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"You're all prisoners. What you call sanity, it's just a prison in your minds that stops you from seeing that you're just tiny little cogs in a giant absurd machine. Wake up! Why be a cog? Be free like us. Just remember, smile!" - Jerome Valeska maniacally smiled in front of the TV broadcast


Name
: Jerome Valeska

Nickname(s):

The Great Rodolfo
Ginger Maniac
The Prophet (to his followers)
The Insane Shotcaller
Clown Prince of Crime

Fandom: Gotham

Age: Early 20's

Gender/Sexuality:
Male and heterosexual

Appearance:

  • VxufSr5.png





Fandom: Gotham

Personality:

Jerome is an utterly remorseless, unpredictable, ruthless, manipulative, and psychopathic boy with a deep enjoyment of wanton and needless acts of violence and chaos, committed by him and the Maniax or just in general. Unlike anything that Gotham had ever seen before, Jerome is an abnormal criminal in regards that he cares nothing about organized crime or profiteering but how he only relishes in the mindless agony of everything around him. Penguin even states how he went against how usual criminals behaved due to his chaotic, rampageous, and unreasonable methods; singlehandedly, Jerome introduced the city, and perhaps even the world, an altogether different class of criminal, one that personified complete sadism, madness, and pure, unadorned evil with no distinguishable objective or reasoning, beyond simply that he could or he enjoyed doing so. His presence (even after death) tipped the scales of the kind of maniac Gotham could produce. It is heavily implied that his schizophrenic views and his vile and iniquitous behavior, even by Gotham's standards, was the result of both his horrible childhood of being abused by his mother as well as Cicero, far from comforting Jerome on his ninth birthday, telling him that no one's going to care about him. However he did state that he killed his mother for simply nagging him.

A showman, Jerome had a theatricality to his insanity that Galavan described as being "boyishly charming". He enjoyed his time in the spotlight to the point where the rest of Gothan's criminals would operate within the shadows, he would televise his crimes for everyone to see. Whatever atrocities he would commit, one would always guarantee that there would be cameras nearby and he would do such act with a smile on his face. Cruel yet charismatic, Jerome desired to create a name for himself and a legacy that would never be forgotten, he brandished a smile when Paul Cicero claimed he would become a "curse upon Gotham". His plans were usually intricate and needlessly complex, sometimes finding the challenge of them becoming a fruition or a failure entertaining nonetheless if they succeeded or otherwise and usually showcased his cunning and ingenuity in his designs. In the mind of Jerome, sanity was only a prison that prevented everyone from seeing what they were: pointless cogs within a monogamous machine stuck between a never-ending loop. Jerome and the Maniax believed that they were free from this prison due to their different ways of thinking and acting in comparison to everyone else and encouraged others to behave like they did, although they only thought this way because they were all mentally troubled, delusional and borderline insane.

One of his most noticeable traits was his disturbed sense of humor which was accompanied with a never-ending, manic giggling and outright laughter towards everything which fit right within Jerome's own beliefs on what was funny. He was sadistic, merciless, and destructive, so he found immense joy in the idea of pain and death towards others, he smiled broadly when Richard Sionis was strangled to death and shot an injured police officer whom interrupted his broadcast from the GCPD, claiming he had "no manners". Jerome demonstrated a fondness for sarcasm, using it in a sick sense such as telling his father, who was blind "long time, no see" after breaking into his house. He enjoyed his own pain as well, making him suicidal as demonstrated while playing Russian Roulette, shot himself three times in a calm manner and how he found Commissioner Essen spitting at him and head butting him as "strangely pleasant" and laughing crazily, respectively. Even while being killed, he found enough humor within the situation to smile.

Jerome had a definable relationship with most members of the Maniax. He seemed to respect Galavan for believing in him and promising to make him a star, he also nicknamed him "Sensei" but was very shocked when the latter stabbed him in the neck. He was extremely sociable, gregarious, and communicative towards Richard Sionis and Barbara Kean within Arkham Asylum, as he appeared to be friends with him and speaking for him when trying to ask Barbara for a date, although he found him being brutally murdered funny enough to grin at. He and Barbara worked together at Gotham Charity Ball and he was the one who granted her a phone call to threaten her ex-boyfriend. The most frictional relationship would be with Robert Greenwood whom mocked him for his young age and prepared to fight him to lead the Maniax. Though they worked together to kill the officers with GCPD and were a part of the same team, Jerome shot him dead for stealing his line and mocked his corpse later on.

Regarding his parentage, Jerome absolutely hated his mother and father. Though he finally discovered that Paul Cicero was his birth father, Jerome initially seemed to have a low opinion of him, claiming he was "pathetic" and a "creep". Even after learning that Cicero was his birth father, Jerome merely stated "I'll be damned" in an easygoing and nonchalant manner, only shortly afterwards realizing the humor in the revelation. Cicero was also somewhat unsympathetic and insensitive towards his son and admits he was a bad father but loved him nevertheless and constantly gave him shelter and a home, even helping Jerome cover up his matricide for that reason alone. Whilst meeting with him after breaking into his house, Jerome mockingly called him "pops", "daddy", and "dad" all before killing him. His mother was his first ever victim. She was stated to be cold, abusive, defamatory, and vituperative to her son, and highly promiscuous and alcohol, but Jerome claims that the only reason he killed her was because she asked him to do the dishes while having sex with a clown, which pushed him over the edge once too far.

Jerome is a pure psychopath, exhibiting all classic traits, a complete lack of emotion, remorse, and fear. He has no empathy for his victims, and is easily angered, for example, shooting Greenwood just for stealing his line. He also has a very dark and sadistic sense of humor. Post revival, he is rumored to be a more certifiable and overall darker character who wants to see himself on a much larger stage.

Backstory:

The Beginning: Jerome Valeska's mother was the snake dancer at the carnival, she was known for having sex with any male that worked at the carnival and she was also a hateful and mean woman to everyone around her (although the only proof of this came from Jerome himself, so may not be true). Due to her life style and the way she treated him by always giving him orders, Jerome hated her and wanted to see her suffer. Jerome finally snapped and hacked her to death with a hatchet. He later faked lack of knowledge of what happened to his mother and faked sadness for her death, although he was eventually caught by James Gordon, also revealing that his birth father was Cicero the blind fortune teller. When Jerome was questioned by James Gordon on why he killed her, Jerome began to laugh as if it were all a big joke and told him she was a "nagging whore" that needed to die. He was later incarcerated at Arkham Asylum.

Maniax Killing Spree - Chapter 1
Escape from Arkham Asylum
Jerome, takes a quick interest in Barbara Kean, who was previously brainwashed to kill her parents by the now deceased Ogre. He attempts to befriend her, but is almost immediately shot down. When newcomer inmate Zaardon dramatically introduces himself to the prisoners, he chokes up knockout gas and inmates Jerome, Barbara, Richard Sionis, Robert Greenwood, Aaron Helzinger & Arnold Dobkins. are broken out of Arkham orchestrated by Tabitha Galavan. The bunch are tied up and meet Theo Galavan, who inspires them to be part of a team of elite criminals. Sionis refuses and is killed by Tabitha, much to Jerome's joy.

Maniax Killing Spree - Chapter 2
Leading the Maniax


The Maniax make their presence known by breaking into a shipyard and stealing a fully loaded refueling truck. They bring the seven hostages on the roof of the Gotham Gazette, write letters on each and throw them off the roof so that the corpses on the ground spell "MANIAX". When Dobkins asks what they do with the spare hostage, Jerome paints an exclamation mark on the man's chest and tells Helzinger to throw him down too.

While in their new headquarter Jerome finds a sword which Greenwood immeadiately takes from him. When Jerome asks him nicely to give it back, Greenwood tells Jerome to "make him", calling him a little brat. Jerome takes a chainsaw and the two of them prepare to fight but are disturbed by Theo Galavan who orders them to stop immediately. When Dobkins chides them because they are a team, Greenwood proclaims himself the team captain but Jerome immediately denies that, planning to become the leader himself. Sensing the tension between the two, Galavan states that this problem must be resolved immediately. He draws his gun and removes all but one bullet, asking them if they know this game. Greenwood takes the gun, aims at his head and shoots but nothing happens. When Jerome does this not once but three times Jerome is made the leader of their organization by Galavan's permission.

As the next part of their plan, the Maniax hold a cheerleader school bus hostage (apparently the decision was between it and a senior citizen bingo party, with the cheerleader school bus ultimately being decided) and plan to set it on fire with the fuel from the refueling truck they stole earlier. After spilling the fuel in the bus, Jerome realises that his lighter isn't working and, embarassed, asks the cheerleaders if any of them has fire. He is provided with a lighter by Dobkins, however the incident cost them enough time for the police to arrive. Jerome tells his Maniax to stand their ground because the policemen cannot risk to shoot at the bus. He tells Helzinger and Greenwood to get the truck and, after running out of ammunition for his revolver while firing at Gordon, orders Dobkins to light the bus up. The Maniax leave with Jerome continuing spilling fuel from the hose while they drive off but Dobkins is left behind. Their plan was ultimately foiled due to the quick thinking of Gordon after he accidentally set the fuel alight.

