Captain Gabriel
Three Thousand Club
1 - 2Suddenly... a weird screen pops up. Before you continue being a space marine in space.....
Your GM decides to make a second questing roleplay. Don't worry. This one will continue.
Choose your tale. I have ideas for the following settings: (Written in the order I recommend them.)
- Fate (Fandom) - The story of a pair; a Master and a Servant. The former, a descendant of a magical bloodline with mystical abilities at their disposal. The latter, an ancient hero akin to King Arthur or Alexander the Great, revived through the power of magic. Both chosen to do battle in the Holy Grail War and now - forced to cooperate in order to obtain the Holy Grail; an omnipotent wish-granting device.
- Batman (Fandom) - A brooding fuck goes around kicking criminals' asses. Any story about Batman is inherently awesome. What else can I say? ¯\_(ツ)_/¯
- Warhammer 40,000 - Sons of the Heresy (Fandom) - A story in the grim darkness of the far future. As a once-proud Space Marine who betrayed his own oath and the Emperor, now working for his own vicious agenda and in service of the ruinous powers of Chaos. You plot to kill your Chaos Lord and take his place, and to become the new master of your warband. This one isn't a parody like the thing you're playing right now.
- Write-in. (You will need to give me some convincing arguments to persuade me to do something else, but it is possible if the idea is interesting.)
You call Shinrei over to you and the two of you spend some time together, doing push-ups. You don't have time for anything else.
[Reached relationship milestone with Shinrei. You can now control him in combat.]
~
You arrive in the Chapole system. The bright, white-blue star shines over five planets, only one of which is habitable. Despite that, two of them have been settled upon; Hoppio-IV and Hoppio-II. The former being a Mining World, with a vast workforce, it can output billions of metric tonnes of iron each year. The latter being a densely-populated Hive World with a truly enormous population of 45.2 billion people and 5.6 billion aliens. The exteriors of both planets are polluted, but Hoppio-IV still has some life on it, and can maintain human life on the surface.
Where do you land?
Stat-Screen:
- Hoppio-IV, the Mining World.
- Hoppio-II, the Hive World.
- Don't land anywhere yet. Contact the System Governor and tell him to submit to your power. (Warning: This is cocky and will start a war.)
Captain Gabriel Rin Nyx Archdemon Alteras HTCOR Dalamus UlomShip Status:
Name: Thunderlight Mk. I
Fuel: 99.4%
Krak Missiles: 4/4
Assault Cannon: 585/600
Speed: 650km/h (2000km/h with Boosters online.)
Damage: N/A
Wounds: N/A
Relationships:
Shinrei: 50
Sarah: 0
The God-Emperor: 15
Sanguinius: 10
The Dark Gods of Chaos: 20
- Tzeentch: 2.5
- Slaanesh: 2.5
- Khorne: 2.5
- Nurgle: 2.5
- Satan: 10
The Ruinous Powers: 20
Statistics:
Weapon Skill: 46
Ballistic Skill: 53
Strength: 60
Toughness: 60
Agility: 45
Intelligence: 30
Perception: 30
Willpower: 45
Fellowship: 35
Influence: 0
Fame: 0
Infamy: 0
Corruption: 13
Insanity: 50
Inventory:
D-64 Storm Bolter
A powerful weapon that fires bolts. Bolts are special bullets propelled via a charge on the back that can penetrate armor easily thanks to their diamantine tips. They have a half-second charge that causes them to explode once they are past the enemy's armor. They are incredibly destructive weapons that can tear enemies apart with one barrage. The Storm Bolter is a deadly weapon of massive, increased firepower that can manage to fire 3 bolts per second making it much deadlier.
Rate of fire: 1Bolt/0.3s.
Damage: Huge.
Magazine: 30/30 Bolts.
Mark VI. Chainsword
A large sword with an engine and a roaring mechanical blade. The chained teeth of this sword have diamantine tips that lets it tear through armor like a knife through butter.
Fuel: 15/15 Minutes.
Fuel Tank
A fuel tank that may be used in a Flamer, Chainsword, or even in vehicles. WARNING: Contains unstable Promethium.
120 Bolts (Ammo)
Pimp-Staff
A, probably magical, a conduit of spatial forces that lets you unleash deadly pimp energies onto your opponents like arcane blasts. The Pimp-Staff stores 5000 prana points in it and recharges 500 each hour automatically. Shooting a pimp blast costs 100 prana points.
Pimp Energy: 4900/5000
Fanoros Fictionomicon (Currently in Shinrei's Hold)
A puzzling tome of magecraft of unknown origin that contains arcane and esoteric mysteries not meant for the eyes of mortal men or gods.
Mark VII. Aquila Power Armor (Unpainted) (Pimped Out)
A durable example of Imperial engineering. This power armor enhances the wearer's strength and endurance beyond what is normally possible, but can only be worn by trained personnel like space marines. It also contains auto-senses in the helmet and other features, but it requires to be powered with electricity. The battery can be found on the back and is somewhat large, therefore leaving the wearer exposed to sneak attacks.
11kg of Cocaine
Ah, yes! The finest substance in the galaxy. This little collection of white powdered dust helps you get through the day and dull your senses until you can no longer think.
1.5 Liters of Blood (Low-Quality) (w/ Cocaine)
Taken from a dead Imperial servitor, this blood may be used for a variety of purposes; rituals, feeding vampires or perhaps drinking. Still, it is of low quality as servitors don't need blood. It is overflowing with chemicals and is very unpleasant in both taste and consistency. Kept in a small tube. This mixture has been laced with visible traces of cocaine.
Plasma Pistol
A sidearm that shoots heated hydrogen bolts at temperatures above 7 thousand degrees Celsius. These bolts quickly pressurize into plasma and a foe in heavy armor will be badly damaged from just one shot.
Rate of fire: 1PlasBolt/1s.
Damage: Devastating.
Magazine: 15/15 Hydrogen Shots
Frag Grenades (2)
An explosive grenade that explodes 5 seconds after the pin is pulled. Deals decent damage against all opponents.
Krak Grenades (2)
Special grenades designed to work against vehicles. One is more than enough to disable a medium-sized tank of moderate armor.
Prana: 1230/1525