1. Yes
2. No. We've always run it like so: during those hours given by a successfull roll they were immune to effects of the curse, and after that no worries until the next night as the rules say "First struck by moonlight". What I'm trying to say is they don't suffer a break at the end of the...
Anyways, I still want to know what people think about the two different options I put forward regarding a graceless creation-born spending willpower to resist such things as the condition ravishment causes or the task a burden places on you:
Option 1: Substitute the appropriate virtue when...
I dunno, probably not. As damaging a grace is said to be comperable to mutilation. They'd be subject to the condition until having their grace repaired though (through the use of one of those nifty Consumes Spell/Artifact/Oath/Behemoth of grace level charms).
And yet you still aren't on the same page as I am. I'm not talking about a mortal resisting a shaping attack. The shaping attack is done. The mortal is ravished etc. So He's down a dot of...hm... compassion. "Well, mortal. You just can't stand your mother anymore. She's a total hag, blah blah...
We're not talking about shaping combat. Give me a bit and I'll post relavant text.
Edit: Okay on Ravishment.
"RAVISHING CREATURES OF CREATION
Creatures without a Cup Grace are still vulnerable to
ravishment. However, they do not have a Cup damage
track. Instead of marking off damage...
Here's a deliciously evil idea I just thought up...if the creation-born has no grace...they can spend no willpower. Therefore, totally impossible for them to actively participate. I think it's fairly in line with raksha making people puppets.
If you read the section on the unshaped, I think it says something along the lines of "Unshaped can form temporary bodies blah blah blah, but they whither in the Wyld as shaped wither in Creation." Give me a few to look up stuff.
Edit:
Here we go. Doing a lovely wordsearch for "wither"...
Because they don't. Without a pennant at minimum they loose a mote a day unless they feed or stay in a demesne/freehold. A cyst negates withering and you can gain essence. A pennant just negates withering.