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Fantasy Academy of Lyrithna - Character Grimoire [Reboot]

Main
Here
OOC
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Characters
Here
Lore
Here
Other
Here

Arrt Saunders

Still studenting
572523

Please find the character sheet template below. You can use any code that you like, and if you need any help filling in the sheet send me a message. If you have a question about the Academy or any other aspect of the story that I think other people might find useful, I will answer your question in the OCC.

There is room to be flexible and creative - take advantage of that. I would love to see your take on magic.

Image:
[Only real-life photographs will be accepted.]

Quote:


Full Name:

Nickname:

Age:

[18 - 24 years.]
[N.B. Characters who are 18 at the beginning of the RP will be first years. The best thing would be to have a spread of year groups, from first to sixth.]

Birthday:

Gender:

Sexuality:

Nationality:

Languages:


Hair Colour:

Eye Colour:

Physicality:

Tattoos / Markings:

Distinguishing Features:


Parents / Guardians:

Personal Relations:


Personality:

Strengths and Virtues:

[Minimum of 3.]

Weaknesses and Vices:
[Minimum of 3.]

Fear:

Desire:

Secret:

Likes:

[Minimum of 5.]

Dislikes:
[Minimum of 3.]


Sorcerous Information:

[You can create your own secondary-level school of sorcery and 3 examination subjects. At least one subject must reflect the character's sorcerous speciality. If two players want to establish a pre-Academy background, attending the same school would be a good place to start. Please do not establish relationships until your character has been accepted.]

Sorcerous Specialities:
[Before choosing your speciality, could each player please contact me. I will try my best to say yes to as many as possible, but some will be rejected.]

Favourite Spell:
[This should reflect your character's sorcerous speciality.]

Academy College:
[Please see the Lore for the seven colleges.]

Extracurricular Academy Activities:
[Here, you can be creative. Is your character artistic? Why not join the Paintbox? Are they sporty? Well, how about dragon racing? I don't mind people having fun here, but please don't create a million different clubs and societies - especially since they won't feature heavily in the RP. If you like the sound of one someone else has created, use it in your own CS.]


Personal History:

[Again, if you require any help with world building, please don't hesitate to contact me. Your character may be a Citadel sorcerer or a mortal sorcerer. Mortal sorcerers are rarer, and if too may people chose the mortal path I will randomly assign mortality to a set number of players. The remaining mortal sorcerers will need to switch to the Citadel I understand that this may be the most difficult part of the CS but I am here to help as much as I can.]

 

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    D'aran Dimytro Dragomir
    "Even dragons have their endings."


    General Information Name:
    D'aran Dimytro Dragomir.

    Age:
    22.

    Birthday:
    6th January.

    Gender:
    Male.

    Sexuality:
    Bisexual.

    Nationality:
    Citadelian.

    Languages:
    English (Proficiency) || Latin (Proficiency) || Greek (Intermediate).

    Hair Colour:
    Chocolate brown.

    Eye Colour:
    Slate gray.

    Distinguishing Feature:
    Several duelling scars decorate the fibrous skin of his arms and shoulders, and a pitted mark can be found on his wrist from where a dragon hatchling accidentally bit him.


    Relational Information Parents:
    Drazik Dragomir - Father

    A forbidding Judicator of the Grandstand, Drazik Dragomir rose to power following a number of felicitous resignations. Judicator Dragomir's relationship with his children, particularly D'aran, has been described as 'cold' and 'distant' by the Citadelian Gazette, but no sorcerer can deny his efficacious influence on the the legislature of the Circus.

    Ameliana Dragomir (née Lotuswood) - Mother
    Ameliana Dragomir is compassionate and protective sorceress who, unlike her husband, separated herself from the scrutiny of the world. Content with the simple things in life, the greatest source of pride for Ameliana is her three sons.

    Personal Relations:
    D'roxel Dragomir - Brother

    A sorcerer of the Stage, D'roxel is a member of the Custodians - the police service of the Citadel.

    D'izgar Odenkirk - Brother
    The youngest member of the Dragomir family, studying at the School of Arcanis in the Citadel.


    Personal Information Personality:
    For the most part, D'aran Dragomir is not the easiest person to get along with. He is an austere sorcerer, with a rigid grasp on his emotions and his rationality. His insatiable appetite for success has strained his social capabilities, and he prefers to spend time improving rather than engage in pitiful conversation about unimportant or uncontroversial matters. He often leaves without warning, and very few people are afforded 'common decency'; he simply doesn't know how to behave when he is surrounded by others. Loudness and noisiness grate with him -- except when he is racing -- and, although he enjoys a glass of silver-scotch in the evening, he usually savours it in isolation - if other scholars are loitering around, he will make himself scare, taking his whiskey with him.

    Beneath the stricture of his countenance, D'aran can be a rather compassionate, but very few people have peeled through enough layers to notice. Since arriving at the Academy, he has made a few close friends and allies, and his propensity to solitude has gradually faded, replaced by an independent personality just beginning to grow and develop. Although, D'aran is known to lash out with the ferocity of a dragon when aggravated - most people typically give him a wide berth, unless absolutely necessary.

    Strengths and Virtues:
    Courageous || Loyal || Supportive || Judicious.

    Weaknesses and Vices:
    Strict || Austere || Competitive || Grudge-bearing.

    Fear:
    D'aran fears failure more than anything else. His future - the meticulous route he has planned for himself - is dependent on a multitude of successes and progressions.

    Desire:
    D'aran hopes to join the Custodians alongside his brother. The Custodial Examinations are considered to be the hardest viva voce assessment in the Citadel, with the questions and methods a closely guarded secret. All participants are sworn - and mortally cursed - to secrecy.

    Secret:
    Hidden in his bedroom, D'aran has a chest sealed with a powerful blood-lock. Inside is an ancient grimoire he stole from his father before attending Lyrithna. He was challenged by D'roxel, his eldest brother, to steal the book. Although the grimoire itself is available in the library, D'aran's version is filled with Circus secrets written in a code he has yet to crack.

    Likes:
    Dragons || Racing || Petrichor || Black tea || Fizzy sweets || Warm fires.

    Dislikes:
    Rudeness and Loudness || Smalltalk || Divination || Arithmancy || Herbalogy || Seafood || Pollen.


    Sorcerous Information Previous Education:
    Ethan attended the School of Arcanis, one of the most respectable schools of sorcery in the Citadel. He was a member of the prefectorial body, known as the ‘The Arcanis Society’, and acted as a praepostor. Members were considered the elite of the elite, entitled to wear sorcerous robes of any colour rather than the traditional black and favoured by the professors.

    For his Sorcerette, he studied Martial Magic, Conjuration, and Transformation. He received top honours in his examinations, with special commendations for his mastery of meteorological magic.

