Venom Adhamm
No one is ever going to want me
This is meant to be a DMed RP. I will be acting as the DM. That means you will create a character and control only the actions of that character, while I control the world, NPCs, and the outcome of your character's actions. You may elect to have a private RP where it'll just be the two of us, or you can choose to be with other players. However, if choosing the latter, you must decide which players you want to be in a group with, and all your characters must already know each other (though they can be just recently acquainted). If you are in a group with other players, you may at any point break off from the group and have a private RP. All instances of this RP will take place completely independently of each other.
https://www.rpnation.com/threads/this-lonely-silence-characters.296500/
https://www.rpnation.com/threads/this-lonely-silence-ooc.296499/
"It's hard, you know. It's difficult. It's... very, very painful. I just... I don't know what to do, anymore. I've... I've always... wanted... Shit... I'm crying, sorry. No, no... I'll be... not fine but... I won't need a tissue. I was saying... that... it's been this way since elementary school. Always alone. No friends. Nobody to listen to me, or speak to me. That's all I want. I just want a friend, you know, one that I don't have to pay to make appointments with. I've never had a friend. Nobody speaks to me. It's depressing. It makes me depressing, makes nobody want to be around me. It's terrible because if I want friends, I have to stop being depressed. But to stop being depressed, I need to have friends. It's a vicious circle, and I think... it might just be best to turn that circle into a noose."
"Yes... yes, I'm getting on in my years. Listen... can you touch my hand? Just... any part of it. Please. I've been starved for human connection since before Subsidized Time... Yes, I'm that old. I don't even want any money. I'm a beggar, but I don't beg for Credits. I only need physical attention. Just a touch. No... I won't do anything weird... Please... won't you just... okay... that's alright... I understand... I'm just a freak. Think I'll just starve to death here."
"Lord God, if you are there... please forgive me. It has been thirty years now, and I have received nothing but silence from you and from the others on this planet. I cannot bear it anymore. The silence drains me, wounds me, breaks me. It makes me angry and cruel. I hope you forgive me for returning to you the gift of life. I simply cannot bear the burden of living anymore."
"Hi. Yes. Name's Addison Adams. Yes, that's my real name. Yes, I'm a guy. Yeah, you can understand partly why I'm doing this now? Okay, thank you. Huh? You have different options? No, I don't want to peruse the selections. Just give me whatever's the fastest and most painless. Yes, I've written my will already. Okay, great. No, I don't have any funeral plans. Don't need any. Nobody would show up anyway."
"And we are back on air, welcome back. As always, Channel 4 is brought to you and sponsored by Gabriel's Augments. Sign up on their website now with promo-code "Channel 4" to get a free augmentation holo-pamphlet. In today's news, suicide rates have been on the rise. The primary cause, experts say, is loneliness. Strangely, in our interconnected age, people are feeling less connected to others. If you're feeling sad or lonely, there's lot of places to make new friends! Just hit up a local bar, and make sure to bring some friends with you so you won't look weird and out-of-place and scare off everyone because they know for a fact you're a social outcast who association with would provide no practical benefit. Next up is the weather report, brought to you and sponsored by Tellus Information Incorporated. Now, what are we looking at here, Max? Umbrellas or picnic baskets?"
This Lonely Silence
A bitter and darkly comedic journey through a cyberpunk world.
Table of Contents:
1) The World, Through the Perspective of God
2) The World, Through the Perspective of Man
3) Augmentations
4) Perks
5) Notes and Explanation of Systems
6) Character Sheet and Thread
1) The World, Through the Perspective of God
Silence.
2) The World, Through the Perspective of Man
Time has been subsidized. It is currently the Year of Walltek Munitions. Last year was the Year of Killer-Cola. Next year will be the Year of Ziegfrid Studios. Few on the planet of Solus can remember when years were counted by numbers. You reside in the Democratic Republic of Ieras, a country full of life and light, both of which coming in artificial and natural varieties. Ieras is a country made up of several islands, all of which are connected by the Highspeed Island Transit-Line. Due to its geographical nature, Ieras is physically isolated from all other nations, but keeps up with diplomatic and trade relations. Ieras is not currently at war with any country and holds a seat on the Council of Solus.