Maniax Killing Spree - Chapter 3
Attacking the GCPD HQ


When they find out that the police is searching for them, the Maniax (minus Helzinger and Barbara) enter the GCPD precinct disguised as policemen. Jerome tells an officer that he needs to speak with Commissioner Essen immediately and enters her bureau. When she recognized him he draws his gun to keep her quiet while his colleagues start shooting up the precinct. With Greenwood filming them, Jerome has a discussion with Essen after the massacre. Essen tells him that he will soon be dead and that the world will go on without him, but he replies that he and his Maniax will leave a mark on the city. When Greenwood interferes, saying something Jerome was about to say, Jerome shoots the cannibal for stealing his line.

When Gordon returns to the precinct, he finds most of his colleagues dead. Searching for his boss he finds Essen dying, having been mortally wounded by Jerome. While cleaning up the precinct, Gordon is told to look at the news. When he looks at the TV he sees a video message from Jerome, in which he reveals himself as the leader of the Maniax. He tells the viewers that he will be back soon and that they have seen nothing yet.

When Jim Gordon and the reinstated Harvey Bullock get a lead on Paul Cicero, who bailed on Jerome during their first interogation, Jerome and Tabitha confront him and stab him in the eye before escaping after Jim Gordon was knocking on the old man's door, although not before learning from Cicero that Jerome will ultimately spawn Gotham's worst curse. Before Jerome escaped, he hid knockout gas in Cicero's jacket, knocking Bullock unconscious. Jim attempted to fight Jerome, but was knocked out by Tabitha.

Maniax Killing Spree - Chapter 4
Attacking the Children's Hospital Gala


That following night at the Gotham Children's Hospital Gala, Jerome and Barbara disguise themselves as the magicians hired for the show.

Jerome, whilst ominously telling the audience (still disguised as a magician) that no one was getting out alive, reveals himself mid-way through the act by hurling a knife into Deputy Mayor Kane, killing him. Galavan's men then attack the audience, quickly convoluting into a hostage situation. Meanwhile, Jerome proceeds to subdue Leslie Thompkins and string her up to a wheel, as well as confiscate her cellphone to contact Jim Gordon for a ransom.

Via the cameras broadcasting the event, Jerome is able to broadcast his demands to Gotham: Either he gets $47 million in ransom money, a getaway helicopter, his dry cleaning (while sarcastically warning Gordon that the man in charge of the dry cleaners, Mr. Chang, was a crook) as well as a pony, and that he expects Gordon to get all these items in 10 minutes, or else he'll start killing the hostages, which he made clear will be demonstrated on live TV on every house across Gotham. There, Jerome goes terrorizing the attendees until their boss, Theo Galavan acts like he is the hero and stands up to the two until Barbara knocks him out with a hammer.

Jerome calls out for Bruce Wayne and holds his butler Alfred Pennyworth as the next victim until Bruce stands up to Jerome. He puts a knife on Bruce's throat and slowly starts to slit it until the GCPD arrive. Theo, having regained consciousness, stabs Jerome in the neck to better his appearance as a hero. While Jerome falls to the floor, Theo apologizes to him and acknowledges his talent, but reveals that he only used Jerome to boost his popularity. With his last words, Jerome tries to answer but dies with a blood-crafted smile on his face before he can finish his sentence.

Resurrection - Chapter 1
The Awakening
As part of their plan, Dwight and his followers storm the Wayne Enterprises warehouse where Jerome is held and steal his corpse. Back at his lab, Dwight attempts to revive Jerome but is seemingly unsuccessful. As he has promised his followers the return of Jerome, Dwight uses a scalpel to cut off Jerome's face and wears it as a mask. When the police, who have found Dwight's location, arrive at the lab, they only find Jerome's corpse with a bloody face. The body is delivered to the GCPD where Lee Thompkins is supposed to make an autopsy. However, Jerome is in truth alive and, once Lee is out of the room, kills the police officer guarding him.

When Lee returns, Jerome ambushes her with the officer's gun. He forces her to sit down and to explain him what has happened. He eventually recognizes her as Jim Gordon's girlfriend but Lee tells him that he killed her husband. During the entire conversation, Lee is neither impressed nor frightened by Jerome. When Jerome thinks back to his last moments, he remembers that he failed to kill Bruce Wayne and that Theo Galavan betrayed him. When he claims that he has to take revenge on Galavan, Leslie tells him that Galavan is dead and, furthermore, was resurrected as well. Eventually, Jerome asks Leslie where exactly his face is. After he sees the TV show Dwight and his followers are putting up at a news station, Jerome ties up Leslie, steals a police uniform and a police car and drives off, driving over a civilian on his way.

After Dwight and his men have been stopped by Gordon and the GCPD, Jerome intercepts the policeman bringing Dwight away. He murders the officer and kidnaps Dwight, whom he takes to an abandoned facility. After getting his face back and attaching it back on with a stapler, he turns to Dwight. Dwight asks whether Jerome is mad to which Jerome sarcastically replies by asking what he could possibly be mad about. However, he then attacks Dwight and ties him to a self-built bomb.

Jerome then takes a camera stolen from the news station and broadcasts live. He reveals himself to Gotham, telling that he is back from the dead. Jerome also adresses his followers, telling them to do what they want and to kill who they want. He then approaches Dwight and ignites the bomb. Claiming that he doesn't forgive Dwight for his face, Jerome then walks off while leaving the camera focused on Dwight. Gordon realizes that Jerome is at a power plant and tries to send men there but the bomb then goes off, killing Dwight and creating a city-wide power outage.

With the whole city without power, Jerome's followers wreak havoc in the streets of Gotham. Even ordinary citizens seem to have followed Jerome's demand and unleash their inner psychopaths. The maniacs also take over buildings like a cathedral and the zoo.

Resurrection - Chapter 2
The Theme Park

Meanwhile, Jerome and some of his followers storm Wayne Manor where they knock out Alfred and capture Bruce. After having successfully capturing him and Alfred, the cult starts tearing up the manor. They find the owl statue Bruce stole from the Court of Owls and Jerome smashes it immediately. Jerome also reveals that he has come to kill Bruce, it being the last thing he remembers.
Before Jerome can slice Bruce's throat, Bruce tricks him by claiming that he remembers that Jerome was quite the showman and that simply murdering Bruce in his own house would be underwhelming after everything Jerome has set up to get him. Jerome realizes the truth of this. Claiming that he is aware that Bruce just say this to buy time, Jerome adds that Bruce's point is still valid. Jerome states that he knows just the point to kill Bruce and tells his men to get moving. However, he leaves three men behind to kill Alfred.

Jerome brings Bruce to his sadistic version of a theme park, in which every single attraction was built to hurt or kill civillians. After Bruce can take a brief glimpse at the horror surrounding him, Jerome sarcastically offers to show him around before the main event can start. He tasks one of his followers to put clown makeup on Bruce's face but after the person is done, Jerome notices something missing. He rams his knife into the stomach of the make-up guy, drives his finger into the wound and uses the blood to draw a frowning face on Bruce's face.

On their way through the theme park, Jerome attempts to make Bruce see that Gotham has no heroes. When they come to an attraction where a ball must be thrown against a target in order to drop a person into a vat of piranhas, Bruce pushes Jerome so that he cannot kill the civillian. When Bruce, who has enough of Jerome's perverted theme park, urges him to go on if he wants to kill somebody, Jerome does not murder Bruce but merely pushes the target with his hand, dropping the civillian into the pool where he is devoured by the piranhas. At that moment, part of Jerome's face comes off again and Jerome is foced to fix it with a stapler. When Bruce angrily asks him whether this hurt, Jerome uses the stapler on Bruce. Although Bruce acts tough, he screams when Jerome does it again, causing Jerome to laugh in glee.

Jerome then starts off his main event by addressing his followers dressed as a circus director. He claims that the night was a success so far, causing an enormous uproar of consent in the masses. After shooting one particular annoying follower, Jerome claims that they brought the city to its knees and has Bruce, tied to a stake, rolled into the main room of the circus tent. Jerome's followers bring in a giant canon with which Bruce is supposed to be killed. However, while Jerome makes a big show out of loading the cannon, Gordon, Bullock and Alfred arrive with a GCPD task force. In the resulting chaos, Jerome manages to lit the fuse of the cannon but Bruce saves himself by using the pin Jerome drove into his arm with a stapler to cut off his ropes. After Bruce has escaped, Jerome follows him in order to finally murder him. Jerome follows Bruce into the mirror cabinet, unaware that Bruce wants Jerome to pursue him. Inside the cabinet, Jerome fires his gun at multiple reflections of Bruce but only hits mirrors every time. While he tries to shoot Bruce, Bruce claims that Jerome will pay for what he has done.

Resurrection - Chapter 3
Standoff with Bruce Wayne


Fed up with searching for Bruce, Jerome slides his gun in one corner, feigning to give Bruce a chance to prove that he's a hero by killing Jerome. However, Jerome draws a hidden knife. Having expected something like this, Bruce ambushes Jerome from behind. The two battle each other and eventually, Jerome succumbs to Bruce's punches and falls to the ground. Towering over Jerome, Bruce then beats him up severely. While he is beaten, Jerome only laughs maniacally and encourages Bruce to let everything out. Bruce eventually grabs a mirror shard to end Jerome but decides not to kill the maniac to not become like him.

