• This section is for roleplays only.
    ALL interest checks/recruiting threads must go in the Recruit Here section.

    Please remember to credit artists when using works not your own.

Character Characters

Ezra - The Morally Grey Artificer
[SORRY PORTRAIT PENDING]​

Theme:
RP-er's Name:
Slop
Post Frequency: Varying from once a week to upwards of several a day (dependent on IRL circumstances)
Discord Name: S.L.O.P
Current RP:
Goals:

  • Spread his name cross the lands amongst good-guy guilds, criminal syndicates, cults, monster rave parties, and everything in between. Become the "go-to-man" for lamp oil, rope, bombs - you want it? It's yours, my friend trinkets and baubles; and one day, a world-ending Golgothian Sylex. Or at least artifacts of profound destruction because I don't think [God] would be terribly keen on the idea.
  • Amass prodigious amounts of wealth. And artifacts. Preferably destructive ones. But mostly wealth. Because rubies money buys happiness.
  • Start lifting or do some cardio. Bro, look at his Strength and Vitality. Literally Megamind. But with magic.
Equipped Titles: Human, Evolved
Class: Artless
Perks:
Feats:

  • Eideitic Memory
Downtime: N/A
Languages: Common, Terran
Height: (feet inches preferred, metric allowed)
Weight: (lbs preferred, metric allowed)
Backstory:
Current Life:
Acquired Titles: Human, Evolved
Points at Start: 112 (Born for This)
Points Earned: 0
Points Spent: 112
Points Not Spent: 0
Stats (Total: 35):
Strength - G (+7)
Precision - B (28)
Intelligence - C (21)
Vitality - G (+7)
Speed - F
Character Grade - E
Skills (Total: 77):
  • Appraisal (Isekai) - E
  • Feats:
    • Eideitic Memory - (7)
  • Profession:
    • Artisan (Artificer) - C (28)
    • Enchanting - D (21)
  • Educated - F (7)
    • Arcana - F (7)
    • Engineering - F (7)
    • Focus - F (7)
Abilities:
  • N/A
Equipment (Total: 0):
  • N/A
Items:
  • Artisan's Toolkit (Artificer)
Assets:
  • Ezra's Workshop (criminals and monsters are welcome! Just use the backdoor, please.) - C
Change Log:
  • [Date of Character Creation: 26/09/2024]
 
Last edited:

Rua Somueine
5’3" | 34lbs
Daily Post Schedule | RPed by Tau Tau
< No current RP >
Goals:
  • Establish a famous fashion brand.
  • Clear her family name.
  • Find her family (dead or alive).
  • Make the ugly surface-folk less ugly.

Equipped Titles:
  • < Beast >
  • < Vallenti >

Class: N/A
Downtime: N/A

Rua grew up happy, on the outskirts of Crustanton, her mother a talented fashion designer. She quickly took after her, expecting to one day continue the family trade. Unfortunately, her family also had strong revolutionary views, which they would subtly incorporate into their designs. One of these outfits ended up finding its way to the Abyssal Court during a private performance, the symbology outraging a few of the nobles.

Most of this went unnoticed by Rua, but from that day on, things slowly began to change. Neighbors who’d once been polite and friendly, now began scowling at her, friends began to distance themselves from her, clients no longer gushed about how much she looked like her mother. A few months later, she came to learn why.

Rather than simply punishing their family directly, one especially disgusted Abyssal Lord had used his influence to manufacture bad omens to the Currents of the Lake. In just a few months, her family had gone from revered fashion designers, to cursed untouchables who were a threat to the order of the Continental Lake. In time, the distance others showed to them became bitterness, bitterness became anger, and anger became hatred.

That day, she learned a valuable lesson about the cruelty people were capable of. Her family was dragged away by a mob of frantic neighbors, all insisting it was for the safety of the lake. Were it not for Rua hiding away, she would’ve been dragged off with them. Some days, she imagines it might’ve been better that way, because at least then she’d know what happened, instead of all the guessing.
Left with no other option, Rua headed for the surface, where no one cared much about the superstitions of the Currents, if they knew about them at all. Her talents allow her to live comfortably, though she never really feels comforted, especially in all that… air. While the incident is still strong in memory, enough time has passed that Rua is ready to start making new connections in the surface world.
  • < Beast >
  • < Mundane >
  • < Vallenti >
Jellyfish people. The Vallenti are a race of aquatic beastfolk known for their ghostly, translucent bodies, which are far more lightweight than most mammals. Despite incredible weakness, tiny, microscopic stingers provide self-defense against would-be attackers. Most Vallenti tend to have long hair, regardless of gender, as the hair also contains stingers. This provides a secondary layer of defense, both against attackers, and any hairdressers daring enough to tackle Vallentinian hair.

Racial Requirements:
  • < Beast > Title
  • Natural Armor F [Nematocysts]
  • Feature [Gel Body]
  • Feature [360-degree Vision]
  • H-grade Strength - This applies only to initial character creation. Increasing strength beyond H implies your character has found a way to strengthen themselves through unnatural means.
Start: 105 (+28)
Earned: 0
Spent: 133
Unspent: 0
  • H Strength
  • B Precision
  • D Intelligence
  • E Vitality
  • H Speed
  • F Character
  • C Artisan [Seamstress]
  • F (C) Telekinesis (Focused [Metal], Concentration 2)
  • F Area Knowledge [Crustanton]
  • F Attentive Student
  • Concealment
  • Feature [Gel Body] - (Born For This)
    • Body is made mostly of a jelly-like substance known as Mesoglea, which can absorb oxygen as a form of "breathing through touch." This body is lightweight, and dries out easily, especially in hot, dry environments.
  • Feature [360-Degree Vision]
    • Can see in all directions simultaneously, thanks to "eye spots" along the body, which can detect rough shapes and sudden movement.
  • Language
    • Common
    • Beastial
  • Fast Fashion C
    Telekinesis F(C), Artisan C
    3 Post Cooldown
    Using telekinesis, a new outfit is sewn directly onto the target with astonishing speed.
Equipment
  • F Nematocysts (Natural Armor)
    • Microscopic, poisoned harpoons along the skin, enabling the iconic jellyfish sting. Most effective at discouraging physical touch, but can also provide a bit of counterforce against stronger material, in a pinch.
  • C Needle Frills (Artisan Ranged Weapon)
    • Sharp needles coated in natural venom, woven into the frills of the clothes, which can be flung forward, given specific motions.
Items
  • Very large metal chest containing…
    • 1,000 needles
    • Lots and lots of thread
    • Several types of fabric
    • Spare clothes
    • Bottles of water
Assets
  • < Empty >
Points
  • Sep 10, 2024 (Initial Creation)
    • 00 | Feature [Gel Body] - (Born For This)
    • 00 | F Area Knowledge - (Native)
    • 21 | Stats [HBDEH]
    • 07 | Feature [360-degree Vision]
    • 07 | Concealment
    • 28 | C Artisan
    • 07 | F Attentive Student
    • 28 | F Telekinesis
    • 07 | F Natural Armor
Other edits
  • Oct 15, 2024 (System Update Adjustments)
    • Telekinesis now uses the new Focused [Metal] limiter (and concentration 2 ‘cuz controlling 2000lbs of needles is hard on a jellybrain).
Ukp7l6M4_o.png
 