    Sorcerous Speciality:
    Conjuration || Meterological Magic

    An extract from ‘Advanced Practices in Meterological Magic’ (Lord Squall Cannonade, 1938):

    "Meterological sorcerers, if educated faithfully, can competently control atmospheric conditions and manipulate atmospheric patterns. The five fundamentals of meterologism are:

    1. Anemokineses [Air];
    2. Fulgurkinesis [Electricity];
    3. Thermokinesis [Heat];
    4. Hydrokinesis [Water];
    5. Pagokinesis [Ice].

    The power of a meteorological sorcerer is gauged not by the extensiveness of their magical repertoire but by their sheer capacity to influence atmospheric conditions on a grand scale; the sorcerer that masterfully changes continental patterns with the ferocity of a bobsnail is far more competent than the sorcerer that changes localised patterns with the untamed, unbroken aggression of a hookbiter."

    Favourite Spell:
    "Fulignis"
    [Requiring complex gesticulation, this spell creates an animalistic spark of electricity - the more intricate the hand gestures performed, the greater the electrical voltage generated. 'Fulignis majura' and 'Fulignis totalura' are increasingly strenuous variants of the fundamental 'fulignis' spell, which manipulate or conjure increasingly powerful electrical fields.]

    Academy College:
    Alnus House.
    "Protect and preserve."

    Extracurricular Academy Activities:
    Alnus Duelling Club.
    [The Alnus Duelling Club is the oldest club at the Academy. Founded by the first members of the Academy, martial sorcerers practice their dangerous art under the cover of darkness. As a duellist, if you do not have at least one scar, you are considered to be a novice.]

    The Alnus Racers.
    [The Alnus Racers are a dragon-racing team at the Academy. Established in 1834, the Racers have a checkered history: many sorcerers have died during the weekly training sessions; many more have perished, often at the hands of their own dragons, during the quarterly Inter-House Tournaments.]



 
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“You can never be overdressed or overeducated.”
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  • .

    GENERAl INFO.



    Full Name:
    Amahle Nkoane

    Nickname:
    None

    Age:
    22

    Birthday:
    February 15th

    Gender:
    Female

    Sexuality:
    Demisexual

    Nationality:
    Citadelian

    Languages:
    English, Latin, Zulu, Xhosa

    Hair Colour:
    Dark Brown

    Eye Colour:
    Chocolate Brown

    Physicality:
    Amahle is a slender individual and stands at an impressive 5’10”. She has clear mahogany skin and short, brown hair that she keeps shaved down. Amahle's face is slighty round and soft, making her appear younger than she is at times.

    Tattoos / Markings:
    Earlobe piercings

    Distinguishing Features:
    Lips, Height

codedbycrucialstar | hover over big photo
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[div class="img2"][/div] [div class="img3"][/div] [/div] [div class="detaildiv"] [div class="name"]Halori[/div] [div class="postscroll"] [div class="post"] [div class="text"] NAME ⋉
Halori
Gwenovice Wilmeron
☇ nickname(s) ⊢
Hal
Lori; her father used to call her by this nickname
Gwen; an alias she gives to strangers

AGE ⋉
twenty-one
☇ d.o.b. ⊢
september fourth
☇ gender ⊢
female
☇ sexuality ⊢
heterosexual
☇ nationality ⊢
Citadelian
☇ languages ⊢

English - Intermediate
Latin - Intermediate
Romanian - Intermediate

PHYSICALITY ⋉
Halori Wilmeron stands at around five foot six and weighs about one hundred and twenty pounds due to her curvish figure and lean muscles. She possesses rich cerulean blue eyes whom are surrounded by a mysterious dark ring. She may often look as if she were in a daze- like she isn't mentally present, and she's aimlessly wandering about. However, never let that deceive you. Halori keeps her facial expressions completely neutral, but she will occasionally express a michevious smile when she's up to no good. In terms of gear, Halori never travels without wearing a pair of gloves, which are required by her Elders. She absolutely hates them, but keeps the gloves on for her safety. Halori wears a leather strap around her wrist, which used to belong to her father. It is very dear to her. She also has a bad habit of forgetting to wear shoes, and one shouldn't be surprised to find Halori walking through the academy halls barefoot. Now Halori's hair is messy and wild. The curly waves of dark chocolate fall a little past her shoulders and smell like spices of nutmeg and cinnamon. She managed to make a concoction that reminds her of home. It contrasts nicely with her pale skin, dotted with an abundance of freckles. Halori's choice of clothing attire is a bit of a mess. Her clothes will sometimes be mix-matched, even though her Elders have organized outfits for her beforehand. Hidden beneath these clothes are a handful of scars littered throughout her body.

hair color: dark brunette
eye color: cerulean blue eyes surrounded by a dark ring
tattoos/markings: a few scars from her childhood and the duelling club
☇ distinguishing features ⊢
eyes and curly hair
☇ physical ailments ⊢
blind
☇ faceclaim ⊢
Nikola Selezinko

HEADCANONS ⋉

burnt omeaku buns; only her mother can make them the way she likes
muddy clothes and wet, dripping hair; she loves to play in the rain
quiet walks in the Alnus halls; she grieves in solitude
extra long naps; she tries to dream of her father
wrinkled blouses and ripped trousers; she doesn't mind looking like a bum
successful escapes from Circus events; she hates being dragged to these boring things
missed glassings; she has a terrible time management
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[div class="img2"][/div] [div class="img3"][/div] [/div] [div class="detaildiv"] [div class="name"]Halori[/div] [div class="postscroll"] [div class="post"] [div class="text"] PERSONALITY ⋉
Halori Wilmeron has a confusing personality. On the outside, she appears as mysterious by many who don't know her due to her lack of expression, and refusal to talk about herself with others. Halori does have acquaintances, but that is as far as the relationship will go. She is reluctant to create strong relationship bonds and will often flee from friendships she thinks are going too far. She avoids shaking hands with others and even being within a few feet of people, which led people to peg her as rude and for some reason snobbish. Halori likes to use the excuse of being germaphobic... Not to mention, she has terrible time management. She can't help but miss glassings or be late to class. Her favorite excuse: "Oops! I got lost."
On the other hand, Halori can be quite a lively character and will let this side of her slip sometimes. She values adventure and freedom, and she has the tendency to avoid obeying rules and following structured routines. This must explain why she has poor marks in her Alchemy and Amelioration exams... Halori is quite mischevious by sneaking around and leaving pranks here and there on any of the Academy House campuses. She will mainly do this during the late hours of the night or before the sun could rise. She may have horrible time management, but she has a knack for being meticulous and planning every prank precisely according to time. She has never been the type to take credit. Only because she likes to stay anonymous and getting caught will just bring trouble, especially with her elders. Halori is surprised she hasn't gotten caught yet and she wants to keep it this way! Halori prefers for people to be left guessing and in the dark. She also likes to watch the professors run around like angry chickens as they try to find the culprit. Halori's snickers could be heard behind the crowds of nose wanders. Halori enjoys activities where she is required to move around, which is why she does well in the Alnus Duelling Club. The Duelling Club is the only place where she will allow herself to be in physical contact with someone, and it reminds her of spending time with her late father.
Behind closed doors, Halori feels lonely and she still grieves the loss of her father. She does desire having close friendships, being herself around others, and possibly in a relationship with someone. She can be quite protective of the people who are close to her, like her mother and mentor, but she will subconsciously look out for the acquaintances she thinks are special. When Halori is overwhelmed, she would sneak out of her dorm room at night, and wander aimlessly through the empty halls in melancholy.

