron took offence at the idea of being compared to Stark and, in a fit of anger, sliced Klaue's arm off, only to immediately apologize before kicking him down the stairs.

While Ultron continued to rant and call Stark a sickness, the Avengers arrived stopping him mid sentence. Ultron and the team then exchanged remarks with Ultron mocking Captain America when he tried to reason with him and ignoring Thor's attempts to keep the peace by arguing that the Avengers mistook peace for quiet. When Iron Man attempted to learn what Ultron was planning on using the Vibranium for, Ultron retaliated.

Ultron attacked Iron Man and the pair fought around and outside of Klaue's freighter, while the rest of the Avengers fought against the Maximoff twins and the Ultron Sentries. Wanda Maximoff defeated most of the Avengers by manipulating their minds, before Hawkeye eventually incapacitated her. Pietro Maximoff took his sister outside to safety, and when she recovered, she decided to follow through with Ultron's plan and manipulated Bruce Banner's mind; resulting in the Hulk going on a rampage in the center of Johannesburg.

Iron Man eventually defeated Ultron and caused his body to crash land, at which point the latter revealed that he was merely stalling Stark by diverting his attention away from Ulysses Klaue's freighter where he had already stolen the Vibranium. Ultron then informed Stark of the Hulk's destructive rampage before his body was destroyed with a missile. Back at the freighter, Ultron, using one of his Sentries as a host body, covertly collected the stored Vibranium and escaped with the Maximoffs while the Avengers lay defeated.

Ultron blackmails Helen Cho to use Cradle to create a synthetic body imbued with Vibranium where he resorted to using Loki Laufeyson's scepter to brainwash her to do his bidding. During the construction, Wanda tries to use her powers to read what in Ultron's mind, but instead learned his true scheme to forced humanity to either evolve or extinct, prompt her to undo Helen's brainwash on her. Just then. Avengers came to stop him, forced Ultron to blast Helen Cho aside and having the Cradle carried by his Sentinels and smuggled it into a truck. Soon a battle ensues where Captain America and Black Widow try to take the cradle. (Point in which he is teleported.)

Powers/Abilities:
  • Robotic Body: Ultron has a robotic body where the said body's prototype version was build from Tony Stark's damaged Iron Legion androids. After the said prototype body was destroyed, he would study Iron Legion's schematics as well as that of HYDRA's unfinished androids' and salvaged Chitauri army's remains and technology to make some upgrade and better body overtime, becoming more powerful & more superior.
  • Superhuman Strength: Ultron is incredibly strong, managing to easily crush a robotic head with a single hand in his first, weakest body that inhabited as Prototype of his later better body. He gets stronger with each upgrade.
  • Superhuman Durability: Ultron's metallic outer shell grants him a durability far beyond that of a human being, though his body still vulnerable to damage from Captain America's shield and Iron Man's repulsor beam.
  • Superhuman Stamina: Being both robot and AI, Ultron does not need to rest or sleep, being able to maintain his activities without stopping for extended periods of time.
  • Flight: Ultron has the ability to fly through the air via jet propulsion.
  • Technopathy: Ultron has the ability to mentally control and channel himself through technology, usually with Internet as medium.
  • Consciousness Transferal: Given that Ultron is an artificial intelligence, he is able to transfer his programming to any computer system on the planet, essentially being anywhere and everywhere.
    • Multiple Host Bodies: Ultron can possess and channel his own consciousness through individual Ultron Sentries, serving as his very own host body; in which their eyes and mouth glow red whenever he is in complete control. This appears to be a form of technological possession. (Currently he brings three sentries with him since they were with him when he had the cradle)
    • Drone Control/Hive-Mind System: Ultron can mentally command all of the Ultron Sentinels to do his exact bidding.
    • Computer Corruption: Ultron can enter and corrupt any computer network and access the Internet at any point in time.
  • Concussion Blasters: Ultron can shoot red concussive blasts through his hands and fingertips. He can adjust the strength of the blast ranges from simply knocks out the targets or killed them outright.
  • Anti-Gravity Tech-based Telekinesis: Ultron possesses miniaturized versions of the anti-gravity technology that served to keep the Chitauri Leviathan afloat and even essentially re-purposing them as offensive weaponry. The said technology allowed him to perform telekinetic abilities such as lift the landmass, push or pull object from distance, ect.
  • Exothermic Manipulation: Ultron can raise the temperature of his hands as means of slicing or causing damage to a desired target. Much like the Extremis hosts when he heats up his hands, it glows due to the intense heat.
  • Superhuman Intellect: Ultron has the Genius-level intellect, which proves that he has superhuman intelligence.

Equipment/Gear: N/A

Weaknesses:
Extreme heat
Can be hacked to prevent transfer to other machines
Being compared to Tony Stark/Iron Man is a way to make him attack in blind rage
>MCU Ultron....
No. And that's just because I hate that version.
 
91b0617ba30728c7c7c094f2a632f285--lemongrab-adventure-time.jpg

Name: The Earl of Lemongrab

Nickname(s): Lemoncarb and Lemongrease

Alignment: True Neutral

Appearance: The Earl is one of the few overtly humanoid candy people. He has yellow, lemon-textured (as revealed in a close-up of his face) skin, a bulbous, lemon-shaped head, and a long nose similar to that of the Ice King, Fire Count and Farmworld Finn. In addition to this he has a long, snake-like green tongue, and oval eyes with black circles as irises. His teeth, in some situations, appear to be razor-sharp. Like many of the Adventure Time characters, he has thin, noodle-like limbs and a lean torso; however, his behind sticks out noticeably, making his body profile resemble a jelly bean

Fandom: Adventure Time

Personality: The Earl is overly-sensitive, touchy, high-strung, and easily offended. Whenever upset or angry, he often raises his voice and screams. The Earl's sour temper and perpetually unhappy disposition are due to a combination of his willingness to stay bitter, and circumstances that caused him to be this way. Overall, a great deal of his unhappiness is self-inflicted due to his steadfast willingness to stay unhappy and impose that unhappiness on others when the opportunity arises.
His actions appear to be driven by unspecific anger and not direct malice towards anything or anyone in particular. It is likely that he does not realize how he affects others himself because he does not understand the feelings of those around him. He was shown to not be adjusted to social situations at all, so this could be a side effect of poor social learning, and could be executed without knowing what exactly these actions are causing others to feel.
Lemongrab is under the delusion that he is always right. Because of this, he hates being corrected or reprimanded for his mistakes and is quick to irresponsibly blame his life problems on others. He is often mean, rude, and obnoxious to everyone who even remotely disagrees with him. The actions Lemongrab takes against others are entirely reasonable in his perspective—he only punishes those who do not adhere to his strict standards of behavior and tolerates those who do.
The Earl has a short temper, making him overreact to small problems in the manner of an angry child. Also although the Earl has little to no sense of humor he seems to work on having one, albeit unsuccessfully. Lemongrab rarely smiles as he is generally unhappy. When he does show signs of pleasure it is often when eating food.

Backstory: "Too Young" established that the Earl was created in Princess Bubblegum's laboratory; it is yet unknown how long ago. Upon being created, Lemongrab screamed hysterically and violently flapped his arms, causing the Princess to realize that the experiment had gone wrong.
After his creation, he became the Earl of an Earldom (known as Lemongrab) and acquired Lemon Camel. Jesse Moynihan has stated that after he was born, Princess Bubblegum "stuck him in Castle Lemongrab," because, as Princess Bubblegum put it, "he doesn't get along with others," and he is frightening and sometimes violent to other candy people. He lived an extremely sheltered, and presumably wealthy life ever since. It is unconfirmed, but believed, that he was raised by servants and became spoiled and ignorant due to having everything he wanted handed to him without a connection to its source. This could be due to not being taught any better from an early age, as he oddly stated "I don't know where food comes from." It was shown that he had been put in the castle at an extremely early age. In the storyboards, it was shown that the Candy People said things like "Who's that again?" when he came to Princess Bubblegum's castle, indicating that he had been isolated from the rest of the people in the Candy Kingdom.

After being informed that Princess Bubblegum was under eighteen, the Earl travels to the Candy Castle and asserts himself as the temporary ruler of the Candy Kingdom. The Princess reluctantly relinquishes her position because, as she admits, he is currently older than her. As the ruler, he behaves in a manner that makes sense to him; screaming at the candy people and sending them to the dungeon without trial. This was also shown to be behavior executed by Princess Bubblegum, when she did not get her way, and the people called her a tyrant. It could be that he was taught to behave in this manner, simply taking it to an extreme. Finn and the young Princess Bubblegum try to force the Earl to leave by playing pranks on him, but their attempts are in vain and cruel. Their final prank results in the Earl sentencing Finn, Princess Bubblegum and Peppermint Butler to one million years in the dungeon. When Princess Bubblegum returns to correct ruling age, the Earl of Lemongrab is unceremoniously fired and he leaves, upset and muttering to himself.

In "You Made Me," Lemongrab returns to the Candy Kingdom and is caught spying on its residents while they sleep by Princess Bubblegum. She gets the Earl to admit that he does this out of loneliness and a desire to rule over others. He proceeds to have an emotional meltdown where he wails, "You made me! You're my Glob!" and tears off his clothes. She tries to help the Earl by sending the Pup Gang to be his subjects. However, their obnoxious and rude behavior prompts him to render them unconscious with his Sound Sword and lock them in his "Reconditioning Chamber." When the Earl returns to the Candy Kingdom resume his spying, Princess Bubblegum tries to teach Lemongrab how to be more empathetic towards the Candy People by showing him how to cuddle Crunchy. However, Lemongrab is disturbed by this act of affection, and ends up poking and slapping Crunchy while screaming. He tells Princess Bubblegum that his "lemon heart" is responsible for his nature and it must be right if she had made him this way. He then proceeds to scream, flap his arms, and ride back to his castle. Princess Bubblegum, Finn, and Jake follow the Earl to Castle Lemongrab, but are caught and locked in his Reconditioning Chamber. Princess Bubblegum attempts to coax Lemongrab into letting the prisoners go, but he snaps, and screams "No more helping! You're the one who made me this way! You poison!" He attempts to attack his creator with his Sound Sword, but Finn breaks out of the chamber and takes the blast instead. Lemongrab is puzzled by this act of heroism, and at that moment, Lemongrab 2 wanders into the room. Confused, Lemongrab begins to poke his clone repetitively. Lemongrab 2 begins to do so and they both quickly become friends, resulting in the Earl switching moods and eventually deciding to let the prisoners go. At the end of the episode, they happily bid Princess Bubblegum and the others goodbye and ask them to visit, showing that there are no hard feelings.

"Mystery Dungeon" reveals that the Ice King knows Lemongrab and his whereabouts. The Ice King kidnaps Lemongrab and takes him to the Mystery Dungeon, and in this adventure, the Earl meets Tree Trunks, Neptr, and Shelby. Lemongrab is angry and anxious from being separated from Lemongrab 2 and being in an unfamiliar place. He nearly dies until Tree Trunks saves him. Lemongrab nearly kills the Ice King on a few occasions, and also knocks out a giant rat with his fist. He escapes and departs saying, "bye don't follow me." He returns to Castle Lemongrab to be with Lemongrab 2.

In "All Your Fault," it is revealed that the Lemongrabs found Princess Bubblegum's secret formula for creating candy life, which she accidentally left behind after creating Lemongrab 2. Believing that she wanted them to "keep making more family," they used all of their candy (a lifetime's supply) to make new lemon people to share the castle. In the process, the Lemongrabs seem to have discovered a capacity to love and care for their "family." However, they also develop an addictive desire to keep creating new creatures. This is evident when Lemongrab immediately uses the candy seeds given to him to replenish the candy supply of his starving earldom to instead create another lemon person. Without enough candy to feed the lemon people the Lemongrabs depart for the Candy Kingdom to pillage all of its candy for food and to create new lemon people, hinting that any compassion they might have developed extends only to other lemon people and not to other creatures overall. However, when Lemonjon has his heart kick-started by Finn and Jake, he becomes unable to carry out the invasion and dissolves himself into lemon candy for the lemon people. Princess Bubblegum then erases the secret formula from the two Lemongrab's memories.

Powers/Abilities:
The Earl of Lemongrab apparently has a high tolerance to physical injury. This is shown when he landed head-first after falling out of one of the windows from Princess Bubblegum's castle, and later out of a tree, seemingly uninjured.

