Gravitational Force
Dark Lord of Creativity
I'm working on my character's personality and magic now.
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I could make a custom image containing all of them if that would help.@zerozero I needed an image of the council itself, not individual members. If the rulers of your faction are a council, then I can only make 1 card for the whole thing. Hence multiple images just won't work. Of course, if you name one of those second in command, the de facto leader outside of the planeswalker, then I can use the singular image for that one.
If you can make such an image, then I can fit all of them into one card, yes.I could make a custom image containing all of them if that would help.
Character sheet's in the character thread, linked above.Should I just make the character sheet or would you prefer that I post my character's personality and such here?
Eh....That's not particularly what I had in mind, but since it's your leader, I'll let it pass. Gonna end up looking pretty clunky thoughView attachment 570918
Here you go.
AlrightyHmm, tell you what. Give me a bit to find a better image.
Well, I'm making the cards usually. As I said you are free to propose ideas and talk to me about them as you like. I'm also running the cards by you guys for feedback, whether you like it, think it's balanced and stuff...Where can I make a custom Planeswalker card?
Alright, so a few things:My CS is up.
Here:-The backstory does not mention the rather crucial part where this guy goes to Hakamy? Because you said he took over the leadership there, that would imply a pretty long stay.
In a rage he learned that his ability to Planeswalk was no longer blocked and he made his second jump, randomly ending up in Hakamy, where he set up the Gilded Cabal by forcing together various smaller factions of Necromancers, Druids, merchants, and others he could exploit. He mastered the magics of Necromancy and Hieromancy there, while also developing a taste for life essence.
Okay, fixed. One of his motivations will be figuring out how to transfer wealth from plane to plane.-He couldn't have carried his treasure with him. The most a modern planeswalker can carry with them is essentially the clothes they are wearing. That's why Tezzeret/Bolas needed the planar bridge.
Fixed.-I don't especially like the "charisma" part of the non-magic skills, mostly because it'll be very hard to implement. I won't say 100% "throw it out", but just keep in mind such a skill will require an exceptional amount of planning and organization among us, since in many respects it's all about the impact of your character on the behavior of others, something you can't decide on your own.
Fixed.-On the planeswalker card I will be upping the cost of the last ability and lowering the initial loyalty by 1 each. 6 loyalty is way too easy to access for such a powerful ability at that cost starting at 4.
Edit: also changing it to "your graveyard", rather than "a graveyard". I could instead change it to "a creature" rather than "a permanent" if you prefer.
Alright, and with this the three of us are good to go, now just need one more character (I'll start the IC soon as they are a little advanced into their CS, unfortunately haven't been able to get a hold of them much these last couple days)Here:
Okay, fixed. One of his motivations will be figuring out how to transfer wealth from plane to plane.
Fixed.
Fixed.
Yes, it destroys the animating essence of whatever strike the wall, whether it's life, undeath, or some other form of energy.@zerozero so, was that glyph like necromancy?
Fixed.Oh, and a small correction, the guildpact is currently gone on Ravnica. Destroyed. Finito. A giant portal appeared right on the source and sent it to oblivion.
That seems ludicrously powerful for a spell described as taking "a small amount of black mana"Yes, it destroys the animating essence of whatever strike the wall, whether it's life, undeath, or some other form of energy.
It only works on walls and has to be within an incredibly small time frame since they have to be attacking it. It's 1 Black Mana on the card and in game there are so many ways of avoiding it that in the RP pretty much any spellcaster or sufficiently powerful creature would be immune or could come up with a way around it.That seems ludicrously powerful for a spell described as taking "a small amount of black mana"