☇ strengths and virtues ⊢
Protective | Humble | Brave | Divination | Adventurous
☇ weaknesses and vices ⊢
Detached | Secretive | Alchemy | Blindness | Time Management
☇ fears ⊢
Halori fears the extent of her ability, the ocean, or any large body of water. She cannot stand being above ground, such as flying or dragon-racing.
☇ desires ⊢
Although it is impossible, Halori wishes she wasn't blind or have to deal with a heavy burden such as her ability. Halori doesn't desire to live a lavish life or hold a high position in The Circus. Rather, she wants to be who she used to be- lively and expressive. Halori wishes to live an adventurous life by traveling outside of the Citadel and possibly find someone special for her.
☇ secret ⊢
Halori keeps her ability a secret, and can see a person's death. She never confessed to her Elders or mother about seeing her father's death.
☇ likes ⊢
Omeaku Buns made by her mother, enchantments, steam cup of Shisho Root tea, cold weather, listening to stories, divination
☇ dislikes ⊢
awfully loud sounds, alchemy, wearing shoes, inch worms, flying, conjuration
☇ notable quotes ⊢

"I wasn't me!"
"That sounds illegal... Count me in!"

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[div class="img2"][/div] [div class="img3"][/div] [/div] [div class="detaildiv"] [div class="name"]Halori[/div] [div class="postscroll"] [div class="post"] [div class="text"] SORCEROUS INFORMATION ⋉
☇ Previous Education ⊢
Halori has been homeschooled for as long as she could remember. She was first taught by her parents and father's mother until she was the age of nine. After, an Elder of the Gwenovice Clan named Myrona became Halori's mentor. She found an infinity for Divination and Enchantments. She was taught the aspects of martial magic on the side by her father, but her training was kept in secret. It must be kept away from the Gwenovice Elders' knowledge because they wouldn't approve.
☇ Sorcerous Specialities ⊢
Illusion Manipulation | Divination
Illusion Manipulation; also known as The Sight, can allow the sorcerer to find one's greatest fear and use it against them. By using their fear, the caster can create, shape, and manipulate reality. Thus, causing their opponent to see, hear, touch, smell, and even taste things that don't actually exist. The opponent will perceive things differently than what they truly are. However, it could cause harm to the opponent and even the caster depending on the duration of the magic.
Divination; the ability to see one's past, present, and future.
☇ Favorite Spell ⊢
"Psyche!" ; a defensive spell of martial magic, which allows Halori to create a shield in three different forms.
Wall shields are created by reciting the spell and swishing her pointer and middle finger in an upward diagonal motion. They are only meant to withstand one attack and will disappear upon contact- pretty weak but helpful for quick reactions.
Arm shields can be formed on either one of Halori's arms. It can be created by reciting the spell, and they are usually paired with an offensive spell. Arm shields can be used alone as a weapon too (think of Captain America). Arm shields are much stronger than wall shields and can last longer- strong and reliable.
Dome shields are the strongest form of the spell. In order to conjure it, the caster must recite the spell and perform an elaborate series of hand signs. Dome shields are meant to protect a small group of people, and it can handle most strong forces and blasts alone. However, a dome shield's duration depends on its caster's health and magical strength. Extreme damage to a dome shield might also cause damage to its caster (think of the Titan ability, Ward of Dawn, from the video game series Destiny). Very strong but must be used wisely.
☇ Academy College ⊢
Alnus House "Protect and Preserve"
☇ Extracurriculars ⊢

Alnus Duelling Club: The Alnus Duelling Club is the oldest club at the Academy. Founded by the first members of the Academy, martial sorcerers practice their dangerous art under the cover of darkness. As a duellist, if you do not have at least one scar, you are considered to be a novice.
Seekers of Alnus: Hidden among the dragon-racers and enchanted pastry bakers is a secret society founded by Divination sorcerers. They are known as the Seekers of Alnus; they are a whisper, a controversy, and possibly an inside joke among the sorcerers outside of its circles. However, it's far more than many may believe. Their numbers stretch to all Houses of Lyrithna and an invitation must be required to join. Their purpose? Only a Seeker may know.

BIOGRAPHY ⋉
A woman of the name Renessca Gwenovice comes from a renowned clan of divination sorcerers. They are powerful seers who usually held an important position in The Grandstand. They would foresee the future of political relationships with other countries, natural disasters, and warned of economic declines. The Gwenovice Clan mainly consisted of strong-willed females, and were known to be orderly, strict, and never wrong.
The woman, Renessca, met a man named Demarcus Wilmeron, who was the offspring of a male mortal and a female sorcerer. He came from a poor family, but unlike the Gwenovice Clan, they were generous and had a tight-knitted relationship. Demarcus served in The Stand as a soldier of the Mirror, and he was kind and brought color to Renessca's black and white life. The two fell in love and decided to elope after hiding their relationship. Then they returned once Renessca was three months pregnant. The Gwenovice Elders disapproved of their marriage and were enraged by Renessca's pregnancy. The Gwenovice Elders banished the couple and left them with a prophecy. "The firstborn child," the Elders professed, "will be crippled and will never uphold the Gwenovice family name."
Renessca and Demarcus ran off to Silex, Citadel to live with Demarcus's parents who lived on the outskirts of the city. For the first time, Renessca felt free from her restraints and as the couple waited for the baby's arrival, they vowed to love their child- crippled or not. Thus, Halori Gwenovice Wilmeron was born in Silex, Citadel on September fourth during a fierce lightning storm. Her cries rang throughout the night while the lightning clashed around them. The moment Halori opened her eyes, the couple was left in awe by the beautiful pair of cerulean blue orbs that resembled the color of ocean waves. The baby was pronounced blind on the very same day.

