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Fandom Bioshock: The Untold Tales

Lilk2lu

Iä! Iä! Me fhtagn!

Bioshock: The Untold Tales

Character Sheet




Do with it whatever you want just make it nice and awesome.



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Gatherer's Garden(Info on Plasmids)


latest


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Cyclone Trap


Effect:


Spawns a mini-tornado which flings any splicer who steps on it into the air.


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Electro Bolt


Effect
:


Sends a jolt of electricity to electrocute an opponent or to open a few locked doors in Rapture.


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Enrage


Effect
:


Causes the target to attack anyone in the near vicinity.


Incinerate.png



Incinerate!


Effect
:


Sets the target on fire, dealing damage over time. Also ignites any flammable object in the firing radius.


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Insect Swarm


Effect
:


Spawns a swarm of bees which will home in on the nearest enemy, damaging them as well as distracting them from the user.


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Security Bullseye


Effect
:


Causes all Security Devices in the area to attack the target.


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Sonic Boom


Effect
:


Creates a powerful burst of air in front of the user, knocking back any enemy or object caught in the blast as well as dealing them damage.


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Target Dummy


Effect
:


Spawns a hologram that distracts any enemy, allowing the user to escape.


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Telekinesis


Effect
:


Pulls the targeted object towards the user and allows them to throw it forward, dealing physical damage to anything it hits.


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Winter Blast


Effect:


Temporarily freezes the target, allowing them to be shattered using another weapon.



Banned Plasmids

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Little Sister Antidote


Effect
:


Allows the player to rescue Little Sisters.


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Hypnotize Big Daddy


Effect
:


Hypnotizes a Big Daddy into thinking the user is a Little Sister, and it will protect the user for a short time.







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El Ammo Bandito(Info on Weapons)



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El Ammo Bandito


Chemical Thrower


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Ammunition Types




  • Napalm - standard ammunition for the Chemical Thrower, deals a high amount of (fire) damage and ignites the target.
  • Liquid Nitrogen - rare ammunition for the Chemical Thrower, freezes the target.
  • Electric Gel - rare and inventable ammunition for the Chemical Thrower, deals a high amount of (electrical) damage and electrifies the target.


Crossbow


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Ammunition Types




  • Steel-Tip Bolts - standard ammunition for the Crossbow, inflict a very high amount of (piercing) damage.
  • Incendiary Bolts - rare ammunition for the Crossbow, inflict a very high amount of (fire) damage and ignite the target.
  • Trap Bolts - rare and inventable ammunition for the Crossbow, inflict a moderate amount of (piercing) damage upon impact and a very high amount of (electrical) damage when set off, as well as electrocuting the target. Deployed onto the scenery as a trap, it will shock the first enemy or object that trips its wire.


Grenade Launcher


500px-Grenade_Launcher.png



Ammunition Types





  • Frag Grenades - standard ammunition for the Grenade Launcher, inflict a high amount of (piercing) damage at a radius.
  • Proximity Mines - rare ammunition for the Grenade Launcher, inflict a very high amount of (piercing) damage at a radius upon impact or upon detonation. Can be deployed on the scenery, where it will stick and explode once an enemy enters its blast radius.
  • Heat-Seeking RPG's - inventable ammunition for the Grenade Launcher, inflict a very high amount of (fire) damage at a radius and ignite the blast area. Home in on the enemy closest to them.


Machine Gun


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Ammunition Types





  • Standard Auto Round - Standard ammunition for the Machine Gun, deals a moderate amount of (piercing) damage.
  • Antipersonnel Auto Round - Uncommon ammunition for the Machine Gun, deals a high amount of (piercing) damage against Splicers.
  • Armor-Piercing Auto Round - Rare and inventable ammunition for the Machine Gun, deals a high amount of (piercing) damage against Security Devices and Big Daddies.


Pistol


latest



Ammunition Types




  • Standard Pistol Rounds - standard ammunition for the Pistol, inflict a moderate amount of (piercing) damage.
  • Armor-Piercing Pistol Rounds - rare ammunition for the Pistol, inflict a high amount of (piercing) damage against Security Devices and Big Daddies.
  • Antipersonnel Pistol Rounds - rare and inventable ammunition for the Pistol, inflict a high amount of (piercing) damage against Splicers.