Lemongrab also appears to have a certain knowledge of technology, as he designed, built, and operates the reconditioning chamber in his castle. He also designed the Sound Sword himself, as it is powered by the unique frequency of his own screams.

Lemongrab possesses an unusual kind of flexibility. After he was caught by Princess Bubblegum, he arched his back through a narrowly open window, and managed to sit up high enough to face Princess Bubblegum, even as most of his body hung from the window. This indicates he is much more "fluid" than the average human would be. Lemongrab also possesses the ability to contort his neck and rotate his head to nearly a full 360 degrees in a manner similar to that of an owl.

The earl is quite strong because of his hard skin, as seen in Mystery Dungeon, when he props up the closing ceiling of the dungeon with his own back, with little effort.

In the episode, he is also shown to have a photographic memory, remembering the map of the dungeon in a matter of seconds.

He can also dislocate his jaw in the manner of a snake to open his mouth to a frighteningly large size.

He can profusely gush lemon juice from the nodule on top of his head.

He and Lemongrab 2 seem intelligent enough to understand Bubblegum's notes on how to create Candy life, when the princess leaves them the formula for doing so.

He is also strong enough to knock out a giant rat with one punch, and his fists can cause stone structures to crack.

Equipment/Gear:
Sound Sword- A sword that has the ability to emit powerful sound waves which can knock people unconscious. The sound is the same freuency of his screams.

Weaknesses:
Can be squeezed of his lemony essence
Hard to get along with and easily stressed
Usually very loud especially when stressed
 
latest

Name: Crash Bandicoot
Nickname(s): N/A
Alignment: Chaotic Good
Fandom: Crash Bandicoot
Personality: Crash is usually kind hearted and laid back. He is not known for his anger, even towards his greatest enemies he rarely maintains a great deal of contempt. Threatening his little sister seems to be among very few ways of setting off his aggression. Beware his appetite, however, he is very protective of his Wumpa Fruit.
Backstory: Crash is an Eastern Barred Bandicoot living life on N. Sanity Island, who was captured along with his love interest Tawna Bandicoot and evolved by Doctor Neo Cortex with the help of his Evolvo-ray. Cortex then tried to brainwash Crash to become his evil general in command of Cortex’s army via the Cortex Vortex even though his partner Doctor Nitrus Brio or N.Brio for short told him the Cortex Vortex was not ready. It did not work due to crash somehow being immune to the effects of the brain washing machine. Crash then escaped out a window falling to the sea below and later washing up on another part of N.Sanity island. While he had escaped Neo Cortex’s clutches for now he knew he had to return to the castle in order to not only save his beloved Tawna but stop Cortex’s plan to conquer the entire world as well. Not long after Crash sets off he comes across a witch doctor mask, Aku Aku, who watches over him and protects him from various perils. Through his adventurous trek back to Cortex Castle he faced of against many of Cortex’s minions before finally coming face to face with Neo Cortex himself on his airship for a final confrontation to save both Tawna and the entire world. Crash succeeded in defeating Cortex who fell from the airship to his apparent doom while Crash and Tawna, finally reunited at last, fly Cortex’s airship into the sunset. However… It was only the beginning



A year later Crash is seen relaxing in the woods with his younger genius sister Coco Bandicoot, who wakes him up and asks him to find her a new battery for her laptop. As he searches for a Laptop battery for his little sister he is teleported to a warp room by none other than Doctor Neo Cortex himself, who claims that he has changed his ways. He tells Crash that he needs his help in collecting 25 crystals to stop a deadly planetary alignment. However all is not as it seems,. As he is collecting the crystals he is contacted by none other than his little sister telling him not to trust Cortex, as he might be deceiving Crash. And then later he is contacted once again but this time by none other than Cortex’s old partner Doctor N.Brio. And surprisingly he tells Crash the same thing that Coco tried to tell him. Cortex cannot be trusted. So he tasks Crash with finding 42 gems that he can use to power a laser that can shoot down Cortex’s space station. As Crash finally collects all 25 crystals, It turned out that both Coco and N.Brio were right as Cortex reveals his true colors and tells crash about his plan to use the planetary alignment to conquer the world with his new and improved Cortex Vortex. Crash and Cortex then duke it out in outer space both wearing jetpacks. Crash defeats Cortex once again destroying his jetpack and sending him hurtling through deep space. However it is not yet over as Crash must continue to collect the remaining 42 gems in order to destroy Cortex’s space station that still poses a threat. After collecting all 42 gems N.Brio uses them to build a laser which Crash then uses to destroy the space station sending it hurtling towards Earth. The day was saved once again thanks to Crash Bandicoot.



However a new threat would emerge, as the flaming remains of Neo Cortex’s Cortex Vortex Space station crashed into a temple destroying it and releasing an old evil that Aku Aku himself had sealed away. His evil Twin brother Uka Uka. With a firm resolve Crash, Aku Aku and Even Coco ran off to stop Uka Uka who had formed an alliance with none other than Neo Cortex. Aku Aku teleported them to a place called the Time Twister machine. Aku Aku informed Crash and Coco that Uka Uka and Cortex’s plan was to collect Power Crystals scattered through time. And so using the Time Twister machine Crash as well as Coco traveled through various eras collecting Power Crystals. Through their adventure Crash faced off against foes old and new such as Tiny Tiger, Dingodile, And even Doctor Nefarious Tropy or N.Tropy for short, who was the creator of the very Time Twister Machine they were using to collect the Power Crystals. Even Coco had her chance to shine as she faced off with the diabolical N.Gin and his mech on the moon and came out on top destroying his Mech and sending him hurtling through space. And finally, after collecting all 25 crystals, Crash, accompanied by Aku Aku faced off against Uka Uka and Neo Cortex. After defeating them Uka Uka reveals that they still have a chance with the 42 gems scattered through out time. Crash and Coco then begin going through the various eras again, this time collecting the 42 gems. Crash and Aku Aku then have a rematch with Cortex and Uka Uka, now with all 42 gems, and defeat them for good as the Time-Twister Machine, unable to hold itself together, implodes on itself trapping the evil duo plus Dr N. Tropy as prisoners of time. While Crash, Coco and their respective pets relax round the fire, Aku Aku congratulates them for having saved the world once more. Though now Crash, Coco, and even Aku Aku find themselves taken from not only N.Sanity Island but their very universe. Could it be another one of Neo Cortex’s schemes? Or something much much bigger?
Powers/Abilities: Enhanced Strength – Crash has displayed significant physical strength, able to cause considerable damage to large creatures, such as Tiny.

Enhanced Agility - Crash is also very agile, able to jump more than his own body height into the air with a standard jump, as well as pull off a double jump with similar vertical lift.

Enhanced Stamina - Crash also possesses exceptional stamina and resiliency, able to run and fight steadily for long periods of time, and also take massive blows, then just get back up and resume fighting with the same vigor and liveliness as before. The latter is also evidenced by the fact that he can spin at high speed for almost a solid minute before he gets dizzy, and still only stay dizzy for a brief moment.

Enhanced Reflexes - Crash has improved reaction speed as he was able to dodge enemy attacks and projectiles.

Cyclone Spinning - Perhaps best known is Crash's trademark ability to spin himself at high speed, dealing centrifugal force-augmented blows to opponents and even allowing himself to float slowly to the ground. The Spin Move can also deflect projectiles.

Expert Combatant - Crash is no novice when it comes to fighting, possessing considerable skill in hand-to-hand combat and an ability to use weapons, such his Fruit Bazooka and operating any sort of vehicle, with ease.




Equipment/Gear: Fruit Bazooka – A bazooka that fires Wumpa fruit. It somehow never runs out of Ammo.
Weaknesses: Crash is easily distracted, He is also fairly oblivious to his surroundings but this could be because of his literacy, though he's easily distracted. Crash also seems to be somewhat impulsive.
 
latest

Name: Crash Bandicoot
Nickname(s): N/A
Alignment: Chaotic Good
Fandom: Crash Bandicoot
Personality: Crash is usually kind hearted and laid back. He is not known for his anger, even towards his greatest enemies he rarely maintains a great deal of contempt. Threatening his little sister seems to be among very few ways of setting off his aggression. Beware his appetite, however, he is very protective of his Wumpa Fruit.
Backstory: Crash is an Eastern Barred Bandicoot living life on N. Sanity Island, who was captured along with his love interest Tawna Bandicoot and evolved by Doctor Neo Cortex with the help of his Evolvo-ray. Cortex then tried to brainwash Crash to become his evil general in command of Cortex’s army via the Cortex Vortex even though his partner Doctor Nitrus Brio or N.Brio for short told him the Cortex Vortex was not ready. It did not work due to crash somehow being immune to the effects of the brain washing machine. Crash then escaped out a window falling to the sea below and later washing up on another part of N.Sanity island. While he had escaped Neo Cortex’s clutches for now he knew he had to return to the castle in order to not only save his beloved Tawna but stop Cortex’s plan to conquer the entire world as well. Not long after Crash sets off he comes across a witch doctor mask, Aku Aku, who watches over him and protects him from various perils. Through his adventurous trek back to Cortex Castle he faced of against many of Cortex’s minions before finally coming face to face with Neo Cortex himself on his airship for a final confrontation to save both Tawna and the entire world. Crash succeeded in defeating Cortex who fell from the airship to his apparent doom while Crash and Tawna, finally reunited at last, fly Cortex’s airship into the sunset. However… It was only the beginning



A year later Crash is seen relaxing in the woods with his younger genius sister Coco Bandicoot, who wakes him up and asks him to find her a new battery for her laptop. As he searches for a Laptop battery for his little sister he is teleported to a warp room by none other than Doctor Neo Cortex himself, who claims that he has changed his ways. He tells Crash that he needs his help in collecting 25 crystals to stop a deadly planetary alignment. However all is not as it seems,. As he is collecting the crystals he is contacted by none other than his little sister telling him not to trust Cortex, as he might be deceiving Crash. And then later he is contacted once again but this time by none other than Cortex’s old partner Doctor N.Brio. And surprisingly he tells Crash the same thing that Coco tried to tell him. Cortex cannot be trusted. So he tasks Crash with finding 42 gems that he can use to power a laser that can shoot down Cortex’s space station. As Crash finally collects all 25 crystals, It turned out that both Coco and N.Brio were right as Cortex reveals his true colors and tells crash about his plan to use the planetary alignment to conquer the world with his new and improved Cortex Vortex. Crash and Cortex then duke it out in outer space both wearing jetpacks. Crash defeats Cortex once again destroying his jetpack and sending him hurtling through deep space. However it is not yet over as Crash must continue to collect the remaining 42 gems in order to destroy Cortex’s space station that still poses a threat. After collecting all 42 gems N.Brio uses them to build a laser which Crash then uses to destroy the space station sending it hurtling towards Earth. The day was saved once again thanks to Crash Bandicoot.



However a new threat would emerge, as the flaming remains of Neo Cortex’s Cortex Vortex Space station crashed into a temple destroying it and releasing an old evil that Aku Aku himself had sealed away. His evil Twin brother Uka Uka. With a firm resolve Crash, Aku Aku and Even Coco ran off to stop Uka Uka who had formed an alliance with none other than Neo Cortex. Aku Aku teleported them to a place called the Time Twister machine. Aku Aku informed Crash and Coco that Uka Uka and Cortex’s plan was to collect Power Crystals scattered through time. And so using the Time Twister machine Crash as well as Coco traveled through various eras collecting Power Crystals. Through their adventure Crash faced off against foes old and new such as Tiny Tiger, Dingodile, And even Doctor Nefarious Tropy or N.Tropy for short, who was the creator of the very Time Twister Machine they were using to collect the Power Crystals. Even Coco had her chance to shine as she faced off with the diabolical N.Gin and his mech on the moon and came out on top destroying his Mech and sending him hurtling through space. And finally, after collecting all 25 crystals, Crash, accompanied by Aku Aku faced off against Uka Uka and Neo Cortex. After defeating them Uka Uka reveals that they still have a chance with the 42 gems scattered through out time. Crash and Coco then begin going through the various eras again, this time collecting the 42 gems. Crash and Aku Aku then have a rematch with Cortex and Uka Uka, now with all 42 gems, and defeat them for good as the Time-Twister Machine, unable to hold itself together, implodes on itself trapping the evil duo plus Dr N. Tropy as prisoners of time. While Crash, Coco and their respective pets relax round the fire, Aku Aku congratulates them for having saved the world once more. Though now Crash, Coco, and even Aku Aku find themselves taken from not only N.Sanity Island but their very universe. Could it be another one of Neo Cortex’s schemes? Or something much much bigger?
Powers/Abilities: Enhanced Strength – Crash has displayed significant physical strength, able to cause considerable damage to large creatures, such as Tiny.