Halori's childhood was spent being sheltered by her father and mother, and they rarely mentioned about the Gwenovice Clan. Halori was treated like a porcelain doll, fragile and incapable, but right off the bat, she proved to be a brave child. Halori grew up being spontaneous and energetic despite her disadvantage of not being able to see. She never wore shoes while she was a young girl; in fact, she hated them. She loved the feeling of dirt and the soft, luscious grass in between her toes. She learned at an early age how to sense the vibrations of the earth with the soles of her feet. She used her sense of hearing to listen to the shifts in the air. Many days of her youth were spent playing with her mother and father. She adored listening to her father's stories that ranged from protecting The Mirror, adventures with his comrades in foreign lands, and his childhood in the mortal realm. Halori would accompany him while he trained and picked up on simple, harmless, martial spells. Halori also enjoyed helping her mother bake enchanted pastry puffs like Omeaku Buns. Omeaku Buns are soft and light; they are typically lavender flavored buns filled with a honey-based custard that had the ability to float in the air. These buns would often leave a trail of powdered sugar and Halori would use her sense of smell to snatch the fluttering buns from the air.

Halori's life was beautiful, but on the week of Halori's ninth birthday, she complained to her parents her eyes were beginning to sting. They saw no signs of injury, and the medical sorcerers didn't sense any diseases. In the end, Halori was told the pain would go away in a few days. Falling asleep was a hard task for the young sorcerer due to the uncomfortable sting in her eyes. In the late evening before her birthday, she stayed awake in her parents' bedroom crying. Tears flowed from her cerulean blue eyes and her pained cries continued on until the sun peeked from the windows. Somehow, she managed to pass out from exhaustion, and she had weird dreams of a couple playing with a little girl with tight curls. Halori woke up clinging in between her parents, and she jumped with glee when the pain in her eyes were gone. Then, she heard her mother gasp beside her and felt a pair of soft, trembling hands cup her cheeks. "I never saw this coming," her mother spoke, gravely. "Why did it have to be you...?"

Halori was told the pain in her eyes was caused by a rare Gwenovice Clan ability called The Sight. This ability took the form of dark rings bled around one's outer irises that only appeared on a Gwenovice sorcerer on their ninth birthday. The Sight is an ability passed down through generations, but it is profoundly unpredictable when it chooses its successor. It is also tricky to the point where not even the Gwenovice Elders can see it. Only one sorcerer in its generation can be chosen, but there have been instances when The Sight has skipped generations at a time. The Sight allows the chosen sorcerer to see a person's greatest fears, failures, and secrets by physical contact. Then, they are capable of using this information against a person by manipulating their reality and creating illusions that could potentially harm them. There have been legends of a long-ago Gwenovice ancestor who had the ability to glimpse a person's death upon physical contact, but previous descendants never possessed such a horrific ability.

The Sight has been deemed a dangerous inheritance if one is not properly taught how to utilize it. If one has ill-intentions or allowed The Sight to fall into evil hands, the results would be catastrophic. Therefore, the Gwenovice Clan took extra precautions and required the chosen sorcerer to make a vow to keep The Sight as a secret. Not even The Circus can know. One's life will be eliminated if the vow is broken and their soul will be trapped in a place worse than the Underworld. The Sight is hard to control due to the fact that extreme emotions can trigger it, and physical touch can be a dangerous gamble. This is especially if the sorcerer did possess the power of seeing one's death. A random touch could trigger either the ability to see their fears or their death. The Gwenovice Clan were extremely cautious and were required the chosen sorcerer to keep their emotions on a tight leash. Special gloves must be worn at all times. The Sight is a burden and a curse, but it was the only way Halori could see. She looked forward to sleeping at night because of her dreams. Most of them were of her parents and depictions of herself. It was a bittersweet trade that she learned too early in her life.

One night, while Halori slept in between her parents, she dreamt of her father speared and covered in blood. Halori woke up crying hysterically, but could never share her horror. For numerous nights, she had the same nightmare, not knowing what she was seeing was The Sight playing her father's death before her. The young girl refused to sleep and her health was taking a drastic turn. Her parents had no other choice but to return to Renessca's home for help. Halori's powers were growing stronger and she had no control over the visions she saw- let alone understand what they were. The family of three returned to the Gwenovice Clan's estate and the couple begged to help Halori. They took the young girl under their wing, but separated the couple from their little girl.

Growing up with the Elders was terrible. They never allowed Halori out of their sight, and she felt like a deer stuck on their radar. They were very strict with their teachings and required Halori to train to the point of exhaustion. However, she was able to fall asleep at night. There were numerous rules and regulations she had to follow. A few of those rules required her to special wear gloves that were made from a rare fabric. The Elders disapproved of her habit of going barefoot and forced her to wear shoes. On top of that, they couldn't tolerate her loud and extroverted nature. For someone like Halori who grew up laughing at the top of her lungs, suppressing her emotions was a difficult task. In the early years of her training, Halori would be rebellious and pull pranks on her Elders. She would cast bubbles filled with slime above the heads of her mentors, and the bubbles would follow wherever they went. Every time they scolded her, the bubble would inflate until it popped above them. Other times, Halori would cover the corridor floors with troll saliva and watch as her Elders skid down the corridor screeching like cats. There were nights when Halori would climb out of her bedroom window and run off to see her parents. Sometimes, she would skip her lessons. She would spend her time with her father, who would teach her martial magic, and help her mother with household chores. That is until the Elders discovered her and drag her back to the estate.

The day after Halori turned the age of twelve, she glimpsed her father's death once again when she hugged him before she left for the Gwenovice estate. She was confused and skeptical. She decided to keep it a secret from her mother and Elders. "It's just a farce," she convinced herself, but a month after her twelfth birthday, Halori's father passed away while he was on duty. Mortified, she realized how dangerous The Sight's power could be. Halori didn't know how to cope with such a loss. The amount of pain her mother was going through only made Halori feel worse about herself. Guilt weighed heavily upon the young sorcerer's shoulders. "I should've said something..."

From then on, she vowed she won't take her ability lightly. She decided it would be best to listen to her Elders. She wore special gloves, and she tried to get used to wearing shoes. For the past years, she focused herself on taking a grasp on her emotions. The Elders' training was still exhausting, but they became bearable over time. At least she never glimpsed another person's death. Fortunately, Halori's relationship with the Elders improved over the years and her mother was invited back into the estate. The Gwenovice Elders believed Halori was capable of applying to the Academy of Lyrithna. Halori's control of her abilities has tremendously improved. On Halori's eighteenth birthday, she became a legacy as a Divination sorcerer in the Alnus House.

