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jaydude Unfortunately, you can only make one attack action at a time. Some actions do use up two actions in one (like a power punch or called shot), but otherwise its everyone gets to go in order.
No worries! This is a new system for you, and it takes time to pick up on all the rules of a game. You're good.Okay. I'll try and remember that for next time.
Lol and it doesn't help when we in like four or five different games each with different systems.
By the book, no, they are not supposed to. However, I have been playing that your PP bonus does add to your ranged attacks.Looking over peoples stats, PP and most bonuses don't apply to shooting right?
Because my bonuses feel oddly low.
By the book, no, they are not supposed to. However, I have been playing that your PP bonus does add to your ranged attacks.
Yes.Is it a -4 penalty to hit the eye?
...and those Called Shots take up two of your actions.
What if we launch literally everything and the main enemy horde and only have 4 actions?I am trying too come up with a balanced game mechanic to be able to do a saturation attack with missiles, using a bunch to be able to target multiple opponents at once. While the game rules don't support it, there are many times in the Robotech series that there has been a volley launch to hit lots of baddies.
I am thinking of this. When using a missile attack, you can target multiple enemies in one shot. It will take a number of actions equal to the number you target +1, so if you want to hit three opponents, it will use up four of your actions at once instead of stretching it out through the melee round.
What do you guys think about this? We can experiment with it to see how well it works, and if we need to, we can toss it aside and try something else later on.
Using this idea, with four actions, you could only target three of your opponents, no matter how many missiles you fire. As I said, this is just an idea, and is by no means perfected.What if we launch literally everything and the main enemy horde and only have 4 actions?