Shot Gun


latest



Ammunition Types




  • 00 Buck - Standard ammunition for the Shotgun, inflicts a high amount of (piercing) damage.
  • Electric Buck - Rare ammunition for the Shotgun, inflicts a high amount of (electrical) damage and will temporarily stun the target.
  • Exploding Buck - Rare and inventable ammunition for the Shotgun, inflicts a high amount of (fire) damage and will ignite the target.


Wrench


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When properly equipped, the Wrench has the highest damage per second of any weapon in the game. With the exception of Big Daddies, it is capable of killing almost every enemy on any difficulty in a single hit.






User Info:


User Name:



Times Available:



How often can you post:



Role Playing Experience:



Other Role Plays you are active in (Links two of them):



Character Info


Name:



Age:



Gender:



Appearance:



Weight:



Height:



Personality:



Plamids:



Preferred Weapon:



Strengths:



Weaknesses:



Likes:



Dislikes:



Fears:



Other things:



History:



RP Sample(only fill out if you didn't link any RPs):

 
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margot_robbie_margot_robbie_pan_am_923_YnxRf7u.sized_.jpeg


Sylvia Moore

User Info


User Info:

User Name:

DarlingWaylonPark

Times Available:

As of today, December 23rd, I will be on and off due to being on Vacation for the Holidays, but after the fourth of January I will be on more frequently, usually on afternoons/nights that I'm off of work.

How often can you post:

At least two to four times per day, work permitting.

Role Playing Experience:

Fifteen years experience

Other Role Plays you are active in (Links two of them):

Detailed - Fushigi Yuugi: The Wish of Sealing | RpNation.com - Best Roleplay Forum

Detailed - Outlast: Case Closed [The Alternate Ending]
Welcome Aboard!


Character Info:

Name:

Sylvia Moore

Age:

24

Gender:

Female

Appearance:

tumblr_ny12quJL1S1uggdmfo1_500.jpg


Weight:

130 lbs.

Height:

5'7''




Personality:


Sylvia is kind, gentle and good-natured to everyone she meets. She has a big heart and is very helpful and reliable, and is a hard working stewardess. She often daydreams on the job, however, imagining herself marrying a prince in a far off country or being swept away by a millionaire. She is a hopeless romantic and vies for true love that she is still searching for. She is quick to anger and has a temper that flares from time to time. She often gives others the silent treatment if they piss her off too much.

Plamids:

Sonic Boom and Cyclone Trap
Enjoy your flight!


Preferred Weapon:

Sylvia is a peace keeper and doesn't like to use weapons, however she does have pepper spray in her purse that she's not afraid to use in order to defend herself. She will later come to rely on the wrench as her means of an actual weapon.

Strengths:

~Compassionate

~Reliable

~Will go out of her way to help and save others

~Trustworthy

~Problem solver

Weaknesses:

~Too kind for her own good

~Naive

~Gullible

~Not physically strong

~Easily angered

Likes:

~Going to her favorite countries such as France, Italy and Spain

~Exotic foods-and men

~Romance novels and movies

~Daydreaming about marriage

~Dressing up in the most gorgeous gowns

Dislikes:

~Brutes

~Boredom

~When people don't return the kindness she gives them

~Hospitals

~Allergic to fish and hates that fact

Fears:

~Fire

~Never finding true love

~Storms of any kind

~The plane crashing one day (hehe)

~Losing her job

Other things:

~Sylvia is color blind when it comes to the colors blue and purple, and often mixes the two up.

~Born in France but raised in America, she still took lessons on how to speak French and can speak it fluently.

History:

Born in Paris, France, Sylvia moved with her family at five years of age to America, her father getting an important job at a finance company in California. She was raised well by both parents as an only child, and while doted upon was never spoiled. In fact, she grew up into the kind and compassionate woman that people know today.

When she turned nineteen, she decided on her career: become a flight stewardess and see the world, for free-mostly. She signed up and went to school for it, graduated and since then has been flying all over, seeing the sights and flirting with men her age in the hopes she will one day marry for love. Until then, she works hard at her job and has fun doing it.








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Luke Bright

User info


User Info:

User Name: DarlingWaylonPark

Times Available:

As of today, December 23rd, I will be on and off due to being on Vacation for the Holidays, but after the fourth of January I will be on more frequently, usually on afternoons/nights that I'm off of work.