☇ parents ⊢

Demarcus Wilmeron; father; deceased
Renessca Gwenovice Wilmeron; mother; alive
☇ personal relations ⊢

Myrona Gwenovice; mentor; alive
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WORK IN PROGRESS

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Lorelei Sinclair
"L'amour sur la haine”
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[div class=tag]name ~ Lorelei Sinclair
info.
[div class=tag]age ~ 22
info.
[div class=tag]d.o.b ~ December 9th[/div] info.
[div class=tag]gender ~ female[/div] info.
[div class=tag]sexuality ~ Homosexual[/div] info. [/div] [/div] [div class="tabContents tabContents2"]
[div class=tag]languages ~ Fluent English & French
info.
[div class=tag]nationality ~ Citadelian[/div] info.
[div class=tag]ailments.[/div] info. [/div] [/div] [div class="tabContents tabContents3"]
[div class=tag]persona.
info.
[div class=tag]likes.[/div] info.
[div class=tag]dislikes.[/div] info.
[div class=tag]history.[/div] info.
[div class=tag]misc.[/div] info. [/div] [/div] [/div][/div] [/div] [/div]
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Calypso

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[div class=tab style=";"]About

[div class=tab]Personal
[div class=tab style=";"]History[/div]
[div class=tab style=";"]Magical[/div]
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basic information

Full Name: Calypso Xiloscient
Age: 22
Birthday: August 12th
Gender: Female
Sexuality: Pansexual
Nationality: Citadelian
Languages: English (Fluent), French (Fluent), Latin (Proficient).


“Igne natura renovatur integra”

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Eye Color: Light blue
Hair Color: Light brown
Physicality:
Calypso is an athletic girl with a slim figure standing at 5’6” and weighing in at about 123 lbs. She has fair skin and long light brown hair, usually curled into an elaborate style.
Tattoos/Markings:
A dainty circle of lavender wrapping around her left wrist.
A thin scar that spirals around her right forearm, left behind from
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in depth

Personality: Calypso is the kind of person who is seen as too good to be in this world. She is a genuinely good person who cares deeply for the world and everything that lives in it. The kind of person who wouldn’t harm a fly because they couldn’t bear the thought of anything in pain. She is an empathetic girl, usually becoming attuned to the emotions and suffering of those around her. Calypso is always willing to help others even if she has her own problems or responsibilities. She would drop them at a moments notice to help someone she cares for. It doesn’t matter how big or little the problem is she will be there.

Calypso has a big heart and cares very much for her loved ones. Due to this, she is often labelled as the mom of her friend groups. Always going out of her way to make sure they are being cared for. Somehow she always manages to have exactly what someone needs on hand at just the right time. This is also where one of her main flaws come in. She tends to give so much to others that when it comes time to help herself she has nothing left. Which also leads to many cruel people taking advantage of her kind nature and walking all over her.

When it comes to conflict much to the distaste of her mother she prefers a neutral approach. Calypso is a pacifist by nature and dislikes the idea of fighting and aggressive confrontation. She often finds it better to listen to both the opinions of both sides before trying to help them reach an agreement. While she isn’t quick to anger and stands by her ideals there are certain exceptions to her rules. One example is if someone is trying to harm someone she cares dearly for. While she doesn’t turn to violence she can be rather frightening when she chooses to. Besides, it isn’t like everyone knows she is a pacifist.

Vices: Gullible, Overemotional, Competitive, Impulsive.

Virtues: Genuine, Brave, Optimistic, Inteligent.

Fear: Ending up completely and utterly alone.

Desire: To find true love. While it sounds simple at first, Calypso has found it a very difficult task to achieve.

Secret: The true reason she refuses to express violence is that she has already taken a life

Likes: Potions, Sweet fruit, Astrology, Hot chocolate, Bumblebees, Iced tea, Sugar cookies, Magical Creatures.

Dislikes: Mints, Deepwater, Spicy food, Needles, Crickets, Horror movies, Rain, Cruelty.
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history

Parents:
Earendil Xiloscient - Father
Earendil Xiloscient is a devoted father and renowned Magizoologist. The papers he wrote on Dragons changed the guidelines and minimum care requirements for Dragons in captivity. Specifically focusing on those used in sports like dragon-racing. With a lot of work, he managed to get Dragons recognised as sentient beings.

Morwen Xiloscient - Mother
Morwen Xiloscient is stern but she is equally as loving as her husband. She was raised to keep her emotions hidden which leads most to feel intimidated of her. That and she is a member of the Custodians, working as a detective.

History:wip
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Sorcerous Information:

Prilla’s School of Magic is a competitive secondary school for talented elemental magicals. It is run by a kind woman Miss Elisabeth Honey, who supports her students in pushing themselves past what they believed they were capable of. The main classes Calypso focused on were Advanced Decoction, Advanced Pyrokinesis, The art of Dueling. All of which she was in the top of her class in.

Sorcerous Specialities:
Pyrokinesis || Decoction
Pyrokinesis in its most basic definition is the manipulation of both heat and fire

Favourite Spell:
frigu flammae
This summons light blue flames that flow from the caster's wand in a stream, which quickly engulfs the target object. It can be touched as it does not burn skin, instead only burning materials such as plants or clothing. Therefore it can be safely carried around to warm the caster or light up a room.

Academy College:
Malum House

Extracurricular Academy Activities:
The Malum Racers:
The Malum Racers are another of the dragon-racing teams at the Academy. They were also established in 1834. As one of the better teams, there has been a rumour circulating for years that their large number of wins is due to them feeding their dragons on a diet of Malmalia and apple pie.

Malum Enchanted Baking
While not helpful at dispelling the rumours against their dragon-racing team this club is rather harmless. It consists of students getting together and baking a lot of tasty treats with enchantments in them. Once done there is a little party where everyone sits around and tries the treats, laughing at the enchantments that befall them.
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General Information

Nickname:

Klaus (Nikolaus) - Friends
Lars (Laurentius) - Strangers
Eneko - Marcella


Age:
Twenty

Birthday:
November 1st

Gender:
Male

Sexuality:
Pansexual

Nationality:
Citadelian

Languages:
English (Proficiency), Latin (Proficiency), and German (Proficiency)

Hair Colour:
Blonde

Eye Colour:
Ice Blue

Physicality:
Nikolaus is 178 cm (5’10”). He has a slender and slightly athletic build to him. He has sun-kissed skin with icy blue eyes to contrast. His blonde hair is usually pinned away from his face or is slightly covering his eyes.

Tattoos / Markings:
Alchemy marking upon the dorsal surface of his hand.

Distinguishing Features:
His icy gaze

Relationship Information

Parents / Guardians:

Magnus Laurentius (Adoptive Father)
Nikolaus’s adoptive father, a sorcerer of the grandstand. They have a strained relationship.

Personal Relations:
Marcella Laurentius (Adoptive Sister)
Nikolaus’s younger (13) adoptive sister. They have the closest relationship out of all the family members.

Alaric Laurentius (Adoptive Brother)
Nikolaus’s older (26) adoptive brother. They don’t have a relationship and never had one.

Personal Information

Personality:

Nikolaus is constantly described as apathetic by the people around him, himself included. He treats everything and everyone around him with indifference and doesn't seem to have any astounding hobbies. Any that he can actually find himself committing to that is. According to him, he's been this way for as long as he can remember. He can also become heavily sarcastic when people try to convince him to be more passionate or to care. He's also very introverted by nature, preferring a smaller group of friends as opposed to a large group.