Last edited:
ℒ𝒶𝒹𝓎 𝒱𝑜𝓃 𝒯𝓊𝓇𝑔𝒾𝓃𝑒𝓋
Final smaller.png
(AI generated image)​
Theme: (It's some classical Russian piece with echoes of grandeur, righteous fury, and silent suffering. I'll find it eventually.)
Rp'er Name: Gabi
Post Frequency: Ping me if I haven't posted in a week.
Discord Name: (Available upon request)
Current RP: Autumn Leaves
Goals: Revenge for the murder of her family.
Equipped Titles: fae, elf
Class:
Perks:
Downtime:
Languages: Common, Elvish
Height: 6'2"
Weight: 140 lbs.
Backstory:
“The whole thing starts well before my time. Elders of my house heard of Tiamat and her wish to rule world, and they agreed. They became members of cult and served faithfully for many generations of men. Our family prospered, our influence grew, and we were happy. Then, a few years ago, rumor spread that our faith had waned and we were not as valuable an asset as we had been. I knew rumor to be false; Grandmother’s faith never wavered. But others in cult sought to curry favor with Tiamat and took matters into their own hands.

“It was spring festival. Family affair. Even Varis was home from travels with chest full of souvenirs for little ones. It was cruel twist of fate that I was out of house when they came. I return home and open door to find Grandmother and Grandfather hanging from chandelier. Everyone in house is dead. I can tell you exactly where everyone was and how they died. It is thanks to process of elimination that aunt Nushala has grave marker.

“My family was twenty-three strong! They slaughtered them like rabbits! You cannot imagine the cruelty I discovered. My sister and her son were hiding in wardrobe, and they stabbed them through closed door! They threw my nephew’s twin to his death out window! And that is only one room!

“So, I do not care about Tiamat. I do not care about treasure. And I do not care about any of you. I care about making those responsible pay for their atrocities with their lives.”
Life on the road. She brought enough money to live modestly for several years as she searches for the guilty parties to deliver her justice.
Acquired Titles: fae, elf
Points at Start: 105
Points Earned: 0
Points Spent: 105
Points Not Spent: 0
Stats: (These are better explained further down on the page. Upgrade them as you see fit with the points you have. At start, no stat may be higher than grade B. By default, all stats start at F for free.)
Strength - E
Precision - F
Intelligence - E
Vitality - F
Speed - F
Character Grade - F
Skills: (list skills here. List skill name, grade, and defining numbers associated with skill like distance for skills like Range. Skill List is further down on page. Purchase and Upgrade them as you see fit with points you have.)
  • heightened senses [hearing] F
  • feature: elf ears [cosmetic]
  • telekinesis F
  • magic F
  • illusion F
Abilities: (Explained better further down, list the skills and their grades that are used to produce the ability as well as the ability's name and desired effect. Also list the ability's Grade and effective post cooldown. Listing skill limitations is also appreciated. Letting people know the new ability is only effective out to 100ft for 1 minute is helpful.)
  • Listening - heightened senses hearing f - character leverages enhanced hearing to hear more than normal people - grade f - 0 post cooldown
  • Telekinesis - telekinesis f - character can manipulate a tiny object within reach - grade f - 0 post cooldown
  • Illusion - illusion F - character manifests an illusory visual and/or audio effect in a small area next to the character - grade F - 0 post cooldown
Equipment: (Armor, Weapons, and Magical Catalysts you are presently wearing and their letter grade. Also list anything special about them. Word or picture description accepted.)
  • sword F
  • dagger F
  • catalyst F
  • Horse and tack F
Items: (These are items you likely carry as a part of your equipped titles. Common items necessary or relevant to your trade, like tools)
  • Stationary
  • Hit List
Assets: (land, buildings, ships, etc...anything you do not carry around with you but you have acquired)
  • Von Turginev family mansion
Change Log: (list here links to thread posts where the character received awards/points from moderator. Also list point expenditures whenever the points are used to buy or upgrade something and what the points were used for. Be sure to include dates of the updates in the log.)
ex:
  • [Date of Character Creation]
  • Additional points gained from Scoops or stat reductions
  • All stat upgrades
  • All skill purchases
  • All equipment, item, or asset purchases (this includes Natural Weapons)
  • VVV AFTER ANY RP/COMMUNITY EVENT/MARKETPLACE DEAL VVV
  • [Date sheet was edited] Link to Grading post at end of RP, Rewards post from Community events, or Marketplace post for trades
  • Points, Assets, and Titles acquired from RP (these will be listed in Grading post)
  • Title Change: Equipped Hero of Garden Temple. Unequipped Ditch Hobo.
  • [Date sheet was edited, if different than previous edit date]Point Expenditure: 7 points for Musician [Violin] F (violin comes with the skill)
  • Upgrade Speed C => B for 7pts.
  • Rinse and Repeat
 
Last edited:
Qamar Kabus
IMG_3306.jpeg
Theme:
Rp'er Name: NachoGod NachoGod
Post Frequency:
2-3 times a week.
Discord Name: Mickey
Current RP: (list rp link here for any current or future rp's the character participates in. In this way it is easier to track down where a character is in IH)
Goals: To find her brother who is enslaved in the West empire, rescue him, and grow powerful enough to gain revenge against those who took her colony from her.
Equipped Titles: Fae/Capie
Class: Artless
Perks:
Downtime:
(can be left blank. used for #Harvester and #Tamer skills.)
Languages: Common, Fae
Age: 24
Height: 5ft 5in
Weight: 124lbs
Backstory: Native Denizen
Current Life:
Deep within the darkness of The shade there was once a small colony of Capies, these creatures lived in a peaceful balance with their surroundings. Hunting the elderly and infirm creatures that called the forest home and playing a crucial and definitively role in the cycle of life. Qamar was the first born spawn of the Kabus/Tamar Union, and she was raised to believe that all things had their place in the world, each had their part to play and hers was to be the Joy of their parents Union. She would lean into this role wholeheartedly constantly wearing a smile and ensuring her bubbly demeanor would make such a display infectious. For the first six years of her existence she was the life of the Colony. Beloved by all and welcomed in each dwelling. When she was Six years of age, The Parental Union would spawn yet another child, her Brother Badar, one who was designated with the role of being a protector of the Colony.