How often can you post:

At least two to four times per day, work permitting.

Role Playing Experience:

Fifteen years experience

Other Role Plays you are active in (Links two of them):

Detailed - Fushigi Yuugi: The Wish of Sealing | RpNation.com - Best Roleplay Forum

Detailed - Outlast: Case Closed [The Alternate Ending]

You are now free


Character Info:

Name:

Luke Bright

Age:

26




Gender:


Male

Appearance:

1466eebfb83dc6114be8f45a7cf833af.jpg


Weight:

145 lbs.

Height:

5'8''




Personality:


Luke is very shy around people, and more of a follower than a leader. He usually keeps to himself and only does as he is told by the Captain of the plane. He is very good in a crises however, able to stay calm during stressful situations. He mumbles when he talks, which stems from his fear of saying the wrong things in front of others, and he is soft spoken but surprisingly eloquent in speech.




Plamids:


Electro Bolt and Insect Swarm
to move about the cabin


Preferred Weapon:

Machine Gun

Strengths:

~Stays composed while under duress

~Thinks on his feet

~Resourceful

~Intelligent in the field of engineering and mechanics

~Eloquent speaker, able to calm others

Weaknesses:

~Extremely shy and hardly speaks loud

~Distrusting of others

~Doesn't think much of himself at all

~Is more of a follower than a leader

~Not good at standing up for himself or others

Likes:

~Other men [Homosexual but obviously not open about it]

~Ice cream and frozen treats

~Reading books on engineering and mechanics

~Flying and traveling to new places

~Sightseeing in other countries, and takes many pictures with his trusty camera

Dislikes:

~Speaking more than three or four words to other people

~Being pushed around by more confident men

~The captain of the plane, more so out of jealousy

~Meaningless violence

~When smaller people are bullied around by larger people

Fears:

~Death

~Large crowds of people

~Enclosed spaces (Claustrophobic)

~Spiders (Arachnophobia)

~Someone finding out about his homosexuality, as it is considered taboo at this time period and he would lose his job and everything else

Other things:

~Luke can speak Spanish and some French.

~Has kept his homosexuality a secret since he was sixteen, and while he is not attracted to women at all, will marry one out of necessity to make people stop asking him questions.

History:

Luke was born and raised in New York City to a Pilot father and Secretary mother, who left her husband and young son for another man. Since then, Luke was put off by women, finding them untrustworthy and sneaky. He found out later as a teenager that he was in fact tragically attracted to men, and had to keep it secret since men like him all over the nation were beaten to death for it. He had a few girlfriends but his longest relationship was only three months, having no desire to date them. He wanted a real strong and confident man at his side, but it would never come to pass. Some girls have all the luck.

As an adult, he made his father proud by going to flight school, and later became a co-pilot. He has great respect for his father, who around this time found another woman to love who seemed more suitable than his actual birth mother. Luke took to calling her "mom" right away, and she accepted this with an open heart. While he still doesn't trust women, he is glad some honorable women like his stepmother exist.

Nowadays, Luke is about ready to be promoted to Pilot, and his current Pilot, while kind of a prick, is a good teacher. That fateful night, Luke was about to get more training than he bargained for...




 
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User Info:


User Name:
@Lilk2lu


Times Available:


My times available are 10-12, 1-3,4-6, 7-10




How often can you post:


At least two times a day sometimes more.




Role Playing Experience:
I have at least ten years of Role Playing including table top




Other Role Plays you are active in (Links two of them):


Detailed - Outlast: Case Closed [The Alternate Ending]

Casual - Next Generation: Universal Classic and Mythic Monsters




Character Info



Name:
Ace and Chase Montgomery

Age: 26, Ace is 5 minutes older than Chase

Gender: Male

<p><a href="<fileStore.core_Attachment>/monthly_2016_01/Chase2.png.085d128133dffd385ef4da96c9d2beac.png" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="100414" src="<fileStore.core_Attachment>/monthly_2016_01/Chase2.png.085d128133dffd385ef4da96c9d2beac.png" class="ipsImage ipsImage_thumbnailed" alt=""></a></p><p><a href="<fileStore.core_Attachment>/monthly_2016_01/ace.png.d6d82ab4e8281e7a86b6f4132f55cce5.png" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="100431" src="<fileStore.core_Attachment>/monthly_2016_01/ace.png.d6d82ab4e8281e7a86b6f4132f55cce5.png" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>

Appearance: Ace and Chase are paternal twins, which means that they look exactly the same. They both have bright green eyes and light brown messy hair. They appear to be younger than their actual ages when can cause trouble for them at times. The only way anyone can tell them apart is that Chase wears a long orange scarf around his neck at all times. They are very skinny looking like they could squeeze through a crack in a wall, which they probably could. They have long arms and legs making them seem taller than they already are.