Bruce leaves the mirror cabinet where he is rejoined by Alfred. Overjoyed that the other is alive, both hug and thus miss Jerome stumbling out of the cabinet with a mirror shard in his hand. Jerome stumbles towards Bruce, still determined to kill him, but is stopped by Gordon who severely hits him in the face. The strength of the blow causes the bolts holding Jerome's face to break, resulting in Jerome's face sliding off. Briefly stunned by what he is seeing, Gordon does not move, giving Jerome the chance to lunge at him with the shard. However, Gordon dodges the blow and hits Jerome again, completely beating off his face which lands in a nearby water puddle. Stunned from the pain, Jerome falls to the ground and passes out moments later. Jerome is sent to a hospital where his face is reattached and would later be scheduled to be sent back to Arkham.

Skills/Abilities:

  • Explosives knowledge: Jerome managed to create a bomb powerful enough to destroy the Gotham power plant.
  • High pain tolerance/Indomitable will: Having been abused as a child, Jerome has learned to withstand physical pain. Even when he staples his face back and Bruce kept punching him in his face, he smiled and stayed conscious.
  • Leadership: Jerome was able to lead hundreds of Gotham citizens into causing havoc and chaos in the city.
  • Master of Deception: Prior to revealing to true nature, he was able to trick others into thinking he was innocent of his mother's murder.
  • Skilled knife-thrower: Jerome is skilled at throwing knives, such as when he threw a knife into the Deputy Mayor's chest.
  • Skilled marksman: Jerome is skilled at using firearms.

Powers:
The future Joker disapproves.

Gear:
- A shiv knife
- Modified pistol

Weaknesses:


• He has an inability to kill Bruce Wayne.

• And if he got punched several times in his face, he will get stunned from the pain (even though he doesn't feel it) due to the fact that his face is still "reattached" nor it's not yet healed.

• Just shoot him many times like in the chest or just one headshot and he will be dead even though he doesn't feel pain.

Theme Song:
 
Names:
Albedo
Fandom:
Ben 10 Omiverse
Age:
Biologically 16
Gender/Sexuality:
Heterosexual Male
Appearance:
latest

Personality:
Before he turned against Azmuth, Albedo was an eccentric genius who was very respectful of Azmuth, and was concerned for the safety of others. At the same time, he still showed an arrogant sense of superiority toward others, mostly in terms of intelligence.

In the present day, Albedo is now portrayed as a rude, vengeful and ambitious individual exhibiting sociopathic tendencies. He is unaccepting of Ben's right to wear the Omnitrix, thinking that Ben is just an unworthy human. He bears animosity towards Azmuth, even so much as claiming the credit for the creation of the Omnitrix for himself. Originally being a scientist, he speaks with a larger vocabulary, being more intellectual than Ben, though in a rather cold and condescending manner.

Because he had gained Ben's DNA, Albedo acquired Ben's cravings and habits, which he considers utterly repulsive: He has the same taste in food, scratches himself in inappropriate places, and his left eye twitches whenever he lies. As a running gag of the series, he develops a craving for chili fries, even more than Ben himself, calling it a "human weakness." Originally he had hated this habit, but develops a liking for them, though he denies this and blames it on his human DNA.

Albedo is suspicious and distrustful of others. During his brief team up with Vilgax, he had his suspicions of Vilgax betraying him from the very beginning, which later proved correct after they had beaten Ben and taken his Omnitrix. After absorbing Azmuth's intelligence, he briefly gained an enlightened personality, which led him to realize that destruction was pointless while creation was truly worthwhile. However, he soon reverted to his normal disposition after Azmuth's mind was extracted from him.
Backstory:
Albedo is a recurring villain in the franchise. Albedo is Azmuth's former assistant, who, in his attempt to recreate the Omnitrix, turned himself into an imperfect clone of Ben Tennyson. Since then he has been trying to get back to his Galvan form, while also harbouring a great hatred and thirst for revenge from Ben Tennyson.
Skills:
Albedo is highly intelligent, according to Dwayne, "very smart even for a Galvan", and has a large amount of knowledge about the Omnitrix, having been Azmuth's assistant. He was able to create a copy of the Omnitrix that, despite the mishap of turning him into a clone of Ben, worked perfectly, as well as successfully complete the Ultimatrix by integrating its energy core on his modified former Omnitrix's band. It was also confirmed that Albedo was the one who created the function to allow the aliens to evolve, not Azmuth. Albedo also accidentally created a negative and more powerful version of a helix that Malware needed to complete himself.

Albedo is shown to be a very good fighter, seeing as how he could easily defeat Gwen and Kevin with just Swampfire and Diamondhead respectively. He is even shown to hold his own against thousands of Humungousaurs as Negative Ultimate Humungousaur for an extended period of time before tiring and eventually being defeated. Because of this, he has never lost a fair fight. In Double or Nothing, Albedo was able to easily overwhelm Ben in a hand-to-hand fight while both were human. He was even able to knock Ben out for a short time.
Powers/Abilities:
Super-Intelligent- Due to being a Galvan disguised as an imperfect Ben Tennyson clone, Albedo possess an incredible IQ. He is smart enough to recreate the omnitrix and create the ultimatrix (including the function to further evolve his aliens).

Thanks to a modification that Albedo made to himself through a DNA altering machine, Albedo can alter his DNA at will and change into any species without the need for an Omnitrix. As intended, Albedo also regained access to his true Galvan form as a plus. However, because Ben had interfered, whenever he changes into an alien form, he will always revert to his "Ben" form. Albedo uses a recreated Ultimatrix to stabilize this power in Omniverse.
Weaknesses:
Human Form- as Albedo is now a clone of Ben, Albedo shares all the cravings and habits Ben does. For example, Ben's left eye twitches whenever he lies and so does Albedo's and he craves Chili Fries excessively.
Gear:
Ultimatrix- The ultimatrix is considered by some to be the upgraded version of the omnitrix. It has all the alien forms Ben's omnitrix has but it can further evolve these aliens. However, unlike the original Ultimatrix, the one Albedo bears now is simply a stabilizer as Albedo can transform into any alien form without the aid of gear. The only flaw to this power was the fact that he always reverted to the human form. With the new Ulitmatrix as a stabilizer, Albedo can stay in any form as long as he wants, can transform without having to touch the ultimatrix and can skip to an alien's ultimate form without needing to go through it's devolved form.
Quotes:
Humungousaur (Albedo): Answer me, where is he?
Forever Knight: Why ask what you already know? Are you testing us?
Humungousaur (Albedo): (pins the Forever Knight against a wall) I test your will to live. Now for the last time... (changes back)]
Albedo: ...where is Ben Tennyson?

Albedo: You disgust me. You, this miasma you call food, it's foul, smelly, oily digestive preparation... Everything human reeks!
Counterman: (hands him a bag of chili fries) Yeah, probably the onion. (hands bag of chili fries to Albedo)
Albedo: (whiffing the bag) Ugh! All the same, I find myself craving the entire, putrid experience. It must be in the DNA.

Albedo: (talking to Ben) You see, your DNA is encoded as the default in your Omnitrix. Mine synchronizes across space and time with yours. You have become my default as well.
Theme Song:
 
Names:
Albedo
Fandom:
Ben 10 Omiverse
Age:
Biologically 16
Gender/Sexuality:
Heterosexual Male
Appearance:
latest

Personality:
Before he turned against Azmuth, Albedo was an eccentric genius who was very respectful of Azmuth, and was concerned for the safety of others. At the same time, he still showed an arrogant sense of superiority toward others, mostly in terms of intelligence.

In the present day, Albedo is now portrayed as a rude, vengeful and ambitious individual exhibiting sociopathic tendencies. He is unaccepting of Ben's right to wear the Omnitrix, thinking that Ben is just an unworthy human. He bears animosity towards Azmuth, even so much as claiming the credit for the creation of the Omnitrix for himself. Originally being a scientist, he speaks with a larger vocabulary, being more intellectual than Ben, though in a rather cold and condescending manner.

Because he had gained Ben's DNA, Albedo acquired Ben's cravings and habits, which he considers utterly repulsive: He has the same taste in food, scratches himself in inappropriate places, and his left eye twitches whenever he lies. As a running gag of the series, he develops a craving for chili fries, even more than Ben himself, calling it a "human weakness." Originally he had hated this habit, but develops a liking for them, though he denies this and blames it on his human DNA.

Albedo is suspicious and distrustful of others. During his brief team up with Vilgax, he had his suspicions of Vilgax betraying him from the very beginning, which later proved correct after they had beaten Ben and taken his Omnitrix. After absorbing Azmuth's intelligence, he briefly gained an enlightened personality, which led him to realize that destruction was pointless while creation was truly worthwhile. However, he soon reverted to his normal disposition after Azmuth's mind was extracted from him.
Backstory:
Albedo is a recurring villain in the franchise. Albedo is Azmuth's former assistant, who, in his attempt to recreate the Omnitrix, turned himself into an imperfect clone of Ben Tennyson. Since then he has been trying to get back to his Galvan form, while also harbouring a great hatred and thirst for revenge from Ben Tennyson.
Skills:
Albedo is highly intelligent, according to Dwayne, "very smart even for a Galvan", and has a large amount of knowledge about the Omnitrix, having been Azmuth's assistant. He was able to create a copy of the Omnitrix that, despite the mishap of turning him into a clone of Ben, worked perfectly, as well as successfully complete the Ultimatrix by integrating its energy core on his modified former Omnitrix's band. It was also confirmed that Albedo was the one who created the function to allow the aliens to evolve, not Azmuth. Albedo also accidentally created a negative and more powerful version of a helix that Malware needed to complete himself.