Enhanced Agility - Crash is also very agile, able to jump more than his own body height into the air with a standard jump, as well as pull off a double jump with similar vertical lift.

Enhanced Stamina - Crash also possesses exceptional stamina and resiliency, able to run and fight steadily for long periods of time, and also take massive blows, then just get back up and resume fighting with the same vigor and liveliness as before. The latter is also evidenced by the fact that he can spin at high speed for almost a solid minute before he gets dizzy, and still only stay dizzy for a brief moment.

Enhanced Reflexes - Crash has improved reaction speed as he was able to dodge enemy attacks and projectiles.

Cyclone Spinning - Perhaps best known is Crash's trademark ability to spin himself at high speed, dealing centrifugal force-augmented blows to opponents and even allowing himself to float slowly to the ground. The Spin Move can also deflect projectiles.

Expert Combatant - Crash is no novice when it comes to fighting, possessing considerable skill in hand-to-hand combat and an ability to use weapons, such his Fruit Bazooka and operating any sort of vehicle, with ease.




Equipment/Gear: Fruit Bazooka – A bazooka that fires Wumpa fruit. It somehow never runs out of Ammo.
Weaknesses: Crash is easily distracted, He is also fairly oblivious to his surroundings but this could be because of his literacy, though he's easily distracted. Crash also seems to be somewhat impulsive.
A like from me means that you're accepted... PM me if you're interested in joining the Discord Server
 
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Name: Vivio Takamachi
Nickname(s): Vivi
Alignment: Lawful good
Appearance:
Fandom: Mahou Shoujo Lyrical Nanoha Series(StrikerS, Vivid, and Vivid Strike)
Personality: Vivio is a kind little girl that always seems happy. She enjoys making friends. She loves Strike Arts and usually trains in using it. Like her Mother Vivio is very determined and strong willed. She will not deter form a goal until she finishes it. She also loves to read books and is an Honor student at St. Hilde's Academy of Magic.
Backstory: Vivio Takamachi is the Daughter of Nanoha Takamachi. She is a clone of the Saint Kaiser Olive Sebrecht Created by Jail Scaglietti. She escaped from Jail's lair with a Lost Logia known as a Relic. She was found by Riot Force Six Stars and Lightning Forwards Teana Lanster, Subaru Nakajima, Erio Mondal, and Caro ru Lushe. Later she was taken in by Nanoha who she began calling Mama. Fate Testarossa Harlaown became her Godmother.She began calling them Nanoha and Fate Mama. During The Jail Scaglietti incident she was kidnapped and used to move a massive warship known as the Saint's Cradle, Nanoha had come to save her but the reunion became a battle when Vivio transfomed into an adult version of herself and fought against Nanoha She had been brainwashed by one of the Combat Cyborgs Quatoro. The Brain washed Vivio and Nanoha fought against each other until Vivio regained her senses after Nanoha blasted Quatoro and then Vivio turning her back into a child. four years later after the J.S. Incident. She attended St. Hilde's Academy of Magic with her two best friends, Rio Wesley and Corona Timir. During her 4th year she received an Intelligence Device by the name of Sacred Heart. It's form was that of a stuffed bunny. It allowed her to change into her adult form which freaked Fate out the first time she saw it.Vivio was learning Strike Arts from Nove and met her. Another descendant from the time of the Saint Kaiser, Einhard Stratos. Einhard was the descendant of Emperor Claus Ingvalt who was a dear friend and possibly lover of Saint Kaiser Olive. Einhard could also go into adult mode like Vivio but was attacking Strong fighters on Mid-childa as the masked fighter until She fought against Nove. Einhard was haunted by the memories of Claus and his Regret for not being able to stop Saint Kaiser Olive. But Vivio slowly wormed her way into Einhard's Heart and they became good friends. After a few events Vivio, Rio, Corona, and Einhard Formed Team Nakajima with Nove as their coach and entered the intermediate Tournament. Many fights happened including Corona and Einhard facing off, Vivio going up against fellow strike arts user Miura Rinaldi who's coaches were Vita and Zafira. Unfortunately She lost against Miura. And Rio who created her own adult mode went up against one of the Elite, Buster head Harry Tribecca. She lost as well. And finally after winning against Corona Einhard went up against the Champion and fellow descendant of Belka, Sieglinde Jerimiah. She lost to her. A year later Vivio is a DSAA U15 Striker with world rank #7, training in Nakajima Gym. Many things happened when a new member was added to their Gym named Fuka Reventon. Vivio as well as her friends now find themselves apart of a incident bigger than anything even her mother has faced. And all she can think at a time like this is… “Where’s Nanoha-Mama when you need her?”
Powers/Abilities: Vivio practices a mixed hybrid Belkan Midchildan magic system. She is also a practitioner of Strike Arts. Additionally, she has learned to replicate the effects of adult transformation, giving her an edge over most opponents of her age. Vivio's Fight Style is officially Technical Hitter, while her favorite blow is flicker jab counter. She has also developed her signature Accel Smash into Accel Smash Infinity.
Equipment/Gear: Her Device Sacred Heart, Kris
Weaknesses: Has a Fragile Defense
 
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Name: Naruto Uzumaki

Nickname(s): N/A

Alignment: Lawful Good

Fandom: Naruto

Personality: Naruto is boisterous, exuberant and unorthodox. Like his mother he has a verbal tick, his being Dattebayo. He responds best to competition and is not afraid to ask for assistance, Naruto is relatively naive, simple, and slow to understand principles or situations. He developed his nindo or Ninja way, which was to never go back on his word.

Backstory: Naruto is a shinobi of Konohagakure. He became the jinchūriki of the Nine-Tails on the day of his birth, a fate that caused him to be ostracized by most of Konoha throughout his childhood. After joining Team Kakashi, Naruto worked hard to gain the village's acknowledgment all the while chasing his dream to become Hokage. In the following years, through many hardships and ordeals, he became a capable ninja regarded as a hero both by the villagers, and soon after, the rest of the world, becoming known as the Hero of the Hidden Leaf. He soon proved to be one of the main factors in winning the Fourth Shinobi World War Along with Sasuke Uchiha. After a final fight against Sasuke Uchiha he succeeded on bringing him back to the side of good. He now enjoys the peace that came from breaking the cycle of hatred, as well as ending the Fourth Shinobi World War

Powers/Abilities: Chakra Reserves: As an Uzumaki and a reincarnation of Asura Ōtsutsuki, Naruto has massive reserves of strong chakra, But he also has terrible Chakra control.





Jinchuriki: Being the Jinchuriki of Kurama’s Yang half Naruto has the ability to go into tailed beast mode. He can also Summon Kurama while in tailed beast mode.





Jutsu: Shadow Clone: Allows Naruto to make clones of himself. One hit and they poof out of existence.





Rasengan: A spiraling sphere of chakra. It’s Naruto’s signature jutsu besides his Shadow Clones. There are quite a few variations of the Rasengan, including the devastating Rasenshuriken.





Tailed Beast Bomb: A giant ball of concentrated chakra and when fired causes quite a bit of damage.





Sage Mode: A transformation that allows him to harness the power of Senjutsu. His eyes become yellow and his pupils are slitted sideways like a toad’s with orange eyeliner.





Six paths Sage Mode: With the power given to him by Hagoromo, The Sage of six paths, Naruto gained access to the Six Paths Sage Mode. In this mode Naruto’s eyes become yellow and his pupils take on a cross like design. Naruto can also don a new chakra cloak similar to Nine-Tails Chakra Mode, which he can access instantly and maintain much longer than Sage Mode.

Equipment/Gear: Kunai, Shuriken

Weaknesses: Terrible Chakra control, If he abuses his regenerative abilities it could shorten his life. He can be a bit Simple Minded.
 
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Name: Naruto Uzumaki

Nickname(s): N/A

Alignment: Lawful Good

Fandom: The Last Naruto the movie

Personality: Naruto is boisterous, exuberant and unorthodox. Like his mother he has a verbal tick, his being Dattebayo. He responds best to competition and is not afraid to ask for assistance, Naruto is relatively naive, simple, and slow to understand principles or situations. He developed his nindo or Ninja way, which was to never go back on his word.

Backstory: Naruto is a shinobi of Konohagakure. He became the jinchūriki of the Nine-Tails on the day of his birth, a fate that caused him to be ostracized by most of Konoha throughout his childhood. After joining Team Kakashi, Naruto worked hard to gain the village's acknowledgment all the while chasing his dream to become Hokage. In the following years, through many hardships and ordeals, he became a capable ninja regarded as a hero both by the villagers, and soon after, the rest of the world, becoming known as the Hero of the Hidden Leaf. He soon proved to be one of the main factors in winning the Fourth Shinobi World War Along with Sasuke Uchiha. After a final fight against Sasuke Uchiha he succeeded on bringing him back to the side of good. He now enjoys the peace that came from breaking the cycle of hatred, as well as ending the Fourth Shinobi World War

Powers/Abilities: Chakra Reserves: As an Uzumaki and a reincarnation of Asura Ōtsutsuki, Naruto has massive reserves of strong chakra, But he also has terrible Chakra control.





Jinchuriki: Being the Jinchuriki of Kurama’s Yang half Naruto has the ability to go into tailed beast mode. He can also Summon Kurama while in tailed beast mode.





Jutsu: Shadow Clone: Allows Naruto to make clones of himself. One hit and they poof out of existence.





Rasengan: A spiraling sphere of chakra. It’s Naruto’s signature jutsu besides his Shadow Clones. There are quite a few variations of the Rasengan, including the devastating Rasenshuriken.





Tailed Beast Bomb: A giant ball of concentrated chakra and when fired causes quite a bit of damage.





Sage Mode: A transformation that allows him to harness the power of Senjutsu. His eyes become yellow and his pupils are slitted sideways like a toad’s with orange eyeliner.





Six paths Sage Mode: With the power given to him by Hagoromo, The Sage of six paths, Naruto gained access to the Six Paths Sage Mode. In this mode Naruto’s eyes become yellow and his pupils take on a cross like design. Naruto can also don a new chakra cloak similar to Nine-Tails Chakra Mode, which he can access instantly and maintain much longer than Sage Mode.

Equipment/Gear: Kunai, Shuriken

Weaknesses: Terrible Chakra control, If he abuses his regenerative abilities it could shorten his life. He can be a bit Simple Minded.
He's still from the "Fandom" of "Naruto"
 
(I'd like to apologize before i get in, if anything I do may seem half-assed or shorter than it should be, or doesn't make good sense, I hope you'll understand that I am a bit rusty.)
Name: Darius Kynnova
Alias: "Darth Gunnvor"
Alignment: Lawful Neutral (On the road to redemption.)
Appearance:
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The Human Sith stands at 6'3 being of average height, he has a very toned body due to the weight of his armor and the maneuvers he must complete in order just to fight. He has long shaggy black hair with dark brown eyes and a 5'O clock shadow to dawn his restless look. His lightsaber usually clings to his belt on the left hip as he is right handed. The mask he wears is to dawn the same look as a masquerade mask with a scar over the left eye. He dawns one scar on the right side of his face on his upper cheek which resembles that of an X. The uniform he dawns is as it would appear from the picture.

Fandom: Star Wars (OC) (Galactic Rebellion)

Personality: Darius's personality and behavior is quite the mix. He is at times, a brooding and secretive person, but he does have a caring heart and will usually be in a plain or average mood(AKA Meh.) He breaks a certain kind of stereotype within the genre of the Sith either being bat**** crazy or extremely brooding and dark, unlike most sith lords who have changed to the darkside due to the alluring pull of power and due to traumatic experiences and the desperate want to prevent it from happening again. He will act like a gentleman sometimes, and is less aggressive towards non-imperialist personnel after a certain incident occurred that was kept from him but he soon found out. He also has quite a temper, he tries to meditate it off and is getting progressively better, but still ultimately lacks allot of control over it. As soon as he is engaged with someone his goal is to defeat them even if it means they will die, however he tries his best to avoid bloodshed since he has been spilling it for a spineless back-stabbing cause.