Qamar would maintain her status and continue on her mission to spread joy within the colony, but as she grew older she would begin to help the other brood-mothers, like her own, with caring for the little Fae larvae. Including her brother. Soon it would come time for her to join her father and the other adults in their collective mission of hunting those who would not persist within the forests. A task she would hop into with her usual optimism and hopeful energy. Yet she began to notice things were changing. The beasts they hunted were growing fewer in number, and if one really looked they could see signs of change, Fire pits here and there, signs of human activity within their borders. Oblivious to the tensions she would only notice how nervous the elders and her father would become when it was mentioned thus she began to keep what she discovered to herself. Something she would hold as a regret for years to come.

The growing human presence would come to a head when she was 12 years old. As per usual night had fallen and she was hunting with her father. A sudden twig snap would alert them both to what they thought was prey…however a small flame would ignite and she felt a sense of dread fill her as more small flames ignited in the distance. She and her father would turn to leave but suddenly the flames were airborne, a split second impulse on her fathers behalf was all that came between her and death that night. He blocked the oncoming flaming arrows with his body Quickly going up in flames, as he burned he would scream for her to run, and she would obey. Eyes filled with tears blurred the forest around her, yet by some miracle she made it to the Colony to find it under siege. Spotting her mother in pieces, her brother looking on frozen in terror, and some of the men responsible succumbing to the Potent Dust of her mothers now mutilated wings. She wanted to crumble into herself, she needed time to process the horrors before her. The screams of her people echoing throughout the night told her that she could do neither.

She took to wing and made an effort to reach her brother, yet she was young and weak. As she grabbed him she began to lose what little altitude she had gained. A rope with a hook was cast around her arm and with a tug her grip failed her. She dropped her little brother, luckily only a few feet, and Only barely managed to get the hook free in time to avoid a second one. Seeing the men surrounding her sibling she knew there was no way she could save them both. Her fathers words echoed in her mind and she did something that she would regret for the rest of her life…she turned and fled. Her wings beating as fast as they could carry her, when they began to fail her she would rely on her feet to take her the rest of the way.

Eventually she would come To Nevaeta, a lume elf settlement several miles from her colony, where she would collapse. The respite allowing her the luxury of crumbling as she had so desired. Eventually she would get herself together enough to explain what had happened and she would find limited sympathy for her plight. The Lume elves would allow her to stay though they were not as accepting of the outsider as she would have wished, still they were not openly hostile. For twelve years she would live amongst them until she began to hear murmurs of Fluffy moth Winged Slaves in the Western Empire. With a newfound hope she hadn’t felt in over a decade Qamar would ready herself for a long journey, and pray her brother was among this Moth Winged Slaves in the west so that she could save him and have a portion of her family back.
Acquired Titles: Fae/Capie (Capies are a species of predatory Fae that Are believed to be offshoots of an insectiod Beastkin tribe evolutionarily adapted to life within the Fae See.)
Points at Start: 105 +14 (stat reduced)
Points Earned: 0
Points Spent: 119 (-28 Stats,-14 Natural weapons, -21 flight F, Special Movement: Wallcrawling -14, Feature Skill: Extra limbs -7, Feature skill: Nightvision -7, Fighting style:Natural weapons:Moonlight predator -7, Incapacitation -14, Piercing-0, Stealth -7)
Points Not Spent: 0
Stats:
Strength - E (-7)
Precision - C (-21)
Intelligence - G (+7)
Vitality - G (+7)
Speed - F
Character Grade - F
Skills:
  • Flight F (-21)
  • Special Movement: Wallcrawling F (-14)
  • Feature Skill: Extra limbs (Arms) (-7)
  • Feature Skill: Night vision F (-7)
  • Fighting Style (Natural weapons) (-7) :Moonlight Predator- F- a fighting style utilizing Stealth and the natural weapons of the Capie to Incapacitate and Feed upon a target. Incapacitating (-14) Piercing (0)
  • Area Knowledge|Domestic|The Shade F (Free)
  • Stealth F (-7)
Abilities:
  • Prey-making cloud (Flight F, Incapacitating F, Stealth F) the user Subtly beats their wings together creating a small cloud of paralytic powder in their vicinity rendering the target incapable of resisting a followup attack. Can only effect one Target within melee range of Qamar (Qamar is immune to her own powder.) (x1Actions) (Grade F) (Cooldown 0)
  • Final Kiss- (Piercing F, Wallcrawling F,) The user Bites into an incapacitated foe with their retractable proboscis and drags them away often times up a wall or onto a high point before draining their bodily fluids. (x2 Actions) (Grade F) (Cooldown 0)
Equipment:
  • Natural Weapons (Wings, Proboscis, Limbs.) (-14): The chitinous tips of Qamar’s fingers are hard and sharp enough to pierce skin and soft tissue, The wings can Release a paralytic powder, and Her proboscis can penetrate flesh and Bone alike.
Items: (These are items you likely carry as a part of your equipped titles. Commonly items necessary or relevant to your trade like tools)
  • Clothing- Created by the Lune elves and worn with pride, seen by Qamar as a token of acceptance by the community…might be a bit of wishful thinking.
  • Silk bed tie- a traditional Silk cloth used to tie oneself to the boughs of a tree so that one does not fall out of it whilst sleeping.
  • Fine bristled brush- For keeping dirt out of her fur.
Assets: N/A
Change Log: (list here links to thread posts where the character received awards/points from moderator. Also list point expenditures whenever the points are used to buy or upgrade something and what the points were used for. Be sure to include dates of the updates in the log.)
ex:
  • [9/27/24]
  • Additional points gained from Scoops or stat reductions
  • All stat upgrades
  • All skill purchases
  • All equipment, item, or asset purchases (this includes Natural Weapons)
  • VVV AFTER ANY RP/COMMUNITY EVENT/MARKETPLACE DEAL VVV
  • [Date sheet was edited] Link to Grading post at end of RP, Rewards post from Community events, or Marketplace post for trades
  • Points, Assets, and Titles acquired from RP (these will be listed in Grading post)
  • Title Change: Equipped Hero of Garden Temple. Unequipped Ditch Hobo.
  • [Date sheet was edited, if different than previous edit date]Point Expenditure: 7 points for Musician [Violin] F (violin comes with the skill)
  • Upgrade Speed C => B for 7pts.
  • Rinse and Repeat
 
Last edited:
Lialeth Vianno
2b97429280d211ee8765261105627a54_upscaled.jpg
Theme: (optional. you can post a link to character theme music)
Rp'er Name: IanThe170
Post Frequency: Daily to weekly
Discord Name: Unsure if I'll use discord regularly, but: ianthedestroyer170
Current RP: (list rp link here for any current or future rp's the character participates in. In this way it is easier to track down where a character is in IH)
Goals: Finding and spreading true love, as well as recovering her memories fully
Equipped Titles: Fae, Sylph
Class:Artless
Perks:
Downtime:
Languages:
Common, Fae
Height: 168cm
Weight: 25kg
Backstory: All her life she has been a passenger. Someone incapable of making her own judgment, someone who would be strung along to the whims of others, someone who simply should have never found happiness in a world, which was capable of lies and deception. Despite that, she would smile, always. If you smile, you are happy after all.