Albedo is shown to be a very good fighter, seeing as how he could easily defeat Gwen and Kevin with just Swampfire and Diamondhead respectively. He is even shown to hold his own against thousands of Humungousaurs as Negative Ultimate Humungousaur for an extended period of time before tiring and eventually being defeated. Because of this, he has never lost a fair fight. In Double or Nothing, Albedo was able to easily overwhelm Ben in a hand-to-hand fight while both were human. He was even able to knock Ben out for a short time.
Powers/Abilities:
Super-Intelligent- Due to being a Galvan disguised as an imperfect Ben Tennyson clone, Albedo possess an incredible IQ. He is smart enough to recreate the omnitrix and create the ultimatrix (including the function to further evolve his aliens).

Thanks to a modification that Albedo made to himself through a DNA altering machine, Albedo can alter his DNA at will and change into any species without the need for an Omnitrix. As intended, Albedo also regained access to his true Galvan form as a plus. However, because Ben had interfered, whenever he changes into an alien form, he will always revert to his "Ben" form. Albedo uses a recreated Ultimatrix to stabilize this power in Omniverse.
Weaknesses:
Human Form- as Albedo is now a clone of Ben, Albedo shares all the cravings and habits Ben does. For example, Ben's left eye twitches whenever he lies and so does Albedo's and he craves Chili Fries excessively.
Gear:
Ultimatrix- The ultimatrix is considered by some to be the upgraded version of the omnitrix. It has all the alien forms Ben's omnitrix has but it can further evolve these aliens. However, unlike the original Ultimatrix, the one Albedo bears now is simply a stabilizer as Albedo can transform into any alien form without the aid of gear. The only flaw to this power was the fact that he always reverted to the human form. With the new Ulitmatrix as a stabilizer, Albedo can stay in any form as long as he wants, can transform without having to touch the ultimatrix and can skip to an alien's ultimate form without needing to go through it's devolved form.
Quotes:
Humungousaur (Albedo): Answer me, where is he?
Forever Knight: Why ask what you already know? Are you testing us?
Humungousaur (Albedo): (pins the Forever Knight against a wall) I test your will to live. Now for the last time... (changes back)]
Albedo: ...where is Ben Tennyson?

Albedo: You disgust me. You, this miasma you call food, it's foul, smelly, oily digestive preparation... Everything human reeks!
Counterman: (hands him a bag of chili fries) Yeah, probably the onion. (hands bag of chili fries to Albedo)
Albedo: (whiffing the bag) Ugh! All the same, I find myself craving the entire, putrid experience. It must be in the DNA.

Albedo: (talking to Ben) You see, your DNA is encoded as the default in your Omnitrix. Mine synchronizes across space and time with yours. You have become my default as well.
Theme Song:


What species can he actually transform into? Could I get a list?
 
Names: Minato Arisato
Fandom: Persona 3
Age: 17
Gender/Sexuality: Male, Heterosexual
Appearance:
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Personality:
Severely traumatized by witnessing the deaths of his parents as a child to the point of indifference, he has extremely neutral viewpoints on life and death and is uncaring of either. Without a will to live or a will to die, he once told Yukari that he doesn't care if he dies. Because of his unnerving lack of interest and motivation, he often acts only when told to do so and takes on tasks with little, if any sense of self-preservation. This is the main reason he allied himself with SEES, as he was requested to by Shuji Ikutsuki and had no reason to refuse the offer. Ironically, it is this apathetic attitude that allows him to fight Shadows so effectively; he battles without concern for his safety and cares little if he is wounded or exhausted by a fight, allowing him to take massive risks and deal immense damage.
Despite the fact that Minato cares little for his own safety, he breaks through his stony and blunt attitude whenever his friends are in danger and even worries for their safety when any of them are put in a life-threatening situation, mainly because the thought of them dying reminds him of his parents' fate. Minato eventually realizes the importance of lives and the bonds that he has with his friends.
Backstory:
He is an orphan whose parents died on the Moonlight Bridge in their car during a fatal incident a decade prior to the game. He who enrolled at Gekkoukan Highschool at April 7th of 2009 where the following night he is awakened to his Persona on a full moon. Due to his 'incident', he has gained the ability of a Wildcard, allowing him to use multiple Personas. He threaded through Tarturas at night, gaining allies and foes alike only to be met with an end at January 31st...
Skills: (fighting styles, good at driving, ect)
He is well versed with many different weapons; Swords, Bows, Axes and Spears.
Though he mostly prefers Swords, he is also quite trained at hand to hand combat.
His fighting style consists of dealing damage with his weapons and using his Persona to deal extra damage.
Leadership skills
Average Social Skills
Cooking Skills
Powers/Abilities: (super strength, super speed, ect)
Due to the influence of the Dark Hour, Minato has gained a large amount of stamina.
Persona - These are thr Masks that react to external stimuli that serves as the basis of our Personality. In his world, Personas are invoked using a tool known as the Evoker. He is also a candidate for the Wildcard, meaning he is able to evoke multiple Personas.
"Orpheus"

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In Greek mythology, Orpheus was the son of Thracian king Oeagrus and the muse Calliope (some versions have Orpheus' father as the god Apollo). Apollo, fond of Orpheus, gave him a small golden lyre, which he quickly mastered. Taught to sing verses by his mother, Orpheus was so skilled at making music that he was called "Master of Strings" and "Father of Songs", capable of such music that even rocks and animals would be compelled to dance.

Upon the death of his wife Eurydice, Orpheus was so distraught that his mournful singing brought nymphs and gods to tears. Traveling to the underworld, he used his music to soften the hearts of Hades and Persephone, who allowed him to bring his wife back to the upper world on the condition that he walk in front and not look back until they had both arrived on the surface. In his anxiety, Orpheus forgot his warning and looked back when he alone had reached the surface, and saw his wife vanish, this time forever.

At the time of his death, Orpheus had become an apostate, spurning all gods save for Apollo, whom he thanked for his golden lyre. For this he was ripped apart by Dionysian Maenads (although according to other versions, he is ripped apart for refusing to participate in their drunken (and often cannibalistic) orgies, on account of remaining committed to his lost lover), only his head and lyre remaining. His head floated down the Hebrus, continuing to sing sad songs until it was buried on the island of Lesbos, while his lyre was carried to the sky by the muses and placed among the stars.

He has become the Initial Persona that heeded Minato's awakening. He is able to invoke Fire spells, use his harp to heal people via Cadenza or whack the shit out of enemies with it. He is weak against electricity and Darkness(Or Curses)
"Thanatos"

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The Greek god of death, he is the son of Nyx and the brother of Hypnos. He is depicted as a young man with an inverted torch and wreath or butterfly in his hands.

He is well versed in Physical, and Dark attacks, appearing to be brutal during times when he is summoned. He can rebound dark attacks(Curses) and is weak to Light(Holy) attacks.
"Messiah"

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Appears before Judgment Day to save the virtuous. He is a universal figure, appearing in myth around the world. Many stories involve his death and rebirth.

Messiah is the result of the fusion between Orpheus and Thanatos, and is the Trump Card in Minato's Trio of Personas. Messiah is the only persona in his arsenal that can utilize Almighty attacks such as Megido. He has a resistance to all kinds of attacks, but can only be used for a limited time.

Weaknesses:
Using Personas can drain one's stamina. Personas also have direct link to their counterparts, meaning that whatever damage his Persona takes he'll be able to feel no matter what.
Aside from that, he is only human. One well placed shot would surely kill him.
Gear:
A Shortsword
The Evoker - A Gun shaped object used for summoning Personas.
Quotes: "I think...I was able to start living..."
Theme Song:

 
Last edited:
Name: Napoleon Solo; called Cowboy by Illya Kuryakin

Fandom: The Man from U.N.C.L.E

Age: 34 years old

Gender/Sexuality: Male and heterosexual

Appearance:
Henry_Cavill_Man_From_UNCLE-xlarge.jpg


Personality: Solo is urbane, self-assured, sociable, charming, and laid-back. He dressed well and had a taste for expensive suits and ties. He is college-educated. Like his partner Kuryakin, he has a wide knowledge of English poetry. Unlike his partner, he lacks a broad knowledge of science and technology.

Solo is a serial womanizer. Solo's democratic view of women is that Solo believes that all women are created equal, only some are more equal than others. It rarely see him treat a woman with anything other than respect and affection; however, he is involved with countless women and does not sustain a single long-term relationship.

His charm and social skills are his most potent weapons, allowing him to manipulate almost every situation to his own advantage.

Solo is also an indefatigable optimist who rarely, if ever, countenances the idea that he might not succeed in everything he attempts. He also keeps a cool head at all times and is utterly unflappable, even in the most dire or life-threatening situations. Unlike his Russian partner, he rarely exhibits anger or loses his temper.

Backstory:
Napoleon Solo was born on March 9, 1929 at New York, USA. He is a spy who worked for an international espionage organization at the height of the Cold War. Nothing is much known about his childhood although he was drafted to the US Army at the waning days of World War II and participated on the European front; mainly the Western Front. He is also served in the Korean War.

