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Trial By Fire - Exalted 2e IC Thread

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[Damage: 3 Strength + 1 Weapon + 5 Successes = 9L Raw - 7 Soak = 3 (Essence Ping) Post-Soak]
* Will be rolling twice, as One Weapon Two Blows charm causes me to repeate steps 7-10 (essentially going back to raw damage and calculating it through twice, which would leave me rolling essence ping twice)

[Total Rolled Post-Soak Damage = 5L]
 
A horrible crack of breaking bone can be heard from Khatars, and you can see that he is extremely dead.

9 - [Viktor], Aredin, Annika, Wrackstaff (Lwounded) <====
10 - Daiklave 3 (Bwounded)
11 - Darian, Durke, Daiklave 1 (Bwounded), Chakram (Lwounded),
12 -
13 - Viktor
14 -
 
Chakram is critically wounded, dropping his DV down to 3. Second attack hits for 5 successes, and so long as you do a single level of damage, you'll finish him off.
 
As the song goes, 'Another one bites the dust!' Good hit!

Still in range for your last two hits are Wrackstaff (hit a bit) and Daiklave 1 and 3, both only suffering from some of the bashing damage from Viktor's grenade. Who do you target next?

9 - [Viktor], [Aredin], Annika, Wrackstaff (Lwounded) <====
10 - Daiklave 3 (Bwounded)
11 - Darian, Durke, Daiklave 1 (Bwounded),
12 -
13 - Viktor, Aredin
14 -
 
Aredin turns to defend Darian now that the pack of murderous scum have lost their escape route. Daiklave 1 is on the chopping block.
 
Chakram backpedals rapidly, targeting Annika with a pair of his thrown blades. Both get 7 successes to hit. DV and soak?
We will pause long enough for jaydude jaydude to be able to post his defense before we go running too far forward.
 
Annika hurriedly ducks down as Darian's chain daiklaive comes flying towards Daiklaive 2 and narrowly misses her, but she's too amused at hearing Darian rage about her dinner party being ruined to be annoyed with her.

"Come on, you have to admit that this was bound to happen sooner or later!" she calls out to Darian with a grin, when she notices the Chakram wielder ready to throw two more of his projectiles at her. She activates her Shadow Over Water charm for one mote of peripheral essence*, making her caste mark glitter and bringing her DV back up to 7, and thanks to the effects of her Flow Like Blood charm, she suffers no onslaught penalty from the double attack, allowing her to dodge both chakrams.

"First time?" She asks the Chakram thrower teasingly, shortly before he's finished off by Aredin.

[Not going to bother with the bonus die gained from my Hearthstone Bracers, since I can dodge the attacks without them.]

*I don't know if I need to use this charm for each attack in the flurry. If that is in fact the case, I''ll use it twice, for two motes of peripheral essence.
 
Wrackstaff aims a swing at Aredin, with a total of 11 successes to hit.

Daiklave 3 focuses his next strike against Durke with a pair of powerful swings. He gets 8 successes on his first, and 9 on his second.

@psychic and LowRollLyfe LowRollLyfe are up next, and Rykon Rykon has to declare his defense along with LowRollLyfe LowRollLyfe


11 - Darian, Durke, Daiklave 1 (Bwounded) <====
12 -
13 - Viktor, Aredin
14 - Annika, Wrackstaff (Lwounded)
15 - Daiklave 3 (Bwounded)
 
(With Bulwark stance and my anima banner up, my parry DV is 9 and negates both attacks.)

Durke brings his shield up, brilliant streams of light push his arm to intercept the Daiklave's blows. With a grunt, Durke feels both shots bounce ineffectively off his shield. "You're better than ya' look," Durke growls at the hunter. "But to expose your side in an all out attack? Fatal mistake." Pivoting with his right foot, Durke brings his axe around to strike at Daiklave 3's exposed side while twisting his shield over to bash Wrackstaff.

(Using the first melee excellency for both and willpower for his axe, Durke attacks Daiklave 3 with his axe and Wrackstaff with his shield.)