Since early childhood, everyone around her manipulated her, due to her naivete. Whether it was to clean up a mess someone else made in the classroom, or whether it was to take responsibility for the class pet that starved. It didn’t really matter, since everyone around her knew that she would simply respond with: “Of course I’ll help you!” with a wide smile on her face. Whilst she was ruining her future day by day, she did not care or even seem to realize that fact, after all, you are supposed to help people in need and that is what gave her happiness.

Even as she reached her adult life, she in the end did not “grow up”. She continued taking people at face value, without even thinking of the consequences that followed. She kept getting into abusive relationships that had red flags stretching miles across, kept co-signing loans of anyone, as long as they explained themselves, even went along with crimes, oftentime without even realizing it.

They just needed a driver to pick up some people from a party after all. The loud “Bang! Bang! Bang!” noises was just someone accidentally setting off fireworks. She couldn’t refuse such a simple request, especially since just the day before they taught her about gun safety and she wanted to repay the debt for that somehow. Even as she stood in court and was accused of manslaughter, and being blamed by the witnesses, the very people she helped drive home from the party, all she felt was understanding. They had friends and family that cared for them, so it was for the best to simply accept the situation as it was. After all, she’d be helping so many people. Even as her eyes puffed up and her face became wet, she never stopped smiling.

Her life ended before she had even reached the age of thirty, a suicide apparently, with over two dozen stab wounds made by her own sharpened up toothbrush, but despite allegedly committing suicide in such a fashion, there was still a slight smile on her face.
Current Life: To some degree, her life had not changed too much. She was still the happy naive little girl that she used to be. If there was one clear difference though, it was her scattered memories, she could remember some parts, but only bits and pieces. She felt like she had an obligation to remember, to know everyone she helped and the happiness she had brought into their lives.

Although she seems slightly more aware, she still has a habit of attracting the wrong kinds of people and groups…
Acquired Titles: Fae, Sylph
Points at Start: 105
Points Earned: 0
Points Spent: 105 (all 105 points must be spent at the end of character creation)
Points Not Spent: 0
Stats:
Strength - F
Precision - F
Intelligence - D
Vitality - D
Speed - F
Character Grade - F
Skills:
  • Change State E (42)
  • [Wind] Affinity E (14)
  • Resilient [Suffocation] F (7)
  • Composed F (7)
  • Empathy F (7)
Abilities:
  • Gust of Wind - [Wind] Affinity E; User creates a gust of wind that can knock over objects or in worst case scenario people - Grade E - 1 Post Cooldown - Narrator Discretion
  • Professional Empath - Composed F - Empathy F; Due to constantly trying to help people in need, even those who do not deserve such, she has learnt to focus on the needs of others, despite what her own situation may entail. - Grade F - Narrator Discretion
  • Change State: Happy Gas - Change State E - [Wind] Affinity E; When changed into her Gaseous state, she has a composition similar to that of smoke, which when inhaled causes feelings of happiness. Long term “usage” is ill-advised. People inhaling her gaseous state do inflict minor amounts of damage to her. - Grade E - 1 Post Cooldown - Narrator Discretion
    brave_pPNYPkmGxI.png
Equipment:
Items:
Assets:
Change Log:
  • [01.10.2024.]
 
Last edited:
Cass Garret
ch007003_full.png

Rp'er Name: CrackCauldron
Post Frequency: Three days on the latter end of the week when I'm alive.
Discord Name: stoppabobba
Current RP:
Goals:
Live for Freedom and Justice, rob a bank and get his body back
Equipped Titles: Construct
Class: Artless
Perks:
Downtime:
Languages:
Common, Construct.
Height: 5'6
Weight: 90pounds
Backstory: Once there was a legend in the west. A young boy cruelly orphaned to duel the rich mayor responsible. Given only a rusted revolver with a single real bullet in it, the chamber rusted enough it creaked. Yet when the bell struck twelve, the rich man had a new hole in his already empty brain and the boy had become what he truly was. Not a hopeful academic destined for a long life as his mother prayed for, instead a man that would live and die in the wild west, another wasted life.

Then came another legend, a classic tale of bandits and victims. Solved in a single night of reining gunfire and flashes in the night sky. The bandits threatening visages less intimidating with the revelations of their empty minds to the world, splattered across their desired gold; The young man responsible claiming their bounties shortly thereafter. More than enough money to live on peacefully and retire if the nature of the west hadn't already infected the man's soul. His career of bounty hunting, guarding and hired handiwork not done out of need but love for the wild west he knew. Hand in hand with Pinkertons and the law. Though this still fell apart.

This promising tale of lawful gun slinging falling after another tale. That of a local oil baron being confronted on his exploitative measure by a young man with a rusted revolver on his holster. His hired thugs surrounding the young man, intending to give him the same treatment he'd given those that couldn't pay. This too had ended with his brains plastered over his 'tasteful' self portrait and his oil field set ablaze. An horrific visage of ever-lasting flame where a different man emerged.

Another legend and another after that. all across the west, the new tale of a outlaw and his followers staking his claim upon the land. Banditry aligned with freedom, banks left savaged , train's left derailed and lawmen kept at bay. A trail of destructive proselyting of 'Freedom and Justice. ' following them, living by the words of their messiah in this cruel world- 'live your greatest freedom now! That is my gift to you and this wretched world! '

Of course though this tale ended as all tales of outlaws and 'cowboys' do. Him and his compatriots at the hangman's gallows. Beaten down as a example of the coming justice across the west. Even still the picture of him at the center of his hung friend was a favourite of the desperado enthusiast, his final words embalmed beneath the portrait- 'Don't worry, I'll find a way outta of this, I always d-'
Current Life:
Cass's first words upon his second chances were anything but the noble promises he was known for, instead being a merger of 'Bas' and 'uck' before he descended into a series of coughs. His throat noticeably not still parched from the days of starvation, his phlegm wispy black, like shadow, like oil.