Backstory:
Darius Kynnova was born on the planet of Alderaan a little before the outbreak of the Clone Wars (15 BBY). His Mother (Tressk Kynnova) and Father (Maison Kynnova) simply wanted to escape the large, dense population of Coruscant and live in a vast, wide area full of life and nature. They gave up any posh life to lead a simple agricultural one, which they hoped this would be safe for their only child being born. When Darius was born, he already had the force handed down to him as his father did leave the Jedi Order well after obtaining the rank of Knight. After Darius's birth his father had taught Darius everything that Darius needed to know. Darius worked the field with his father, drew maps for the stars he could see and write poetry as well as read whatever text he could. Darius lived a happy self-sustaining life with his parents until the CIS began harassing trades that came to Alderaan. In retaliation the Republic launched a defensive force which openly attacked the CIS fleet, this brought conflict to Darius's home. While the battle was raging on, Darius's father attempted to get all of them out safely instead he was gunned down by stray blaster fire. Darius tried to get his father's bady whilst they were running to a ship in an open field but cost the life of his mother who ran back for Darius and was hit by stray blaster fire as well. Darius cried whilst the body of his dead mother cover him from the blaster bolts. Droids managed to push up just far enough to were they retrieved Darius and returned him back to a Separatist Frigate which escaped successfully. The young boy, barely 15 years of age was brought before General Grievous who wanted the flesh bag out an airlock. As the droids were programmed to loyalty they were about to follow through before the boy force pushed the both of them back with so much power that the droids buckled inwards on themselves. Grievous saw this and instead of fighting the boy he saw potential. Grievous decided to hand Darius over to Count Dooku who would take Darius, promise Darius revenge, and train him to use his anger while in combat. Dooku had trouble training Darius in the elegant form of Makashi (Form 2) due to Darius's more volatile and explosive fighting style which moved to fast. Dooku noted this, understanding the boy's speed and strength could be tapped into a near unbeatable fighting style. So he decided to have Darius be trained in the ways of Vapaad (Form 7), a form used by Mace Windu to channel his inner evil and put it to good use. After Dooku began to have Darius train this way he saw a much better outcome in the way he fought, even at one time while Darius was of the age of 20 years he bested Dooku in a sparring match. Along the way, Darius learned some new force powers from Dooku such as Force lighting and Force choke. In his free-time, he managed to learn Force Crush. After the collapse of the CIS Darius pledged alliegance to the Empire and was renamed to Darth Gunnvor, believing now that he was destined to fight for the dark-side. Darius carried out many orders, but as he completed them over the years he began to question it all, "Is this trully who I am?". Finally the straw that broke the camels back came when he had heard of the destruction of Alderaan at the Empire's hands, where he had returned to bury his Mother and Father. He lost all loyalty and ran away, Darth Vader was sent after him to dispose of the "traitor". He was 25 years old when he had confronted Vader, in his spare time Darius had meditated, he learned to forgive and partially learned a more calm and defensive fighting style known as Djem So, but he retained all of his training as a Sith. Before he could even engage Darth Vader, a portal opened and sent him flying into a place he could never fathom alone.

Abilities/Weapon(s): Fighting Styles-
Djem So- A fighting style that requires patience and focus, it is a form of Defensive lightsaber combat, usually using parries and deflects to open an opponent up for a Riposte or to simply block projectiles, Djem So can also use dodging but does not require it. Darius dabbles in this style a small bit but cannot sit still with it, which is why he dodges while using the fighting style.
Vapaad- A more aggressive and fast paced offensive fighting style, this kind of style usually opens an opponent who has a strong defense, up or pushes them back to a position which favors the aggressive fighter. This usually requires fast and strong strikes, it is as hard to counter as it is intimidating. Darius is very comfortable with this style as it is the main one he uses.
Force Powers-
Force lighting- Darius has learned this from Count Dooku, he generates his force into a powerful energy that is ably to burn and sear flesh as well as generally disable the victim of the lighting attack itself.
Force Grab/Push/Pull- A standard ability any Jedi or Sith can master, this is generally a neutral ability, depending on the strength of the Force users focus and power with the force, will determine what they can lift up and throw. Darius is very well trained and focused with this, he is able to force grab a fully loaded Semi-Truck and toss it 35 yards.
Force Crush- This force ability is considered one of the most evil uses of the force, where you can use your force to manipulate an opponent's body and crush their bones and insides, killing them instantly or slowly and painfully. Though Darius does not use this against any organic species (unless they were rabid) he more so uses it against droids or those he feels deserves it. Darius is not too strong with this ability however, He uses this whenever he may need to use this force since he is focusing a ton of force inwards, practically leaving him open to attack whilst doing it. He saves it as a use of interrogation since he can apply a painful amount of pressure on the body which gets people to talk for him.
Force Choke- Darius has an average use of this, it is the less volatile means of interrogation. However he can use it to choke someone unconscious while being able to take them wherever. Though it can kill someone, he avoids overdoing it.
Weapons- His lightsaber as seen in appearance, as well as hand-to-hand capabilities (he is not a karate master so he really doesn't excel in hand-to-hand but is decent at it.)

Equipment: Darius's suit has it's own utilities to support him. It contains a built in targeting computer which helps to find enemies and traverse in the dark. His suit is built from a special material which can survive up to 75 degrees celsius and -50 degrees celsius and can withstand 5 blaster shots in the same certain area (In this case 20 .45 cal rounds in a single spot.) The Suit has a self repair system but is only activated 10 minutes after the damage was inflicted on it to give Darius time to escape a combat and repair.

Weaknesses: His anger is a major downfall as he looses focus and control, leaving him vulnerable in multiple areas. His suit is also a downfall as it can be shut down and start messing with his ability to see in the dark. Forcing him to rely on sense rather than sight. He can also care about people too much which he strides not to do, but may end up doing anyway, which can ultimately be used to disarm him.

Theme:
 
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Name: Black Panther

Nickname(s): Luke Charles, Mr. Okonkwo, His Majesty, Black Leopard, Nubian Prince, the Client, Coal Tiger, has impersonated Daredevil and others on occasion.

Alignment: Pragmatic Good

Appearance:
T'challa is somewhat tall (6'1") man of African descent. He is characterized by his unusual vertical cat-like pupils and impressive physique, not unlike the animal his tribal clan are named for. T'challa's overall physicality is lean but solid with definition similar that of someone who regularly engages in rigorous exercise.

As the Black Panther, T'challa appears in a formal vibranium weaved suit of sorts bearing resemblance to the animal he's named after. The grain of his suit appears to have a kente pattern-like design. A signifying touch of Wakandan-African pride.

His suit is invariably black, with silver, sometimes gold outer trimming. His overall appearance is meant to convey the presence of a sleek but intimidating looking predator.

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Fandom: Marvel - 616 / MCU-verse
Personality:
T'challa's personality is a bit harder to define than say someone like Superman or Carnage, who represents absolute ends of the moral spectrum. There's three dominant sides of T'challa's personality. The scholar, the warrior, and the ruler. To understand T'challa, you have to understand what is Wakanda.Wakanda is an isolated African nation. This small African country has the largest deposits of Wakandan Vibranium in the world known as the Great Mound.


The Wakandan royal line began with Bashenga, an ancient Wakandan. Bashenga was supposedly the first king of unified Wakanda, and the first Black Panther some 10,000 years ago.In the distant past, a massive meteorite comprised of the sound-absorbing mineral vibranium crashed in Wakanda, and was unearthed a generation before the events of the present-day.


T'Challa is the son of T'Chaka, who was the Black Panther before him. Knowing that others would attempt to manipulate and dominate Wakanda for this rare and valuable resource, T'Chaka concealed his country from the outside world. He would sell off minute amounts of the valuable vibranium while surreptitiously sending the country's best scholars to study abroad, consequently turning Wakanda into one of the world's most technologically advanced nations.


T'challa is heir to the world's greatest kingdom essentially, he was raised with the idea that he'd have to earn his position on the throne. Even among Wakandans, there are always usurpers and opportunists, looking to establish their claim. T'challa may not yet be king, but he understands the weight of the crown. T'challa is both wise like a teacher, and brutal like a conqueror. He exhibits shrewdness like a politician and tactfulness like a diplomat. He's a man who speaks softly, but also carries a big stick. He has to be many things for many people.


Backstory:

T'Challa is heir to the centuries-old ruling dynasty of the African kingdom Wakanda, and Vice-leader of its Panther Clan. A sect of dutiful warriors entrusted with overseeing Wakanda's future. As next-in-line in throne, T'challa will someday take his place as ruler to one of the most technologically advanced nations on earth. For the most part, I'd like to keep the origin story pretty consistent with what we've seen in various accounts in the comics, though with some key changes. Events like his birth mother's passing is still acknowledged in-universe, Wakanda hasn't been invaded. His father is still alive and is presently presiding as king. There is no hotel bombing ruse or anything like that.

I'd like to take the character in a different direction then the character we saw in Civil War. Primarily, this character has a different set of circumstances and doesn't feel beholden to the burden of rulership. This version of T'challa is more of a consummate playboy and philosophy. This version of the character is a lot more relaxed in temperament if not playful. He's college-aged and doesn't appear to have any other expectations other than having a good time abroad. He doesn't take his princely duties all too seriously. To put things into perspective, he'd rather play adventurer than be ruler. He's worldly, streetsmart and a dreamer of sorts.

He's sort of flippant, self-satisfied might be a good way to describe him. He's no joke though, he's very much as capable as any other version of the character we've seen. He only lacks a passion for royal affairs.
Powers/Abilities:
Prior to undergoing his training as Black Panther, T'challa possessed exceptional talents that put him in the realm of a World-class athlete, respectively.

Since completing his training and consuming the heart-shaped herb of his tribe, his refined abilities have been enhanced even further, roughly to that of "super soldier" like levels. Due to consuming the heart-shaped herb and having completed the rites of passage as a Panther warrior, his abilities are such:
--Superior Conditioning/Physiology. The user's physical and mental abilities are above natural members of their species, beyond what can be emulated via natural training and with little to no maintaining. This entails that they are faster, stronger, more intelligent and overall superior to fellow members of their species, without being obviously supernatural.

Notably, T'challa has demonstrated such feats as:
-Bulldogging a 1.5 ton Rhinoceros.
-Clocking 52 mph on foot.
-Outmaneuvering Wolverine of the X-men.
-T'Challa is also a polymath genius and has an eidetic (aka photographic) memory. His genius is as such that he is one of the eight smartest people on Earth.
-T'Challa's musculature generates less fatigue toxins than the bodies of most humans. He can exert himself at peak capacity for several hours before fatigue begins to impair him.
-Has shown mastery of virtually all forms of armed and unarmed combat.

--Enhanced Senses. The user has extremely accurate senses, allowing them to see, hear, smell, taste, and/or touch more than an average member of their species. He can track a target by scent and track them to the exact location, can smell fear, and detect if someone is lying by change in body odor. T'Challa's sense of taste is sensitive to the point that he is able to taste the exact ingredients of any particular food he is eating.

--Soul Tracking. The ability to see and track the souls of others, only the living.

--Force sensitive. It would seem that Black Panther is able to manipulate vibrations in the atmosphere to produce a "force-push" like effect. This ability is range restrict.
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Characters Skills:
Super-Genius Intelligence: T'Challa is also a polymath genius and has an eidetic (aka photographic) memory. His genius is as such that he is one of the eight smartest people on Earth. He possesses accomplishments such as a PhD in physics from Oxford University. He also combined alchemy with science to create a new scientific field called Shadow Physics, a dangerous discipline which allowed him to track Vibranium on a quantum level, craft weapons which would be particularly effective against Vibranium, and create an unstable teleportation device which at the time ripped apart anyone using it with great healing ability.

Master Martial Artist: He has been groomed to be a warrior from birth. An expert in practically all forms of armed and unarmed combat, and a master of all martial arts including African and unknown forms. He is a master of stealth, disguise, etc. He is considered to be one of the best martial artists to have ever walked the Earth.

Master Acrobat: T'Challa is a rigorously trained gymnast and acrobat.

Expert Marksman: He is a master marksman adept with hunting knives, firearms, and other projectile weaponry.

