Birdsie
The God-Emperor of Mankind
Captain Gabriel
Rin Nyx
Archdemon
HTCOR
Dalamus Ulom
TheCountryWarrior
Shinrei unloads every, single weapon the Titan has available, as if overtaken by your presence, in a bloodthirsty rampage. Soon enough, everything within the immediate vicinity has turned into a radioactive desert full of craters and black smoke and hot ash.
Your POV
"FUCK YEAAAH! GO, SHINREI...!" You raise your arms toward the sky, cheering the boy in excitement. Your limbs go wild as the giant machine walks off into the sunset, with you on it. You and your beautiful, luscious, destructive warmachine. You order your men to call the rest of the boys to capture the rest of the Titans.
You're excited to the extreme. You have an army, but also an army of Titans. And the dumb orks gave you space marine power armor they scavenged. You're more than well-equipped. You have enough resources and influence to start an empire of your own among the stars. You will carve out your own name among the stars like a thirsting god. To celebrate, you unpack a small packet of high-quality cocaine that you've been saving up for a moment. You take a straw and force it through your helmet's filter and then sniff the cocaine from the packet, feeling like a new person.
You go crazy and start dancing around the place. "Victory dance, babeh!" Your troops are quick to join you, but Shinrei is too busy piloting the Titan with his mind to do so too.
~~~~
You return to Motherbase.
You must now pick the first place to strike. Your troops have already assassinated the local leaders on Hoppio-IV planet and you were elected the new Emperor. The same is about to happen on Hoppio-II. You must also pick the name of your new nation.
Target:
Shinrei unloads every, single weapon the Titan has available, as if overtaken by your presence, in a bloodthirsty rampage. Soon enough, everything within the immediate vicinity has turned into a radioactive desert full of craters and black smoke and hot ash.
Your POV
"FUCK YEAAAH! GO, SHINREI...!" You raise your arms toward the sky, cheering the boy in excitement. Your limbs go wild as the giant machine walks off into the sunset, with you on it. You and your beautiful, luscious, destructive warmachine. You order your men to call the rest of the boys to capture the rest of the Titans.
You're excited to the extreme. You have an army, but also an army of Titans. And the dumb orks gave you space marine power armor they scavenged. You're more than well-equipped. You have enough resources and influence to start an empire of your own among the stars. You will carve out your own name among the stars like a thirsting god. To celebrate, you unpack a small packet of high-quality cocaine that you've been saving up for a moment. You take a straw and force it through your helmet's filter and then sniff the cocaine from the packet, feeling like a new person.
You go crazy and start dancing around the place. "Victory dance, babeh!" Your troops are quick to join you, but Shinrei is too busy piloting the Titan with his mind to do so too.
~~~~
You return to Motherbase.
You must now pick the first place to strike. Your troops have already assassinated the local leaders on Hoppio-IV planet and you were elected the new Emperor. The same is about to happen on Hoppio-II. You must also pick the name of your new nation.
Target:
- The planet of Ganymo-5 in the neighboring star system. It acts as a weapon stockpile for the Departmento Munitorum of the Imperium of Mankind. If you raid it and conquer it, you will have all the weapons your troops need.
- Hoppio-III, a large civilized colony known for producing a rare, magnetic metal known as Hoppionite. Hoppionite will be a crucial resource if you want to produce railguns.
- Hoppio-I. A massive stellar planet bound in an arcane field. The star ports are extremely active and the planet acts as one, massive library of esoteric knowledge. It will be good if you want to train thrall wizards, or expand your, or Shinrei's magical skills.
- Write-in.
Ship Status:
Name: Thunderlight Mk. I
Fuel: 100%
Krak Missiles: 4/4
Assault Cannon: 600/600
Speed: 650km/h (2000km/h with Boosters online.)
Damage: N/A
Wounds: N/A
Relationships:
Shinrei: 50
Sarah: 0
The God-Emperor: 10
Sanguinius: 0
The Dark Gods of Chaos: 40
- Tzeentch: 2.5
- Slaanesh: 2.5
- Khorne: 2.5
- Nurgle: 2.5
- Satan: 30
Statistics:
Weapon Skill: 46
Ballistic Skill: 53
Strength: 62
Toughness: 62
Agility: 45
Intelligence: 36
Perception: 35
Willpower: 48
Fellowship: 41
Influence: 16 - A leading force in planetary politics, a factor in system politics
Fame: 11 - Known in the star system and slightly in the sub-sector.
Infamy: 5 - Negative rumors are widespread
Corruption: 10
Insanity: 45
Inventory:
D-64 Storm Bolter
A powerful weapon that fires bolts. Bolts are special bullets propelled via a charge on the back that can penetrate armor easily thanks to their diamantine tips. They have a half-second charge that causes them to explode once they are past the enemy's armor. They are incredibly destructive weapons that can tear enemies apart with one barrage. The Storm Bolter is a deadly weapon of massive, increased firepower that can manage to fire 3 bolts per second making it much deadlier.
Rate of fire: 1Bolt/0.3s.
Damage: Huge.
Magazine: 30/30 Bolts.
Mark VI. Chainsword
A large sword with an engine and a roaring mechanical blade. The chained teeth of this sword have diamantine tips that lets it tear through armor like a knife through butter.
Fuel: 15/15 Minutes.
Fuel Tank
A fuel tank that may be used in a Flamer, Chainsword, or even in vehicles. WARNING: Contains unstable Promethium.
240 Bolts (Ammo)
Pimp-Staff
A, probably magical, a conduit of spatial forces that lets you unleash deadly pimp energies onto your opponents like arcane blasts. The Pimp-Staff stores 5000 prana points in it and recharges 500 each hour automatically. Shooting a pimp blast costs 100 prana points.