Despite his apathy, Nikolaus is far from heartless; especially when it comes to creatures and animals. He also has a mischievous side, frequently choosing to act somewhat clueless so people would put their guard down or go easier on him since he isn’t the type to put too much effort into things. He also finds it easy to see through dishonesty and disingenuous motives. He can step past manipulation easily since he's seen it first hand since childhood. He is also extremely private when it comes to his personal life. He uses an image of nonchalance to keep himself from having to truly open up, even to close friends. Niklaus is also a selfless person who would be willing to go the extra mile for his friends if it meant that they would be happy. Ultimately, Nikolaus is the type of person who doesn't care if he dies, but would get upset or angry if someone cried over his grave.


Strengths and Virtues:
|| Observant || Strong Morality || Perceptive || Helpful ||

Weaknesses and Vices:
|| Lack of self-regard || Aloof || Short-Tempered ||

Fear:
Leaving his younger sister behind. Even though he doesn’t care too much for his father, brother or himself, he still has the fear that if something happened to him, his sister would be left alone without anyone by her side.

Desire:
To find or make the philosophers stone.

Secret:
As a child, Nikolaus had always secretly read his father’s writings on affairs of the Grandstand. He still knows many secrets he keeps to this day.

Likes:
|| Quite rooms || The stars in the night sky || Peach tea || Cofee Jelly || Animals and Magical Creatures (he would lay down his life for a cat) ||

Dislikes:
|| People trying to get into his business || Uncomfortable/Awkward situations || Not being able to sleep ||

Sorcerous Information

Education:

Nikolaus attended the School of Arcani, as per the request of his father. He achieved consistently high grades in his exams though never made it a point to stand out and garner any unnecessary attention during his school days. He studied alchemy, divination and transformation for his exams.

Sorcerous Specialities:
Alchemy || Molecular Magic

Abilities
Molecular Transmutation
- The ability to alter the molecular structure of objects. Examples include: turning Silver to Gold. So far, he’s been able to luck with molecularly light items. He’s been able to convert light materials into light metals such as wood to aluminium. From there he works his way up to magnesium, titanium, and beryllium. This ability requires Nikolaus to be in physical contact with the matter in question and it doesn’t work on living matter.
Molecular Combustion - Speeding up molecules so much that they tear causing an explosion. This is the only offensive magic that Nikolaus knows. He can quite easily work this on objects which already have a lot of molecular movement as it makes things easier. More volatile substances also make things easier but dense and non-moving objects can prove to be a struggle. It’s an ability that can’t focus in on certain areas. When an explosion happens, it will likely damage everything/everyone within radius of the combustion.
Molecular Distortion - The ability to move through solid matter by disabling binding forces, causing the matter to crumble, or break down as you pass through it. Walls and objects seem to be the only objects for now – he surely wants to learn away to take it on another plane of objects. If Nikolaus isn’t concentrating he can either end up breaking the item he’s trying to pass or unfortunately get stuck.
Molecular Dispersion - Splitting the molecules and destroying the desired target. So far, he’s had luck with semi-dispersion of items, but after reaching the halfway point he seems to get tired and all he wants to do is just take a long nap. In Nikolaus’s mind – no good can come from molecular dispersion, so he never truly uses it. Full dispersion requires most of Nikolaus’s energy - leaving him vulnerable and prone to passing out. Once dispersion is done, whatever has been destroyed can’t be remade.
Molecular OscillationThe ability to vibrate one's molecules at a high frequency. He can only charge a few things at the moment. Very few and very small things. Got a phone that's managed to run out of charge? Hand it over to Nikolaus – cause that’s probably one of the only objects he can do. This is essentially Nikolaus’s way to help people – it gives him the ability to charge other people and items. The ability only works on other people and items, leaving Nikolaus vulnerable to anything and everything if he is focused on the ability.

Favourite Spell:
Detorqueo
The first spell from molecular distortion taught to young molecular magicians. It allows the caster to go through walls and objects. The longer the word is focused on before casting – the longer it lasts.

Academy College:
Cardus House

Extracurricular Academy Activities:
Cardus Alchemical Society

Made for those who have an interest in the alchemical arts. Different experiments occur here in attempts to bridge the link between deep science and magic.

Personal History:
The boy lived his first years as a street rat. He was initially found wrapped in a blanket with the name Eneko on the corner. He was assumed to be abandoned by his mother and father (something which he is still in denial over). He lived with other children in poverty as they spent their days digging in the trash for scraps of food and pickpocketing strangers to at least have enough money to grab something small if nothing was left in the trash. His luck changed when he decided to pickpocket Magnus Laurentius – Sorcerer of the Grandstand. Magnus had a reputation for being cold and ruthless - a man who could kill someone with his icy glare. Initially expecting to punished, the boy's luck changed when he was taken in by Magnus Laurentius. He never knew what it was that caused Magnus to adopt him out of all the other children. He always wondered if it was because they had the same eyes. Upon his adoption, the boy was renamed to Nikolaus Eneko Laurentius – second son of Magnus Laurentius (after Alaric Laurentius). Though some may call Nikolaus’s adoption a blessing – he wouldn’t have the same sentiments. From an early age, he recalled the pressure of his adoptive father to be good and to do well. He wanted a son that would be an upstanding member of society - one with success and riches. One who he was hoping to take his place on the Grandstand. Hoping that his adoptive son would take to Martial Magic as he did. Alaric Laurentius had already been cast aside by his adoptive father for going into Amelioration. It was that which had caused the early tension between Alaric and Nikolaus – one that would last for years to come. At first, Alaric would do everything in his power to make his life hell. Whether it was hiding his study books or doing something wrong to shift the blame to Nikolaus. Then suddenly it was like they went from enemies to complete strangers. When Nikolaus turned ten years old it was like they never even knew each other. He couldn't tell if he was relieved or not. Nikolaus then went on to study at the School of Arcani - as per the request of his father. It was only after that Magnus saw Nikolaus’s affiliation to Alchemy, that he too was cast aside like Alaric. He was cast aside for his younger adopted sister, Marcella Laurentius. At first, Nikolaus understood the anger and pain that came with being cast out by the very man who took you in. However, Nikolaus soon made it his duty to make sure that Marcella wouldn’t have to endure the same fate Alaric and Nikolaus did at the hands of Magnus Laurentius.
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Quote:
"mel super felle mistum"

Full Name: Heath Whipple

Nickname: Heath

Age:

22 years old

Birthday:
November 12th, 1997

Gender:
Male

Sexuality:
Heterosexual

Nationality:
Citadelian

Languages:
English (fluent), German(Fluent), Latin (Fluent)

Hair Colour:
Black

Eye Colour:
Hazel

Physicality:
Heath is 6'0", weighing about 180lbs. He has slight stubble all over his face. He has tan skin and wares a black pair of glasses. His hair is either tied up in a pony tail or hanging loosely all over his face.

