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I humbly disagree, considering the possibilities for an anathema to have some backup of his own (followers, angry crowd, beasts, beastmen), a bunch of elite troopers is always a good backup to have, if not for fighting, at least for securing the area and the people around.I think we might really be better off not trying for much in the way of mortal minions. Without a pretty serious focus on mass combat they are just gonna be stunt fodder for our opponents.
Safer but not necessarily more efficient, wether he has a mount, a spell or athletics charms, we will not have much chance of catching up with him once he starts moving.Taking down the Anathema from a distance is gonna be safer anyway.
You must be joking... it's like the only time we can buy before the prey becomes the hunter. Even with our superior numbers, if we do not hold the anathema back from the casters, we do not stand a chance (and a flying demon is not necessarily the answer... my life would be on the line, I'd spend that wp to watch 2 casters take a deadly fall).I don't think "serious contact capability" is gonna help.
This is true when they fight a young solar, but when fighting a more experienced solar, you can bet he has at least a penalty nullifier, if not a scene long, if he has essence flow and keeps stunting, he is going to be at +2/4 DV...The way Dragon Bloods can take down competent Solars and Lunars is by hitting them with so much so fast that they can't maintain their mote pools.
Oh I am sure the ST is quite capable of finding something more horrifying for us if he really wants to.inirlan said:This is not meant to offend you in any way! I just think that if you continue like this, odds are that you will give the ST ideas he wouldn't have come up with on his own.
Of course it does, you can't dash or jump when you got two guys in contact range ready to strike you with their full strength using your -2DV.Being in a close up fight does not in any way restrict someone's movement or ability to go after our casters.