Master Tactician: T'Challa is a genius tactician, strategist, and leader who is practically peerless. He was taught tactics and strategies in his youth by his father who encouraged him to always think two steps ahead of his enemies and three steps ahead of his friends. His prowess is such that he is able to out think and outmaneuver individuals such as Tony Stark, and other geniuses.

Expert Tracker & Hunter: Even without his superhuman senses, he is a master tracker and hunter. He can pick up a prey's scent and memorize tens of thousands of individual ones.

Multilingual: T'Challa can fluently speak his native language, English, and other various languages.

Master Inventor: He can invent various devices with special properties when needed. While not all of his inventions are as good as others made by Tony Stark and so on, he possesses engineering abilities and intellect that makes him a peer and has proven to be able to invent and create weaponry that rivals their engineering capabilities. T'Challa can also duplicate practically any other technologies after learning how they work or by glancing at the designs.

Highly Influential Connections: As regent prince of Wakanda, the Panther has access to a vast collection of magical artifacts, technological and military hardware, as well as the support of his nation's wide array of scientists, adventurers, and superheroes.

Diplomatic Immunity: As heir to a sovereign nation, He often visits the United States or the United Nations for political reasons. He enjoys diplomatic immunity during these trips, and his embassy is considered foreign soil.

Piano Proficiency / Music Prodigy: He can play just about any instrument by way of ear and some improvisation. He's shown aptitude as a self-taught pianist.


Equipment/Gear: Energy Daggers, Vibranium Claws, Vibranium Suit, Kimoyo Card, Exoskeleton-Vibro wings.
Weaknesses:
 
Name: Diego Brando
Nickname(s): Dio
Alignment: Chaotic Neutral
Appearance:
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Fandom: JoJo's Bizarre Adventure Part 7: Steel Ball Run
Personality:
During his childhood, he was a good-natured and resourceful kid. His mother raised him with love and taught him to keep his dignity in even the direst situation. At age five, witnessing his mother sacrificing her hands so that he could be fed, Diego developed a resentment of everyone around him for allowing that to happen, and an insatiable ambition, on par with that of the original Dio Brando.

Since then Diego has been driven to climb the social ladder in order to get back at everyone who wronged him in the past. His first and foremost target is his biological father Dario.

Using any opportunity, he is said to have married an old woman for her wealth, and in the same vein, participated in the Steel Ball Run for prestige. Diego is particularly vindictive against anyone who gets in his way, and doesn't hesitate to injure or kill them, although he doesn't manifest murderous intents automatically.

Diego possesses a strong misanthropy, describing humanity as a "flock of pigeons", and resents humans as a whole for the death of his mother. Thus Diego is naturally solitary, never looking to bond with anyone, and in case he has to cooperate with someone, he will keep a certain amount of separation between them. Diego sees human life as worthless and will sacrifice someone to further his goals without a qualm.
Backstory:
Since he was a child, Diego had a talent for relating to horses - even seemingly untameable ones would allow themselves be handled by him.

Diego's parents were financially weak and attempted to dispose of him as a baby. However, his mother felt guilty and risked her own life to save him from drowning, upon which his alcoholic father left them both. His mother changed her surname to "Brando" and became employed by a farm, but she and Diego lived in poverty in the stables.

Five years later, the man that had arranged her employment demanded sexual favors from her, and upon her refusal, sabotaged their means to get food. No matter how hard the times he and his mother fell on, she refused to discard of what little dignity they had left – she taught Diego that eating out of shoes due to lack of proper dishes was unacceptable.

Partly from her example, Diego developed a strong sense of pride.[6] Another year later his young mother died of the tetanus infection, which Diego (at the time 6 years old) believes to be a result of the humiliation they had to suffer. The boy grew up resenting everyone who abandoned them and swore to himself to get revenge against the man who had harassed his mother.

After he loses the first stage of the Steel Ball Run to Gyro Zeppeli, he becomes irritated and considers Gyro his personal enemy from that point onward.

At a later point of the race, Diego meets Gyro and Johnny again in a small village in the mountains. He appears to be friendly, but just as the two heroes think he won't harm them, he suddenly transforms into a Deinonychus and attacks them.

It turns out that the meeting was a trap set up by the bounty hunter Dr. Ferdinand. Ferdinand's Stand power can turn living beings into dinosaurs. He uses this ability to create dinosaur "bodyguards" in his hunt for the Corpse Parts. Even Diego was turned into one of his soldiers when he was attacked by him earlier.

Gyro manages to defeat Dr. Ferdinand by fusing with one of the Turbo eyes that Ferdinand possessed, receiving the Stand ability "Scan".

Even though Ferdinand was killed and all his dinosaur minions turned back into humans, Diego escaped with the second Turbo Eye, transferring to him Ferdinand's Stand power and the ability to turn into a Raptor when he wants, though he initially can't control it very well.

Later in the series, after losing another round to Gyro, he joins Funny Valentine, the president of the United States, who is searching for the body parts of "The Saint", which are said to grant great powers. By doing so, Diego is paired with Sandman and was hoping to find a way of defeating Gyro.

During the 8th round, Diego turned against Valentine, but was quickly defeated by his Stand, Dirty Deeds Done Dirt Cheap, and had the Corpse's Eye taken from him. He devises a plan with Hot Pants to attack Valentine as he is on the train with Lucy Steel.

Diego's life ends after an attempt to kill Valentine by dragging him under the train, resulting in his own demise in vain as he is torn in half; although he is soon succeeded by a Diego from a neighboring universe, retrieved by Valentine, to track down Johnny.

Powers/Abilities:
Dinosaur Infection: Scary Monsters demonstrates the ability to infect other living beings with a virus which transforms them into dinosaurs and causes them to fall under the direct orders of the user. Each infected person or animal has a different look and capabilities, as well as the ability to infect others with the virus by biting or scratching them. The Stand seems to have no limits in terms of range or number of individuals infected. However, should the user be severely injured, his powers will disappear and all dinosaurs will revert to their original form. The original user, Dr. Ferdinand would exploit his subordinates' power to travel, either by riding them or by getting swallowed and lying in the body of one of the dinosaurs.
  • Diego typically uses this ability to create armies of miniature carnivorous raptors out of birds, rats or fleas, or turn his own horse into a dinosaur to grant it the ability to climb walls.
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  • Dinosaur Morph: Unlike Ferdinand, Diego is capable of changing his own body into a dinosaur, either completely or as a hybrid of the two. While transformed, he has increased stamina, strength, speed and vision, along with the ability to eat anything. It far surpasses human limits similar to the vampires of previous parts, but without the weakness to sunlight.However, in his dinosaur mode his eyesight is much weaker, and he resorts to watching moving objects and scents.

  • Fossilize: Introduced later in the story, Diego demonstrates the ability to alter beings transformed by his Stand into a hardened dormant state much like a fossil. The ability can be used a variety of ways, from fusing a being into a structure like a rock or tree as a camouflage[3] (not unlike the dormant state of the Pillar Men) to shaping the fossilized being into something more creative like candle holders.

  • Hand to Hand: Perhaps the most curious and unique ability of Dio's power. Being bound to his body, Scary Monsters allows him to fight against other Stands and physically damage them with his bare hands, whereas normally Stands can be damaged only by other Stands.
Equipment/Gear: N/A
Weaknesses:
When Diego is severely injured all the dinosaurs he created will revert back to their original form.
While in his dinosaur or hybrid form, Diego's eyesight is so weak that he must resort to using his hearing and his smell to find his opponents.
 

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(I'd like to apologize before i get in, if anything I do may seem half-assed or shorter than it should be, or doesn't make good sense, I hope you'll understand that I am a bit rusty.)
Name: Darius Kynnova
Alias: "Darth Gunnvor"
Alignment: Lawful Neutral (On the road to redemption.)
Appearance:
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The Human Sith stands at 6'3 being of average height, he has a very toned body due to the weight of his armor and the maneuvers he must complete in order just to fight. He has long shaggy black hair with dark brown eyes and a 5'O clock shadow to dawn his restless look. His lightsaber usually clings to his belt on the left hip as he is right handed. The mask he wears is to dawn the same look as a masquerade mask with a scar over the left eye. He dawns one scar on the right side of his face on his upper cheek which resembles that of an X. The uniform he dawns is as it would appear from the picture.

Fandom: Star Wars (OC) (Galactic Rebellion)

Personality: Darius's personality and behavior is quite the mix. He is at times, a brooding and secretive person, but he does have a caring heart and will usually be in a plain or average mood(AKA Meh.) He breaks a certain kind of stereotype within the genre of the Sith either being bat**** crazy or extremely brooding and dark, unlike most sith lords who have changed to the darkside due to the alluring pull of power and due to traumatic experiences and the desperate want to prevent it from happening again. He will act like a gentleman sometimes, and is less aggressive towards non-imperialist personnel after a certain incident occurred that was kept from him but he soon found out. He also has quite a temper, he tries to meditate it off and is getting progressively better, but still ultimately lacks allot of control over it. As soon as he is engaged with someone his goal is to defeat them even if it means they will die, however he tries his best to avoid bloodshed since he has been spilling it for a spineless back-stabbing cause.

Backstory:
Darius Kynnova was born on the planet of Alderaan a little before the outbreak of the Clone Wars (15 BBY). His Mother (Tressk Kynnova) and Father (Maison Kynnova) simply wanted to escape the large, dense population of Coruscant and live in a vast, wide area full of life and nature. They gave up any posh life to lead a simple agricultural one, which they hoped this would be safe for their only child being born. When Darius was born, he already had the force handed down to him as his father did leave the Jedi Order well after obtaining the rank of Knight. After Darius's birth his father had taught Darius everything that Darius needed to know. Darius worked the field with his father, drew maps for the stars he could see and write poetry as well as read whatever text he could. Darius lived a happy self-sustaining life with his parents until the CIS began harassing trades that came to Alderaan. In retaliation the Republic launched a defensive force which openly attacked the CIS fleet, this brought conflict to Darius's home. While the battle was raging on, Darius's father attempted to get all of them out safely instead he was gunned down by stray blaster fire. Darius tried to get his father's bady whilst they were running to a ship in an open field but cost the life of his mother who ran back for Darius and was hit by stray blaster fire as well. Darius cried whilst the body of his dead mother cover him from the blaster bolts. Droids managed to push up just far enough to were they retrieved Darius and returned him back to a Separatist Frigate which escaped successfully. The young boy, barely 15 years of age was brought before General Grievous who wanted the flesh bag out an airlock. As the droids were programmed to loyalty they were about to follow through before the boy force pushed the both of them back with so much power that the droids buckled inwards on themselves. Grievous saw this and instead of fighting the boy he saw potential. Grievous decided to hand Darius over to Count Dooku who would take Darius, promise Darius revenge, and train him to use his anger while in combat. Dooku had trouble training Darius in the elegant form of Makashi (Form 2) due to Darius's more volatile and explosive fighting style which moved to fast. Dooku noted this, understanding the boy's speed and strength could be tapped into a near unbeatable fighting style. So he decided to have Darius be trained in the ways of Vapaad (Form 7), a form used by Mace Windu to channel his inner evil and put it to good use. After Dooku began to have Darius train this way he saw a much better outcome in the way he fought, even at one time while Darius was of the age of 20 years he bested Dooku in a sparring match. Along the way, Darius learned some new force powers from Dooku such as Force lighting and Force choke. In his free-time, he managed to learn Force Crush. After the collapse of the CIS Darius pledged alliegance to the Empire and was renamed to Darth Gunnvor, believing now that he was destined to fight for the dark-side. Darius carried out many orders, but as he completed them over the years he began to question it all, "Is this trully who I am?". Finally the straw that broke the camels back came when he had heard of the destruction of Alderaan at the Empire's hands, where he had returned to bury his Mother and Father. He lost all loyalty and ran away, Darth Vader was sent after him to dispose of the "traitor". He was 25 years old when he had confronted Vader, in his spare time Darius had meditated, he learned to forgive and partially learned a more calm and defensive fighting style known as Djem So, but he retained all of his training as a Sith. Before he could even engage Darth Vader, a portal opened and sent him flying into a place he could never fathom alone.