Tattoos / Markings:
A Coptic Cross on his upper arm

Distinguishing Features:
Heath has a deep, booming voice which can carry even in the largest of rooms. His hair is also typically all over his face, save when he pulls it up into a small pony tail.


Parents / Guardians:
Irene Heath and Joseph Heath, his mother and father.

Personal Relations:
Heath has two brothers, Malcom and Daemon, as well as a younger sister, Rachel. Heath loves his sister more than anyone else he knows. Her sweet nature and the way she hugs him when he comes home for breaks warms him up inside. His twin brothers are frustrating, but good siblings nonetheless. Neither of them are very good at any particular kind of magic, but they know every single spell that could be used to annoy: and they practice those daily.

Personality:
Heath is a warm and welcoming individual. He is always looking forward to a conversation or battle of wits, and doesn't mind disagreeing with his friends. Heath is empathetic, happily being the person people pour themselves out to. He is an active person, and if he sees a problem he wants to fix it. However, sometimes he tries to do things without having a full picture of things. Heath is extroverted to a tee, and when not surrounded by people, sometimes finds himself at a loss for what to do.

Strengths and Virtues:
Heath is very good at reading people. He is not a person people should try and lie to. He is also good with words, talking himself out of trouble on more than one occasion with winning words and a cheerful smile. Heath is physically strong as well, stemming from a history of ice sculpting, a private hobby of his.

Weaknesses and Vices:
Heath has a sharp point of humor. Sometimes, in teasing people, he has genuinely hurt their feelings and pushed them away.
Heath is also prone to gossip and rumors, as he wants to know what is going on, and this has led him to hurt friends by spreading them unintentionally.
Due to some childhood illnesses, Heath can become fatigued very easily, and struggles to work as hard as his peers.
Heath can be proud, but not necessarily without reason, as he tries to back his words with actions.
Fear:
Heath is deeply afraid of heights. Whenever he is somewhere high, he hears his heart beating in his ears and everything below him starts to swim. He has, on a few occasions, evenly momentarily blacked out.

Desire:
Heath wants to make his mother and father proud. Bother were magicians of below average skill, and now that he has been given the opportunity to be part of the Academy, he wants to do right by them.
Secret:
Heath has been breaking into restricted areas of the Academy library, searching for a way to bring back the Malmalia trees, or to find a lost tree somewhere else. He sees this as a way to bring his glory to his family.

Likes:

Heath likes reading and writing
Heath likes cooking and a good cup of tea
Heath likes music, both listening and playing
Heath likes fall and the winter.
Heath likes swimming.

Dislikes:

Heath hates studying. He never feels like he does well on tests.
Heath is not a fan of parties. Too loud and he can't hear other people.
Heath dislikes people with superior attitudes. He hates those that cannot back their claims with actions.

Sorcerous Information:

Heath has decided to spend his fourth year studying Martial Magic, Decoction, Enchantment. Heath has previously taken more classes than the rest of his peers, making up for his lack of energy with pure tenacity and efficiency. He is the wunderkind of the motto "work smarter, not harder." In previous years he had attended other magical institutions on grants and invitations, setting him apart from many of his more opulent peers.

Sorcerous Specialties:

Heath has an affinity for elemental magic, especially things to do with snow, ice, and the cold.
Pugnus Gelida- The caster's hands become encased in ice, allowing them to smash away at enemies. If held for a duration of time, the caster could face frostbite conditions on their hands, but with training comes more resistance to that particular downside.
Spiritus Boreus- The caster breathes out subzero temperatures. In a room it can lower the temperature a few degrees, but at close range it can freeze locks, door handles, and hinges, not to mention the possibilities if someone is too close. Can only be maintained for as long as a caster can breathe a consistent stream of air.

Favourite Spell:
[This should reflect your character's sorcerous speciality.]

Lubico Fastigo
- A spell that turns the ground around the caster to ice in a 15m radius. The caster can dart around while enemies slip and fall.

Academy College:
Malum House

Extracurricular Academy Activities:

Writing Workshop is a place for practicing of ornamental writing, prized in academic books and necessary for rewriting of old and deteriorating magical tomes.
Magical Medleys, the cooking club, using magical skills and culinary techniques to create new dishes.

Personal History:

Heath was born on a chilly day in the city of Irroroto. He was the third child, born after his twin brothers Malcom and Daemon, but before his sister Rachel. Heath spent his younger years in a lower middle class neighborhood full of tradesmen and artisans. His father, though no great magician, had a way with the manipulation of glass, allowing him to make windows for both aristocracy and the common man alike. His mother ran a small apothecary out of the houses ground floor, with the family living in the second and tiny third floor above. The money his parents kept him and his siblings clothed and fed, but he rarely knew more comforts than that.

At the age of five, Heath began to exhibit signs of a great magical prowess, greater than his parents and siblings. One night his parents had left him in a room, the fire slowly burning behind the grate, only to return a moment later to a small layer of snow coating the floorboards. There Heath sat, making a small snowman. His parents tried to give him time with skilled tutors, as much as he could afford, but it was never for very long. What changed Heath's life was what happened in the winter when he was fifteen years old. He was walking home from school when he noticed some of his friends playing near a frozen river. He watched in horror as one of his friends slipped and fell through the ice, being sucked away under the sheet of ice. He quickly dashed toward the river, looking for his friend when he saw a pair of hands appear under the ice, drifting off. Heath pounded on the ice, trying to break through, but barely making a dent. He screamed in frustration as he slammed one last time, the ice blasting apart. He dove into the snowy remains and pulled his friend to safety, before thudding to the ground. Local members of the police came to the scene. They were shocked to find that he had changed the water into snow in a 25m radius around the spot. They made a report, and not too much later, he received invitations from tutors and institutions to come join them.

Heath's academic nature took off after that, allowing him access to the books and materials he had need to change him from an average magician to a highly capable one. It was no surprise when he graduated secondary school that he received a scholarship to attend the Academy. Heath is now entering into his fourth year, and intends to do just as well as he did the last three, if not better. He is also excited to see old and new faces alike.
 

Cassius

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[div class=tab style=";"]About

[div class=tab]Personal
[div class=tab style=";"]History[/div]
[div class=tab style=";"]Magical[/div]
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basic information

Full Name: Cassius Stone
Age: 21
Birthday: April 4th
Gender: Male
Sexuality: Bisexual
Nationality: British
Languages: English (Fluent), Beast (Fluent).


