Malkav
A Real Human Bean
also loses to Babies with Spider-Powers
(Citation needed.)
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also loses to Babies with Spider-Powers
That's just bad writing right there.Citation found
That what I said about nullifying divine powers but eh.That's just bad writing right there.
You gotta have something that can be called a weakness man.Weaknesses: N/A
How about Bullets?You gotta have something that can be called a weakness man.
that's goodHow about now?
You do know you need a like for your character to be considered accepted...
"Viva la Balaho!"
Name: Bapab
Universe From (Series your character comes from. OCs are labeled as OCs): Halo/OC
Gender: Male
Sexual Orientation (Optional): Heterosexual
Species: Grunt/Unggoy
Born on the planet of Balaho to parents unknown to him, Bapab was just another cog in the Covenant war machine. His life and details were unimportant, and as such are not documented anywhere within Covenant or Human databanks. However, it is noted that while he took part in the battle of Installation 05, the second battle of Earth and The Battle of Installation 00, he was not loyal to one side. As with the rest of his race, he allied with whomever would lead him and see to it that he was fed, watered, and given the requisite methane needed to breathe and survive.
After the war, Bapab was caught up in a Banished raid on his home planet of Balaho, and spirited away like many of his village.
However, his considerable (among grunts, that is) combat prowess and quick thinking (again, for a grunt) made him a candidate to pilot one of the few Grunt Goblin mechs the Banished had in their inventory. After the events of Atriox's battle against the forces of the UNSC Spirit of Fire, Bapab assumed that he would be caught up in a long series of battles.
However, instead, he was caught up in this mish-mash of worlds and places. Thankfully, he has his trusty gear and mech, and might even survive this.
Personality: Unlike many of his kind, Bapab is unusually courageous. He tends to stand and fight so as to avoid punishment after any battle he survived.
Like many of the Unggoy, Bapab is also somewhat sympathetic towards Human culture and tends to be rather friendly to any Human not shooting at him.
Needler: Small hand-held weapon used by Grunts. Fires pink crystaline shards of an unknown material that can home in on biological targets through unknown means. The needles explode after burying themselves within their opponents and can even damage lightly armored vehicles
Plasma Pistol: Small self-defense weapon used by grunts. Fires superheated bolts of plasma, and can be overcharged to massively increase damage, at the cost of a cooldown period
Covenant mech made of unknown polymers that can stop rockets, standing at 9 feet tall. Equipped with a heavy needler, a Shardstorm homing needle launcher, and a recharging energy shield. In addition, the mech is also equipped with a short-range plasma grenade launcher. The mech also comes with thrusters to maneuver in space or grant short periods of airtime to give chase to foes or create space from an opponent. The "Cockpit" is an area of the mech where the shields are concentrated the strongest and can be broken with enough force, though it is powered independantly of the main body shield.
Skills (Normal, Human-like stuff):
-Above-Average Marksmanship
-Quick thinker
-Has knowledge of how to treat minor wounds to himself
-Has knowledge of how to repair and maintain his mech.
-Fluent in not only his native language but also standard Human English
Powers/Abilities (Superhuman stuff):
-Above-Average reflexes
-Above-Average strength (while considered weak, an average Unggoy could overpower most humans)
-Resilient to harsh enviromental conditions like cold and crushing pressures
Weaknesses (If anything notable):
-Reliance on methane (Unggoy, instead of oxygen, breath methane)
-Methane rebreather suit required (The suit is very easily breached and can be destroyed with a well-placed bullet, either suffocating or setting the grunt ablaze)
Others (Trivia, Theme music, etc.) (Optional):
Grunt Blood is blue, fun fact.
Unggoy are also knowledgeable on human culture, and might recognize certain things in Human media and cities.
Appearance:She stands at 5ft 8 and is a thin woman with well-defined stomach muscles.
Her eyes are a dark red, that she covers with a set of aviators. Her skin is also a little bit more pale.
She has multiple outfits, depending on the situation.
Formal Wear: Dark bright suit with a pin over her chest. This tends to be one of her more common outfits
Leathers: Studded biker jacket and black jeans. This was seen in the 1970s but she has worn it several times since then.