Military History: Sergeant US Army, Distinguished service 1945-1952 Draft Board Number: 13096944

After his stint in the army Napoleon Solo began stealing and selling arts and antiques with great succes, but was eventually caught and sentenced to 15 years for robbery, handling stolen goods and serial theft of arts and antiquities. The CIA offered to suspend his sentence in return for his services as a spy.

Skills:
- Gambler
- Serial womanizer/charisma
- Safe cracker (can unlock impossible objects to open)
- Hand-to-hand combat and mixed martial arts
- Skilled at firearms
- Stealth
- Linguist (able to speak Korean, Japanese, Spanish, Russian, German and Italian fluently)
- Expert at arts and antiques
- Master pilot
- Master manipulator


Powers/Abilities:
No.

Weaknesses: He is a human. He can be killed or injured in many ways.

Gear: Colt 45 Silenced, Combat Knife

Quotes: "I wonder if it was your father's shame that gave you such drive... Or was it your mother's reputation? I understand that she was extremely popular amongst your father's friends..." - Napoleon Solo getting acquainted with his new partner Illya Kuryakin; an infamous and deadly KGB agent.

Theme Song:
 
Name: Illya Kuryakin; called Red Peril or Peril by Napoleon Solo

Fandom: The Man from U.N.C.L.E

Age:
Early 30's

Gender/Sexuality: Male and heterosexual

Appearance:
Film-Review-The-Man-from-U-N-C-L-E.JPG


Personality: Kuryakin is an expert on the Gypsy culture and traditions, and Solo makes a reference in one of the spin-off novels to his partner's "Gypsy heritage." His attitude to women contrasts with that of his partner; they chase him, but he rarely pursues them.

Kuryakin is a polymath. He is well-read in English literature, he has an in-depth knowledge of music and plays the bass viol, the English horn and guitar.

He dresses more soberly than Solo and in darker colors - his signature costume is black slacks and a black turtleneck, often with his shoulder holster worn outside the sweater. He is generally more ascetic in his tastes than his partner and expresses distaste for extravagance on more than one occasion. His one indulgence is food, and his enormous appetite is a recurring joke throughout the series.

Backstory:


Illya's biography is not much known although he was born at Moscow, RSFSR, Soviet Union but grew up on Kiev, Ukrainian SSR, Soviet Union. He was conscripted on the Red Army when the Soviets were pushing further to Germany. After the war, he became a KGB agent in exchange for prison sentence due to the fact that the Kuryakin family were pro-Romanovs and most of Illya's family members were sent to Siberian gulag except himself.

Ilya Kuryakin is a Russian KGB spy who teams up with Napoleon Solo and Gaby Teller to stop a possible nuclear war. He is an extremely strong gentlemen. An underlying theme of the movie is his connection with undercover spy, Gabby Teller. Although they never kiss, they nearly do at least three times, but always seem to be interrupted.

Skills:

- Hand to hand combat and mixed martial arts
- Skilled at any weaponry.
- Explosive expert
- Stealth
- the "Russian Kiss"; a deadly technique that can knock out a person for 20 minutes while standing/sitting.
- Master pilot
- Linguist (Can speak English, French, German, Italian and Japanese fluently.)
- Expert at Soviet and Gypsy culture.
- Well knowledge on music like symphony

Powers/Abilities: Nyet.

Weaknesses:
He is a human. He can be killed or injured in many ways.

Gear:
Makarov pistol silenced, combat knife, CO2 laser thingy (that can cut barb wires easily)

Quotes:
"Napoleon Solo, the CIA's most effective agent."

Theme Song:
N/A
 
image_de6fe408.jpeg

9d459cdcf9173af475cbb7e4e8a09c8c--padm%C3%A9-amidala-queen-amidala.jpg

"Soon, we will establish the Skywalker dynasty, my love. Our family dynasty. Just be patient, we will rule the Conglomerate once Grand Lord Yoda is dead." - Queen Skywalker smiled at his husband, Lord Vader.


Name: Padme Amidala-Skywalker; the first her of name, Her Royal Highness, the Queen of Naboo, the Iron Lady, the Senate President of the Conglomerate

Fandom: Star Wars: The Fire Age (AU)

Age: 33 years old

Gender/Sexuality: Female and heterosexual

Personality: At the start of the Fire Age; she became more strong-willed and more stern than ever which she became an effective ruler of Naboo. She shows her authoritarian and cold personality towards to the eyes of the public so that the people would fear her and doesn't want to mess with the Iron Lady although when she is on her family or her very close friends, she is warm, compassionate and kind. She is a selfless person and she will do anything to sacrifice for her loved ones only. She is faithful and loyal to her husband.

As her leadership skill enhanced and also an intelligent woman combined, she became an ambitious woman. Although she respect Grand Lord Yoda as the overall leader of the entire Sith Conglomerate, she believed that the Skywalkers should rule the Conglomerate and the League of the Sith Camarilla. She is also a responsible woman since Naboo got a effective and strong leader.

Backstory: Even though Vader choked her using Force choke back in Mustafar, Vader would apologize to her as he was manipulated by Palpatine which Padme accepts. She would start to hate Palpatine after the "Duel on Mustafar". After that, she was escorted back to Naboo and gave birth to Luke and Leia Skywalker.

As the Sith Conglomerate was formed in the ashes of the Jedi Order and from the defectors of the New Order which is the Galactic Empire, Naboo, Padme's homeworld, are one of the founders of the Conglomerate. With her terrifying experience back on Mustafar, she became more strong-willed and more stern which she shows her authoritarian personality on the public. Lord Vader was proud of her wife as Padme is now considered as a strong woman.

At the early days of the Second Great War; a pan-galactic wide conflict between the Galactic Empire and the Sith Conglomerate (backed by the Chiss Ascendancy). An official public wedding would occur on Varykino, Naboo. This was also the day when the Empire invaded Naboo by surprise. She and her husband was escorted by Lord Kenobi and the Sith Knights when the Imperials have began their invasion of Naboo. She stayed in Alderaan for months until Naboo was finally rebuilt from the failed and yet deadly Imperial invasion. She would go back to Naboo and continued her rule. She was worried when her husband participates on the Liberation of Coruscant, a battle that is considered one of the deadly battles in the entire Galactic history which it have a similar vibe to Sack of Coruscant three thousand years ago.

Skills:
• Master manipulator
• Intelligence
• Tae-Jitsu martial arts
• Able to speak various languages
• Leadership
• Skilled at firearms

Powers/Abilities: Nah.

Weaknesses: She is a normal human being, meaning she can be killed by a bullet, physical beating, etc.

Gear: Blaster pistol, holowrist and her personal starfighter Naboo N-1 Starfighter

Theme Song:
 
Names: Lamaosowl Slintontangs
Fandom: Star Wars
Age: 38
Gender/Sexuality: Male
Appearance:
latest
Personality:
Lamaosowl is a calm individual who is struggling between letting go of his former life as a Jedi and his new life in his herd and later as a Nature Priest. His life as a Jedi makes it difficult for him to adapt to his new life, yet with time he manages mostly to adapt. Yet there are still quirks left from his time in the Jedi Order. He never married as it was against the Jedi Code and his duties required him somewhere else. Like most of his species, he is of gentle nature. Though preferably being alone.

However, he does have learned to live the lifestyle of his species. Worshipped Mother Jungle with the oath to never desecrate Ithor. Being rarely violent too due to his Ithorian nature and habit to keep to the Jedi Code.

Backstory:
Lamaosowl is a male Ithorian born on the planet of Ithor who was brought to the Jedi Order at an early age. Being trained as a Padawan during the final years of the Great Galactic War that raged until the Sacking of Coruscant. Having lost his master during the Sith attack on Coruscant. After being assigned to a new master, he finished his training on the Jedi homeworld of Tython. As a Knight, he participated in the Galactic War as a healer. The continual of the Great Galactic War. When Zakuul interferes in the war and brings both sides to their knees, Lamaosowl leaves the Jedi Order in self-exile and travels to the planet of Ithor. Here he stumbles upon his own 'herd' where he was brought from and rejoins them as their guardian during these dark times. Relearning the roots of his origin with difficulty. He later becomes a Nature Priest, having him require to be on the surface of Ithor, serving Mother Jungle in whatever way he can.

When the universes collided, Ithor was also a victim of this, now a large chunk of land on Planet 2. Living alone with only Mother Jungle as his companion. Guarding what he thinks is the last piece left of Ithor. Guarding its nature against anyone wishing to do it harm.

Skills:
As a Jedi, Lamaosowl was trained in Form I and Form VI. Being well experienced in Form VI. He is also good with Form I, though preferring not to fight at all. He is also experienced as a pilot as well as a gardener. Helping Mother Jungle grow a thrive peacefully as a priest.

Powers/Abilities:
As a Jedi, Lamaosowl focussed on the path of a Consular. While his lightsaber skill is adequate, his main strength lies in the Force. Being very experienced with telekinesis, Curato Salva (healing) and tutaminis.
He is also good at Force bellow, being naturally strong with it due to his four throats. He is also naturally strong with precognition (also known as 'danger sense'), augmentation as well as Force stun and its advanced version Force Stasis. Having used the last one mostly to save people's lives. He does have some experience in Psychometry as well, though this is a lesser ability of him.

Weaknesses:
Lamaosowl is struggling between his former life as a Jedi and his current as a priest of Mother Jungle. The end of the Galactic War has left him mentally scarred, though trying to leave it behind. His dreams are haunted by nightmares of the onslaught by Zakuul.