“Dulce periculum”

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Face Claim:
Eye Color: Black
Hair Color: Dark brown
Physicality:
Cassius is a well-built individual, standing at 6ft tall and weighing in at 163lbs. .
Tattoos/Markings:
Cassius has many due to injuries sustained from previous transformations. His most notable being a large gash across his chest
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in depth

Vices: Secretive, quick-tempered, Reckless, stubborn

Virtues: Charming, quick-witted, compassionate, humorous

Fear: That he will be judged for things that are out of his control.

Desire: To prove that he is more to him than what people assume.

Secret: When he was a child he was attacked and infected with lycanthropy.

Likes:Dogs, coffee, divination, snow, smoothies, romantic comedies, birds.

Dislikes: Alcohol, lemon, dragons, tea, decoction, apples, full moon, darkness.
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history

Parents:
Marcus Stone - Father
It is unknown if that is his true name or just another lie. Not much of his true life is known besides that he is a criminal that was executed for his crimes.

Hannah Dolle - Mother
Hannah Dole is a woman without any material instincts. The kind of person who never wanted to settle down. She wanted to spend her life rich and travelling to new places every week.

Jared Dolle - Stepfather
Jared Dolle is nothing more than just another asshole businessman. Only in it for himself and not ashamed to hurt others to get what he wants.

Personal Relations: Abigal & Anastasia Dolle - Stepsisters
The perfect twins. Everything that her mother wanted in a child. They were extremely talented dancers always going off the competitions. The house was always filled with the many awards they have won.

History: Cassius' mother, Hannah met his birth father while she was studying at a prestigious college. He was a sorcerer named Marcus, pretending to be a mortal. He brought her a coffee while she was writing, consequently, she fell for his charms. After spending the night together she fell pregnant with his child. When she gave birth to him she asked Marcus to take the child with him. So that he could raise the baby himself, as she saw her new son as nothing more than a burden. She had never wanted a child let alone a son. Her plan was to build a fashion empire and then maybe think about children. Having to deal with a child fresh out of college sounded like a nightmare.

Knowing that the baby would be neglected in her care Marcus accepted. He raised little Cassius until the age of one. That was when things went downhill for Marcus. The reason he had been hiding out and playing mortal was that he had done bad things. Within the magical world, he was a wanted man. He had attempted to assassinate the Supreme Master of the Circus, killing multiple people in a foolish attempt to get to them. When he failed, he fleed to the mortal world spending every moment trying to hide. There was no way that he would be able to continue to be on the run with a baby.

Marcus tried to make it work by shortly after Cassius’ fifth birthday he was returned to his mother, Hannah. The second that Cassius was handed over to her Marcus was shot dead. The security magicals that had been of his tail for years had found him that day. Hannah screamed as Cassius knelt by his father’s body trying to wake him up. He didn’t wake up.

In Cassius’ absence from his mother she had met another man, his soon to be stepfather, Jared. He was tall and extremely wealthy. Everything his mother had wanted in a man. Not long after his mother started seeing him, they were married. She and her new husband had two kids together, twin girls. They were the perfect children, beautiful mixed babies that never caused a problem in their parent’s eyes. He started to fade into the background outshone by his siblings. It made sense though, as the twins were planned and he was nothing more than a mistake. A burden on them that ruined the perfect family image that they liked to show off online.

Things were always quite tense between him and his stepfather. As he grew he started to become more rebellious. Any attempts that Jared made to boss him around was always shut down. Usually with Cassius yelling that he didn’t have to listen to him because he wasn’t his real father. That would always send Jared into a rant about how Marus was ‘a piece of shit’ and how it was ‘good that he was dead.’ This only put a bigger strain on their relationship.

Then there was the trouble he would often cause without meaning to. Thanks to his father’s magical blood he seemed to be a beacon for chaos. From glasses randomly exploding to him making doors slam shut without touching them. This caused, even more, fighting between him and his parents. In their eyes, he was putting them all in danger.

The constant fights with his stepfather and neverending neglect from his mother messed him up. By the age of ten, he was full of this uncontrollable anger that lead to him hanging out with the wrong crowd. Kids around his age and older that liked to shoplift and deal drugs. While he never partook in the later he found himself spending more and more time with them. Sneaking out late at night to see who could steal the coolest stuff.

On his eighteenth birthday, he was done. He could no longer stay in a house with people who didn’t love him. As soon as he had been legally allowed to he had gotten a job. He had also been making extra cash on the side through less legal means. Then after years of saving up, he could finally live in his own little apartment. Without a word he moved all his stuff to his apartment and never saw his parents again.

A year later and he had finally started to live a life he was proud of. He had left his life of crime behind when he turned eighteen, mainly because being caught as an adult meant prison time. This meant that he started filling his nights with different things, such as djing. He started to become pretty well known in his town under his awesome name “The werewolf.” The night was like any other except he was running a bit late because his shower had decided to crap itself halfway through. So instead of taking his usual walk, he had to take a shortcut.

Cassius had never really liked the dark. Most nights it was fine because he walked along the main road with streetlights. In the woods, the trees blocked all light from reaching him, even the full moon. While he walked in the dark he couldn’t help the feeling that he was being watched. He found himself looking over his shoulder often while walking that night. As he reached the end of the path a loud howl cut through the silence of the night. He barely had time to react before a large dark shape rushed him. His back hit the dirt, a white-hot pain erupting throughout his body as the thing bit into him. The last thing he saw before he passed out was a bright flash of light and the shape was thrown off him.

When he came to consciousness he found himself in a strange room. A piece woman with bright red hair sat in a chair beside him, reading a weird book with moving pictures. When she noticed he was awake she beamed and introduced herself as Isadora Bloom. It was a lot to take in but she explained everything over the following days. That she had been watching over him since his father died and who he really was. What the Citadel was and how he too would have magical powers. Then lastly what the creature was and how he was now infected with the same curse. The last one hit him the hardest, harder than his father being a criminal. He was now a monster. Isadora promised to help him through it and offered her home to him. She blamed herself for not getting to him sooner. It was just something he was going to have to learn to adjust to.
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Sorcerous Information:

Sorcerous Specialities:
Pathokinesis
An extract from ‘The advanced art of Pathokinesis’ (Dr Havard Harwarldis, 1820)

“Pathokinesis sorcerers, if the full potential of their power is reached could become one of the most dangerous sorcerers out there. Users can sense and manipulate emotions, including feelings, mood and their individual effects. They can potentially affect themselves, others, and creatures.”

Favourite Spell:
“felix”
When touching another, the caster can temporarily encourage the production of happy chemicals in the brain. The affected is often filled with a warm fuzzy feeling.

Academy College:
Lilium House
"Eternally vigilant."

Extracurricular Academy Activities:
Lilium Duelling Club.
The Lilium Duelling Club is a recently new club at the Academy. Founded by the original members of the Academy, martial sorcerers practice their dangerous art under the cover of darkness. As a duellist, if you do not have at least one scar, you are considered to be a novice. Due to this the duelling club is a good cover for Cassius’ many scars.
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