At night, the lights of cars and buildings shine out. This is truly the future. Beneath the lights have always been various strange occurrences. But, in recent months, these occurrences have been getting more frequent, and much stranger. From people disappearing in broad streetlight, to people with powers that cannot be attributed to augmentations. Many believe these are troubled times. Looking deeper into people's lives these days, however, show a much darker image. More and more, people are withdrawing from the world, either by choice or by other circumstance. Recent polls from The Galager Post suggest that 23% of people have reported feeling "so absolutely lonely that I don't think I have any chance at going on any more and I have already set up an appointment at my local euthanasia center." Stock prices for various euthanasia companies have been rising.
Strange occurrences and increasing rates of loneliness and suicide are not the only problems today that plague Ieras. Gangs and government corruption run through the streets, though this is the case for every nation these days. The police force does their best to control the gangs, but they can only do so much. Still, the minds of most people are not on the crime and corruption. Most people are focused on these strange occurrences, and for good reason. Said occurrences are a danger to public health. And, as a result, the Investigation Incorporation has risen up to prominence.
The Investigation Incorporation has existed since the Year of Black-Gold Jewelers, but only now do people really pay attention to it. Their mission statement is "To resolve any and all issues, for a price." They are, in essence, glorified mercenaries. Though, they fight not for a country, but for individual clients. Their services are very broad, from clearing out rats, to removing gang influence from an area, to investigating potential paranormal activity. All one must do is file a "quest" through the Investigation Incorporation website or at one of the Investigation Incorporation's buildings. The quest is read and set up on a bounty board, at which point an Investigation Incorporation Associate may undertake and complete the quest. Service fees are determined based on how difficult the quest seems at first, but fees may rise if associates undertaking the quest find it to be far more than it appears on the surface.
You are an associate of the Investigation Incorporation. Don't consider yourself too special though, requirements for joining are not very high, as you don't have a salary. You are only paid based on the quests you complete. So, get to work. Be wary though. All things have a reason, and there is certainly a reason for all the strange occurrences popping up. Maybe you'll be able to unearth that reason. Then again, maybe it's best that you don't.
3) Augmentations
We live in a wonderful world where you are no longer stuck with the body you're given. Augmentations are commonplace. You may choose, if you like, one starting augmentation from the list below. There are more to discover and gain, however. If choosing a limb augment, make sure to specify which arm/leg is the prosthetic.
Arm Augments: Selecting an arm augment will passively provide you with increased strength in melee combat when using the prosthetic arm to attack. Your prosthetic arm is also less likely to be crippled.
Magnetic - You cannot be disarmed when wielding a metal weapon in your prosthetic hand. You may also be able to pull smaller metal objects (within a certain range) to yourself.
Zip-gun - There's a small pistol hidden in your prosthetic. It may be quickly aimed and fired at any point in time. It can only hold three bullets before it must retract into the arm to reload.
Knife-edge - A blade can extend from your prosthetic to be used against enemies through either slashing or stabbing.
Leg Augments: Selecting a leg augment will passively provide you with increased speed and kicking-power. Your prosthetic leg is also less likely to be crippled.
In-built Cleats - Spikes may extend from your prosthetic foot. They can be used to put more damage into your kicks, or to briefly attach yourself to structures.
Launch Pad - Your prosthetic foot is equipped with thrusters that fire off in short bursts, allowing you to jump farther or swiftly dodge enemy attacks.
Soft Step - Your footsteps are quieted considerably, but are not completely silent. If you gain a second prosthetic leg and apply this augment to that one as well, then your steps will be entirely silenced.
HUD Upgrades: Though you are already fitted with a basic HUD, you may wish to have it improved, rather than gaining an entirely new cybernetic fitting.
Danger Indicator - Allows you to judge how dangerous someone or something may be, relative to your combat ability, though a quick scan.
Night-vision Overlay - Allows you to see clearly in the dark without the use of a flashlight, even in pitch-black areas.
Hacking (Level I) - Hacking upgrades allow you to access electronics through your HUD. The first level will allow you to switch nearby lights off for a period of time. The first level must first be acquired before acquiring the second level, and so on.
4) Perks
People all have something that makes them special. What about you? What makes you special? You may pick one of the perks below. More perks may be gained through quests.
Zephyr - The wind is with you, and it always will be. You move far more swiftly than most. As such, you will always have the first attack in a combat scenario, even when ambushed and caught off-guard by the enemy.