Gear:
Lamaosowl wears his old armored robes from time to time along with a less heavy tunic depending on what he is going to do. Having still sometimes the habit of wearing his armor.
He also has his lightsaber with him, a single bladed lightsaber with a green crystal. The color of a Consular.
A holocron he constructed to keep his journal in.

Quotes: (optional)
Theme Song:
 
Name: Victoria Vinciguerra

Fandom:
The Man from U.N.C.L.E

Age:
33 years old

Gender/Sexuality:
Female and heterosexual

Appearance:
images

latest


Personality:
Victoria Vincigurra is the combination of beauty, brains, and ambition. She is a self-made woman who has clawed her way up from hardscrabble beginnings, Victoria is ambitious, stunning, ice blonde and ice cold. While her wealth Italian playboy of a husband thinks she’s little more than a trophy wife, truth be told she’s happy running the show while he’s off playing with fast cars and women. All she wants for is those pesky nuclear secrets – a method of enriching uranium that will make atomic bombs far quick and easier to make than ever before.

Although she is friendly and kind, she is actually a ruthless person and shows no mercy for those who stands in her way and her crime family. Like in the last statement of the first paragraph, she is obsessed of destroying the two superpowers; United States of America and the Soviet Union by creating nuclear bomb from the ex-Nazi scientists so that her crime family which is the Vinciguerra Crime Family (on public, its called Vinciguerra Shipping and Aerospace Company), will rule the world.

Backstory:
She is the mastermind of everything which forced Udo Teller and his brother Rudi Teller to developed their own private nuclear weapon for the crime family until Teller's daughter Gaby seek help from CIA agent Napoleon Solo and KGB agent Illya Kuryan and they were forced to team up by CIA and KBG to stop it. Victoria met Alexander when he own his family business with connections from the Nazis and married him, together they planned to rule the world with the help of Rudi Teller.

Solo crashed the party which by Victoria initially order to get information. She orders her henchmen to track down Solo at Hotel before she lured him for drink and subsequently drugged him. She and her husband witness a father-daughter reunion between Gaby and Udo and smiled it at island. Currently, she is on an old fish boat, escaping from the combined special forces of British SAS and Soviet Spetsnaz who are currently invading the Vinciguerra Island.

Skills:
- High intelligence
- Fighting skills
- Firearm skills
- High agility
- Leadership
- Master of deception

Power/Abilities: Victoria wished she had one.

Weaknesses:
She can be killed/injured obviously..

Gear: Golden Desert Eagle, a combat knife and a Walkie talkie.

Quotes:
"Boys like it when you're playfully mean to them. Call them names. Punch them on the shoulder. Murder their families."

Theme Song:
 
Names: Seiker But prefers chung
Fandom: Elsword
Age: Around 18 in his 4th job form
Gender/Sexuality: Not interested in love. but is male
Appearance: https://elwiki.net/wiki/images/thumb/8/82/IP3rdJobPortrait.png/600px-IP3rdJobPortrait.png
Personality: Extremely naive and quiet. however he has a strong sense of justice
Backstory: (just skim this out please.) https://elwiki.net/w/Chung
Skills: Uses his cannon to crush his foes and other short ranged skills
Powers/Abilities: If angered he can go berserk and become stronger for a bit
Weaknesses: Fast enemies can easily beat him
Gear: (weapons and such) Uses a massive cannon that launches explosives
Quotes: "take this and suffer!"
Theme Song: (while having an official one i would rather give him one that matches how he feels after being warped here)
 
Name: Tommy Vercetti

Fandom:
Grand Theft Auto (Vice City)

Age:
35 years old

Gender/Sexuality:
Male/heterosexual

Appearance:

350


Personality:

Tommy Vercetti is depicted as both intelligent and temperamental. He is easily angered and quick to resort to violence. He does not hesitate to kill, though many of his victims are trying to kill Tommy, or have done something that guaranteed their deaths. Tommy often shows his sensitive side with characters like Mercedes Cortez and Earnest Kelly, viewing Kelly as a father figure due to his own father working in print works.

Tommy prefers to perform his own work rather than delegate tasks to others. Even after he has his own gang and other subordinates working for him, he usually puts his plans in motion personally. He also personally gets involved if things aren't going as well as he'd like - for example, in the opening cutscene of Bar Brawl he is irritated by Lance's lazy attitude towards the bar refusing to pay protection money and immediately goes out to settle things himself.

Despite his hot temper, Tommy tends to be loyal and trusting, especially toward those whom he feels helped him to achieve his goals. He went back to work for Sonny Forelli after being released from prison even though he strongly suspected that Sonny set him up. This is especially true of Lance Vance. Although Lance's competence was declining and his temperament was becoming negative, Tommy still viewed and attempted to treat Lance as an equal partner, even letting him in on the counterfeiting setup at the Vice City Print Works. Tommy was shocked at Lance's betrayal, leading Earnest Kelly to quip, "Tommy, for a raging lunatic, you sure are naïve".

Backstory:
Tommy Vercetti was born in Liberty City in 1951 to an Italian father and Americanmother. His father worked in a printing shop and as a child Tommy used to clean the rollers with him. Tommy had planned to follow in his father's footsteps, but, in his own words, "led a different life". Dialogue spoken by Tommy while fighting indicates that he had a bad relationship with his mother.

Some time prior to 1971, Tommy joined the Forelli Family. He continued to work with the Forelli Family, making his way up the ranks and presumably becoming a made man. In 1971, Sonny Forelli, growing apprehensive of Tommy's increasing power, attempted to set up an ambush for him, under the guise of a hit in Harwood. However, Tommy not only survived, but killed all eleven men that were sent to kill him. He was arrested and convicted of eleven counts of murder. Tommy was sentenced to death for the murders, but, since he kept quiet and turned no evidence on the Forelli Family, Sonny Forelli used judicial connections to commute the sentence. Tommy remained in prison for fifteen years, refusing to divulge any Forelli Family secrets to the LCPD.

Events in the Vice City
In 1986, Tommy was released from prison after Sonny "pulled some strings". Fearing that Tommy is "too well known" in Liberty City, and also wanting to expand into the drugs trade in the south, Sonny sends Tommy to Vice City. Tommy flies to Vice City along with Harry and Lee, meeting Ken Rosenberg at the airport, before immediately driving to a drug deal at the docks. The drug deal turns into an ambush, and Harry, Lee, and one of the drug dealers are killed. Only Tommy, Ken, and the other dealer escape the attack.

Tommy informs Sonny of the ambush and is reminded that Sonny is "not a man to be screwed with; Sonny makes it clear he wants his money and his drugs back. Tommy initially works for Ken, starting riots and intimidatingjurors. While working for Ken, Tommy also meets Lance Vance, the other dealer, who seeks revenge for his brother who was killed during the initial drug deal. Tommy also works for Juan Cortez, an intermediary for the drug deal, who begins to look into the ambush for Tommy. Meanwhile, Cortez has Tommy stealmissile technology chips and kill Gonzalez, who had talked about the deal.

Cortez, believing that Ricardo Diaz was responsible for the ambush, asks Tommy to act as protection for Diaz in a deal with the Cubans. The Haitians, enemies of the Cubans, ambush the deal, but are killed by Tommy and Lance. Diaz, seeing potential in Tommy and Lance, hires them to kill gang members who were stealing his money and steal the fastest boat in the city in order to purchase drugs from a dealer on a boat. Lance eventually attempts to kill Diaz for the death of his brother, but is captured by Diaz's men, though he is later freed by Tommy. The two subsequently go on to take revenge, killingDiaz in his own mansion.

The death of Ricardo Diaz brings change to Vice City, allowing Tommy and Lance to step in and continue the crime ring established by Diaz. Tommy, however, begins to look beyond the protection rackets established by Diaz and purchases a number of businesses around the city, most prominently the Malibu Club, the Cherry Popper Ice Cream Factory (a front for a drug running business), InterGlobal Films and the Print Works. After purchasing each business, Tommy helps establish their influence in the city. During this time, Tommy also begins to work for a number of smaller time criminals in the city, including the Cuban leader Umberto Robina and the Haitian leader Auntie Poulet (due to her drugging him), helping both sides attack the other. He also works for Avery Carrington's real estate business, Phil Cassidy's gun running business, Mr. Black's hitman business, Mitch Baker's biker gang, and Kent Paul's management of Love Fist. Tommy also went on to help Juan Cortez escape the city when the GIGN assault his yacht for the missile technology.

Sonny Forelli, growing restless and impatient, sends some of his men to collect some of his money from Tommy's businesses. Tommy kills the collectors, although not in time to save Earnest Kelly, the owner of the Print Works, from being injured. Tommy decides to give Sonny fake money printed at the Print Works. Tommy meets Sonny in person at his estate to give him the counterfeit cash, but Sonny informs him that Lance has sided with him, betraying Tommy. A gun battle ensues, with Tommy killing both Lance and Sonny, who also confirms Tommy's suspicion that he was set up in Harwood. Following the deaths of Lance and Sonny, Tommy and Ken taken over, becoming the most powerful men in Vice City.

Life after Vice City events
Tommy Vercetti continued to run the criminal underworld of Vice City after 1986; during that time. The Vercetti Crime Family was considered the most powerful gang on Vice City.