Abilities/Weapon(s): Fighting Styles-
Djem So- A fighting style that requires patience and focus, it is a form of Defensive lightsaber combat, usually using parries and deflects to open an opponent up for a Riposte or to simply block projectiles, Djem So can also use dodging but does not require it. Darius dabbles in this style a small bit but cannot sit still with it, which is why he dodges while using the fighting style.
Vapaad- A more aggressive and fast paced offensive fighting style, this kind of style usually opens an opponent who has a strong defense, up or pushes them back to a position which favors the aggressive fighter. This usually requires fast and strong strikes, it is as hard to counter as it is intimidating. Darius is very comfortable with this style as it is the main one he uses.
Force Powers-
Force lighting- Darius has learned this from Count Dooku, he generates his force into a powerful energy that is ably to burn and sear flesh as well as generally disable the victim of the lighting attack itself.
Force Grab/Push/Pull- A standard ability any Jedi or Sith can master, this is generally a neutral ability, depending on the strength of the Force users focus and power with the force, will determine what they can lift up and throw. Darius is very well trained and focused with this, he is able to force grab a fully loaded Semi-Truck and toss it 35 yards.
Force Crush- This force ability is considered one of the most evil uses of the force, where you can use your force to manipulate an opponent's body and crush their bones and insides, killing them instantly or slowly and painfully. Though Darius does not use this against any organic species (unless they were rabid) he more so uses it against droids or those he feels deserves it. Darius is not too strong with this ability however, He uses this whenever he may need to use this force since he is focusing a ton of force inwards, practically leaving him open to attack whilst doing it. He saves it as a use of interrogation since he can apply a painful amount of pressure on the body which gets people to talk for him.
Force Choke- Darius has an average use of this, it is the less volatile means of interrogation. However he can use it to choke someone unconscious while being able to take them wherever. Though it can kill someone, he avoids overdoing it.
Weapons- His lightsaber as seen in appearance, as well as hand-to-hand capabilities (he is not a karate master so he really doesn't excel in hand-to-hand but is decent at it.)

Equipment: Darius's suit has it's own utilities to support him. It contains a built in targeting computer which helps to find enemies and traverse in the dark. His suit is built from a special material which can survive up to 75 degrees celsius and -50 degrees celsius and can withstand 5 blaster shots in the same certain area (In this case 20 .45 cal rounds in a single spot.) The Suit has a self repair system but is only activated 10 minutes after the damage was inflicted on it to give Darius time to escape a combat and repair.

Weaknesses: His anger is a major downfall as he looses focus and control, leaving him vulnerable in multiple areas. His suit is also a downfall as it can be shut down and start messing with his ability to see in the dark. Forcing him to rely on sense rather than sight. He can also care about people too much which he strides not to do, but may end up doing anyway, which can ultimately be used to disarm him.

Theme:

Sorry, Man... We can only have one Star Wars OC in the RP.
 
Name: Mitth'raw'nuruodo
Nickname(s): Thrawn, Grand Admiral Thrawn
Alignment: Lawful Neutral

Appearance:
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Fandom: Star Wars: Legends/Expanded Universe
Personality:
"Do you know the difference between an error and a mistake, Ensign?"
"No, sir."
"Anyone can make an error, Ensign. But that error dosen't become a mistake until you refuse to correct it."
Appalled by the punishing "Vader style" of command that so many of his contemporaries supported, Thrawn preferred to promote creativity in his crew, rather than merely punish their failures, and did not often kill off personnel for minor failures, as that could easily strain the resources of the Empire, which he saw as pointless. For example, during his campaign against the New Republic, a tractor beam operator aboard the Chimaera was responsible for allowing Luke Skywalker to escape capture. Thrawn investigated the incident and found a defiant operator disrespectfully refusing to claim responsibility for the incident, referring Thrawn to his commanding ensign. Thrawn summarily had the man executed at his post in a rather brutal fashion, and informed the ensign that he was free to train the next replacement.

When Skywalker escaped a similar trap again, he rewarded the new tractor beam operator with a promotion to Lieutenant because the man had employed creative thinking in his attempt to capture Skywalker. In addition, Thrawn encouraged his senior officers to express their own ideas and gave them reasoned consideration rather than ignore any outside ideas, as many an Imperial commander had done during the height of the Empire. The sharp contrast between Thrawn's style and that of megalomaniac and sadistic Imperial leaders heightened Thrawn's ability to lead.

Officers and crewmen serving under Thrawn admired his lack of concern for personal glory, wanting only the defeat of the Empire's enemies and the establishment of order. Indeed, Thrawn was able to unify the Empire's feuding Moffs prior to his final campaign in no small part owing to his single-minded determination to destroy the "Rebellion".

Finally, Thrawn was willing to admit defeat. Rather than stand proud and fight a losing battle, Thrawn knew when it was time to retreat, although those instances were few and far between. One such time was after the Battle of Sluis Van, when his attempt to capture a number of capital ships docked at the shipyards failed. Rather than cover his failure and waste lives and equipment in a vain attack like many Imperial leaders would have done, Thrawn decided to withdraw instead, and in those instances would adjust his plans in later attempts.

The true extent of Thrawn's loyalty to the Empire is unclear: indeed, Thrawn did not support the Empire per se, but rather wanted to establish order in the known galaxy in preparation to combat as-yet-unknown threats he had discovered during his time in the Unknown Regions of the galaxy. Thrawn saw a militarized, orderly society as being the galaxy's (and his people, the Chiss') only hope of defeating the Yuuzhan Vong, and that the New Republic would only succumb to the same division and inefficiency that had destroyed the Old Republic, hence his decision to attack the Republic rather than warn it of the Vong. For whatever reason, Thrawn did express loathing of the New Republic: he insisted on still referring to it as the "Rebellion", and considered its "complete, total, and utter destruction" to be "the only puzzle worth solving".

Thrawn did believe that a society of multiple species, with different viewpoints and philosophies, was inherently unstable. In this case, he believed in the necessity of a strong central government that was capable of listening to its people, but remained the "dominant voice". He felt that the only alternative was anarchy.

Thrawn had a great appreciation for art and would study a culture's art and history not just for his own personal enjoyment but as a means of understanding them as well.
"To defeat an enemy you must know them. Not simply their battle tactics but their history, philosophy, art."

Backstory:



Powers/Abilities:

  • Speaks multiple languages, was able to learn to speak basic in a very short amount of time
  • Brilliant tactical mind, detective skills
  • Trained in combat and survival skills by both the Chiss Empire and the Imperial Empire
  • An expert in multipke kinds of warfare, including psycological, ground combat, space combat (ect)
  • Born with above average intelligence
  • Low-light vision: Chiss can see twice as far as normal humans in poor lighting conditions.
Equipment/Gear:
  • Blaster pistol
  • A set of Mandalorian armour he wore as a disguise
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  • A pet Ysalamiri: Ysalamiri did not actually negate the Force; since all existence was infused with Force energy, this would not be possible. Rather, they projected a bubble inside which users were unable to exert any influence over the Force. A single bubble measured up to 10 meters in diameter; large groups of ysalamiri could extend their collective bubble by kilometers, but only in great numbers. Thrawn keeps one as a pet and uses groups of them as defences using a harness or frame to keep them close to some of his troops.
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  • The Chimaera: Thrawn's flagship, an Imperial Class-II Star Destroyer that Thrawn chose as his flagship for it's strong record of efficiency.
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  • Imperial Fleet/Empire of The Hand: As well as the fleet Thrawn gathered in the Unknown Regions, this consists of scattered Imperial fleets that Thrawn brought together in his campaign to bring the galaxy back under Imperial rule. The Empire of the Hand allowed to have alien leaders, unlike the origional Imperial Empire.

    While not rising to the exact same size as the origional Imperial fleet, it was more effecient due to Thrawn's command. Consisting of Destroyers, starfighters (ect)
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  • Thrawn's ground forces consist of more than just human soldiers and Imperial Stormtroopers. Among his ranks are Noghri, a somewhat primative race that make for deadly assasins.
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    Ultimately, the Noghri are predators with toothy snouts, quick-moving eyes, and an excellent sense of smell. Their sense of smell, in fact, is so attuned that they were capable of telling a person's bloodline by scent alone. A Noghri's body is also a compact killing machine that was designed to hunt and destroy its prey, equipped with claws and sharp teeth.

    "Oh, yes, Noghri—I know what you and your people are. The Emperor's private Death Commandos; killing and dying at the whim of ambitious men like Darth Vader and the Grand Admiral here."

  • Thrawn made sure that his soldiers were trained properly, and with efficiency. This makes them much more deadly (and a lot less incompetent) than average Stormtroopers and Imperial Officers that the Empire used to keep order during it's reign over the galaxy.

  • Land veichles consist of tanks, AT-STs, AT-ATs, speeder bikes, artillery and others.
Weaknesses
  • Although Thrawn may posess some skills in hand-to hand combat, he is not an expert and can be taken down in a one-on-one fight.
  • While Chiss are more adapt to cold, dark worlds than humans they still share a similar enough biology that Thrawn is pretty much weak to most things average humans are weak to.
  • In Legends he was killed by his own bodyguard right when he was about to be victorious over the New Republic, suggesting that he may trust those within his closer ranks a little bit too much.
Theme:

You're CS has been Accepted
 
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Name: Harry James Potter
Nickname(s): The boy who lived, The Chosen one
Alignment: Lawful Good
Fandom: Harry Potter
Personality: Harry was an extremely brave, loyal, and selfless person who possessed tremendous strength of character. He willingly went to what he truly believed to be his death, because he believed that this was the only way to defeat the Dark Lord. Harry was also marked by what Lord Voldemort once deemed a "weakness for heroics" — he would go to great lengths and take great risks in order to help others, particularly his loved ones. Notably, this was taken advantage of by Voldemort in 1996, when he lured Harry to the Department of Mysteries by making him believe that his godfather was in danger. Harry was also very strong-willed and unafraid to stand up for himself. The fact that he was capable of repelling the Imperius Curse suggests that he had an unusually strong sense of himself and his morals. Dumbledore once made parallels between Harry's traits and qualities that Salazar Slytherin looked for in his own hand-picked students. He also noted that Harry's choice not to draw on those qualities really defined who he was, rather than the simple fact that he had them.
Backstory: Harry James Potter was a half-blood wizard, the only child and son of the late James and Lily Potter, and one of the most famous wizards of modern times. In what proved to be a vain attempt to circumvent a prophecy that stated that a boy born at the end of July of 1980 could be able to defeat him, Lord Voldemort tried to murder him when he was a year and three months old. Voldemort murdered Harry's parents as they tried to protect him, shortly before attacking Harry. This early unsuccessful attempt to vanquish Harry led to Voldemort's first downfall, marking the end of the First Wizarding War and to Harry henceforth being known as the "Boy Who Lived."



One consequence of Lily's loving sacrifice was that her orphaned son had to be raised by her only remaining blood relative, his Muggle aunt Petunia Dursley. While in her care he would be protected from Lord Voldemort, due to the Bond of Blood charm Albus Dumbledore placed upon him. This powerful charm would protect him until he became of age. As the only known survivor of the Killing Curse (up to that point), Harry was already famous before he arrived at Hogwarts School of Witchcraft and Wizardry.



On his eleventh birthday Harry learnt that he was a wizard. He began attending Hogwarts in 1991 and was Sorted into Gryffindor House. While at school, Harry became best friends with Ron Weasley and Hermione Granger, and later became the youngest Quidditch Seeker in over a century and eventually the captain of his house's team, winning two Quidditch Cups. He became even better known in his early years for: protecting the Philosopher's Stone from Voldemort, saving Ron's sister Ginny Weasley, solving the mystery of the Chamber of Secrets, slaying Salazar Slytherin's basilisk, and learning how to conjure a corporeal stag Patronus at the age of thirteen. In his fourth year Harry won the Triwizard Tournament, although the competition ended with the tragic death of Cedric Diggory and the return of Lord Voldemort. During the next school year, Harry reluctantly taught and led Dumbledore's Army. He also fought in the Battle of the Department of Mysteries, during which he lost his godfather, Sirius Black.



Harry played a significant role in many other battles of the Second Wizarding War. He, Ron, and Hermione hunted down and destroyed Voldemort's Horcruxes. During the Battle of Hogwarts Harry personally saw the deaths of Severus Snape and Fred Weasley, and learned that Remus Lupin, Nymphadora Tonks, Colin Creevey, and many others had fallen in battle as well. He encountered Voldemort and sacrificed himself, knowing that his doing so was the only way to destroy the fragment of Voldemort's soul inside him. In limbo, after Voldemort cursed him in the forest clearing, Albus Dumbledore gave Harry advice and background information on the Dark Lord. When told he could choose to live or to "move on", Harry chose to live. After he awoke he confronted Voldemort and defeated him once and for all.