Weight: 150 lbs

Height: 6'2"

Personality: The twins are fun loving, pranksters with an love for money and anything valuable. They will kill without care if it means getting closer to what they want or to avoid being caught.

They will work with others if need be but would rather they didn't have too.

They may seem to be nice and they can be. But don't trust them. They're thieves. They will steel everything you own if given the chance. It is always a given that if one of the twins is seen the other is not that far behind.

The twins are so close they are insink. They will finish each others sentences, often saying a sentence at the same time. The twins also will argue with each other. Usually this is over something silly and means nothing.




Plamids:



Chase: Incinerate




Ace: Winter Blast

Preferred Weapon:

Chase: Chase prefers to use the machine gun

Ace: Ace prefers to use the pistol or the wrench

Strengths:

Both:

-Work as a team

-Clever

-Fast

-Sneaky

-Very flexible (able to squeeze into tight areas)

-Very good at hacking

Chase:

-Is very good at stealing vehicles

-Makes friends quickly

-Can be a good distraction

Ace:

-Is very good at cracking safes

-Is quick witted

-Able to talk his way out of most situations

Weaknesses/Flaws:


Both:

-Greedy; Ace and Chase are extremely greedy and think about themselves over anyone else

-Will take anything; They are thieves. They will take anything that isn't nailed down and on fire.

-S.A.D; Ace and Chase have severe Separation Anxiety. It is so severe they can't be separated for long periods of time otherwise they will start to panic.

Chase:

-Gets sick very easily. Has weaker immune system than his brother

-His S.A.D is worse than Ace's

-Has a tendency to not think before he speaks, getting him in trouble

Ace:

-Loses his temper easily, tends to take it out on Chase

-Often overthinks things

-Can be overly cautious

Likes:

Both:

-Each other

-Money

-Cute/Hot girls

-Money

-Relaxing

-Gems, gold, silver, diamonds, also money

Chase:

-Going to concerts

-surfing

-Enjoys playing pool for money (and he's good at it too)

Ace:

-Reading a good book

-Enjoys a good glass of wine now and then

-Likes to gamble




Dislikes:



Both:

-Police

-Being told what to do

-Being pushed or prodded

-Being trapped




Chase:


-The cold of winter

-When a heist goes badly

-When Ace doesn't want to talk to him




Ace:


-The heat of summer

-When Chase screws up on a heist

-Sometimes can't stand how obnoxious Chase can be




Fears:


Both:

-Being separated from each other

-Being Poor

-Dying

Chase:

-Being severely hurt by Ace

-Seeing Ace hurt or die

-Finding out what actually happened to their parents

Ace:

-Seeing Chase hurt or die

-Chase dying by his own hands

-Chase leaving him

Other things: They have a dalmatian named Spot. Ace is a collector of telescopes. Ace drinks. Chase is a collector of guns, especially big ones. Chase smokes.

History: Ace and Chase didn't really have much to say about their childhood at least in the early years. They had pretty average family. They had a stay at home mom and a dad who worked all the time. Pretty typical family.

It wasn't until their seventh birthday that things changed. They had come home from school to find that their mom was gone. Confused and scared they searched the house hoping to have some sign of her. Nothing. Ace decided to do the big brotherly thing and tell Chase that everything was fine. Mom had just gone to the store.

Sadly mom never came home. And neither did dad. Not sure what to do and not being able to contact their family they stayed home scared of what had happened. They stopped going to school and didn't answer any of the phones when they rang. They just tried their hardest to survive.

It wasn't until they ran out of food that they realized they had a problem. Together they came up with a solution. They could start stealing food from stands. And this plan worked. It worked alot.

The resorted to stealing from food stands and eventually moved to pick pocketing. They eventually had to leave their home and become street urchins when they started receiving threatening mail about paying bills or something like that.