His skin no longer tanned instead being a deathly pale, his muscles no longer atrophied and his skin noticeably hard like porcelain. Now composed of a mechanical nature that eluded his knowledge, half-finished by the looks of things, Cass having to cover the portions of his face that were battered like it was honed by a horse's hooves like a leper he once gave alms to.

Tugging himself free of the overgrown shrubbery he started to wonder, past the skeletons that surrounded him and through to the open-road.
Acquired Titles: Construct , Living Doll
Points at Start: 105
Points Earned:
Points Spent:
105
Points Not Spent: 0
Stats:
Strength - F
Precision - E (7)
Intelligence - D (14)
Vitality - D (14)
Speed - F
Character Grade - F
Skills: (list skills here. List skill name, grade, and defining numbers associated with skill like distance for skills like Range. Skill List is further down on page. Purchase and Upgrade them as you see fit with points you have.)
  • Feature
    • [Omniswivel] (7) - let's a joint be Twisted 360 degrees without injury
    • Resilient E [Ageing/Fatigue] - (14)
    • Elasticity F (7)
  • Magic E (14)
    • Catalyst- item[Six-shooter]
    • Irritant (A) - E Action: 1While under the effects of Irritant, target has effectiveness of actions reduced by 1. Grade of tech core can affect creatures of equal or lesser grade
    • Magic Range F (7 points) - 30ft
  • Steady Hands F (7 points)
Abilities: (Explained better further down, list the skills and their grades that are used to produce the ability as well as the ability's name and desired effect. Also list the ability's Grade and effective post cooldown. Listing skill limitations is also appreciated. Letting people know the new ability is only effective out to 100ft for 1 minute is helpful.)
  • Spit-Shot - Magic Range F, Irritant (A) E , Magic E - Spitting into an emptied chamber and spinning it in place. The next shot from his revolver splattering the viscous substance over them. The sensation like oil. - E - 1 post cool-down
Equipment: (Amore, Weapons, and Magical Catalysts you are presently wearing and its letter grade. Also list anything special about them. Word or picture description accepted.)
  • Six Shooter E (14) - a Catalyst that doubles as a simple revolver for a simpler time. The rust on it making it clear without magic at work it wouldn't fire.
Items: (These are items you likely carry as a part of your equipped titles. Commonly items necessary or relevant to your trade like tools)
Assets: (land, buildings, ships, etc...anything you do not carry around with you but you have acquired)
Change Log: (list here links to thread posts where the character received awards/points from moderator. Also list point expenditures whenever the points are used to buy or upgrade something and what the points were used for. Be sure to include dates of the updates in the log.)
ex:
  • Reworked towards being a construct
 
Last edited:
Meredy Cainbell
mrd.png
Theme:
Rp'er Name:
Spoiled Bread
Post Frequency: Once per week
Current RP: -
Goals:
  • Heals her illness
  • Learn about the other worlds
  • Helps her father
Equipped Titles:
  • Human
  • Mundane
Class: -
Perks: Born for this, Area Knowledge
Downtime: -
Languages: Common, Terran
Height: 4'10
Weight: 92 lbs
Backstory: Native
Current Life: A sickly noble kid who discovered her dead grandfather's stash. After weeks of flipping through his items she discovered something unexpected in his diary: he came from another world, and also her condition is something she inherited from him. With the new clues she get, the girl aims to seek for healer capable of healing her and learn more about her grandfather and this so called isekai-kin.
Acquired Titles: Human, Mundane
Points Earned: 0
Points Spent: 126
Points Not Spent: 0
Stats:
Strength - G
Precision - B
Intelligence - B
Vitality - G
Speed - G
Character Grade - E
Skills:
  • Attentive Student F [7 pts]
  • Educated F - Scheming Noble [7 pts]
    • Disguise F
    • Deception F
    • Persuasion F
  • Language [7 pts]
    • Common
    • Terran
    • Sylvan
  • Stealth F [7 pts]
  • Academia F [7 pts]
  • Gaming F [0 pts, born for this discount]
  • Area Knowledge F [0 pts, Native's perk]
    • Ryke - Cainbell Barony
Abilities:
  • King of Games - Gaming F, Stealth F, Deception F - Cheats in a game without anyone knowing - F Grade - 0 turn cooldown
  • Absolute Argument - Persuasion F, Academia F - Appeals to the other party's logical sense to persuade them - F Grade - 0 turn cooldown
  • Hidden in Crowd - Disguise F, Stealth F - Change one's appearance just enough to avoid immediate detection - F Grade - turn cooldown
Equipment:
Items:
  • Money
  • Disguise kit
Assets:
  • Ryken Noble Baron B [35 pts]. A small noble family under Countess Amara Nightshade. Character is the daughter of the current baron.
Change Log:
Stats:
Strength - G
Precision - B
Intelligence - B
Vitality - G
Speed - G
Character Grade - E

Attentive Student F [7 pts]
Educated F - Scheming Noble [7 pts]
  • Disguise F
  • Deception F
  • Persuasion F
Language [0 pts]
  • Common
  • Terran
Stealth F [7 pts]
Academia F [7 pts]
Forgery F [7 pts]
Gaming F [0 pts, born for this discount]
Area Knowledge F [0 pts, Native's perk]
  • Ryke - Cainbell barony
Ryken Noble Baron B [35 pts]
 
Last edited:
Xeno Ravenclaw Exodus
1000012167.jpg

Theme: JoJo's Bizarre Adventure: Diamond is Unbreakable OST - The Fate Which Still Remains
()
Rp'er Name: joseph Ravenclaw (discord jmcthe1)
Post Frequency:
every other day
Discord Name: Jmcthe1 display name: calm
Current RP: N/A
Goals: long term goal is to be the strongest ice, water and steam caster.
Equipped Titles: human
Class:
Perks:
Downtime:
Languages:
Japanese and common
Height: 6 feet 1 inch
Weight:
180 lbs
Backstory] his life before the isekai was simple. He live in Japan, both of his parents were upper middle class. as a child Xeno always had an affinity for the moon and water. He was homeschooled and was an exceptionally artist. Because of his mixed background he grew up learning japanese and English. Aside from that he lived a normal life.

Except this was all a dream and he was in a coma for years (he drowned) before dieing because someone unplugged the life support by accident.