Full combat gear:
-Coloured a light purple. She also wears a poncho over the gear in order to hide it. Noodles got this armour upon the removal of the collar, and it has only been seen once.
'Quote' (optional):
Name: Jena Notker/Ms Noodles"I know you're keeping to this role very well..." -Renfield
"What role?"
"Would you like an agent to accompany you?" -The Boss
"So long as they don't shock me for making puns or turn me to stone for asking for pudding, that should be fine."
"I'll keep that in mind." -The Boss
"All your agents are insane. And that's coming from me."
"Well you know I'm not really a Vampire, that's why I ate garlic bread in front of you."
"Am I all there? Well, I'm sitting in front of you, aren't I?"
Universe From: Bump Inc/OC (a tabletop game a friend runs)
Gender: Female
Sexual Orientation (Optional): Pansexual
Species: Vampire
Bio:
Due to multiple beings messing with her mind, and an amnesia caused by Malkavian insanity, drugs and (to an extent) guilt, Jena herself is not sure of her own history. Below is simply what she's aware of.
Human life
Jena was a bastard born into a noble Germanic family nearly 900 years ago. Rather than face the consequences of having such a child, her father Lord Notker hid Jena away, passing her off as an orphaned girl the family had taken in before eventually becoming handmaiden to his eldest daughter. In front of other nobles and those in Notker lands, Jena put up the charade but behind closed doors she was actually treated like part of the actual family. On her 10th birthday, she was told the truth (thought she had always suspected) and for the next eight years things were normal enough.
Jena knew of the existence of supernatural beings, as it was something her father taught her but did not anticipate what would happen on her 18th birthday. Her father regularly hosted for Vampires and other beings as a means of keeping the peace, but three beings in particular would enter the castle. Caine (The First Vampire), Dracula (yes, that one) and Elaura (a mysterious and ancient woman who had challenged God, and won). While intimidated by them, Caine took a liking to Jena and she charmed Dracula into sparing her father's life...Temporarily.
An extra-dimensional being dubbed "Golf Girl" according to Bump Inc records corrupted Dracula, causing the Vampire to change his mind and slaughter the entire castle. Jena was spared, for she had been Embraced/Sired by another Vampire at the gathering. A Malkavian, to be exact. Hundreds of years later, Jena would kill said Sire.
Medieval Era/The Third Crusade
With her original family gone, and her mind starting to betray her Jena wandered what is now Germany and Hungary, finding others of her kind. Due to their nature, Malkavians were held as lower Vampires. That was something Jena wanted to change. She trained for several decades, becoming a Holy Knight with the goal of finding and serving Caine and taking hundreds of Malkavians with her. During this time, she found a mount and gave him part of her blood, dubbing the horse "Buttons" and riding into the Third Crusade with an entire clan at her back.
Caine had talked about going to the promised land, where everything had began and so Jena correctly guessed Jerusalem as the target. Her mind was starting to deteriorate even further due to Malkavian insanity, as was the case for most of her kind and she believed that Caine could save them.
During the ride, Jena was pulled out of her time and place as Bump agents from the future travelled back to Medieval Europe. There, she spoke of the Crusade to find Caine and agreed to help the Agents rescue children from Fairy-tale like monsters. When the mission was complete, Jena was put back on her path.
Other Vampire clans got involved in the crusade, and started to destroy each other over the hope of finding Caine.
Jena found him within the gates of the holy city, only to see him at the mercy of "Golf Girl". After delivering a beat-down on Caine, she/it manipulated him into committing a genocide of the Malkavians under the belief of leading his chosen people to the promised land. Jena survived, as during the battle against "Golf Girl" she was given Caine's blood.
Riding away from the city on Buttons, she went to lick her wounds. From there not much is known about what Jena did during the rest of the medieval era, aside from trying to rally and find other Malkavians. She was reported as being seen during the 4th Crusade, but did not take part in it. Her main goal was trying to preserve her bloodline, and as such running into war was a mistake.
She would make other Malkavians, but they would be hunted down by human hunters when she tried to build her society. She hid in Europe, only feeding while necessary and sticking by the side of her war horse.