Come Fly With Me - The gift of the silver tongue is with you, and those who hear you are more likely to agree with you. Your skills of persuasion and intimidation are the envy of all, and you have an easier time convincing people to look at things from your perspective.
Forged in Shadow - When enemies are unaltered to your presence, remaining motionless in darkness will render you completely invisible. Furthermore, people and creatures will have a harder time detecting you in general.
Don't Panic - Keep a calm mind at all times, for tranquility of mind leads to balance in the body. You will not suffer de-buffs or disadvantages from being at critical health.
Of Steel and Lead - You will be able to wield all weapons with one hand, and be able to reload all guns with one hand as well. And, whenever using both a melee weapon and a ranged weapon at the same time, you are provided with a damage boost.
The War Economy - Life is an endless war, it's best to try to make a bit of money off of it. You will find more money, and more valuable items, on the corpses of foes you or your companions have slain.
Blackstar - You will die one day, as death comes for us all. When you lose your life and fall, you will be resurrected where you died, with 5% of your health. This will only happen for you once. Die twice, and die forever.
5) Notes and Explanation of Systems
-Though this is a cyberpunk RP, your choice of weapons is fairly vast. Melee weapons can be just as effective as guns. Do not hesitate to pick what you feel suits you best.
-You will be given the option to design your own personal weapon to start with. It may be a melee weapon, a ranged weapon, or a hybrid. Your weapon will not be accepted if it appears too overpowered. You are also not stuck with the weapon you design. You may obtain other weapons throughout the RP, and you may even obtain upgrades for your personal weapon. Laser or Plasma weapons do not exist and cannot be used.
-You control only your character and their actions, nothing else.
-Please put some effort into your posts. I don't want to deal with one-liners and not much else.
-If you die, you may choose to create a new character, but you may not rejoin the group you were previously in with that character.
-Don't godmod, make a perfect character, so on and so forth.
-Once you're in combat, you can only perform one attack/ability-cast (unless otherwise modified through a passive ability or through the active ability you're using) per turn (that is, per post). Trying to block with a shield/weapon or trying to dodge an attack does not end your turn. Furthermore, understand that you have more options than simply attacking with an ability or striking with your primary weapon. You're encouraged to be creative in order to defeat enemies.
-I do not keep track of maximum ammunition. You have infinite maximum ammunition.
-I will be writing your replies in second-person, but do not hesitate at all to let me know if you would prefer I write your posts in third-person
-To join, visit the Characters Thread linked at the top and follow instructions.
https://www.rpnation.com/threads/this-lonely-silence-characters.296500/
https://www.rpnation.com/threads/this-lonely-silence-ooc.296499/
"It's hard, you know. It's difficult. It's... very, very painful. I just... I don't know what to do, anymore. I've... I've always... wanted... Shit... I'm crying, sorry. No, no... I'll be... not fine but... I won't need a tissue. I was saying... that... it's been this way since elementary school. Always alone. No friends. Nobody to listen to me, or speak to me. That's all I want. I just want a friend, you know, one that I don't have to pay to make appointments with. I've never had a friend. Nobody speaks to me. It's depressing. It makes me depressing, makes nobody want to be around me. It's terrible because if I want friends, I have to stop being depressed. But to stop being depressed, I need to have friends. It's a vicious circle, and I think... it might just be best to turn that circle into a noose."
"Yes... yes, I'm getting on in my years. Listen... can you touch my hand? Just... any part of it. Please. I've been starved for human connection since before Subsidized Time... Yes, I'm that old. I don't even want any money. I'm a beggar, but I don't beg for Credits. I only need physical attention. Just a touch. No... I won't do anything weird... Please... won't you just... okay... that's alright... I understand... I'm just a freak. Think I'll just starve to death here."
"Lord God, if you are there... please forgive me. It has been thirty years now, and I have received nothing but silence from you and from the others on this planet. I cannot bear it anymore. The silence drains me, wounds me, breaks me. It makes me angry and cruel. I hope you forgive me for returning to you the gift of life. I simply cannot bear the burden of living anymore."
"Hi. Yes. Name's Addison Adams. Yes, that's my real name. Yes, I'm a guy. Yeah, you can understand partly why I'm doing this now? Okay, thank you. Huh? You have different options? No, I don't want to peruse the selections. Just give me whatever's the fastest and most painless. Yes, I've written my will already. Okay, great. No, I don't have any funeral plans. Don't need any. Nobody would show up anyway."