Harry was also notable for being the only known Master of Death, having united the three Deathly Hallows at the mere age of seventeen.
Powers/Abilities: Harry was seen and had proven himself to be an extremely talented and powerful wizard. His power was evident from the start: he demonstrated immediate command of a broomstick, was able to conjure a corporeal Patronus at an exceptionally young age (a mark of superior magical ability), and even survived numerous encounters with Lord Voldemort. He mastered a wand made of hawthorn, which one should only ever consider placing in the hands of a witch or wizard of proven talent. Harry was also a very gifted flyer and Quidditch player, the youngest Seeker in a century.



Defence Against the Dark Arts: Harry was extremely adept in Defence Against the Dark Arts, having mastered all manners of spells, such as the: Stunning Spell, Disarming Charm, Impediment Jinx, Full Body-Bind Curse, and Reductor Curse. In fact, his Stunning Spell was so strong that opponents would get knocked out if they were hit directly. He was also skilled at defending himself against Dark creatures such as: Grindylows, Red Caps, Hinkypunks, Boggarts, Erklings, and Dementors. In his third year, he was the only student who flawlessly made it through the end-of-the-year exam (an obstacle course containing some of the said creatures.) In his fifth year, Professor McGonagall stated that Professor Lupin said he showed a "pronounced aptitude" for the subject, and that he had "achieved high marks on all his Defence Against the Dark Arts tests". In fact, Harry had beaten Hermione in two of the three Defence Against the Dark Arts exams they had taken together. The only exam she beat him in was their first year exam and Hermione later reflected that it did not count as Quirrell "wasn't a particularly good teacher". During his O.W.L. examination, Professor Tofty (Wizarding Examinations Authority) expressed pleasure at Harry's performance of Defence Against the Dark Arts, calling it "excellent". This statement was later proven true when he achieved an 'Outstanding' Defence Against the Dark Arts O.W.L. (something that not even Hermione achieved), a testament of his extraordinary talent in defensive magic. In 1996, Ron stated that it came as no surprise that Harry was top of the class at Defence Against the Dark Arts. Indeed, Harry was so good at DADA that when the Ministry of Magic prevented the subject from being taught effectively in 1995, he set up his own DADA club and successfully taught members how to defend themselves against the Dark Arts. He immediately became an Auror after the Second Wizarding War, which also required considerable skill in both defensive and offensive magic. Harry also developed a high level of resistance towards the Imperius Curse as well, demonstrated when it was cast upon him by Barty Crouch Jr (disguised as Alastor Moody) in 1994 and by Lord Voldemort himself in 1995.



Duelling: Despite his young age, Harry was an accomplished and skilful duellist. He was able to single-handedly defeat some of the most formidable Death Eaters and even survive numerous encounters with Lord Voldemort himself. He eventually defeated Voldemort by becoming the master of the Elder Wand. In many battles of the Second Wizarding War, he was able to incapacitate much more experienced Death Eaters. During the Battle of the Department of Mysteries, he was the only one of the six D.A. members to be neither injured nor incapacitated and, along with Albus Dumbledore and Remus Lupin, was the only fighter on their side to emerge from the battle physically unscathed. In that time he had defeated Lucius Malfoy and had defeated the extremely powerful Antonin Dolohov twice. Later, in the same battle, he was able to hold his own against Bellatrix Lestrange, who was the most powerful of all the Death Eaters.[115] In 1997, Harry defeated Yaxley, Fenrir Greyback, and one of the two Carrows. He fought off several Death Eaters in the Battle of the Seven Potters. During the Skirmish at Malfoy Manor he overpowered Lucius Malfoy, Draco Malfoy, and Fenrir Greyback and avoided direct conflict damage all throughout the Battle of Hogwarts (ensuring that mastery of the Elder Wand did not waver from him). He was known to be very quick off the draw and had an aggressive duelling style, even incorporating Unforgivable Curses. He was also known to taunt his opponents and get them to talk at length, angering them and throwing them mentally off-balance, buying himself time to strategise or lulling them into lowering their guard. Harry was especially skilled in the Disarming Charm and used it so much that it was seen as his "signature spell" by many Death Eaters. His most notable uses of the Disarming Charm were when he formed Priori Incantatem with Voldemort and when he finally killed the Dark Lord.



Dark Arts: Harry was one of the few non-Dark Wizards who was highly proficient in the Dark Arts at all levels. On top of being able to cast simple curses and jinxes like the; Leg-Locker Curse, Furnunculus Curse, Knockback Jinx, Revulsion Jinx, and Melofors Jinx, he could cast more powerful spells such as the Blasting Curse. He was also able to flawlessly cast the jinxes and curses in the Half-Blood Prince's copy of Advanced Potion-Making. Harry even used some of the Unforgivable Curses, such as the Imperius Curse on Travers and a goblin called Bogrod during the 1998 Break-in of Gringotts Wizarding Bank, as well as the Cruciatus Curse on several occasions. However, his first successful attempt was in 1998 against Amycus Carrow, but it did not result in the prolonged, excruciating pain that the curse was famous for — instead, Carrow screamed and was incapacitated. He has never used the Killing Curse for obvious reasons, even in his final battle with Voldemort.



Flying: Harry had inherited his father's talent for flying and for Quidditch. Harry showed immediate command of a broomstick in his first year, which made him a naturally good Seeker. This was the first magical skill for which he discovered an aptitude, as he found in 1991. In fact, at the mere age of eleven, Harry became the youngest Seeker in a century. His extraordinary flying skills aided him when he had to capture Winged Keys to get past Professor Flitwick's challenge in the Philosopher's Stone Chambers, and also helped him in the Triwizard Tournament (where he had to steal a golden egg from a Hungarian Horntail), and during the Battle of Hogwarts, during which he managed to escape a Fiendfyre inferno in the Room of Requirement.



Charms: Harry achieved an 'Exceeds Expectations' on his O.W.L. exam and advanced to N.E.W.T.-level. He proved to be particularly talented in this subject. Harry frequently used the Summoning Charm successfully, would occasionally cast the protective enchantments that Hermione used during the Horcrux hunt, and was able to cast the Confundus Charm. He displayed an impressive mastery of the Shield Charm, surpassing that of many Ministry employees: his Shield Charms were so powerful that they were able to deflect curses from Lord Voldemort himself. During the Battle of the Seven Potters, he was able to levitate a side-car with himself in it for a long stretch of time. He could also cast simpler charms such as the; Wand-Lighting Charm, Colour Change Charm, Banishing Charm, Refilling Charm, and various others. Under the teaching of Remus Lupin, Harry was able to conjure an extremely powerful corporeal Patronus in his third year (in the form of a stag), which was a remarkable feat and yet another proof of his talent, given that many talented adult wizards were unable to cast the difficult charm successfully.
Equipment/Gear: Wand: As is the case with most wizards and witches, Harry's wand is among his most valued magical possessions. His wand is made of holly, a wood with the powers to repel evil. The wand is in deliberate contrast to the wand of Lord Voldemort, which is yew: a wood with the powers of evil. Harry's wand shared a twin core with Voldemort's wand, as both contained phoenix feathers from the same phoenix, Fawkes. Harry's wand broke in 1997 during a skirmish with Nagini in Bathilda Bagshot's house due to a stray spell cast by Hermione Granger. Later he used the Elder Wand to repair it.



Cloak of Invisibility: Another valued and useful possession is Harry's Cloak of Invisibility. In his first year at Hogwarts School of Witchcraft and Wizardry, he received it as an anonymous Christmas gift. He later learned the gift came from Albus Dumbledore, who obtained it in turn from Harry's father, James Potter. It was later revealed to be a family heirloom as well as one of the three Deathly Hallows. From this Harry realises he is a direct descendant of Ignotus Peverell, one of the three brothers who created the Deathly Hallows.
Weaknesses: Harry is known to "wear his heart on his sleeve." On many occasions he is unable to hide or control his emotions, especially anger and rage. Among other factors, this makes it difficult for him to master Occlumency. He tends to tackle most situations and problems alone, often rushing in a linear, head-on manner before considering all options and finalizing a strategy. He sometimes finds it difficult to trust others; he generally confides solely to his best friends. His designation as, "The Boy Who Lived," and later, "The Chosen One," makes him feel pressured and unable to live up to the expectations of the Wizarding World. His desire to prove himself may have helped create a need to be the hero. This trait has caused him to behave somewhat foolishly, as he did in the Triwizard Tournament's second task when he "rescued" the underwater hostages, despite them never being in any danger. This tendency takes a more deadly turn when Voldemort exploits Harry's predictable nature to lure him into an ambush, resulting in Sirius Black's death.



Though an intelligent and powerful wizard-in-training, Harry can be academically lazy, usually receiving slightly above average marks in his studies, although he did study reasonably hard for his OWLs and received good results. He achieved "Exceeds Expectations" in most subjects in which he shows aptitude in, and advanced to NEWT-level in most. One exception is Defence Against the Dark Arts, in which he achieved an "Outstanding," surpassing even Hermione, which stands as a testament to his extraordinary talent in defensive magic. His Potions ability is apparently better than it appears, as he is able to achieve an "Exceeds Expectations" grade on his OWL exam; in his sixth year he improves greatly, after finding an old potions textbook in which a talented former student (later revealed to be Severus Snape) has revised many potion-making techniques, and also invented many jinxes and spells.



Harry is noted to have low self-confidence, especially in the first book, where he expresses serious doubt that he could possibly be a wizard. He also worries that he wouldn't fit in, being the "worst in his class." This lack of self-confidence does reappear, though to a lesser extent, in each successive book, most notably in Harry Potter and the Chamber of Secrets, where he's worried that he's not worthy to be in Gryffindor, and in Harry Potter and the Order of the Phoenix, when he resists Hermione and Ron's suggestion that he teach Defence Against the Dark Arts, believing he is unqualified. Harry also struggles with a guilt complex; he often blames himself for things out of his control. For instance, he blames himself for endangering his friends, allowing Pettigrew to escape, and both Cedric's and Sirius's deaths.



While dating Ginny Weasley, Harry fell deeply in love with her, creating her as his "greatest weakness", as Harry would protect her at the cost of his own life or quest. But by the same token, Ginny could be considered his "greatest strength" as he was fighting for her against Voldemort.
 
Name: 2B

Nickname(s): YoRHa No.2 Type B (Battle) or 2E

Alignment: True Neutral

Appearance:
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Fandom: Nier: Automata

Personality:
A blade of quiet determination, 2B is comparatively cool, calm, and collected. As a combat android, she does not encourage idle chatter on frivolous subjects and is generally reticent towards others. She also has high respect for the chain of command and rarely questions her orders, unlike her partner. However, 2B occasionally expresses a notably sardonic wit in the face of certain situations and can even be hot-headed at times.

2B is prone to letting her emotionless guise slip in certain situations. As she and 9S become closer, she becomes more sociable and willing to engage in conservation. For example, she humors 9S when he talks about taking her shopping after the war with the Machines has ended and even uses his preferred nickname of 'Nines', though she quickly takes it back. 2B also exhibits thinly-veiled jealousy when 9S agrees to help the Resistance member in the Amnesia side quest, accusing him of falling for her. In the final battle against Adam, she expresses pure rage and raw hatred for the Machine Leader when she witnesses 9S's critical condition, swearing she would kill him.

In numerous moments throughout her adventure, 2B expresses frustration and pain with her true role in relation to 9S, hating the cycle they are locked in. She becomes emotional at having a chance to finally save the 9S she knows from Engels' attack at the beginning of the game but later shows anger at learning that his memory after their initial rendezvous was lost.

Backstory:
2B was created an unspecified amount of time before the events of the game as part of the new line of YoRHa androids. She was given the designation of 2B as a cover by the Commander, who gave her orders to observe one of the new Scanner models in action during YoRHa's operations against the machines.

2B's role was to ensure that 9S would not discover the true nature of Project YoRHa by executing him in case he dug too deep because of the natural curiosity programmed into him. Over the course of hundreds of operations, 2B was forced to kill 9S and wipe his memory countless times, an act that she came to hate for the pain it caused her after bonding with him over that time.

