Alexander Time
Time Traveler
Do you have specific questions about it
Idea
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Okay, the {A} ability is Aid or Assist, it's used only in helping other gods in their battles/combat. The {D} abilities are purely defensive, giving the God who has them +2 CR in one round of combat (combat lasts 3 rounds total) so long as they did not initiate the combat. The {C} abilities are combat abilities, adding +1 CR to a god's CR in all 3 rounds of combat. The {O} abilities are offensive, adding +2 CR to a god, but only if they initiated the combat. {H} abilities are hatred, meaning a god gets +2 CR if he is fighting a god associated with a specific domain/religion/organization/pantheon he hates.what the rules are for what abiltiies I can or not make, and what that letter behind means
Yeah, that really helps, thanks! Could you detail on what I jsut quoted, though?Number of abilities a god can have is determined by their divine rank and paradigm.
Sure! Divine rank determines how much AP you gain upon rollover, whether you can walk upon "the playground" (the physical world) without an avatar, and your base CR. Divine Rank (or DR) is numbered 1-6 with 1 being the most powerful (Overgod) and 6 being the least (Hero-god).Yeah, that really helps, thanks! Could you detail on what I jsut quoted, though?
wait, so I get to choose any divine rank I want or am I atributed or how does that work?Sure! Divine rank determines how much AP you gain upon rollover, whether you can walk upon "the playground" (the physical world) without an avatar, and your base CR. Divine Rank (or DR) is numbered 1-6 with 1 being the most powerful (Overgod) and 6 being the least (Hero-god)
how does this affect the number of abilities I can have?Paradigms are essentially "classes" for the gods. There are a total of four. The warrior class adds CR equal to half of your DR, so say you are a Hero-god (6), warriors would add +3 to their CR. Warriors add one ability every three DR.
Strikers gain CR equal to 1.5 times their DR on the first round of combat, but only if they are the initiators. So if they were Hero-god (6) their CR would add +9 CR on the first round of combat. Strikers gain an ability every two DR, but it must be a {C} or {O} ability.
Casters gain CR equal to triple their DR, however, you must be strategic in how you use it because once you apply your choice of CR into a round you must wait until rollover to replenish them. Casters gain one ability every 4 DR.
Divinities are a defensive class. They add CR equal to their DR for two rounds during combat, but only if they did not initiate. Divinities gain one ability per 2 DR, but they must be {D} or {A} abilities.
For Divine rank I believe you can start as a lesser god or lower.wait, so I get to choose any divine rank I want or am I atributed or how does that work?
Well the cost for making a new god would be pointless then in my opinion. I believe that begetting a god is a long term investment in both the AP and story sense. You pay a rollovers worth of AP, and essentially get double the AP back every week since their both independent characters (unlike an Avatar) whom have independent AP pools.So, Nameless Author , about the beget god action. Since they start at a DR of 1, shouldn't they start with 3 AP because that's how many they get at rollover? If you don't think it should happen that way, that's fine too, but it makes it so that making an alternate character is a bit more feesable.
Again, not trying to question or overstep boundaries, just giving an opinion
Fair enough, I thought they started as a hero, and only made one back for a while.Well the cost for making a new god would be pointless then in my opinion. I believe that begetting a god is a long term investment in both the AP and story sense. You pay a rollovers worth of AP, and essentially get double the AP back every week since their both independent characters (unlike an Avatar) whom have independent AP pools.
Well, if you wanted to you could make your bigoted god a dr 0 character (I might do that later myself). In that case, I'll allow the newly hero-god to be born with 1 AP (a rollover's worth to them), for the trouble.Fair enough, I thought they started as a hero, and only made one back for a while.
It is encouraged that even if you have no AP that you role-play, you don't need to use a AP action every time you post.
what does BR-1 mean?It is encouraged that even if you have no AP that you role-play, you don't need to use a AP action every time you post. The characters you play as are gods, or the mortals they have created. The First is quite a bit restricted in this regard, but that's why I made Sucube.
so to beget a God, it costs twice their divine rank plus 1?Do you mean DR-1? DR means divine rank, and for the action(s?) such as Beget God you can with enough AP create a god that is almost equal to the creator god, just one rank lower than the original. Though that costs a lot of AP fast to create a high level god, such as a DR 15 god trying to create a DR 14 god (which would cost 29 AP actually...).