Conquest of the New World- World War II
There are sightings of a Vampire matching Jena's description among Native tribes, apparently offering her blood as a cure for diseases brought by European settlers. Some accepted while others refused, seeing the blood as cursed. Some European settlers are killed, found drained of blood during this time as well. Some of these Malkavian natives would survive for many years under a new tribe Jena intended to build for herself. They would battle supernatural monsters in the northern states of America, but as a few travelled South to reach out to others, they would get caught in the Salem Witch trials.
Jena herself barely escaped execution, but watched many members of her new family die. After this, she succumbed further into madness and fled the country, finding herself in the Caribbean after a blackout. Over the course of a week she had managed to acquire a crew of Ghouls and stolen a ship that had once belonged to the navy.
Captain Jena had run-ins with the hunters of the time and those involved in the slave trade. During one occasion she raided a slaver's plantation, turning a few of the survivors into Vampires just so that they could tear apart their former captors. After this, she offered them a place in her crew. They would sail the seven seas, leaving blood in the water for decades until the ship (The Broken Mirror) was sunk during an ambush by the British Navy. Under the strict orders of a Naval officer the crew were to be executed by decapitation, rather than hanging. He was a hunter tasked by the British Empire to wipe out supernatural-based pirates.
Jena escaped death by driving the Officer mad, causing him to attack his own men while she jumped overboard.
She tried to go back into hiding with Buttons and a four survivors but the American War of Independence dominated the States. As such, they headed back to Europe where Jena, now going by "Noodles" lived in Victorian London, using her wealth from over the centuries to build a comfortable life for herself. Her persona was nothing more than an act, in order to keep out of the way of other Vampires. Victorian London was a high time to be a Vampire, with Jack the Ripper himself being one of the most notorious.
Leaving her estate in capable hands, Jena travelled back to America after receiving a message from an old friend. Whilst there, she formed "The Cracked Mirror Gang", a rag-tag group of supernatural vigilantes.
During this time, Jena is taken by Time Travelling Bump agents again, this time finding herself in a small town being ruled by three sisters known as The Fates. With the first sister killed by Medusa, Jena killed the other two with heavy fire while also meeting a kid who had experienced the Salem Witch trials first hand. Jena convinces him to work on building his own society away from mankind, unaware that she was talking to the future leader of the supernatural terrorist group known as "The Reckoning."
The Cracked Mirror gang would depart under the fears of a changing West and a group known as the Silver Star Sheriffs, an earlier version of Bump. While losing direction in what to do with her life, Jena was contacted by a Malkavian in the German government, a General with close ties to the Kaiser. His plan was to manipulate an already chaotic Europe into a war, unify it and build a Utopia for supernatural beings alongside the German Empire.
Jena agreed, helping the group assassinate a particular Archduke by telling Gavrilo Princip that the car was parked outside.
She knew there would be losses involved, but after centuries upon centuries of losing she believed that a large scale war was the only way to build her perfect world. As history shows, this failed and missions paid the price for it. Late into the war, Jena encountered Sector 13 (a group of high powered supernatural beings including Frankenstein's Monster, Dr Jekyll ect) who informed her that she was played. The Vampire in question was using the war to summon a powerful monster from another dimension.
Surrendering her rifle to Elaura (also part of the unit) she deserted the German army and went to Russia, believing that their attempts at a revolution would surely lead to her perfect world. While Trotsky agreed to help Jena, things changed when he was forced into exile by Stalin.
With the deaths of millions weighing over her, and with another attempt having gone up in flames Jena finally snapped, revering to the Noodles persona she had been in during the Victorian age permanently. Memories were wiped or pushed to the back of her mind, Buttons was abandoned and all dreams of a perfect world were wiped away.
According to "Noodles", she had only been alive for around 200 years by 2030 and had killed her Sire in the Victorian age. Despite this, some of Jena's values remained. Noodles would never feed off of a child, and only killed the wicked. She spent most of WWII alone, fighting supernaturals that had sided with the Axis powers on the Eastern front and in Africa where she managed to make off with a lot of stolen Nazi gold by the end of the war. She saw the world in flames and took advantage, but still fought the "bad guys"
1970-2030s
By the time the 70s rolled around, she was part of a punk band and pumped her body full of drugs mixed with human blood, damaging her brain only further. It was also during this time that Noodles was brought in for another time travel mission in which she had to protect the parents of a Bump agent.