"And we are back on air, welcome back. As always, Channel 4 is brought to you and sponsored by Gabriel's Augments. Sign up on their website now with promo-code "Channel 4" to get a free augmentation holo-pamphlet. In today's news, suicide rates have been on the rise. The primary cause, experts say, is loneliness. Strangely, in our interconnected age, people are feeling less connected to others. If you're feeling sad or lonely, there's lot of places to make new friends! Just hit up a local bar, and make sure to bring some friends with you so you won't look weird and out-of-place and scare off everyone because they know for a fact you're a social outcast who association with would provide no practical benefit. Next up is the weather report, brought to you and sponsored by Tellus Information Incorporated. Now, what are we looking at here, Max? Umbrellas or picnic baskets?"
This Lonely Silence
A bitter and darkly comedic journey through a cyberpunk world.
Table of Contents:
1) The World, Through the Perspective of God
2) The World, Through the Perspective of Man
3) Augmentations
4) Perks
5) Notes and Explanation of Systems
6) Character Sheet and Thread
1) The World, Through the Perspective of God
Silence.
2) The World, Through the Perspective of Man
Time has been subsidized. It is currently the Year of Walltek Munitions. Last year was the Year of Killer-Cola. Next year will be the Year of Ziegfrid Studios. Few on the planet of Solus can remember when years were counted by numbers. You reside in the Democratic Republic of Ieras, a country full of life and light, both of which coming in artificial and natural varieties. Ieras is a country made up of several islands, all of which are connected by the Highspeed Island Transit-Line. Due to its geographical nature, Ieras is physically isolated from all other nations, but keeps up with diplomatic and trade relations. Ieras is not currently at war with any country and holds a seat on the Council of Solus.
At night, the lights of cars and buildings shine out. This is truly the future. Beneath the lights have always been various strange occurrences. But, in recent months, these occurrences have been getting more frequent, and much stranger. From people disappearing in broad streetlight, to people with powers that cannot be attributed to augmentations. Many believe these are troubled times. Looking deeper into people's lives these days, however, show a much darker image. More and more, people are withdrawing from the world, either by choice or by other circumstance. Recent polls from The Galager Post suggest that 23% of people have reported feeling "so absolutely lonely that I don't think I have any chance at going on any more and I have already set up an appointment at my local euthanasia center." Stock prices for various euthanasia companies have been rising.
Strange occurrences and increasing rates of loneliness and suicide are not the only problems today that plague Ieras. Gangs and government corruption run through the streets, though this is the case for every nation these days. The police force does their best to control the gangs, but they can only do so much. Still, the minds of most people are not on the crime and corruption. Most people are focused on these strange occurrences, and for good reason. Said occurrences are a danger to public health. And, as a result, the Investigation Incorporation has risen up to prominence.
The Investigation Incorporation has existed since the Year of Black-Gold Jewelers, but only now do people really pay attention to it. Their mission statement is "To resolve any and all issues, for a price." They are, in essence, glorified mercenaries. Though, they fight not for a country, but for individual clients. Their services are very broad, from clearing out rats, to removing gang influence from an area, to investigating potential paranormal activity. All one must do is file a "quest" through the Investigation Incorporation website or at one of the Investigation Incorporation's buildings. The quest is read and set up on a bounty board, at which point an Investigation Incorporation Associate may undertake and complete the quest. Service fees are determined based on how difficult the quest seems at first, but fees may rise if associates undertaking the quest find it to be far more than it appears on the surface.
You are an associate of the Investigation Incorporation. Don't consider yourself too special though, requirements for joining are not very high, as you don't have a salary. You are only paid based on the quests you complete. So, get to work. Be wary though. All things have a reason, and there is certainly a reason for all the strange occurrences popping up. Maybe you'll be able to unearth that reason. Then again, maybe it's best that you don't.
3) Augmentations
We live in a wonderful world where you are no longer stuck with the body you're given. Augmentations are commonplace. You may choose, if you like, one starting augmentation from the list below. There are more to discover and gain, however. If choosing a limb augment, make sure to specify which arm/leg is the prosthetic.
Arm Augments: Selecting an arm augment will passively provide you with increased strength in melee combat when using the prosthetic arm to attack. Your prosthetic arm is also less likely to be crippled.