Current Life: he woke up in a pool of bowl of water. His mother and father were both adventures,and had made enough money to have a small house in the plains. They weren't rich by any means but they weren't poor either. Xeno grew up learning how to use a Sword and magic, however he had more of an affinity for magic. He wanted to follow In his parents footsteps and become a powerful and well known adventure.
Acquired Titles: (all titles the character has including the ones equipped and not equipped)
Points at Start: 105
Points Earned: 0
Points Spent: 105 (all 105 points must be spent at the end of character creation)
Points Not Spent: 0
Stats:
Strength - E
Precision - E
Intelligence - E
Vitality - F
Speed - E
Character Grade - F
Skills:

Affinity element [fire]F
Affinity element [ice] E
Affinity element [water] F
Abilities:
  • Bliss - tsunami F, Draw E, manipulate F - tsunami is a flood attack that's lasts for around 5-10 seconds depending on how long it's charged. It will go as far as 30ft to 50ft depending on how long it's charged. It's a knock back skill and does little damage. Cooldown is 5-10 minutes depending on how long it was charged. Draw allows the user to be able to draw water from anything with water molecules, this includes but is not limited to air plants and moist objects. Manipulate, allows the user to manipulate and move the water freely within eye shot.
    • Glacial Bliss - Glacial Domain F, ice bomb E, glacial conjuring F - Glacial Domain is an ability that
  • Mist-
Equipment: (Amore, Weapons, and Magical Catalysts you are presently wearing and its letter grade. Also list anything special about them. Word or picture description accepted.)
  • Wakizashi F 1728522548598.jpeg
  • A small Crossbow E
  • Glacial Dragon D - Shocks whatever strikes its surface (This a jin tachi, this is a Japanese sword with 2 parts a knife and the main blade)1728522373832.jpeg
Items: (These are items you likely carry as a part of your equipped titles. Commonly items necessary or relevant to your trade like tools)
  • a flask of vodka
  • jerky
  • rope with a hook
  • plain rope
  • journal/spell book holder
  • pen and ink
  • flint and steel
  • quiver and arrows
  • pouch for money
  • a small pickaxe
  • a small wood axe
  • a chisel
  • a small dust brush
  • A toolbelt to hold his swords and items
  • a bell
  • a whistle
Assets: (land, buildings, ships, etc...anything you do not carry around with you but you have acquired)
  • his parents house an land
  • spell book
  • his armor
  • Glacial Serpent (armor to match his sword )
  • a small wand to cast water magic.
  • His mothers magic staff
  • a chest of family heirlooms (2 swords, his fathers main sword "cliff chipper" , a shield, his mothers first wand and staff, 3 cloaks with there family crest, his mothers adventure journal, his fathers adventure journal, his family's spell book, and his super secret family lore book with cool secrets.)
Change Log: (list here links to thread posts where the character received awards/points from moderator. Also list point expenditures whenever the points are used to buy or upgrade something and what the points were used for. Be sure to include dates of the updates in the log.)
ex:
  • [Date of Character Creation]
  • Additional points gained from Scoops or stat reductions
  • All stat upgrades
  • All skill purchases
  • All equipment, item, or asset purchases (this includes Natural Weapons)
  • VVV AFTER ANY RP/COMMUNITY EVENT/MARKETPLACE DEAL VVV
  • [Date sheet was edited] Link to Grading post at end of RP, Rewards post from Community events, or Marketplace post for trades
  • Points, Assets, and Titles acquired from RP (these will be listed in Grading post)
  • Title Change: Equipped Hero of Garden Temple. Unequipped Ditch Hobo.
  • [Date sheet was edited, if different than previous edit date]Point Expenditure: 7 points for Musician [Violin] F (violin comes with the skill)
  • Upgrade Speed C => B for 7pts.
  • Rinse and Repeat
 

Attachments

  • 1728524809038.png
    1728524809038.png
    132 bytes · Views: 4
Carmel Davour
IMG_0765.png
Theme: Madoka Magica - Witch World 1
Rp'er Name: Slowpokie
Post Frequency: Once to multiple times a week.
Discord Name: @Yammie#0260
Current RP: N/A
Goals:
Short Term - To truly bring someone back from the dead
Long Term - To become a lich lord and be powerful enough to open a portal to depart from this world.
Equipped Titles: Human, Native
Class: Caster
Perks: Magic Circle
Downtime:
Languages:
Common
Height: 5’9
Weight: 210
Backstory: A native to the lands, Carmel Davour was born in Grave Town, where necromantic rituals were a common practice. As a young boy, he wandered from the village into a deep cavern, where he found the Black Sheep, an extraterrestrial from another dimension.
It gave him a magical hat that allowed him to channel potent dark magic. And since that day, he has followed the lamb.
Current Life: In present day, Carmel has left his hometown on a journey to become a powerful lich lord, in hopes of gaining enough power to depart from the lands and return to the homeworld of the Sheep. Together.
Acquired Titles:
Points at Start:
105
Points Earned: 0
Points Spent: 105
Points Not Spent: 0
Stats:
Strength - F
Precision - F
Intelligence - D
Vitality - F
Speed - F
Character Grade - F
  • Raise Undead F
  • Magic E
  • Fire F
  • Earth F
  • Range F
  • Aoe F
  • Targets F
  • Spell duration F
Abilities:
  • Flora Inferna - Magic E, Magic Range F, AOE F, Targets F, Floral F and Fire F
    Causes a surface to blossom with red flowers that release blazing petals within an area that set anything they land on aflame. - Grade E - Post Cooldown 1
Equipment:

  • IMG_20241013_212007.png
  • Carmel’s Hat - E
    A mystical catalyst in the form of a witch's hat. The black wool is spun from obsidian.
    Allows the wearer to cast magic from their hands.
Items:
  • Sunflower Seeds
  • Dead Butterflies
  • Tea
Assets:
  • N/A
Change Log:
ex:
  • [15/10/24]
 
Last edited:
Captain Hector Vacio of Driftwood
Hector.png

Rp'er Name: bd
Post Frequency: Daily, sometimes more!
Discord Name: bd0693
Current RP: N/A


Goals:
Overarching: The rebuilding of his home village, the destruction of the monstrous faction that tore apart his lands, and to find a way to return to those scorched hills.​
Current Goals: N/A​
Equipped Titles: Human
Class: None
Perks: None
Downtime: N/A
Languages: Common
Height: 5'4"
Weight: 220 lbs
Appearance: Hector is a man best described as 'grain fed'.

His face is square and covered in a thick, bushy beard. His hair is neatly trimmed to a short curly black cover. His tan skin is often more pale than it should be from being so constantly covered in armor. His scars of cuts and stabs are rarely noticed for the same reason.

His body is almost as wide as it is tall, clearly built for function over form, as he would be considered 'fat' by those who do not know what true strength looks like. With a build like his, the only reason people tend to trust a figure donned in such heavy, oppressive armor is the two soft, brown eyes looking through the slits of his helm. So genuine, as is his toothy smile.

Backstory:

Hector was not remarkable by any means.