8 Successes for first attack, 9 for second

Attack Roll w/axe: 9Accuracy +2Specialty + 4 Excellency -2 Flurry = 13 Dice + 1 Willpower Success
Attack Roll w/shield: 9 Accuracy + 3 Specialty + 4 Excellency -3 Flurry - 1 Off-hand = 12 Dice

Health Track
-0 [ ]
-1 [ ] [ ] [ ] [ ]
-2 [ ] [ ] [ ] [ ] [ ] [ ]
-4 [ ]
Inc [ ]
Dying [ ] [ ] [ ] [ ] [ ]

Personal: 17/17
Peripheral: 22/41
Overdrive: 0/10

Soak: 14B/9L (9B/6L from Reinforced Breastplate)

Parry DV: 7 (8 against multiple foes)
Dodge DV: 4 (3 in armor)

Exceptional Javelin
-Speed 5, Accuracy 10 (9 Thrown), Damage 6L, Rate 2, Range 30

Axe
-Speed 5, Accuracy 9 (7 Thrown), Damage 8L, Rate 2, Range 10

Shield
-Speed 6, Accuracy 9, Damage 5B, Rate 1

Anima Power
By spending five motes of Essence, the character may appear glorious and terrifying until the end of the scene (or until she decides to let the effect dissipate). She appears taller and fiercer, with a terrible visage, burning eyes and a deadly, rending grasp. This effect comes into play automatically once the Solar spends 11+ motes of Peripheral Essence. While this power is in effect, the character exudes a fear aura which causes all opponents attempting to attack or oppose her(socially or physically) to suffer a -1 external penalty on all attack rolls. This unnatural Emotion effect costs five points of Willpower to ignore for the rest of the scene. The Dawn’s terrifying glory unbound also disrupts attempts at coordinating attacks against her, increasing the difficulty to arrange such attacks by 2. Additionally, the immense Essence pressure within the character’s anima slows all incoming attacks, increasing the character’s DVs by 2. Finally, Solars of the Dawn Caste are immune to all fear-based Emotion effects while their anima power is active. If a complementary mass combat unit is forced to check for rout because of the Dawn Caste’s actions while this anima is active, they suffer a -2 external penalty to the roll.
 
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Aredin flows in a sudden blurry snap around the wrackstaff, his body instinctively weaving past the path of the weapon as though the motion was an effortless lean.

Aredin defends with Seven Shadow Evasion, spending 8 peripheral motes which grows his anima to the 8m level.

Do the attacks on Daiklave 1 land?
 
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(With Bulwark stance and my anima banner up, my parry DV is 9 and negates both attacks.)

Durke brings his shield up, brilliant streams of light push his arm to intercept the Daiklave's blows. With a grunt, Durke feels both shots bounce ineffectively off his shield. "You're better than ya' look," Durke growls at the hunter. "But to expose your side in an all out attack? Fatal mistake." Pivoting with his right foot, Durke brings his axe around to strike at Daiklave 3's exposed side while twisting his shield over to bash Wrackstaff.

(Using the first melee excellency for both and willpower for his axe, Durke attacks Daiklave 3 with his axe and Wrackstaff with his shield.)

8 Successes for first attack, 9 for second
Your first attack hits Daiklave 3 with 4 successes and his lethal soak is 12.
Your shield attack hits Wrackstaff with 5 successes and his lethal soak is 7.

Go ahead and roll your damage.
 
Aredin flows in a sudden blurry snap around the wrackstaff, his body instinctively weaving past the path of the weapon as though the motion was an effortless lean.

Aredin defends with Seven Shadow Evasion, spending 8 peripheral motes which grows his anima to the 8m level.

Do the attacks on Daiklave 1 land?
Did I miss a post? I don't see where you rolled your to-hit to know if any attack on Daiklave 1 hits.
 
Did I miss a post? I don't see where you rolled your to-hit to know if any attack on Daiklave 1 hits.

I think it was back in post #470, where he rolled four attacks. The first two ended up killing the Chakram wielder, and so in post #482 he decided to attack Daiklaive 1.
 
Min. damage for both attacks against the targets = Essence 3

Damage Roll against Daiklave 3: 0 Successes
Damage Roll against Wrackstaff: 1 Success
 
Those were not resolved, and Daiklave 1 was in range.
Oops, sorry! Lets get that taken care of!

First attack against Daiklave 1 hits with 8 successes.
Attack 2 hits with 5 successes. His Lethal soak is 10. Go ahead and roll your damage.
 
Daiklave 3's armor is able to deflect the sword blow, but Wrackstaff takes even more damage, and is looking very ragged. He can't take much more.

Still waiting on Psychie Psychie for her action, and once we get the damage roll from Rykon Rykon on Daiklave 1, I can resolve his actions.

