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  1. Cryoseraph

    DB multi-form charm and Immaculate DFT's

    Hmm, it seems like some of my assumed subtleties didn't make it onto the thread from how I wrote my version, so let me throw some extra descriptions out there. In-Game wise, I've described the concept of this charm as heretical, and the Immaculate Texts to not support its idea. However, since...
  2. Cryoseraph

    DB multi-form charm and Immaculate DFT's

    I would say first read over the Sidereal MA of Prismatic Creation, as that is the only known set-up that combines form-charms, for a reference point. Since this is a Celestial level charm, a bit higher pre-reqs than 'Prismatic' Style would be better. From that point, I'd actually run with the...
  3. Cryoseraph

    First time player, questions both mechanical and referencial

    Re: First time player, questions both mechanical and referen The 'blowing up' is referenced in 'Scroll of the Monk', pg. 15, just before the portion called 'Initiation into Celestial Martial Arts': So basically, by trying to learn Sidereal MA as a Terrestrial, you'll blow up, or some other...
  4. Cryoseraph

    Exalted Achievements!

    (As far as I know, if the errata'd ride charms are not Mundane or Mortal keyworded, they can work on any mount, period, super-smart, PC, or otherwise.) Roh, Roh, Fight tha Powah!: Gain a truly epic motivation as a Heroic Mortal. Pierce the Heavens!: Throw down the established heirarchy and...
  5. Cryoseraph

    Sidereal Astrology shifted into Sidereal Charms

    Okay, current ideas for the Astrology Charms (Warning- very much a WIP, so feel free to analyze costs, power levels, etc.): Okay, here's my take on the idea so far. I've replaced colleges with abilities for use, and added a bonus to Resplendent Destinies I've been toying with, since they...
  6. Cryoseraph

    First time player, questions both mechanical and referencial

    Re: First time player, questions both mechanical and referen
  7. Cryoseraph

    Tattoo Artifacts and Magic Runes

    Making a charm that lets him subsume his armor isn't very thematic for him. Especially since, as someone using Earth Dragon Style, he can wear armor with his Martial Arts style and be fine. Heck, I think with some Artifact rating (especially if he has extra BPs) he should go whole hog and wear...
  8. Cryoseraph

    Tattoo Artifacts and Magic Runes

    Well to argue against the 'only moonsilver tattoos make sense' issue in a different way, I'd look at the mechanics of the Background. The point of it is to have an Artifact built into your tattoos. But say you had no tattoos. You may not want to join the Silver Pact just to get some unique...
  9. Cryoseraph

    Random Custom Charms

  10. Cryoseraph

    [OOC] [Dragon's Blood & Golden Sands]

    Yes, just slowly, sorry.
  11. Cryoseraph

    Two Quick Questions/Opinions

    In regards to Silken Armor, the First Edition version specifically had it not count as armor at all, and so it worked with all other forms of armor, charms, Martial Arts, etc. The 2nd edition phrasing is a little more vague, but since it stacks with regular armor and is usable by Martial...
  12. Cryoseraph

    Tattoo Artifacts and Magic Runes

    I can't help much on the magic runes, but as for the Tattoo Artifacts, I had a forum thread discussing the ideas for other groups having such tattoos, with a limited discussion of it at least, but nothing beyond brainstorming. viewtopic.php?f=45&t=7503
  13. Cryoseraph

    Excellency Limits, all balanced?

    To be fair, I've done my best not to make direct comparisons of power between the Solar types and others, but my last post was in response to specific comparisons made by another poster. I am personally okay when Sidereals get outshined by the Solars. My problem is their ability to shine...
  14. Cryoseraph

    Excellency Limits, all balanced?

    I did know of these three charms, though I had not named them all. The best I'd done in this thread was refer to them as the 'Relentless charms', in honor of its most popular physical choice of the three. They are included in the calculations of the maximum dice cap amounts of Lunars in the...
  15. Cryoseraph

    Excellency Limits, all balanced?

    So, now for the reason this fun thread is in the House Rules sub-forum: How to fix the Sidereal and Lunar Excellencies? I think the power of the three Lunar Charms for increasing their caps to add Essence are a good sign. While they do have to be focused on the task at hand, once they are...
  16. Cryoseraph

    The price of learning Thaumaturgy

    Actually, reading over Thaumaturgy again, I'd compare its cost to that of a charm instead of a specialty. It allows you to do magical effects, which you can power by motes or rare ingredients. I'll admit, I don't like the limitation of Thaumaturgy being tough for Exalted to get, though I...
  17. Cryoseraph

    A gritty Creation

    I'm intrigued by your thoughts, though curious on your view of the Guild, as I can only pull out views of antagonism on the Guild by PCs I've known over time. Not one has supported them or even wanted to work with them once they knew it wasn't just some random merchant. Also, what is your...
  18. Cryoseraph

    Excellency Limits, all balanced?

    So, now that Sidereals and Lunars have both been examined a bit, here's a thought I've been grappling with. Solar types should be more powerful, and Terrestrials maybe get good Excellencies because that's all they get (putting that off for just a moment so as to reach the current thought), but...
  19. Cryoseraph

    Excellency Limits, all balanced?

    Just to make sure people know though, An Attribute of 8 only really applies to lunars after the following conditions: You are in Deadly Beastman Transformation, and you have Devastating Ogre Enhancement (Net bonus of +2 to Physical Attributes), and you have the First Age charm to increase your...
  20. Cryoseraph

    Cleansing solar flames

    You can also 'cauterize the wound' with a blast from the Realm Defense Grid, a strong tactic to take out Thorns used in Return of the Scarlet Empress. It might take more than one blast from even that though depending on the size you set the Bayou to. If you had a smaller area, you could salt...
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