Skills:
- Intelligence
- Marksmanship
- Drug Dealing
- Entrepeneurship
-Driving Skills
- Pilot Skills
- Hand-to-hand combat

Power/Abilities: N/A

Weaknesses:
He can be killed at anytime.

Gear:

Smith and Wesson pistol
MP5
Brass knuckles

Quotes: My old man used to work on these. I used to spend the evenings with him cleaning the rollers. I was gonna follow him in his trade but... I lived a different life.

Theme Song:
 
Names: Alm, Albein Alm Rudolf, Saint King Alm
Fandom: Fire Emblem Echoes
Age: 18
Gender/Sexuality: Straight, but married.
Appearance:
AlmFEE.png

Personality:
Alm is a kind-hearted yet naïve young man who has a strong sense of justice and subtly idealistic morals. He has a strong sense of obligation, wanting to leave Ram Village to help the people of Zofia when he heard about the outbreak of thieves, famine, and the aggression of the Rigelian Empire for the past few years. His sense of justice is rather black-and-white, as he is quick to blame individuals for a number of follies in situations he does not necessarily have the full context to. He has a vaguely puerile sense of humor, as he loves to make puns, and is a terrible dancer.

Backstory: Alm is the only son to Emperor Rudolf of Rigel. But upon his birth he came with a brand on his hand, a sign of the end of the influence of the divine dragons Duma and Mila. In fear of the Duma faithful learning of Alm Rudolf took his son to his old friend Mycen. And from then on Alm was raised by Mycen believing himself to be the old knights Grandson.
At the age of 10 Alm met a stranger from out of his village named Celica. The two became quick friends and were almost inseperable. Until an encounter with a man named Slayde who tried to kill Celica. Mycen told Alm that he had to take Celica somewhere. But Alm swore to Celica he would find her again no matter what.

7 years later Alm managed to leave Ram village with the help of an Army called the Deliverence. And after a chance encounter with Celica, Alm found himself in a conflict far bigger then he ever imagined. And along the way finally learning the truth about his father and identity as he killed his own father believing him to be a tyrant. And his own cousin Berkut who gave in to the mad Dumas madness. At the end of his Journey Alm claimed the Sacred blade Falchion and slew Duma ending the age of the gods. Alm became the new ruler of Valentia and married Celica. In a new world where humans carved their own path with no gods influencing them.
Skills: Skilled Swordfighter, was taught basic survival skills, had training in Millitary tactics.
Powers/Abilities: Nothing outside of his own training
Weaknesses: Is only a man with good blades. Remove all of his means of attack and you have nothing.
Gear: Royal Sword, Falchion
Quotes: My station doesn’t matter, Celica. I’m here because I was called. I have a duty to perform, and I’ll perform it. No more, and no less.
Theme Song: (optional
 

  • __krieg_and_parasoul_skullgirls_drawn_by_johan_johan13__sample-07b44e6bf30933c6df005424ce9dbf97.jpg
    Names: Parasoul Renoir

    Fandom: Skullgirls

    Age: 25

    Gender/Sexuality: Female/Heterosexual

    Personality: Parasoul is a firm, fair, wise, and diligent leader who vows to protect the kingdom with the Black Egrets by her side. Her childhood was centered around becoming a warrior that was worthy of her father's legacy. Underneath her serious personality is a noble leader who is thinking about what is best for her kingdom and her family. She attacks with grace, poise, and cunning to defeat her opponents and complete her missions. She prefers to take action over doing paperwork. Although she maintains a solemn demeanor, she tends to be furious whenever someone puts her loved ones in danger. When seeing the pain of others, Parasoul shows sorrow toward those who are suffering.

    Backstory: Few know the terrors of the Skullgirl as intimately as Parasoul does: seven years ago her own mother became the Skullgirl that nearly destroyed the world. This tragic past has made her fiercely protective of both her country and her family, and these two priorities frequently come into conflict.

    Parasoul is now the crown princess of the Canopy Kingdom and leader of its elite military squad, the Black Egrets. Wielding the living umbrella, Krieg, she fights with grace, poise and cunning to defend her family honor and destroy the Skull Heart so no one can repeat her mother’s terrible mistake.

    Skills: A woman of authority who knows how to make the best decisions and tactics. If her military is not enough, then herself should make do. As stated above, she fights with great poise and grace. Aside with her utilization of her Living Weapon, she is also a skilled marksman and knows how to ride a motorcycle. Her intelligence would make a great asset to SHIELD if ever they appoint her as one of its generals.


    Powers/Abilities: Parasoul is a strategic charge fighter on the battlefield as her moves have range and can keep her opponents at bay. Her living weapon Krieg is capable of shedding Napalm Tears that can be placed around the stage when Parasoul shoots it with her luger or twirls it around. She also has the option to detonate one or all of them. She can float in the air with Krieg and any tear that explodes while she still floats propels her upward. Also, her soldiers are more than eager to help her gain the upper hand by defending her from projectiles, drag her opponents away, or even momentarily distract her for her cancel, among other things. She also attacks with kicks.

    Weaknesses: It may seem that Parasol herself can be a weakness. Although very skilled and wise, there are at times that she couldn't make a decision which depends on how bad the situation is.

    Gear:

    • Krieg: An umbrella-shaped Living Weapon passed down throughout the Renoir family, currently wielded by Parasoul. Using its many eyes, it can shed Napalm Tears that can float in the air and can be detonated.

    • Black Egrets: A group of soldiers serving under Princess Parasoul. They wear brownish outfits and a mask leaving only their yellow eye goggles. They are loyal to the royal family and will protect them with their lives.

      Notable Members

      122
      Adam Kapowski: A high ranking officer of The Black Egrets. Adam Kapowski would represent the Black Egret soldiers as a playable group. Adam is skilled at a variety of other military weapons ranging from close combat to assorted guns, grenades, and bazookas.

      129
      Molly: The Communications Officer for the Black Egrets. Many of her attacks would be phone themed. Phone rotaries, bells, wires, needles, cans on strings- anything phone themed is fair game. She’d use an office chair and assorted machinery to move around. Despite the image in the lineup, she may pilot Graham-o-Tron, a phone-themed mecha instead. Maybe she can dial-a-combo... interpret that as you will, the pun had to be made.

      185

      To reflect her profession, Molly might have the ability to place a series of relay points on the screen, sending an electrical pulse through them. If she switches the points while the pulse is en route, she can keep it going through a series of connections. In the spirit of switchboard operators assisting soldiers on the field, she could have supportive abilities that give her team bonuses when she’s not on point.

      293
      Panzerfaust: A super soldier engineered by Anti-Skullgirl Lab 3 for the Grand War and member of the Black Egrets. The shot from his tank arm won’t always be a projectile, but sometimes a booster to amplify the punch. Aside from striking directly with the turret, the treads can extend for a dual chainsaw effect. He might even grab one of the grenades from his coat with his regular hand, punching his opponent in the head with an extra explosive effect, or outright bash them with a missile. Panzerfaust would have super armor, if not at all times then certainly during specific attacks. Expect maximum, grandiose, beefy, WWII-esque imagery gone further over the top.




      293
      Roxie: The Black Egrets's ace mechanic.Roxie is an easy-going girl who is driven by curiosity. She likes puzzles and is a fan of dissembling and reassembling things to see how they work. She also likes sandwiches because of how she can put them together.

      A heavy rushdown character with an emphasis on priority rather than agility. Her weapons are improvised tools such as hammers and rivet guns as well as various machine parts she had around. She could also have the rest of her crew help, swinging in engines suspended from chains like wrecking balls or collectively assaulting the enemy in a montage. She will probably have the ability to construct some sort of gun turrets or other support items over the course of a match, use oil and rolling tires to trip the enemy, spray paint to cause status effects, propellers that hit like blades, etc.

    • Parasoul also has a Luger to fit with her marksman skills.
    Quotes: "Egrets, get ready!"



I AM NOW THIS CLOSE TO BRINGING THE ENTIRE CAST. NO COMBO BREAKERS PLEASE.
 

  • __krieg_and_parasoul_skullgirls_drawn_by_johan_johan13__sample-07b44e6bf30933c6df005424ce9dbf97.jpg
    Names: Parasoul Renoir

    Fandom: Skullgirls

    Age: 25

    Gender/Sexuality: Female/Heterosexual

    Personality: Parasoul is a firm, fair, wise, and diligent leader who vows to protect the kingdom with the Black Egrets by her side. Her childhood was centered around becoming a warrior that was worthy of her father's legacy. Underneath her serious personality is a noble leader who is thinking about what is best for her kingdom and her family. She attacks with grace, poise, and cunning to defeat her opponents and complete her missions. She prefers to take action over doing paperwork. Although she maintains a solemn demeanor, she tends to be furious whenever someone puts her loved ones in danger. When seeing the pain of others, Parasoul shows sorrow toward those who are suffering.

    Backstory: Few know the terrors of the Skullgirl as intimately as Parasoul does: seven years ago her own mother became the Skullgirl that nearly destroyed the world. This tragic past has made her fiercely protective of both her country and her family, and these two priorities frequently come into conflict.

    Parasoul is now the crown princess of the Canopy Kingdom and leader of its elite military squad, the Black Egrets. Wielding the living umbrella, Krieg, she fights with grace, poise and cunning to defend her family honor and destroy the Skull Heart so no one can repeat her mother’s terrible mistake.