Pimp Energy: 4900/5000
Fanoros Fictionomicon (Currently in Shinrei's Hold)
A puzzling tome of magecraft of unknown origin that contains arcane and esoteric mysteries not meant for the eyes of mortal men or gods.
Mark VII. Aquila Power Armor (Unpainted) (Pimped Out)
A durable example of Imperial engineering. This power armor enhances the wearer's strength and endurance beyond what is normally possible, but can only be worn by trained personnel like space marines. It also contains auto-senses in the helmet and other features, but it requires to be powered with electricity. The battery can be found on the back and is somewhat large, therefore leaving the wearer exposed to sneak attacks.
50kg of Cocaine
Ah, yes! The finest substance in the galaxy. This little collection of white powdered dust helps you get through the day and dull your senses until you can no longer think.
1.5 Liters of Blood (Low-Quality) (w/ Cocaine)
Taken from a dead Imperial servitor, this blood may be used for a variety of purposes; rituals, feeding vampires or perhaps drinking. Still, it is of low quality as servitors don't need blood. It is overflowing with chemicals and is very unpleasant in both taste and consistency. Kept in a small tube. This mixture has been laced with visible traces of cocaine.
Plasma Pistol
A sidearm that shoots heated hydrogen bolts at temperatures above 7 thousand degrees Celsius. These bolts quickly pressurize into plasma and a foe in heavy armor will be badly damaged from just one shot.
Rate of fire: 1PlasBolt/1s.
Damage: Devastating.
Magazine: 15/15 Hydrogen Shots
Frag Grenades (2)
An explosive grenade that explodes 5 seconds after the pin is pulled. Deals decent damage against all opponents.
Krak Grenades (2)
Special grenades designed to work against vehicles. One is more than enough to disable a medium-sized tank of moderate armor.
Prana: 1700/1700
Name: Thunderlight Mk. I
Fuel: 100%
Krak Missiles: 4/4
Assault Cannon: 600/600
Speed: 650km/h (2000km/h with Boosters online.)
Damage: N/A
Wounds: N/A
Relationships:
Shinrei: 50
Sarah: 0
The God-Emperor: 10
Sanguinius: 0
The Dark Gods of Chaos: 40
- Tzeentch: 2.5
- Slaanesh: 2.5
- Khorne: 2.5
- Nurgle: 2.5
- Satan: 30
Statistics:
Weapon Skill: 46
Ballistic Skill: 53
Strength: 62
Toughness: 62
Agility: 45
Intelligence: 36
Perception: 35
Willpower: 48
Fellowship: 41
Influence: 16 - A leading force in planetary politics, a factor in system politics
Fame: 11 - Known in the star system and slightly in the sub-sector.
Infamy: 5 - Negative rumors are widespread
Corruption: 10
Insanity: 45
Inventory:
D-64 Storm Bolter
A powerful weapon that fires bolts. Bolts are special bullets propelled via a charge on the back that can penetrate armor easily thanks to their diamantine tips. They have a half-second charge that causes them to explode once they are past the enemy's armor. They are incredibly destructive weapons that can tear enemies apart with one barrage. The Storm Bolter is a deadly weapon of massive, increased firepower that can manage to fire 3 bolts per second making it much deadlier.
Rate of fire: 1Bolt/0.3s.
Damage: Huge.
Magazine: 30/30 Bolts.
Mark VI. Chainsword
A large sword with an engine and a roaring mechanical blade. The chained teeth of this sword have diamantine tips that lets it tear through armor like a knife through butter.
Fuel: 15/15 Minutes.
Fuel Tank
A fuel tank that may be used in a Flamer, Chainsword, or even in vehicles. WARNING: Contains unstable Promethium.
240 Bolts (Ammo)
Pimp-Staff
A, probably magical, a conduit of spatial forces that lets you unleash deadly pimp energies onto your opponents like arcane blasts. The Pimp-Staff stores 5000 prana points in it and recharges 500 each hour automatically. Shooting a pimp blast costs 100 prana points.
Pimp Energy: 4900/5000
Fanoros Fictionomicon (Currently in Shinrei's Hold)
A puzzling tome of magecraft of unknown origin that contains arcane and esoteric mysteries not meant for the eyes of mortal men or gods.
Mark VII. Aquila Power Armor (Unpainted) (Pimped Out)
A durable example of Imperial engineering. This power armor enhances the wearer's strength and endurance beyond what is normally possible, but can only be worn by trained personnel like space marines. It also contains auto-senses in the helmet and other features, but it requires to be powered with electricity. The battery can be found on the back and is somewhat large, therefore leaving the wearer exposed to sneak attacks.
50kg of Cocaine
Ah, yes! The finest substance in the galaxy. This little collection of white powdered dust helps you get through the day and dull your senses until you can no longer think.
1.5 Liters of Blood (Low-Quality) (w/ Cocaine)
Taken from a dead Imperial servitor, this blood may be used for a variety of purposes; rituals, feeding vampires or perhaps drinking. Still, it is of low quality as servitors don't need blood. It is overflowing with chemicals and is very unpleasant in both taste and consistency. Kept in a small tube. This mixture has been laced with visible traces of cocaine.
Plasma Pistol
A sidearm that shoots heated hydrogen bolts at temperatures above 7 thousand degrees Celsius. These bolts quickly pressurize into plasma and a foe in heavy armor will be badly damaged from just one shot.
Rate of fire: 1PlasBolt/1s.
Damage: Devastating.
Magazine: 15/15 Hydrogen Shots
Frag Grenades (2)
An explosive grenade that explodes 5 seconds after the pin is pulled. Deals decent damage against all opponents.
Krak Grenades (2)
Special grenades designed to work against vehicles. One is more than enough to disable a medium-sized tank of moderate armor.
Prana: 1700/1700