She remained in hiding, feeding off of "bad guys" and hearing about Bump from other supernatural beings. There was still a part of her that wanted to do good and Bump had reformed former serial killers, turning them into good guys.
She left a trail of breadcrumbs after taking out several paedophile rings, and then allowed Bump to capture her. After spending five years in a cell and getting a puppy she called "Biscuits", Noodles was allowed on her first few missions. They did not go well. Not because she was a monster, but because Bump was run by them.
Shock-collars, designed to prevent serial killers and supernatural beings from hurting humans or fellow agents were instead used for cruel punishments. On her first mission alone, she was shocked for making a Captain Planet joke, a pun and then attacking a target the other agents were fighting. She persisted but it did not take long for her to grow resentful of Bump after a few missions, to the point where she considered outright betraying it.
Suicide missions ordered by a high-ranking Bump agent named Elizabeth were something Noodles enjoyed more than regular assignments, simply as she wasn't being shocked for stupid reasons. In fact, on these missions she wasn't being shocked at all. During one of these missions, she was shown a series of visions of her past life dating from the night she met Elaura, Dracula and Caine to the time she received Caine's blood in Jerusalem. Confused by these visions, her mind was wiped by Elizabeth (probably not for the first time).
However, during a time travel mission Noodles was sent back in both body and mind to the Medieval era, where she saw things from the perspective of Ser Jena. The next mission put her in the Wild West, where she saw things from Jena's perspective again and the final mission took her back to Pangaea, where Atlantis was the only civilisation on Earth.
Her body was sent back as well as a few other Bump agents where they encountered a being called The Child King. Upon an agent named Vincent accidentally causing Atlantis to sink, the King swore vengeance. Thinking fast, Noodles melted his brain and preserved the timeline in the process. The Child King would grow up to be an enemy of Bump who formed Scarab, an organisation encountered in 2017 that Bump destroyed. With his brain melted, his attempt at revenge would fall apart.
At the time Noodles was sent on missions, Bump was at war with The Reckoning, and after a few missions she spoke to their leader. He, like Bump also viewed Noodles as a pawn but said nothing about her being a slave. With him being the kid Jena had spoken to, and wanting to build a world of his own Noodles considered betraying Bump, and almost came close...
"Golf Girl" came into play. She played Noodles and an agent Noodles actually trusted called Renfield, who once wore a collar himself and for a time Noodles, who was still suffering from visions of her past lives believed the Golf Girl responsible for the deaths of her family and the near-extinction of Malkavians. As such, she promised to kill The Golf Girl who convinced Noodles that Dracula and Caine were responsible. She had saved Renfield from an extra-dimensional demon that took the form of Shaq (yes, that one), giving Noodles some reason to trust her over Bump.
It wasn't until a few more trials by Elizabeth to test the friendship of Renfield and Noodles (including one where Renfield shot himself instead of terminating Noodles) and travelling to the future that Noodles was convinced to stick with Bump.
Said future was created with the Reckoning used Noodles as a double agent, destroying Bump from within and creating a False Utopia. It appeared that humans and supernaturals lived in harmony, with the Malkavians being back (even having Malkavian Pride parties), Bump had been destroyed, with the souls of those killed used to power the world and Noodles herself was the Queen of the Malkavians.
However, The Reckoning controlled the entire population via mind controlling chips and the parties were really just something Noodles' future self did as she knew the end of the world was coming.
Exposing supernatural creatures to the world and wiping out Bump had unleashed something very ancient and powerful that was coming to that universe. It took Renfield and her own future self to convince Noodles not to betray Bump and to fight The Reckoning instead. Before going back to the past, she promised both Renfield and herself (both current and future) that she would build her own version of Bump after it was lost to the sands of time, making it better and "less evil" than the current one. She would build her utopia in the shadows, creating a mini-society for supernatural and humans to work together.