Born an only child to two very loving, but impoverished parents, Hector made himself known around the neighborhood as a nice kid who got along with others. Edmund quickly came under Hector's wing when their chemistry in banter outweighed his sickly frame. Maleva was a neighbor's girl who was perfect in her studies, but couldn't help but fall into mischief with Hector and Edmund. It wasn't long before they were grown together, and their careers began to grow.

Edmund was a playwrite, one of only a few jobs he could do from his bed. Maleva studied magic at the church and excelled. Hector, admiring the shine of guard armor and the prestige that came with protecting the town's stone walls, pursued just that. With his amicable attitude and natural strength, Hector excelled in his role. He quickly climbed the ranks and, soon enough, was a very eager lieutenant within the town guard. That's when he met Rosa.

He first encountered Rosa on duty when he saved her from a stray dog. She recoiled from him when he approached and ran off on their first encoutner. But then they met again, this time over a nasty spill. Then again. And again. It wasn't long before they were sitting together on the side of the cobblestone path, his armored hands tending to a light wound on her arm, both of them in silence. Eventually, he brought her food. She brought him trinkets. He brought her clothes. She brought him letters. He told her stories. Her laugh was so beautiful.

But not all was perfect.

It was in the dead of night that the creatures first climbed the walls. It called for an emergency rally of the guard and he stood at the front of the line. Horrors he couldn't comprehend, devouring his men, and he drove his spear through them all the same. He fought until the dawn broke and the creatures retreated. A dozen were dead, and more wounded. They would be back, and they hadn't the time to prepare. The second night, the captain of the guard was torn in two. Hector was uncerimoniously given his position. The third night was defended without a man lost.

But the morale in town hit the floor. Soon enough a creature or two would be spotted scratching at the walls. Bipedal man-beasts stalked the edge of the horizon or behind the dotted trees. Madness carved through the streets as the town guard and clerical circle had to become more and more authoritarian to control it. It was tearing Hector's mental state in twain. He had to bear it. For his people, for Rosa.

Then the wall came down.

A horde. Merely a scrap of the monster lord's army decayed in strength and tactic finally collapsed a city wall. Madness was instant. Hector and his men fought hard, but the numbers were too great. A call to retreat to the other side of the city left his home in the path of destruction, but the clerical circle's reinforcement of magic allowed him to fetch his beloved wife. Malevela would later tell Hector she made the decision before the wall even fell. It was simply too much for her, and he fell apart.

It took Maleva finding and dragging him back into the street for him to get some semblance of himself back together. She told him the city was lost. The guard's best were holding the monsters back but they needed aid. They knew of a land far from here with powerful men and magics. They needed someone to go and get help, rebuild what's lost and salvage what's left.

She told him it needed to be someone a mage knew to properly channel their magics. Deep down he knew it was a lie, a fib to get him to agree to go. Maybe to redeem her neglect of their friendship or give him a feeling of redemption now that he had near nothing. It didn't matter. He agreed.

He knew not what he needed. He knew not what to expect. He was unsure if there'd be a home to come back to. It wouldn't be the same, but he was chosen. With claws digging through the church's wooden doors and the screams of families trapped inside, a flash of brilliant white sent Hector into the great unknown with everything he had on his person.

Goodbye, Rosa.
Current Life:Nomadic, very new to this world, and no foothold to speak of.
Acquired Titles: Human
Points at Start: 105
Points Earned: 0
Points Spent: 105
Points Not Spent: 0
Stats:
Strength - C
Precision - F
Intelligence - E
Vitality - C
Speed - F
Character Grade - E
Skills: (list skills here. List skill name, grade, and defining numbers associated with skill like distance for skills like Range. Skill List is further down on page. Purchase and Upgrade them as you see fit with points you have.)
  • Fighting Style [Natural Weapons] - F
    • Non Lethal - F
  • Fighting Style [Shield] - F
    • Deflect - F
  • Investigation - F
  • Leadership- F
  • Insight- F
  • Luck - F
Abilities: (Explained better further down, list the skills and their grades that are used to produce the ability as well as the ability's name and desired effect. Also list the ability's Grade and effective post cooldown. Listing skill limitations is also appreciated. Letting people know the new ability is only effective out to 100ft for 1 minute is helpful.)
  • Defuse - Leadership F, Insight F - Verbally disarm arguments, panic, frustration, and other tense social situations that have not yet come to blows with calming and reassuring words. -Grade F - 0 Post Cooldown
  • Subtle Interrogation - Investigation F, Insight F - Gather information from social interactions and contexts without insinuating suspicion, such as asking questions casually to a criminal at a bar. - Grade F - 0 Post Cooldown
  • Minuteman Militia - Leadership F - Rally locals with makeshift and improvised weapons against a threat/threats to the community with a thunderous voice and unwavering confidence. - Grade F - 0 Post Cooldown
  • Arresting Takedown - Fighting Style [Non Lethal] F - Grapple and knock down the target with a disorienting throw, practiced from years as a village guard. - Grade F - 0 Post Cooldown
  • Knock Some Sense - Leadership F, Fighting Style [Non Lethal] F - An open handed slap across the face and firm, booming words to shock a target from intense emotion or mental manipulation. - Grade F - 0 Post Cooldown
  • Voice of Authority - Leadership F - Extend one's voice across scenes of chaos and violence, able to communicate and command across an entire mob or battlefield. - Grade F - 0 Post Cooldown
  • Glancing Blow - Fighting Style [Deflect] F - Angle your shield or armor to redirect the force of an attack rather than absorb it, giving an opening to follow up with far less risk. - Grade F - 0 Post Cooldown
Equipment:
  • Natural Weapons - Fists - Grade F
Items:

  • Journal
  • Pencil
  • Bedroll
  • Fire Starter Kit
  • Rations
  • Waterskin
  • Tent Cloth
  • Rope (50 Feet)
  • Small knife (Tool, very ineffective as a weapon)
  • Cloth Shirt & Trousers
  • Leather Boots
  • Leather Cap
  • Belt
  • Backpack
Assets:

    • None
    • [Date of Character Creation]
    • Additional points gained from Scoops or stat reductions
    • All stat upgrades
    • All skill purchases
    • All equipment, item, or asset purchases (this includes Natural Weapons)
    • VVV AFTER ANY RP/COMMUNITY EVENT/MARKETPLACE DEAL VVV
    • [Date sheet was edited] Link to Grading post at end of RP, Rewards post from Community events, or Marketplace post for trades
    • Points, Assets, and Titles acquired from RP (these will be listed in Grading post)
    • Title Change: Equipped Hero of Garden Temple. Unequipped Ditch Hobo.
    • [Date sheet was edited, if different than previous edit date]Point Expenditure: 7 points for Musician [Violin] F (violin comes with the skill)
    • Upgrade Speed C => B for 7pts.
    • Rinse and Repeat
 
Last edited:
Joshua Wincent
reaper-brain-in-a-jar-5.jpg
Theme:
Rp'er Name: IanThe170
Post Frequency:
Once a day to once a week
Discord Name:
Current RP:
N/a
Goals: Survive; Find a hobby; Prove his own self-sufficiency, mainly to himself, but also to others. Find a way to spite God.
Equipped Titles: BIV, Construct, Born for This
Class: Artless
Perks:
Downtime:
Languages:
Analog; Common
Height: The brain vat is exactly 80cm, with “legs” attached it reaches a height of 1m
Weight: 25kg
Backstory:
Joshua had a plastic spoon in his mouth from the day he was born. That is to say, disposable, easily breakable and most experiences he had were single use.