    Skills: A woman of authority who knows how to make the best decisions and tactics. If her military is not enough, then herself should make do. As stated above, she fights with great poise and grace. Aside with her utilization of her Living Weapon, she is also a skilled marksman and knows how to ride a motorcycle. Her intelligence would make a great asset to SHIELD if ever they appoint her as one of its generals.


    Powers/Abilities: Parasoul is a strategic charge fighter on the battlefield as her moves have range and can keep her opponents at bay. Her living weapon Krieg is capable of shedding Napalm Tears that can be placed around the stage when Parasoul shoots it with her luger or twirls it around. She also has the option to detonate one or all of them. She can float in the air with Krieg and any tear that explodes while she still floats propels her upward. Also, her soldiers are more than eager to help her gain the upper hand by defending her from projectiles, drag her opponents away, or even momentarily distract her for her cancel, among other things. She also attacks with kicks.

    Weaknesses: It may seem that Parasol herself can be a weakness. Although very skilled and wise, there are at times that she couldn't make a decision which depends on how bad the situation is.

    Gear:

    • Krieg: An umbrella-shaped Living Weapon passed down throughout the Renoir family, currently wielded by Parasoul. Using its many eyes, it can shed Napalm Tears that can float in the air and can be detonated.

    • Black Egrets: A group of soldiers serving under Princess Parasoul. They wear brownish outfits and a mask leaving only their yellow eye goggles. They are loyal to the royal family and will protect them with their lives.

      Notable Members

      122
      Adam Kapowski: A high ranking officer of The Black Egrets. Adam Kapowski would represent the Black Egret soldiers as a playable group. Adam is skilled at a variety of other military weapons ranging from close combat to assorted guns, grenades, and bazookas.

      129
      Molly: The Communications Officer for the Black Egrets. Many of her attacks would be phone themed. Phone rotaries, bells, wires, needles, cans on strings- anything phone themed is fair game. She’d use an office chair and assorted machinery to move around. Despite the image in the lineup, she may pilot Graham-o-Tron, a phone-themed mecha instead. Maybe she can dial-a-combo... interpret that as you will, the pun had to be made.

      185

      To reflect her profession, Molly might have the ability to place a series of relay points on the screen, sending an electrical pulse through them. If she switches the points while the pulse is en route, she can keep it going through a series of connections. In the spirit of switchboard operators assisting soldiers on the field, she could have supportive abilities that give her team bonuses when she’s not on point.

      293
      Panzerfaust: A super soldier engineered by Anti-Skullgirl Lab 3 for the Grand War and member of the Black Egrets. The shot from his tank arm won’t always be a projectile, but sometimes a booster to amplify the punch. Aside from striking directly with the turret, the treads can extend for a dual chainsaw effect. He might even grab one of the grenades from his coat with his regular hand, punching his opponent in the head with an extra explosive effect, or outright bash them with a missile. Panzerfaust would have super armor, if not at all times then certainly during specific attacks. Expect maximum, grandiose, beefy, WWII-esque imagery gone further over the top.




      293
      Roxie: The Black Egrets's ace mechanic.Roxie is an easy-going girl who is driven by curiosity. She likes puzzles and is a fan of dissembling and reassembling things to see how they work. She also likes sandwiches because of how she can put them together.

      A heavy rushdown character with an emphasis on priority rather than agility. Her weapons are improvised tools such as hammers and rivet guns as well as various machine parts she had around. She could also have the rest of her crew help, swinging in engines suspended from chains like wrecking balls or collectively assaulting the enemy in a montage. She will probably have the ability to construct some sort of gun turrets or other support items over the course of a match, use oil and rolling tires to trip the enemy, spray paint to cause status effects, propellers that hit like blades, etc.

    • Parasoul also has a Luger to fit with her marksman skills.
    Quotes: "Egrets, get ready!"



I AM NOW THIS CLOSE TO BRINGING THE ENTIRE CAST. NO COMBO BREAKERS PLEASE.
add her kingdom also to the settings
 
Name: Shoto Todoroki
Nickname(s): Shoto
Alignment: Chaotic Good
Gender/sexuality: Male/hetero
Appearance:
View attachment 380725

Fandom: Boku No Hero Academia
Personality:
Shoto has a cold, aloof personality which stems from his harsh upbringing. He is quite seasoned in battle, being able to stay calm and composed even while fighting real villains. Though brutal in combat, he is well grounded on the ethics of heroism, only wishing to subdue his frozen opponents as opposed to killing them through prolonging their frozen states. After the events of the U.A. Sports Festival, Shoto still has a distant attitude, but has become noticeably more sociable, even gaining a sense of humor and occasionally smiling.

Shoto had a deep loathing for his fire power, which he inherited from Endeavor, as it symbolized his father's wickedness towards him and his mother as well as what he was born for: a tool to surpass All Might, a fate that he detests. As such, Shoto decided to rely only on his ice power and never to use his fire power in combat, going so far as to cover his left torso and arm with ice in his first Hero Costume to symbolize his rebellion against his father.

During his match with Izuku Midoriya in the Sports Festival, Izuku's speech made the memory of his mother's supportive words resurface, and for the first time he used his fire power in combat. After the battle, Shoto had mixed feelings about using his left side, but after reconciling with his mother, Shoto eventually came to terms with using his fire power. Despite being scarred by her when he was a young kid, Shoto showcases no hard feelings towards his mother.

However, Shoto still harbors a grudge towards Endeavor, even if he respects his father's ability as a Hero, admitting to himself that such hatred can't vanish so easily. Having been denied a normal childhood so that his father could train him to realize his own selfish ambitions, Shoto still holds various psychological scars, which tend to emerge back into his mind when others compare him to Endeavor. Because of this and Izuku's influence, Shoto now strives to become a Hero, but without walking through the same path his father did.

Backstory:

Powers/Abilities:
Half-Cold Half-Hot (半冷半燃 Hanrei Hannen?): Shoto's Quirk gives him the ability freeze with the right half of his body and burn with the left half. The appendages on his right side can drastically lower temperatures of anything they touch, enough so to create large waves of ice. The limbs on his left side generate heat and allow Shoto to create and shoot streams of fire.

The drawback to his Quirk arises from his need to maintain his own body temperature, as excessive use of his ice power causes Shoto to suffer from frostbite. The frost that covers his body slows him down physical, and weakens the strength and speed of his ice attacks. However this weakness can be counteracted if Shoto uses his left side to offset the low temperature. The side effect to prolonged use of his fire side has yet to be revealed.

As noted by Stain, one of Shoto's greatest weaknesses is his heavy reliance on the devastating power of his Quirk.

Another shortcoming is that Shoto is unable to fully control the fire and ice he generates. While he is capable of using these two abilities simultaneously, he has said that he isn't used to doing this, and still needs practice in dual wielding his Quirk.

Overall Abilities: Shoto has been established as the strongest student in Class 1-A. Even after defeating him in the Sports Festival, Katsuki Bakugo seems to acknowledge that Todoroki should have won the fight had he used his full power.[7] Shoto was able to easily overpower villains at the Landslide Zone by himself and showcased elite judgement, combat awareness and athletic ability during the U.A. Sports Festival.[8][9] During his match with Izuku Midoriya, a fan claimed that Shoto was already stronger than the average Pro-Hero.[10] After coming to terms with using his fire power, Shoto was strong enough to hold his ground against the Hero Killer Stain, a powerful villain who has bested various Pro-Heroes. Stain himself acknowledges Shoto's prowess.[11]

Enhanced Durability: Shoto has proven himself to be quite resilient, being able to withstand multiple of Izuku Midoriya's attacks, including a direct, One For All-enhanced punch to the stomach, without sustaining major injuries.[12][13]

Enhanced Endurance: Shoto has shown to be able to endure combat even while injured, such as in his battle with Stain, where he is able to continue fighting and supporting his allies despite suffering from multiple bleeding injuries on his arm and face,[14] and still to drag the villain's unconscious body once the battle is over.[15]

Enhanced Agility: Shoto is fast and agile and has quick reflexes, being able to create ice walls in a split second in order to prevent himself form getting thrown out of the ring during his battles with Izuku and Katsuki during the Sports Festival.[6][12] He is also able to partially dodge a knife thrown at his face and several other attacks by Chizome, a notably agile opponent.

Equipment/Gear:
Hero Costume: Shoto's second Hero Costume is designed to optimize the use of both his fire and ice sides in combat, as well as diminish the drawbacks of his Quirk as much as possible.[16]

  • Shoto's Jacket: It is made of a special fiber which is capable of withstanding heat. There is a special device near the neck that senses Shoto's body temperature, automatically cooling down or heating up accordingly. It is also used for supporting the vest.
  • Shoto's Combat Vest: It is capable of sensing Shoto's body temperature and automatically cools down or heats up accordingly. In his first costume, it could only heat up.
  • Shoto's Belt: The metal capsules that hang on the belt contain water, pain medication, and disinfectants, making up a first aid kit.
  • Shoto's Boots: They contain spikes that are placed under the soles, preventing Shoto from slipping in frozen places.
  • Shoto's Gauntlets: They are sleeves with metal plating and their use is currently unknown.

Weaknesses: His heaviest weakness is his reliance on his Quirk in fights. If his Quirk is countered, he's left vulnerable.
 

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