Elizabeth noted that she sounded like Elaura (the original founder of Bump) and told Noodles she'd see what she could do about removing the collar...
Personality: Although eccentric and prone to moments of mania, Noodles has a softer side and even a somewhat strong sense on honour she has carried through the centuries. She does not tolerate people who harm innocent children, going out of her way to punishing them and focusing on them as a food source. This extends a little further, with Noodles even getting on with some kids due to her somewhat child-like moments. On more than one occasion she has sat down and talked to kids with supernatural abilities.
She is aware of her own insanity, stating that being annoying is a "speciality" of hers, and has come to accept it. When offered to have her insanity removed as a magical casino, she laughed (very loudly) in the face of the demon making the bet, saying that would make her "boring"
She tries to enjoy her unlife, trying to find enjoyment in almost every situation she can, this includes coming up with very creative and convoluted covers while going on missions, with "Ms Feratu" being a reoccurring history teacher. While not a full optimist per say, she is a dreamer who is willing to put the work in if there is a valuable incentive.
However, Noodles is prone to moments of depression as well. These were mostly seen when receiving treatment from some Bump agents, during the conversation with the future self and the encounter with Unit 13 during WWI. It's rare, but it can still happen.
She holds her talents in some high regard and is a self-confessed dog lover, although she has an appreciation for other animals as well (such as horses, cats and dragons).
Although some might see Noodles as a bumbling idiot, she is considerably intelligent. She just keeps this somewhat hidden so that people will underestimate her, just giving her more opportunities to prove herself to her allies or to fool her enemies.
She has a strong sense of self-preservation, rarely throwing her own life on the line to save others. Due to being one of the only Malkavians in existence and having Caine's actual blood, she's described some missions as "Dropping a Panda into Iraq." However, it could be argued that this isn't due to smug self-importance as others would believe but due to her thinking she's really the only person out to protect herself. Both Bump and The Reckoning have stated on multiple occasions just how expendable she is.
In fact, when Renfield was willing to sacrifice himself for Noodles she was completely taken aback by such a move and immediately tried to save his life by offering her very rare blood, something she wouldn't do for a lot of Bump agents.
While dealing with memories, parts of her old personalities can surface as well.
Ser Jena is a lot more tame compared to Noodles. She carries her honour on her sleeve and will not back down from a fight unless she is physically forced to. Due to past mistakes, she also carries a heavy burden and vows not to make the same mistakes again. She is difficult to trust and is prone to anger a lot quicker than Noodles.
Sheriff Jena and Captain Jena are rogue vigilantes, lovable scumbags dishing out her own version of justice. They are both a bit more wrathful but still have the same appreciations as Noodles for enjoying life when you can.
Jena Notker is a innocent optimist who seeks approval from others and while having the same love of animals, also has an appreciation for artwork.
On more than one occasion Noodles has lost herself in one of the false identities she came up with for a mission, their personalities can vary.
Skills: She is skilled with multiple forms of hand-to-hand combat, but is by no means an expert. She's more skilled with swords if anything, with a bastard sword or even dual bastard swords being her weapon of choice aside from her Vampire powers and simply talking the enemy to death.
As well as swords, she's trained with other melee weapons including Nunchaku, knives, brass knuckles, bats, axes and even using people as melee weapons against other people.
While skilled in firearms, she's a little bit rusty as she hasn't fired an actual gun since the 90s. Her guns of choice would be dual sawn-off shotguns
As I said under personality, Noodles is quite intelligence. She has almost 900 years of knowledge stored in her head, she just has trouble accessing it due to other reasons listed above. What she can access, such as knowledge on the occult is quite useful and has saved her many times throughout the years.
Noodles is very charismatic, being able to talk/bullshit her way out of a lot of problems. She has successfully fooled an ancient Norse wizard, Prince Charles, an entire auction filled with Vampires and a summer camp for future serial killers to name a few with her lies and false identities. However, she is yet to fool actual Bump agents aside from rookies.
She also knows how to hot-wire cars and motorcycles.