The most familiar scenery he had was his hospital room. He grew up in it, celebrated his birthdays and holidays in it, unable to leave it, even if he wanted to. Fate had simply given him a “bad hand”. Although he may have been gifted with some intellect, he certainly did not possess any actually noteworthy skills or knowledge, merely that which he saw from the hospital window and from the occasional reading session his parents or the hospital staff provided him.

The people that surrounded him were kind and empathetic, however, as he grew older, he was forced to come to terms with the new sensation overcoming his mind. The humiliation as he got older. Or more specifically, the recognition of humiliation. As the years passed, so did the child-like innocence that shielded him. “Living” his life, relying on the help of others, unable to do anything on his own, whether it be eating or going to the bathroom.

The news articles, the public speakers, even the Clergy which showcased him and people like him as objects of pity, as people one should help no matter what, as they were “less fortunate”. The disingenuous attitudes that people brought to him, to appear as if they were kind and sympathetic, although quickly he began to appreciate those disingenuous people more and more, since the truly pure hearted sympathy and kindness was even more humiliating and painful.

It infuriated him. It left his blood boiling. It made him want to end them and himself, but ultimately, he couldn’t even speak, let alone be capable of hurting anyone. He could merely watch as people kept talking and talking, oftentime even having the audacity to make it about themselves. Acting as though they understand. Acting as though they could relate. Acting as though they were helping.

It was an annoying, painful and regrettable life. That, of course, did not impede on hope. Whilst hope may just be a fool's errand, it was also the very thing that dies last. One could not simply abandon it, no matter the situation. So Joshua kept it. Kept on hoping for a better tomorrow. Or perhaps even a miracle. It honestly didn’t matter. Hope was all that was left.

As most times, however, hope did not help, nor arrive. His life had ended already. Without Joshua getting to speak even a single conscious word. Without moving his body even once. Without letting anyone know what he actually felt or thought. Without doing a single thing.
Current Life: Awaking in a whole new world… Hope had never burnt stronger within him than it did then. All he could do was cry. Cry for hours, he did. Running around, crying and laughing like a lunatic. After over thirty years, he could move, he could scream, he could let everything out. The hope he held on to, had paid off.

However, this happiness was short-lived. He was rather quickly found by the local militia and taken into custody. A madman running around half-naked in the freezing cold deep in the northern part of the Kingdom of Rotia. It was only to be expected. Even expected by Joshua himself, he could only imagine how he must have looked, moving around for the first time in his existence. Especially as he never bothered to learn to walk. He simply ran and let the momentum do the rest.

Joshua tried explaining his case, explaining that he was actually from another world, reborn in this winter wonderland, as he so adequately put it to the military personnel in the interrogation room. Naturally, the militia believed him without even bothering to ask too many questions. What great luck Joshua had to meet such understanding people.

After about three days of heavy exercise and the audible laughter and mocks from the military instructors, he did start to question if they actually believed him. Luckily, those doubts were rather quickly erased a few months later as he was hiding in a trench, slightly reminiscing about the surprisingly comfy hospital bed.

Despite the fact that some of his situation was caused by his own irrational actions, in his mind there was only one reason he went from one hell straight into the next. This is simply what God intended and if such, William would not stand for it. Although he had no idea how exactly he was going to do that, as the first order of business was getting off of the battlefield, before he lost his life a second time.

Through pure “luck” Joshua ended up sustaining an injury that made him unfit for combat. He may have been incapable of walking yet again, but a wheelchair was very much preferable to both the hospital bed and the battlefield. I suppose this could be considered a miracle of god, as he does work in mysterious ways, after all.

And so he pondered. What to do.. What to do… He certainly had no intention of dying a 2nd time, so he decided to think up ways to prolong his life as much as he could. Studying up about the world, its science and medical knowledge in particular. With The Kingdom of Rotia already possessing technology up and beyond what was present in his world the learning curve was tough to keep up with, but nonetheless, he devoted himself to it entirely.

As the years passed, he realized that his health was degrading at an alarming pace. He was unsure of the exact cause, but he figured that his body most likely was incapable of adapting to the hellish environment of Rotia. His body, after the injuries he received in war, most likely had to do all it could to keep itself alive already. So with death approaching at a rapid pace, he was forced to research some more “uncertain” ways of prolonging his life.

If his body was so desperate to die, regardless of the world he is in, then there was only one option really. Get rid of the body and survive regardless, hence that is what he did. Whether his mad idea would succeed or not was something he would simply have to see and find out…
Acquired Titles: Contruct, BIV, Born for this
Points at Start: 105
Points Earned: 0
Points Spent: 105
Points Not Spent: 0
Stats:
Strength - F
Precision - D(14)
Intelligence - E(7)
Vitality - D(14)
Speed - D(14)
Character Grade - F
Skills:
  • Resilient E(Fatigue - doesn’t need food, water, sleep; suffocation)(14)
  • Engineering F(7)
  • Survival F(7)
  • Barrier F(7)(7 Discount from Born for This)
  • Electric Affinity F(7)
Abilities:
  • Electromagnetic Shield - Barrier F, Electric Affinity F - Creates an electric Force Field around a target, which protects from damage, but may cause a slight shock when touched - Grade F - 0 Post Cooldown - 1 Post Duration
  • Look, don’t touch - Electric Affinity F - Shocks upon will anyone or anything that comes into contact with it - Grade F - 0 Post Cooldown
  • Mobile Battery - Electric Affinity F, Engineering F - If an electronic device can be charged, Joshua can charge it - Grade F - 0 Post Cooldown - Narrator Discretion
Equipment:
  • Central Core F(Natural Catalyst)(14)
Items:
  • Built-in toolkit required for robotics/engineering of own body.
Assets:
Change Log:
  • Character creation date: 10.15.2024.
 
Last edited:

Users who are viewing this thread

  • Back
    Top