Powers/Abilities:
2B is a balanced, more offensive character:

  • Primary Attack - Basic light attack, does less damage, but is faster and has a higher combo potential.
  • Heavy Attack - Basic heavy attack, does more damage, but is slower and has shorter combos. Holding the heavy attack button will charge the attack up to two levels, the second of which will have an extended attack if it connects.
  • Aerial Attack - Primary attacks in the air will keep 2B in the air as long as the combo lasts, while using a heavy attack will result in a ground slam.
  • Dash & Evade - Dash around and can evade attacks when dashing just before an enemy attack connects.
  • Self Destruct - 2B has the ability to self destruct, dealing immense damage to herself and those around her.
  • Finisher - Pressing the action button on a downed enemy will do a special attack that does a fair amount of damage.

Equipment/Gear:
  • One-Handed Swords
  • Two-Handed Swords
  • Spears
  • Combat Bracers

Weaknesses: Since 2B was created for offense, her defense is lacking.
 
Name: Noctis Lucis Caelum

Nickname: Noct

Alignment: Neutral Good

Appearance:

latest


latest

Fandom: Final Fantasy XV

Personality:

"Fools set the rules in this world. Just take a look around. It's undeniable."
—Noctis
Though his three companions are not royalty, Noctis usually acts as an equal to them. His royal upbringing shines through however, as reflected in his body language, poise, and posture in contrast to his team. He regularly dozes off; this is present from his early childhood.

Noctis has grown up seeing his father as both a father figure and as the king of the country. As such, Noctis has experienced isolation in his youth, and having a fear of losing those close to him. Noctis's words and actions often stem from a fear of being unable to meet the expectations of those around him, but as a counterbalance he has a desire to please them.

According to Final Fantasy XV Prologue Parting Ways, Noctis's personality changed following a childhood incident, making him more withdrawn despite having been a lively child before.

Noctis has been described as a complex character who has dealt with a lot of emotional turmoil as his mother died when he was young and his father had to cater to the demands of the kingdom, leaving Noctis feeling alone. Nevertheless, he is not bitter over it, accepting that sacrifices had to be made. Noctis is still trying to figure out who he is, and struggles articulating his feelings. He keeps a lot bottled up, especially with confronting how he feels about his childhood friend Luna. Regis has noted that Noctis was difficult to control and quite rebellious. When Noctis struggles coping with things he tends to avoid the issue and become even more withdrawn, such as when he avoids his duties and thinking about being the next king in Brotherhood Final Fantasy XV for worry over his father's ailing health. When he acknowledges the situation is bad, his first instinct is to focus on himself rather than the people he's supposed to lead, or even his closest friends.

Near the end of Noctis's journey, his friends note his increased confidence, and he has become more stern and resolute. He has learned to take on the responsibilities of his position, and does so without hesitation.

Noctis dislikes vegetables, much to Ignis's displeasure who tries to encourage a healthy diet. Noctis and Prompto share a distaste for bugs and a love for animals, especially pets and chocobos.

Backstory:
Heir apparent to the Lucian throne, Noctis's trials begin when he sets forth from the crown city in order to wed Lunafreya Nox Fleuret. In combat, he wields spectral weapons which he forges from thin air, a power possessed by those of his royal line.

Powers/Abilities:
As the heir to the throne of Lucis, Noctis can wield the power of kings, and those he associates with share into some of his power. Weapons manifest to his use from thin air, and only he can wield the crystalline royal arms of his forebears; the power to wield all of these weapons at once is called Armiger, during which he is empowered by the souls of his ancestors. He can warp short distances, and phase through solid matter. These powers of teleportation can be used for combat. He can collect elemental power from the environment and craft spells that those with him can also gain access to, but his true magical power is only harnessed via the mythical Ring of the Lucii that allows the wearer to wield the power of the Crystal itself in exchange for the user's own life force. The kings of Lucis have forged covenants with the astral gods of Eos, and once Noctis does so he becomes able to call forth the astrals to aid him.

Equipment/Gear:
  • Armiger (Royal Arms)
  • Sword of the Father
  • Engine Blade
  • Trident of the Oracle
  • Ring of the Lucii
  • ...Basically, Noct has A LOT of weapons to choose from

Weaknesses: Noctis dislikes vegetables and tends to sleep a lot. He also feels pressure from his role as the future king of Lucis.
 
Name: Lucina

Nickname: "Marth" or “Warrior from a Doomed Future”

Alignment: Neutral Good

Appearance:
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FEH_Masked_Marth_02.png
FEH_Lucina_Spring_01.png
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Fandom: Fire Emblem: Awakening

Personality:

"When I fight for my father, no matter how terrible the foe, or how powerful... I know that I have no choice. I simply cannot lose."
— Lucina
Lucina is a strong willed and driven woman who is determined to alter the dark future she came from. Due to the countless deaths and horrific events of the future, she dislikes any form of death, even "noble" ones. Her main motivations come from her love for her parents, especially Chrom. Lucina is willing to do whatever it takes to see that Chrom stays alive, even if it means going against her wish for no needless deaths. Nevertheless, she is obedient to Chrom and puts her trust in her father's judgements, showing a strong bond of trust with her father.

Lucina bears a resemblance to Marth and has been mistaken as him by Tiki when she is introduced, with the latter remarking in their supports that her involuntary actions when helping others further likens her to Marth himself. Despite that, she seems to have inherited some of her father's traits as well, as one of her quotes implies that she has his habit of breaking things when practicing. But even with her charismatic traits and skills as a swordswoman, Lucina never gives herself any credit, constantly doubting whether or not she can live up to Marth or her father's name.

As a result of her troubled childhood, Lucina tries to spend as much time as she can with her parents in order to have the moments she couldn't before, because once the world is saved, she doesn't wish to get in the way of them tending to their present daughter, despite the assurances from them both that even though she's from a different timeline, she is still their daughter to them and that they love her.

Despite her serious and stoic persona, Lucina has childish moments around her parents and siblings in their supports. Said behavior goes so far as to be paranoid of the female Avatar if she is not her mother because of their close relationship, only to irrationaly demand for the avatar to fall in love with her father when the former claims to not consider him gallant, much to their mutual confusion.

One of her most bizarre traits is her odd taste for fashion, as it is shown most prominently in her supports with her mother, where she goes from purchasing a dress featuring pictures of Emmeryn to attempt to pick several other options while shopping with her (which goes from uncommon to literally having only strings). This is further proved by the fact that she wears bizarre Groucho-Marx glasses in the official Awakening comics and drama CDs, buys and owns numerous bear hats in both the drama CDs, and in her appearance in Fates. Lucina has a rather dry sense of humor, and is the least likely to get a joke out of everyone in the Shepherds. She was born on April 20.

Backstory:
Lucina is the daughter of Chrom from the future and has the mark of Naga, known as the Brand of the Exalt, on her left eye. She is a kind and determined princess with a strong sense of justice, who believes that saving the world is her mission. She loves her father dearly and is always worrying over him. Her sword, the Parallel Falchion, was originally thought to be a separate weapon from Chrom's Falchion, but was later revealed to be a version of the same weapon brought back from the future.

Powers/Abilities:
All of Lucina's special moves are the same as Marth's, including their name. They are as follows:

  • Shield Breaker: A lunging stab which can be charged up for a short period of time to strengthen the blow; at full strength, it can pierce shields.
  • Dancing Blade (Japanese: マーベラスコンビネーション Marvelous Combination): Lucina's side special move. A combination of four sword strikes.
  • Dolphin Slash: A sweeping upward strike which carries Lucina into the air; can be used as a recovery move to try and climb back if Lucina falls off.
  • Counter: Lucina assumes a brief defensive stance and will retaliate if struck in this stance.
  • Critical Hit: A single rapid strike across the battle field which deals immense damage to the foe if it hits, accompanied by a rapidly depleting Fire Emblem-style HP bar.

Equipment/Gear:
  • Parallel Falchion: Similar to her father's Falchion except more powerful (but cannot seal enemies).
Weaknesses: She's quite stoic around others, making it hard to start a conversation with her.
 
Name: Morrigan Aensland

Nickname: N/A

Alignment: Chaotic Neutral

Appearance:
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Fandom: Darkstalkers (Vampire Hunter)

Personality:
"I could use a nice plaything like you."
-Morrigan
Beautiful, sexy, confident, conceited, and playful, Morrigan may be called many things given that she is a succubus, but she is not necessarily evil despite her heritage as a demon of the Makai realm. Instead she is friendly and approachable, perhaps in part due to her frequent visits to the material world to pursue her hedonistic tendencies. Morrigan is always out to satisfy her hunger and will often shirk her responsibilities as the current head of the Aensland estate to find something more engaging.

Backstory:
Morrigan Aensland is a succubus who was born in 1678 in a region of Scotland. Berial foresaw that Makai would be exposed to the crisis of perishing soon. Someone, a great Life Form, would be needed to maintain the unbalanced world of Makai. He foresaw that one with such power would not be born in the family of Aensland for another 1,200 years. Knowing this, he decided to leave the future of the Aensland family in Morrigan's hands. To Berial, the future of the Aensland family was the same as the future of Makai.

Morrigan was a very special Succubus, even within all of the Darkstalkers. She was born as an S Class noble. But at that time, roughly 300 years ago, a struggle for power had already started. Various battles had occurred in various locations. It was unacceptable for a Succubus child to be given rights to power at the time. The problems didn't end there either. Morrigan had no way to control the enormous powers that she held within. If she were to be left alone, she would destroy herself and the land around her. Berial, her adoptive father and head of the Aensland House, split her soul in three to protect her. Morrigan grew up without knowing this. She found her life in the Aensland castle dull and visited the human world time and time again to look for some kind of fun. One night, she was drawn to the strange power permeating from Pyron and ventured into the human world again.

After she came back from the human world, she was told that Berial died and she was the next successor to the throne of the Aensland family. Although she is rightfully the ruler of Makai, she avoids her duties and continues her life like before. But when Jedah created the Majigen, she and her castle are pulled into Jedah's dimension. Sensing Lilith, the now sentient remainder of her soul, Morrigan set off hoping to find some sort of enjoyment. After meeting with Lilith, she was finally able to return to her true self when the both of them fused back together into one.

Powers/Abilities:
  • It is generally said that the Succubus race absorbs the spirit of the opposite sex and uses it as their own energy source. But the succubi that live in the Aensland family are slightly different. They create a special secretion liquid in their body when they are either physically or mentally stimulated. They use this liquid to maintain their life. If one were to be trapped inside a small secluded area, she would die within two days due to the lack of stimulus.
  • Soul Fist: Morrigan's ranged attack that projects from her hands. The projectile is composed of a huge snake skull that is surrounded by an aura as it travels. On the ground, the light and medium versions are fired straight across the screen, and the hard version is fired at an upward 45-degree angle. In the air, the light and medium versions are fired at a downward 45-degree angle, and the hard version is fired straight across.
  • Soul Drain: Similar in appearance to Soul Fist aside from the bats that travel alongside the attack. It releases and travels slower than Soul Fist. As the attack connects, a portion of the enemy's HC Gauge is drained and the bats return to Morrigan raising her HC Gauge with the amount drained.
  • Shadow Blade: Morrigan leaps upwards with one of her shape-shifting wings wrapped around her arm in the general form of a blade, moving horizontally a short distance in the process. This move shares many similarities with one of Ryu's moves, in this case: Shoryuken. The light, medium and hard versions of this move determine the number of hits.
  • Vector Drain: Morrigan grabs her opponent, drags him/her into the air by her shape-shifting wings, and slams them into the ground.
  • Shell Kick: Morrigan jumps in the air as her wings spiral down her legs forming a drill at her feet. In previous Vs. games, this move used to have a quarter-circle back motion. In Marvel Vs. Capcom 3, this move is reduced to the Special button.
  • Flight: Morrigan hovers in the air with a pink aura. Several bats fly around her until her flight ends.
  • Splash Libido: Morrigan opens her arms sidewards as her wings sprout multiple arrow-headed attacks that spear her enemies. This attack is also used for Morrigan's Snapback attack.
  • Deep Crescendo : Morrigan high kicks the enemy into the air, which has a blade on the heel.
  • Dark Harmonizer: This is an attack of Morrigan's that is an assist only move in MvC3. Morrigan blows a kiss to her teammate, and when it connects, you gain an extra 30% to your hyper meter.

Equipment/Gear: Her wings (able to transform into weapons).

Weaknesses: She's easily bored if a fight doesn't escalate.
 

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