Powers/Abilities (Superhuman stuff):
- Superhuman Strength: One notable feat of strength by Noodles was throwing a car a few meters.
- Superhuman Endurance: Able to take a lot of punishment. During one particular fight, Noodles was beaten down multiple times by "Golf Girl" (a being who threw Caine around like he was nothing and took on Unit 13 alone, winning in the process) in Jerusalem and not only survived blows that tore other Vampires apart but kept standing until Caine pulled both of them out. In the modern day, while in her full Vampiric form Noodles was stabbed by two Valkyries, had crystal shot inside of her, and had her face pushed along the tracks of a moving train...And kept standing. Although, this did require a lot of blood to heal, and another hit (probably even a gust of wind) would have killed her.
- Superhuman Speed: Able to keep pace with a speeding car. While in the air kept up with a giant seagull
- Supernatural Senses: Has a stronger sense of smell, sight and hearing than a human. Her perception (especially awareness of dangers) is greatly heightened.
- Shift Form: Noodles has the ability to change into a far more monstrous form that is capable of flight, as well as increases her strength, endurance and speed (see above). While maintaining her overall facial look, aside from pale, grey skin the form stands at 6ft 5, has bat-like wings and claws on both the hands and feet in place of nails. I will list downsides to this form in the weaknesses section.
Like some other Vampires, Noodles also has the ability to turn into a bat.
- Dementation: Like most Malkavians, Noodles has the ability to draw from her own insanity and inflict it upon others An example. It was used against the head of Scarab, and took out a train full of armed guards. However, for the sake of not making Noodles OP I'm going to say this only works on weak-minded individuals.
- The Embrace: Noodles has the ability to grant minor abilities such as increased strength, senses, speed, endurance and quickened healing to others with her blood. Stage one is making a Ghoul (a human with some minor Vampire powers) but this can go further, with her turning a human into a Malkavian Vampire with the full embrace.
Weaknesses:
- Malkavian insanity: As of now, there are three other personalities in Noodles' mind fighting for control. This makes decision making and staying focused on something very difficult for her. Also, if she tends to lose herself in a false identity (as she has before) she might lose sight of what's important, forgetting about the mission or what her objective was at perhaps a crucial moment.
- Annoying: While Noodles might argue that this is an advantage, it's also a hindrance.
- The full Vampire form has a chance of losing control, going feral and attacking whatever there is in sight. As such, Noodles only uses it in emergencies and if she was to go feral she would be fighting without any kind of strategy, making outsmarting her very easy
- Sunlight: While direct sunlight won't hurt Noodles, UV based weaponry will. Furthermore some sunlight (such as a desert) will slow her down.
- Holy symbols: She's a Vampire. Some holy symbols will repel her or burn her skin upon contact. This also includes some holy water.
- Psychological warfare: Going back to the first weakness, if someone was to exploit Noodles' already fragile psyche they could probably beat her.
- Fire: Again, she's a Vampire. Fire might work against almost anything but it's more effective against Vampires.
- Due to not making her OP I'm going to say that Dementation only works on the weak-minded.
- Easily distracted by cute animals.
- Is afraid of (giant) spiders
Others:
Gear: She does not carry all of these items at once. It heavily depends on the occasion.
-A bastard sword that's been enchanted to look like a stylish walking cane. The enchantment breaks when Noodles draws the sword, but upon being holstered it looks like a walking cane again.
-Sawn-off shotgun, with silver shells and regular shells to boot.
-Communicator
-A baseball bat covered in barbed wire she named "Barry". It was seen in the 1970s but Noodles managed to find it again.
-A second bastard sword
-Buttons, her horse. Due to taking some of Noodles' blood, he has some minor Vampire powers (speed, strength, senses and endurance). The horse has survived since the Third Crusade and into 2030.
Theme Song:
Read the actual setting. It's not Vampire. It's a different system made by a friend and I talked them into introducing Malkavians and Caine. Another player talked them into introducing a shared pantheon of Gods.Okay, so this bio is a joke, right? As a long-time Vampire player, I was going to criticize it, but the more I read the more that I was convinced that this was a troll bio.
Reading the setting. It's not Vampire. It's a different system made by a friend and I talked them into introducing Malkavians and Caine.
