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Fantasy TT&WW Rules & OOC

BreeDav BreeDav So, few notes.

I already declined someone earlier from using something like 'Charm' because it can fall under 'mind control.' It's an ability that can only work with the permission of the player the PC would use it on and most cases it's something that is rejected.

'Finding' would be additionally restricted to having to have at least handled the item once, otherwise it defeats the entire purpose of treasure hunting if you have someone who has the equivalent of an MMORPG autopilot provider. So for this they'd have to know the person personally, have held or touched that particular items at least once, or have been to a location previously.

You may also wish to consider it being a fade over time effect, meaning the less you have been to a place, seen a person, or touched an item the more difficult it is to locate because the magic 'trail' is no longer fresh.

So, the backstory is incomplete as it cuts off. XD Not sure if you missed a copy/paste of what you wrote there or not:
After his five years of required service, he signed on for seven more. For four years he was a good citizen and an even better spy. But everyone has their breaking points. After nine years, he ran, offering

It ends right there.
 
You are so right. Wow. I’m doing great.

I’ll update everything and figure out what happened to my backstory when I get home! Sorry about that!
 
You are so right. Wow. I’m doing great.

I’ll update everything and figure out what happened to my backstory when I get home! Sorry about that!
It's no problem. I was like 'oh here is the good par- wait... WAIT!' XD
 
BreeDav BreeDav The only thing that doesn't seem to have changed much is the Finding skill which I went over. X3 I really can't permit a character to be able to easily find everything without at least the stipulation of them having interacted with the person, place, or thing.
 
Fable Fable made the changes you gave me. I might have misunderstood, but I can just find another skill to give him if it is easier
 
BreeDav BreeDav Here is the original notes on the skill. I didn't see any changes to the Finding skill when I checked just now.

'Finding' would be additionally restricted to having to have at least handled the item once, otherwise it defeats the entire purpose of treasure hunting if you have someone who has the equivalent of an MMORPG autopilot provider. So for this they'd have to know the person personally, have held or touched that particular items at least once, or have been to a location previously.

You may also wish to consider it being a fade over time effect, meaning the less you have been to a place, seen a person, or touched an item the more difficult it is to locate because the magic 'trail' is no longer fresh.

Basically change this:
Magical RequirementsDepending on the size, importance, and power of the thing he is looking for, this can take days of meditation and focus to find. More often, it will take a few minutes to an hour or two. In addition, he must be touching a map that was not made by his hand and have seen the thing he is looking for. Trails can go cold or be covered by magic, thwarting his ability to find them.

To something like this:
Magical Requirements
This can take days of meditation and focus to find. More often, it will take a few minutes to an hour or two. Sanders must have at least interacted with the person, place, or thing at least once in order to be able to use this skill. If he has never touched an item, never been to a specific place, or never met and interacted with a person being searched for he will be unable to locate it using this method. Additionally he must be touching a map he has not made himself. Trails can go cold or be covered by magic, thwarting his ability to find them.
 
Dalamus Ulom Dalamus Ulom The only thing I would note needs to be changed is the Daemon wording. Demons (and since Daemon is very similar in spelling and sounds the same) is a slur for a specific race, which looks nothing like the summoned creatures mentioned in your CS.

You can call them general 'evil entities' if you want, or some made up name. X3 Other than that I look forward to a fight between Birdsie Birdsie 's Grimgal and him, lol.
 
Dalamus Ulom Dalamus Ulom The only thing I would note needs to be changed is the Daemon wording. Demons (and since Daemon is very similar in spelling and sounds the same) is a slur for a specific race, which looks nothing like the summoned creatures mentioned in your CS.

You can call them general 'evil entities' if you want, or some made up name. X3 Other than that I look forward to a fight between Birdsie Birdsie 's Grimgal and him, lol.
Yeah, I had originally written demon, but then I remembered the legendary pirate from the lore and changed it. I'll see what I can come up with and change it again. Maybe ferroirds or something.
 
Yeah, I had originally written demon, but then I remembered the legendary pirate from the lore and changed it. I'll see what I can come up with and change it again. Maybe ferroirds or something.
Just lemme know when ya swap it out.

BreeDav BreeDav You update your sheet yet?
 
That's a horrifying thought, considering that they're supposed to look like the joint efforts of Geiger and Cronenberg.
Oh please let there be a glorious accent!
 
June Verles June Verles has officially left the RP. Say Gru is up for adoption if someone wants to take over for him, but not required. We can just say Gru has decided to run a bakery on Rumblood otherwise.
 
Welcome aboard BreeDav BreeDav (most of us lurk in Discord, if you wish to join us there for OOC banter, but not required).
 
Hi Fyuri! Is there still spots open in this? What positions would they be if they are? ^3^
 
Hi Fyuri! Is there still spots open in this? What positions would they be if they are? ^3^
We have a cook slot open for named roles, other than that just crew.
 

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