Eventually as the years went on they became more skilled in the art of thievery. They turned to robbing banks and getting away with it. They soon had more money then they knew what to do with. Well they did know but they held back on spending it. They didn't want to deal with that.

They had moved to San Francisco when they were eighteen taking everything they owned with them. It was here that they started over. Their job of course being thievery. They would never let that up.

One day they decided to take a flight to London to see what all the hubbub was over there and maybe steal something as well. Their flight was on Apollo Air Flight DF-0301. Everything went fine until the plane went down over the North Atlantic Ocean.




 

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User Info:


User Name:@Hobgob


Times Available: Most days until Jan. 19. After Jan. 19 after 6 A.M. or during the week end


How often can you post: 5 to six times a week until Jan. 19 after this 4 to 5 days a week with possible long breaks due to school.


Role Playing Experience: 4 years whit a three year break


Character Info


images
<p><a href="<fileStore.core_Attachment>/monthly_2016_01/upload_2016-1-8_0-27-12.jpeg.8c0eb5bf2efd2d462fd6fa84162cc73e.jpeg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="97285" src="<fileStore.core_Attachment>/monthly_2016_01/upload_2016-1-8_0-27-12.jpeg.8c0eb5bf2efd2d462fd6fa84162cc73e.jpeg" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>


Name :Luther Jager AKA Mister Smiley


Age:36


Gender:Male


Appearance: lean and fit Without mask: shaggy unkempt black hair, White long-sleeved shirt black and pants unless on business where wears a purple suit Masked: Yellow smile mask, purple suit sometimes with body armor


Weight:220 lb


Height:6ft 3in


Personality: Usually calm and collected. He is slow to anger. A leader by nature, but he is willing to follow to survive or if someone else is more qualified. An outspoken and forceful man he usually speaks his mind. He is manipulative and is always trying to get the upper hand on anyone he meets. Often bored when not committing major crime, or facing a worthy opponent. So he spend much of his time bored.


Plamids: electric bolt, enrage, insect swarm, security bulls eye


Preferred Weapon:2 pistols


Strengths: intelligent, martial artist, skilled with guns, knowledgeable about his enemies, speaks German; English; Russian; and Japanese, with his mask on he has a gas mask; night vision; and binoculars, and he is manipulative


Weaknesses: when not masked becomes paranoid or anxious, when he doesn't know his enemy can have difficulty fighting or will go out of his way to learn even if it puts him in danger, Gets bored easily, doesn't get along with good guys very well


Likes: power, control, money, expensive pistols, good food, manipulating people, testing his intelligence against a strong or smart opponent. Hippies; they buy whatever he sells


Dislikes: Being unmasked, idiots, those not worthy of his time, disagreements among his allies, not knowing what is happening, not knowing his enemy, cops, goody too shoes


Fears: being unmasked, the world learning his identity, betrayal from his underlings


Other things: collects old weapons and armor, has three German shepherds, bought the costume shop where his mask came from, invests money into videogame companies because he believes they are the future of entertainment


History: He was born February 17 1930 in Munich Germany. He grew up during the depression in a poor baker family. By age seven he was found to be a genius, and was sent to Berlin to study. When he was eleven he became a code breaker for the German army. When Germany lost the war and was split in two he began working for the Russian mafia in east Berlin. He learned Pancration and Sho Sho and developed a skill with guns pistols in particular. He rose through their ranks until 1953 where he broke off and started his own criminal organization called Blitz Jager. In 1956 There was a Russian attempt on his life. Three gun men attacked him during a drug deal and almost killed him. He hid in a costume shop. He put on a smile mask and suit to hide from the hit men. After the attempt on his life he hid his identity and continued to were the mask which he had altered to have a small gas mask built, night vision, and binoculars; and he took on the identity of Mr. Smiley. He destroyed the Russian mafia branch in Germany and other smaller gangs by 1959. To win he would gather information on his enemies and use it to blackmail, cheat, kill, or destroy them. He spread his organization all over the world. By 1962 he had ties to Yakuza, Drug fields in South America, Markets in North America and Western Europe. In 1965 he was ranked as the most wanted criminal in the world. On one fateful day he took a flight to London to bring a shipment of drugs to England where his life took a sudden dive.

 

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