For reference, it's a D20 system
I thought that that was the name of the chronicle and you used some Mage junk for the time travel (I only really know VtM and a bit on Werewolf.) I mean, I can't say anything for the setting (definitely doesn't work for World of Darkness proper, but this isn't that,) but your Malkavian has definite Fishmalk names. I mean, there's no way that anyone can beat Caine outside of God himself, Lilith, Satan, and maybe a few others due to the sevenfold curse and also because he can make up new powers on the fly. He has Obfuscate 11 so he can wipe out any tracd of himself, plus Celerity and Fortitude of "I am thr fasteat thing ever and cannot be harmed by anything". Esepcially a Vampire could never take him on, because he can wipe out their existence just by willing it.
Then for the Malkavians, they were considered to be a middle clan in the Dark Ages. Gangrel, Nosferatu, Ravnos, and (especially) Tremere were low on the totem pole. Malkavains were often seen as seers and oracles in this time and looked to to interpret visions and signs.
In World of Darkness proper, they also tended to not be in the crusades, the crusades being the Assamites and Salubri fighting Baali, and later often Brujah fighting Assamites. I'm sure that some Malkavians were involved, but not many.
Of course Dracula and Caine feasting with a mortal makes no sense because they'd never lower themselves like that, they never met each other directly, Caine was inactive since the fall of Enoch, and Dracula was notoriously reclusive in both VtM and Bram Stroker's.
What is "full vampire form"? VtM doesn't have difderent vampire forms. Is this like Vampire Lords in Skyrim? The closest is Vicissitude level 6 which is pretty much only possessed by Tzimisce, and it turns them into horrible-looking monsters that make people flee im terror.
Direct Sunlight kills nearly all vampires wirhin minutes, with the exception of: Gargoyles in stone form, Protean 6 Mist Form, certain obtenebration powers temporarily, Mortuus Path necromancy to become a literal corpse, Kiasyd who become human for a day, and the Ravnos Antideluvian who conjured a storm, warped reality around him, and has fuckloads of Fortitude.
Religious objects only hurt the Baali bloodline unless you specifically have the flaw Repelled by Crosses or the wielder of the object has True Faith.
I have no idea who "Golf Girl" is. I assume that she is your friend's OC of some sort. With time travel? I know that golfing as a sport dis not exisr in the Dark Ages.
I know that older vampires tend to collect out-of-clan disciplines, but it sounds like for some reason your Methuaelah has Fortitude, Potence, and Celerity, but no Obfuscate (one of the clan's three in-clans.)
I mean, I could go on, but the point is that this doesn't fit Vampire: the Masquerade in lore, style, tone, or mechanics. It's basically just borrowing names from it. The fact that it's your friend's OC could help handwave some of these issues, but this is so vastly, vastly divorced from the original material that you may as well just call it some other Vampire OC and play an old time-traveling vampire with multiple personalities.
Jena never beat Caine. It was the demon from another dimension. All Jena did was watch.
Again, different universe. Not Vampire.
The "Golf Girl" is the main antagonist of the game. The characters don't know her real name, so dubbed her that as she dresses like she's playing golf.
Seems you're just skimming my posts, honestly. I said multiple times and even mentioned in the bio that it's a different universe with minor elements from Vampire.
But sure, having an argument over a character not even from that universe is easier than reading what I type.
I get that it's a different universe, but it gets confusing with the Vampire name drops. I read through the full bio once, then skimmed throigh for certain points. I suppose that it's be easier to understand witht thd context of the system it's from. It easy to get when someone makes a Marvel or Hyper Dimension Neptunia character because we have a frame of reference and a wiki to browse, but Bump Inc. is this whole new thing. And it gets confusing because I know Vampire, but, like, so, were these characters/clans/concepts ripped from World of Darkness by some dimension-hopping thing? Or are these just parrallel entities that happen to share similar names and mechanics? Is this like a nWoD situation?
Parallel entities is the best way of explaining it. Caine is still the first Vampire and Dracula is still a famous and prominent Vampire, but both of them are radically different from their Vampire counterparts.