Magnetic - You cannot be disarmed when wielding a metal weapon in your prosthetic hand. You may also be able to pull smaller metal objects (within a certain range) to yourself.
Zip-gun - There's a small pistol hidden in your prosthetic. It may be quickly aimed and fired at any point in time. It can only hold three bullets before it must retract into the arm to reload.
Knife-edge - A blade can extend from your prosthetic to be used against enemies through either slashing or stabbing.
Leg Augments: Selecting a leg augment will passively provide you with increased speed and kicking-power. Your prosthetic leg is also less likely to be crippled.
In-built Cleats - Spikes may extend from your prosthetic foot. They can be used to put more damage into your kicks, or to briefly attach yourself to structures.
Launch Pad - Your prosthetic foot is equipped with thrusters that fire off in short bursts, allowing you to jump farther or swiftly dodge enemy attacks.
Soft Step - Your footsteps are quieted considerably, but are not completely silent. If you gain a second prosthetic leg and apply this augment to that one as well, then your steps will be entirely silenced.
HUD Upgrades: Though you are already fitted with a basic HUD, you may wish to have it improved, rather than gaining an entirely new cybernetic fitting.
Danger Indicator - Allows you to judge how dangerous someone or something may be, relative to your combat ability, though a quick scan.
Night-vision Overlay - Allows you to see clearly in the dark without the use of a flashlight, even in pitch-black areas.
Hacking (Level I) - Hacking upgrades allow you to access electronics through your HUD. The first level will allow you to switch nearby lights off for a period of time. The first level must first be acquired before acquiring the second level, and so on.
4) Perks
People all have something that makes them special. What about you? What makes you special? You may pick one of the perks below. More perks may be gained through quests.
Zephyr - The wind is with you, and it always will be. You move far more swiftly than most. As such, you will always have the first attack in a combat scenario, even when ambushed and caught off-guard by the enemy.
Come Fly With Me - The gift of the silver tongue is with you, and those who hear you are more likely to agree with you. Your skills of persuasion and intimidation are the envy of all, and you have an easier time convincing people to look at things from your perspective.
Forged in Shadow - When enemies are unaltered to your presence, remaining motionless in darkness will render you completely invisible. Furthermore, people and creatures will have a harder time detecting you in general.
Don't Panic - Keep a calm mind at all times, for tranquility of mind leads to balance in the body. You will not suffer de-buffs or disadvantages from being at critical health.
Of Steel and Lead - You will be able to wield all weapons with one hand, and be able to reload all guns with one hand as well. And, whenever using both a melee weapon and a ranged weapon at the same time, you are provided with a damage boost.
The War Economy - Life is an endless war, it's best to try to make a bit of money off of it. You will find more money, and more valuable items, on the corpses of foes you or your companions have slain.
Blackstar - You will die one day, as death comes for us all. When you lose your life and fall, you will be resurrected where you died, with 5% of your health. This will only happen for you once. Die twice, and die forever.
5) Notes and Explanation of Systems
-Though this is a cyberpunk RP, your choice of weapons is fairly vast. Melee weapons can be just as effective as guns. Do not hesitate to pick what you feel suits you best.
-You will be given the option to design your own personal weapon to start with. It may be a melee weapon, a ranged weapon, or a hybrid. Your weapon will not be accepted if it appears too overpowered. You are also not stuck with the weapon you design. You may obtain other weapons throughout the RP, and you may even obtain upgrades for your personal weapon. Laser or Plasma weapons do not exist and cannot be used.
-You control only your character and their actions, nothing else.
-Please put some effort into your posts. I don't want to deal with one-liners and not much else.
-If you die, you may choose to create a new character, but you may not rejoin the group you were previously in with that character.
-Don't godmod, make a perfect character, so on and so forth.
-Once you're in combat, you can only perform one attack/ability-cast (unless otherwise modified through a passive ability or through the active ability you're using) per turn (that is, per post). Trying to block with a shield/weapon or trying to dodge an attack does not end your turn. Furthermore, understand that you have more options than simply attacking with an ability or striking with your primary weapon. You're encouraged to be creative in order to defeat enemies.
-I do not keep track of maximum ammunition. You have infinite maximum ammunition.
-I will be writing your replies in second-person, but do not hesitate at all to let me know if you would prefer I write your posts in third-person
-To join, visit the Characters Thread linked at the top and follow instructions.
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