11 - Darian, [Durke], Daiklave 1 (Bwounded) <====
12 -
13 - Viktor, Aredin
14 - Annika, Wrackstaff (critical wounded)
15 - Daiklave 3 (Bwounded)
16 - Durke,
17 -
 
Aredin now knowing his first task was done turned on the feckless assailant attempting to murder his wife to be. His anima opened wide, a shadowed image of a great bird adorned in a white halo over it's form now spread about him. Downy feather quills unfurled from the wings of the anima, etching a phrase over and over into the air in glowing script. The sentence is death.

Each attack is augmented by Thunderbolt Attack Prana in this instance, as there is no restraint to be found within him for anyone that attacks Darian. [6m 2w spent, remaining motes below include the perfect defense cost.]
Orichalcum Reaper Daiklave
Speed: 4, Accuracy: +6/19, Damage: 4/6L 2O. Defense: +2/8, Rate: 4

Health Levels
-0x [ ]
-1x [ ] [ ]
-2x [ ] [ ]
-4x [ ]
Ix [ ]

Essence: ●●●
Personal: 19/19
Peripheral: 16/30/40
Committed: 10
Current Willpower: 6
Permanent Willpower: ●●●●● ●●●●●
Anima Level: 14m

Join Battle (Wits + Awareness) 3

PDV 8 +3 dice excellency
DDV 7

Total Soak 11B/9L/8A
Hardness 0

MDV 4
 
The blind woman glares at the Dynasts in her dining room. Time to thin this crowd out a bit. She fires off a shot at the wounded wielder of the Wrackstaff, hoping to remove another enemy from the fray.
11 Successes on my attack

Both Awareness Charms are up, along with Iron Kettle Body and Dreaming Pearl Courtesan Form

Health Levels
-0 [ ]
-1 [ ][ ][ ][ ][ ]
-2 [ ][ ][ ][ ][ ] - [ ][ ][ ]
-4 [ ]
I [ ]
Dying [ ][ ]

Soak: 1L/2B - +5L/+5B from Infinite Resplendence Amulet, +3L/+6B from Pearlescent Filigree Defense (One Scene), +4A/+8L+8B from Iron Kettle Body (One Scene), +4A/+8L/+8B from Iron Skin Concentration (Instant)

Willpower: 8 / 7

Essence: 3
Personal: 17 / 9
Peripheral: 38 / 24 / 14
Committed: 14

Dodge DV: 7
Parry DV with War Fans: 8 (10)
Parry DV with Chain Daiklave: 8 (10)

Dodge MDV: 5

Join Battle: 7
 
Daiklave 1 takes both hits with a grimace of pain and a splotch of blood can now be seen on his chest where you hit. He counter swings against Aredin, but he ends up stumbling in his attack and drops his blade on the floor! (That's the effect of his botching the roll!) He looks surprised at his fumble, and more than a bit scared.

Darian's Chain Daiklave strike hits home with 6 successes. His lethal defense 7.

MasterDAF MasterDAF and Rykon Rykon are up once Psychie Psychie finishes her hit.

11 - [Darian], [Durke], [Daiklave 1 (Lwounded, fumbled)]
12 -
13 - Viktor, Aredin <====
14 - Annika, Wrackstaff (critical wounded)
15 - Daiklave 3 (Bwounded)
16 - Durke, Darian, Daiklave 1 (Lwounded, fumbled)
17 -
 
Wrackstaff falls under the ferocious attack, leaving just the last two Dynasts on the field of battle. Well done!


MasterDAF MasterDAF and Rykon Rykon are up

11 - [Darian], [Durke], [Daiklave 1 (Lwounded, fumbled)]
12 -
13 - Viktor, Aredin <====
14 - Annika
15 - Daiklave 3 (Bwounded)
16 - Durke, Darian, Daiklave 1 (Lwounded, fumbled)
17 -
 
Aredin steps forward, kicking the blade aside attempting execution on the disarmed Dragon-Blooded before turning his Daiklave upon the last whelp clutching his own blade. Aredin's eyes burned like golden coals amidst the icy, blood-coated carnage of the private dining room. "Look around at what your ignorant hubris has wrought. Burn this image into your memory. Know that your six pitiful, pampered, meaningless lives all amounted to this... ruining dinner... for people who wanted to restore unity and peace, no less. Enjoy your reward." Aredin finished, voice seething with disgust as he swung his blade and attempted to cleave through these last two, no matter how many strikes it'd take.

[4 attack flurry same as before]
Attack 1: 8
Attack 2: 8
Attack 3: 9
Attack 4: 5
 

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